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The Bike Shed
The Bike Shed
Podcast

The Bike Shed 1o5f45

331
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On The Bike Shed, hosts Joël Quenneville and Stephanie Minn discuss development experiences and challenges at thoughtbot with Ruby, Rails, JavaScript, and whatever else is drawing their attention, iration, or ire this week. 67146a

On The Bike Shed, hosts Joël Quenneville and Stephanie Minn discuss development experiences and challenges at thoughtbot with Ruby, Rails, JavaScript, and whatever else is drawing their attention, iration, or ire this week.

331
12
397: Dependency Graphs
397: Dependency Graphs
Episodio en The Bike Shed
Stephanie is consciously trying to make meetings better for herself by limiting distractions. A few episodes ago, Joël talked about a frustrating bug he was chasing down and couldn't get closure on, so he had to move on. This week, that bug popped up again and he chased it down! AND he got to use binary search to find its source–which was pretty cool! Together, Stephanie and Joël discuss dependency graphs as a mental model, and while they apply to code, they also help when it comes to planning tasks and systems. They talk about coupling, cycles, re-structuring, and visualizations. Ruby Graph Library Graphviz Using a Dependency Graph to Visualize RSpec let Mermaid.js Strangler Fig pattern Transcript: JOËL: Hello and welcome to another episode of The Bike Shed, a weekly podcast from your friends at thoughtbot about developing great software. I'm Joël Quenneville. STEPHANIE: And I'm Stephanie Minn. And together, we're here to share a bit of what we've learned along the way. JOËL: So, Stephanie, what's new in your world? STEPHANIE: So, I'm always trying to make meetings better for me [chuckles], more tolerable or more enjoyable. And in meetings a lot, I find myself getting distracted when I don't necessarily want to be. You know, oftentimes, I really do want to try to pay attention to just what I'm doing in that meeting in the moment. In fact, just now, I was thinking about the little tidbit I had shared on a previous episode about priorities, where really, you know, you can only have one priority [laughs] at a time. And so, in that moment, hopefully, my priority is the meeting that I'm in. But, you know, I find myself, like, accidentally opening Slack or, like, oh, was I running the test suite just a few minutes before the meeting started? Let me just go check on that really quick. And, oh no, there's a failure, oh God, that red is really, you know, drawing my eye. And, like, could I just debug it really quick and get that satisfying green so then I can pay attention to the meeting? And so on and so forth. I'm sure I'm not alone in this [laughs]. And I end up not giving the meeting my full attention, even though I want to be, even though I should be. So, one thing that I started doing about a year ago is origami. [laughs] And that ended up being a thing that I would do with my hands during meetings so that I wasn't using my mouse, using my keyboard, and just, like, looking at other stuff in the remote meeting world that I live in. So, I started with paper stars, made many, many paper stars, [laughs] and then, I graduated to paper cranes. [laughs] And so, that's been my origami craft of choice lately. Then now, I have little cranes everywhere around the house. I've kind of created a little paper crane army. [laughs] And my partner has enjoyed putting them in random places around the house for me [laughs] to find. So, maybe I'll open a cabinet, and suddenly, [laughs] a paper crane is just there. And I think I realized that I've actually gotten quite good at doing these crafts. And it's been interesting to kind of be putting in the hours of doing this craft but also not be investing time, like, outside of meetings. And I'm finding that I'm getting better at this thing, so that seemed pretty cool. And it is mindless enough that I'm mentally just paying attention but, yeah, like, building that muscle memory to perfecting the craft of origami. JOËL: I'm curious, for your army of paper cranes, is there a standard size that you make, or do you have, like, a variety of sizes? STEPHANIE: I have this huge stack of, like, 500 sheets of origami paper that are all the same size. So, they're all about, let's say, two or three inches large. But I think the tiny ones I've seen, really small paper cranes, maybe that would be, like, the next level to tackle because working with smaller paper seems, you know, even more challenging. JOËL: I'd imagine the ratio of, like, paper thickness to the size of the thing that you're making is different. STEPHANIE: At this point, they say that if you make 1,000, then you bring good luck. I think I'm well on my way [laughs] to hopefully being blessed with good luck in this household of my little paper crane army. JOËL: It's interesting that you mentioned the power of having something tactile to do with your hands during a meeting, and I definitely relate to that. I feel like it's so easy, even, like, mindlessly, to just hit Command-Tab when I'm doing things on a screen. Like, my hands are on the keyboard. If I'm not doing something, I'm just going to mindlessly hit Command-Tab. It's kind of like on your phone sometimes. I don't know if you do this, like, just scrolling side to side. You're not actually doing anything. You just want motion with your fingers. STEPHANIE: Yes. I know exactly what you're talking about. And it's funny because it's a bit of a duality where, you know, when you are in your development workflow, you want things to be as quick and convenient as possible, so that Command-Tab, you know, is very easy. It's just built in, and that helps speed up your, you know, day-to-day work. But then it's also that little bit of mindlessness, I think, that can get you down the distraction path. When I was first looking for something to do with my hands, to have, like, a little tactile thing to keep me focused in meetings, I did explore getting one of those fidget cubes; I have to say. [laughs] It's just a little toy, you know, that comes with a bunch of different settings for you to fidget with. There's, like, a ball you can roll, you know, with your thumb, or maybe some buttons to click, and it gives you that really satisfying tactile experience. And I know they work really well for a lot of people, but I've really enjoyed the, I guess, the unexpected benefits [chuckles] of getting better at a hobby [laughs] while spending my time at my work. Joël, what is new with you? JOËL: So, a few episodes ago, I talked about a really kind of frustrating bug that I was chasing down that was due to some, like, non-determinism in the environment. And it kind of came, and then it went away. And I wasn't able to get sort of closure on that and had to move on. Well, this week, that bug popped up again, and this time, I was actually able to chase it down. So, that felt really exciting. And I got to use binary search to try to find the source of it, which made me feel really cool. STEPHANIE: Oooh, do tell. What ended up being the issue? JOËL: I'm connecting to an external Snowflake data warehouse, and ActiveRecord tries to fetch the schema and crashes as part of that with some cryptic error that originates from the C extension ODBC Ruby driver package. I figured out that it's probably something to do with, like, a particular table name or something in the table metadata when we're pulling this schema that we're not happy about. But I don't know which table is the one that it's not happy with. Well, this time, I was able to figure out, by reading through some of the documentation, that I can pull subsets of the schema. So, I can pull the first n values of that schema, and it won't crash. It only crashes if I try to fetch the entire set, which is what is happening under the hood. At that point, you know, I could fetch each row individually, but there's hundreds of these. So, you know, I try, okay, what happens if I try to fetch 1,000 of these? Is it going to crash? Because it's a massive system. So, yes, I get a crash. So, I know that a table less than a thousandth in the list of tables is what's causing the problems. So, okay, fetch 500 halfway in between there. It's still going to crash. Okay, 250, 125. I then kind of keep halving all the time until I find one that doesn't crash. And now I know that it is somewhere between the last crash and this one. So, I think it was between 125 and 250. And now I can say, okay, well, let's fetch the first, you know, maybe 200 tables, okay, that crashes. And I keep halving that space until you finally find it. And then, like, okay, so it's this one right here. Now, the problem is the bad table actually crashes. So, I think it ended up being, like, number 175 or something like that. So, I never get to see the actual table itself. But because the list of tables is in alphabetical order, and I can see because I can fetch the first 174 and it succeeds, so I can tell what the previous 5, 6, you know, previous 174 are. I can pretty easily go and look at the actual database and the list of tables and say, okay, well, it's in the same order. And the next one is this one, and hey, look, there is some metadata there that has some very long fields that are longer than one might expect, specifically going over a potentially implied 256-character limit. That seems somewhat suspicious. And, oh, if we remove this table, all of a sudden, everything works. STEPHANIE: Wow, binary search, an excellent debugging tool [laughs] when you have no idea, you know, what could possibly be causing your issue. JOËL: It's such a cool tool. Like, I'm always so happy when I get a chance to use it. The problem is, you need a way to be able to answer the question, like, have I found it? Yes or no? Or, generally, is it greater or less than this current position? STEPHANIE: Well, that's really exciting that you ended up figuring out how to solve the bug. I know last time we talked about it, you kind of had left off in a space of, hopefully, we won't run into this issue again because it's no longer happening. But it seems like you were also set up this time around to be able to debug once it cropped up again. JOËL: Yes. So, binary search is really cool. It's got this, like, very, like, fancy computer science name. But in reality, it's a fairly simple, straightforward technique that I use fairly frequently in my development. And there's another kind of computer sciency fancy-sounding concept that I use all the time. You've all heard me reference this multiple times on the show. You're right; we're finally doing it. This is the dependency graph episode. STEPHANIE: Woo. [laughter] It's time. I'm excited to really dig into it because, you know, as someone who has heard you talk about it a lot, you know, and is maybe a little less familiar with graph theory and how, you know, it can be applied to my day to day work, I'm really excited to dig into a little bit about, you know, what a regular developer needs to know about dependency graphs to add to their toolbox of skills. JOËL: So, I think at its core, the idea of a dependency graph is that you have a group of entities, some of which depend on each other. They can't do a task, or they can't be created unless some other subtasks or dependent actions take place. And so, we have a sort of formal structural way of describing these things. Visually, we often draw these things out where each of the pieces is like a little bubble or a circle, and then we draw arrows towards the things that it depends on. So, if A cannot be done without B being done first, we draw an arrow from A to B. That's kind of how it is in the abstract. More concretely, this kind of thing shows up constantly throughout the work that we do because a lot of what we do as developers is managing things that are connected to each other or that depend on each other. We build complex systems out of smaller components that all rely on each other. STEPHANIE: Yeah, I think it's interesting because I use the word dependency, you know, very frequently when talking about normal work that I'm doing, you know, dependencies as in libraries, right? That we've pulled into our application, or dependencies, like, talking about other classes that are referenced in this class that I'm working in. And I never really thought about what could be explored further or, like, what could be learned from really digging into those connections. JOËL: It's a really powerful mental model. And, like you said, dependencies exist all over our work, and we often use that word. So, you mentioned something like packages, where your application depends on Rails, which in turn depends on ActiveRecord, which in turn depends on a bunch of other things. And so, you've got this whole chain of maybe immediate dependencies, and then those dependencies have dependencies, and those dependencies have dependencies, and it kind of, like, grows outward from there. And in a very kind of simplistic model, you might think, oh, well, it's more, like, a kind of a tree structure. But oftentimes, you'll have things like branches on one side that connect back to branches on the other. And now you've got something that's no longer really tree-like. It's more of a sort of interconnected web, and that is a graph. STEPHANIE: I think understanding the dependencies of your system has also become more important to me as I learn about things that can go wrong when I don't know enough about what my system is, you know, relying on that I had kind of taken for granted previously. I'm especially thinking about packages like we were mentioning, and, you know, not realizing that your application is dependent on this other library, right? That's brought in by a gem that you're using. And there's maybe, like, a security issue, right? With that. And suddenly, you have this problem on your hands that you didn't realize before. And I know that that has been more of a common discussion now in of security practices, just being more aware of all the things that you are depending on as really our work becomes more and more interconnected with the things available to us with open source. JOËL: I think where understanding the graph-like nature of this becomes really important is when you're doing something like an upgrade. So, let's say you do have a gem that has a security problem, and you want to upgrade it to fix that security issue. But the upgrade that includes the security patch is also a breaking upgrade. And so, now everything else in your system that depends on that gem or on that package is going to break unless you have them in a version that is compatible with the new version of that gem. And so, you might have to then go downstream and upgrade those packages in a way that's compatible with your app before you can bring in the security patch. And a lot of that can be done automatically by Bundler. Bundler is software that is built around navigating dependency graphs like that and finding versions that are compatible with each other. But sometimes, your code will need to change in order to upgrade one of these downstream gems so that you can then pull in the upgrade from the gem that needs a security patch. And so, understanding a little bit of that graph is going to be important to safely upgrading that gem. STEPHANIE: So, I know another application of dependency graphs that you have thought about and written a blog post for is RSpec let declarations and how a lot of the time when we are using let, you know, we are likely calling other variables defined by let. And so, when you are encountering a test file, it can be really hard to grok what data is being set up in your test. JOËL: Yeah, so that is really interesting because you can define something that will get executed in a lazy fashion if it gets referenced. But then not only is the let lazy and will not trigger unless it's referenced, but a let can reference other lets, which are also lazy, and only get triggered if they get referenced. So, you might have a bunch of lets defined in any order you want throughout a file, and they're all kind of interconnected with these references to each other. But they only get triggered if something calls it directly or it's in this, like, chain of dependencies. And getting a grasp on what actually gets created, which lets will actually execute, which ones don't in a file can quickly get out of hand. And so, thinking of this in of a dependency graph has been a really helpful mental model for me to understand what's going on in a complex test file. STEPHANIE: Yeah, absolutely. Especially when sometimes the lets are coming from all over the place, you know, maybe a describe block hundreds of lines away, or even a completely different file if you are using a shared context that's being pulled in. So, I can see why this was a complex problem that could be made a little simpler with plotting out a dependency graph. And in preparation for this episode, I was doing a little bit of my own exploration on this because I certainly know, you know, the pain of trying to figure out what is being executed in my tests when there are a lot of lets that reference each other. And in the blog post, you kind of gave a little step-by-step of how you could start with creating a dependency graph for the test that you're working with. And I was really curious if this process could be automated because, you know, I do enjoy, you know, pulling out the pen and paper [chuckles] every now and then. But I'm not, like, a particularly visual person. God forbid I, like, draw a circle, but then, like, don't have enough space for the rest of the circles. [laughs] So, I was really hoping for a tool that could do this for me, especially if, you know, you do, you have a lot of tests that you have to try to understand in a relatively short amount of time. And so, I ended up doing something kind of hacky with RSpec and overriding let definitions to automate this process. JOËL: That's really cool. So, is the tool that you're trying to build something where you feed it in a spec file, and it gives you some kind of graphical representation like an SVG or something as output? STEPHANIE: Yeah. I did consider that approach first, where you feed in the file, but then I ended up going with something more dynamic where you are running the test, and then as it gets executed, tracing the let definitions and then ing them to build your dependency graph. JOËL: So, you've got some sort of internal modeling that describes a dependency graph. And then, somehow, you're going to turn that, you know, a series of Ruby objects into some kind of visual. STEPHANIE: Yeah, exactly. And the bulk of that work was actually done with a library called RGL, which stands for just Ruby Graph Library. [laughs] And what's nice is that it has a really easy interface for plugging in the vertices and edges of the dependency graph that you want to build. And then, it is already hooked up with Graphviz to, you know, write the SVG to a file. And so, I ended up really just having to build up an array of my dependencies and the connections to each other and then feed it into the constructor of the graph. JOËL: And for all of our listeners, you mentioned Graphviz. That is a third-party tool that can be installed on your machine that can generate these SVG diagrams from...I believe it has its own sort of syntax. So, you create, I believe it's dot, D-O-T, so dot dot file. And based off of that, it generates all sorts of things, but SVG being potentially one of them. STEPHANIE: Yeah. The nice thing was that I actually didn't end up having to use the DSL of Graphviz because the RGL gem was doing them for me. JOËL: Nice. So, it plugs in directly. STEPHANIE: Yeah, exactly. And I was really curious ing this gem because I, you know, just wanted to write Ruby, especially to plug into other things that are already in Ruby. And I found that surprisingly easy, thanks to all of the RSpec config options that they make available to you, including an option to extend the example group class, which is actually where let and let bang is defined. And so, I ended up overriding those classes and using, you know, the name of the let that you're defining and then the block to basically the dependencies. And I also ended up exploring a little bit with using Ruby's built-in parser to figure out in the block that's being ed to the let, what parts of that block could potentially be a reference to another let. JOËL: That's really cool. Did you get any fun results from that? STEPHANIE: I did. It worked pretty well in being able to capture all of the let declarations, and other lets that it references. And so, I was able to successfully, you know, like, generate a visual dependency graph of all of the lets, so that was really neat. The part that I was really kind of excited about trying next, though I didn't end up having time to yet, was figuring out which of those let values are executed by way of the let bang, right? Which is eager or what is referenced in the test that then gets executed as well. And so, the RGL library is pretty neat and has some formatting options, too, with the Graphviz output. So, you can change the font color or styling options for different, you know, nodes and edges. And so, I was really curious to pursue this further, maybe, and use it to show exactly what gets evaluated now that I have successfully mapped my let graph. JOËL: Right. Because the whole point of this exercise is that not the entire graph is going to get evaluated. The underlying question is, what data actually gets created when my test runs? And so, you build out this whole dependency graph, and then you can follow a few simple rules to say, okay, this branch gets called, this branch gets called, this series of things gets called. And okay, this subset of let blocks trigger, and therefore this data has been created for my given test. STEPHANIE: Yeah. Though I will say that even where I got so far to, just seeing all of the let definitions in a spec file was really helpful to have a better understanding, you know, if I do have to add a test in here, and I'm thinking about reaching for a pre-existing let declaration, to be like, oh, like, it actually, you know, goes on to reference all of these other things that may be factories [chuckles] that are created might make me, you know, think twice, or just have a little better understanding of what I'm really dealing with. JOËL: Right. The idea that when you're calling out to a let, or a factory, or something else that's just a node in a large graph, you're not necessarily referencing just one thing. You might actually be referencing the head of a very long chain of things that maybe you don't intend to trigger the whole thing. STEPHANIE: Yeah, exactly. JOËL: So, in that sense, having a sort of visual or at least an idea of the graph can give you a much better sense of the cost of certain operations that you might have to do. STEPHANIE: The cost of the operations certainly, especially when, you know, you are working in a legacy codebase, and you, you know, like, maybe don't know how everything plays together or is connected. And it's very tempting to just reach for [chuckles] the things that have been, you know, created or built for you. And I'm certainly guilty of that sometimes on this client project, where the domain is so complex, and there are so many associated models. And I'm like, well, like, let me just, you know, use this let that already, you know, has a factory set up for what I think I need for this test. But then realizing, oh, actually, like, it is creating all these things, and do I really need them? I think it can be really challenging to unravel all of that in your head. And so, with this very scrappy tool that I [chuckles] built for my own purposes, you know, maybe it makes it, like, one step easier to try to fully understand what I'm working with and maybe do something different. JOËL: One aspect that I think is really powerful about dependency graphs is that it takes this kind of, like, abstract concept that we oftentimes have an intuitive sense around, the idea that we have different components that depend on each other, and it shows it to us visually on, like, a 2D plane. And that can be really helpful to get an understanding or an overview of a system. You mentioned that RGL uses Graphviz to generate some SVGs. A visual tool that I've been using to draw some of my dependency graphs has been mermaid.js. It has a syntax that's, like, a text-based syntax, but it's almost visual in that you have a piece of text and name of a node. And then, you'll draw a little ASCII arrow, you know, two dashes and a greater than sign to say this thing depends on, and then write another name, and just have a row, like, a bunch of entries to say; A depends on B. A also depends on C. C depends on D, and so on, and, like, build up that list. And then Mermaid will just generate that diagram for you. STEPHANIE: Yeah. I've used Mermaid a few times. One really helpful use that I had for it was diagramming out a bunch of React components that I had and wanting to understand the connections between them. And I think you can even paste the Mermaid syntax into your GitHub pull request description, and it'll render as the graph image. JOËL: Yeah, that's what's really cool is that Mermaid syntax has become embedded in a lot of other places in the past few years. So, it's really easy to embed graphs now into all sorts of things. You mentioned GitHub. It works in pull requests descriptions, comments, I think pretty much anywhere that Markdown is accepted. So, you could put one in your REE if you wanted. Another place that I use a lot, Obsidian, my note-taking tool, allows me to embed graphs directly in there, which is really much nicer than previously; sometimes, when I wanted to express something as a visual, I would use some sort of drawing tool to do something and export an image, and then embed that in my note. But now I can just put in this text, and it will automatically render that as a diagram. And part of what's really nice about that is that then it's really easy for me to go and change that if I'm like, oh, but actually, I want to add one more connection in here. I don't have to re go back to, hopefully, a file that I've saved somewhere and, like, change an image file and re-export it. I just, you know, I add one line of text to my note, and it just works. STEPHANIE: That's awesome. Yeah, the ability to change it seems really useful. So, we've talked a little bit about tools for creating a visual aid for understanding our dependencies. And now that we have our graph, maybe we might have some concerning observations about what we see, especially when perhaps some of our dependencies are pointing back to each other. JOËL: Yes. So, I think you're referencing cycles, in particular. That would be the formal term for it. And those are really interesting. They happen in dependency graphs. And I would say, in many cases, they can be a bit of a smell. There's definitely situations where they're fine. But there are things that you look at, and you're like, okay, this is going to be a more complex kind of tricky bit of the graph to work with. Some cases, you just straight up can't have them. So, I want to say that the way RSpec lets are set up, you cannot write code that produces cycles. But you might have...I think Ruby allows classes to reference each other in such a way that it creates a cycle, and not all languages do that. So, Elm and F#, I believe, require that modules cannot reference each other. The fancy term for this is a dependent acyclic graph, or DAG, which basically just means that there are no cycles in that graph. STEPHANIE: Yeah. What you said about classes referencing each other is very interesting because I've definitely seen that. And then, if I have to go about changing something, maybe even it's just the class name, right? Now there's no way in which I can really make just one change. I have to kind of do it all in one go. JOËL: I think that's a common property of a cycle, and a graph is that changes that happen somewhere in that cycle often need to be all shipped together as one piece. You can't break it up into smaller chunks because everything depends on everything else. So, it has to be kind of boxed together and shipped as one thing. STEPHANIE: And you'd mentioned that cycles, you know, can be a bit of a code smell. And if the goal is to be able to break it up so that it is a little bit more manageable to work with, how would you go about breaking a cycle? JOËL: So, I think breaking a cycle is going to vary a little bit based on your problem domain. So, are you modeling a series of classes that are referencing each other? Is this a function call graph? Is this even, like, a series of tasks that you're trying to do? But typically, what you want to do is make sure that eventually, at some point, like, something doesn't loop back to referencing something higher up in your hierarchy. And so, oftentimes, it ends up being about what is allowed to know about what? Do you have higher-level concepts that can know and depend on lower-level concepts but not vice versa? And again, we are talking about this a little bit at the abstract level. But in of, let's say, different code modules, or classes, or something like that, commonly, you might say, well, we want some sort of layering where we have almost, like, more primitive types of classes at the bottom. And they don't get to know about anything above them. But the ones above that might be more complex that are composed of smaller pieces know about the ones below them. And you might have multiple layers kind of like that that all kind of point down, but nothing points up. STEPHANIE: That is a very common heuristic. [chuckles] I think you were basically just describing how I also understand creating React components, where you want to separate your presentational ones from your functional ones. And, yeah, it makes a lot of sense that as soon as you start adding that complexity of, you know, those primitive classes at the bottom, starting to, you know, point to things higher up or to know about things higher up, that is where a cycle may be accidentally introduced. JOËL: It's interesting just how many design principles that we have in software. If you dig into them a little bit, you find out that they're about decoupling things, and oftentimes, it's specifically breaking up cycles. So, one way that you might have something like this that actually has dependency in the name, the dependency inversion principle, where what you're effectively doing is you're taking one of those dependency arrows, and you're flipping it the other way. So, instead of A depending on B, you're flipping it. Now B depends on A, and that can be enough to break a cycle. STEPHANIE: So, one thing I've picked up from our conversations about dependency graphs is that oftentimes, you know, when you're trying to figure out where to start, you want to look for those areas or those nodes where there's nothing else that depends on it. JOËL: Yeah. I think you have those nodes that, if this were a tree, you would call them the leaf nodes. In the case of a graph, I'm not sure if that's technically correct, but they don't depend on anything. They're kind of your base case. And so, you can, you know, if it's a function, you can run it. If it's a file, you can load it; if it's a class, also you can load it up and not have to do anything else because it has no dependencies. And knowing that those are there, I think, can be really useful in of knowing an order you might want to execute something in. And this is really interesting for one of my favorite uses of a graph, which is breaking down a series of tasks that you need to do. So, commonly, you might say, okay, I have a large task I need to do. I break it down into a series of subtasks. And, you know, maybe I draw out, like, a bulleted list and, you know, task 1, 2, 3, 4, 5. The problem is that they're not necessarily just a flat list. They all have, like, orders, like dependencies between each other. So, maybe one has to happen before 2, but it also has to happen before 3, which needs to happen before two, and, like, there's all these interconnections. And then, you find out that you can't ship them independently the way you thought initially. So, by building up a graph, you end up with something that shows you exactly what depends on what. And then, like you said, the parts that are really interesting where you can start doing work are the ones that have no dependencies themselves. Other things might depend on them, but they have no dependencies. Therefore, they can be safely built, shipped, deployed to production, and they can be done independently of the other subtasks. STEPHANIE: Yeah. I was also thinking about things that could be done in parallel as well. So, if you do have multiple of those items with no dependencies, like, that is a really good way to be able to break up that work and, yeah, identify things that are not blocked. JOËL: For a complex set of tasks, it's great to see, okay, these two pieces have no dependencies. We can have them be done in parallel, shipped independently. And then you can just kind of keep repeating that process. Because once all of the tasks that have no dependencies have been done, well, you can almost, like, remove them from the graph and see, okay, what's the new set of things that have no dependencies? And then, keep doing that until you've eventually done the whole graph. And that may sound like, oh okay, we're just kind of using a little bit of intuition and working through the graph. It turns out that this is a, like, actual, like, formal thing. When it comes to graphs, it's a traversal algorithm called topological sort is the fancy name for it, and it basically, yeah, it goes through that. It gives you a list of nodes in order where each node that you're given has no dependencies that have not been evaluated yet. So, it works from effectively to use our tree terminology, from the leaf nodes to the root, potentially roots plural, of the graph, and each step is independent. So that's a lot of, like, fancy terminology, and getting a little bit of, like, computer science graph theory into here. So, my, like, general heuristic is that graphs should be evaluated from the bottom up when you're trying to evaluate each piece independently. So, when you do that, you get to do each piece independently, as opposed to if you're evaluating from the top down. So, starting from the one thing that depends on everything else, well, it can't be shipped until all of its dependencies have been shipped. And all the transitional dependencies can't be shipped until their dependencies have been shipped. And so, you end up being not able to ship anything until you've built the entire graph. And that's when you end up with, you know, a 2,000-line PR that took you multiple weeks and might be buggy. And it's going to take a long time to review. And it's just not what anybody wants. STEPHANIE: I'm glad you brought this up because I think this is where I am really curious to get better at because oftentimes, when I am breaking down a complex task, it's quite hard for me to see all of the steps that need to happen. And so, you know, you maybe start out with that, like, top-level node, like, the task that needs to be done as you understand it immediately. And it's really hard to actually identify the dependencies and, like, the smaller pieces along the way. And because you're not able to identify that, you think that you do have to just do it all in one go. JOËL: Yeah, that sort of root node is typically the overarching task, the goal of what you want to do. And a common, I think, scenario for something like this would be, let's say, you're doing a Rails upgrade. And so, that root node is upgrade Rails. And a common thing that you might want to do is say, okay, let's go to the gem file, upgrade Rails, see what breaks, and then just keep fixing those things. That's working from the top down. And you're going to be in a long-running branch, and you're going to keep fixing things, fixing things, fixing things until you have found all the things but done all the things. And then you do a big bang upgrade that may have taken you weeks. As opposed to if you're working from the bottom up, you try to figure out, okay, what are all the subtasks? And that might take some exploration. You might not know upfront. But then you might say, okay, here, I can upgrade RSpec versus a dependency, or I need to change the interface of this class and ship all these pieces one at a time. And then, the final step is flipping that upgrade in the gem file, saying, okay, now I've upgraded Rails from 4 to 5, or whatever the version is that you're trying to do. STEPHANIE: I think you've really hit the nail on the head when it comes to trying to do something but not knowing what subtasks may compose of it and getting into that problem of, you know, having not broken it down, like, enough to really see all the dependencies. And, you know, maybe this is a conversation [chuckles] for another episode, but the skill of breaking up those tasks and exploring what those dependencies are, and being able to figure them out upfront before you start to just do that upgrade and then see what happens, that's definitely an area that I want to keep investing in. And I'm sure other people would be really curious about, too, to help them make their jobs easier. JOËL: I think one tip that I've learned that's really fun and that connects into all of this is sometimes you do end up with a cycle in your dependencies of tasks. A technique for breaking that up is a pattern that I have pitched multiple times on the show: the strangler fig pattern. And part of why it's so powerful is that it allows you to work incrementally by breaking up some of these cycles in your dependency graph. And one of the lessons that I've learned from that is that just because you have sort of an initial set of subtasks and you have a graph of them doesn't mean that you can't change them. If you're following strangler fig, what you're actually doing is introducing one or more new subtasks to that graph. But the way you introduce them breaks up that cycle. So, you can always add new tasks or split up existing ones as you get a better understanding of the work you need to do. It's not something that is fixed or set in stone upfront. STEPHANIE: Yeah, that's a really great tip. I think next time, what I really want to explore, you know, your heuristic of going from bottom up, yeah, sure, it sounds all fine and dandy. But how to get to a point where you're able to see everything at the bottom, right? And, like, when you are tasked, or you do start with the thing at the top, like, the end goal. Yeah, I'm sure that's something we'll explore [chuckles] another day. JOËL: On that note, shall we wrap up? STEPHANIE: Let's wrap up. Show notes for this episode can be found at bikeshed.fm. JOËL: This show has been produced and edited by Mandy Moore. STEPHANIE: If you enjoyed listening, one really easy way to the show is to leave us a quick rating or even a review in iTunes. It really helps other folks find the show. JOËL: If you have any for this or any of our other episodes, you can reach us @_bikeshed, or you can reach me @joelquen on Twitter. STEPHANIE: Or reach both of us at [email protected] via email. JOËL: Thanks so much for listening to The Bike Shed, and we'll see you next week. ALL: Byeeeeeee!!!!!! ANNOUNCER: This podcast is brought to you by thoughtbot, your expert strategy, design, development, and product management partner. We bring digital products from idea to success and teach you how because we care. Learn more at thoughtbot.com. The Bike Shed
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396: Build vs. Buy
396: Build vs. Buy
Episodio en The Bike Shed
Joël has been fighting a frustrating bug where he's integrating with a third-party database, and some queries just crash. Stephanie shares her own debugging story about a leaky stub that caused flaky tests. Additionally, they discuss the build vs. buy decision when integrating with third-party systems. They consider the time and cost implications of building their own integration versus using off-the-shelf components and conclude that the decision often depends on the specific needs and priorities of the project, including how quickly a solution is needed and whether the integration is core to the business's value proposition. Ruby class instance variables Build vs Buy by Josh Clayton Sustainable Rails Transcript: STEPHANIE: Hello and welcome to another episode of The Bike Shed, a weekly podcast from your friends at thoughtbot about developing great software. I'm Stephanie Minn. JOËL: And I'm Joël Quenneville. And together, we're here to share a bit of what we've learned along the way. STEPHANIE: So, Joël, what's new in your world? JOËL: My world has been kind of frustrating recently. I've been fighting a really frustrating bug where I'm integrating with a third-party database. And there are queries that just straight-up crash. Any query that instantiates an instance of an ActiveRecord object will just straight-up fail. And that's because before, we make the actual query, almost like a preflight query that fetches the schema of the database, particularly the list of tables that the database has, and there's something in this schema that the code doesn't like, and everything just crashes. Specifically, I'm using an ODBC connection. I forget exactly what the acronym stands for, Open Database connection, maybe? Which is a standard put up by Microsoft. The way I'm integrating it via Ruby is there's a gem that's a C extension. And somewhere deep in the C extension, this whole thing is crashing. So, I've had to sort of dust off some C a little bit to look through. And it's not super clear exactly why things are crashing. So, I've spent several days trying to figure out what's going on there. And it's been really cryptic. STEPHANIE: Yeah, that does sound frustrating. And it seems like maybe you are a little bit out of your depth in of your usual tools for figuring out a bug are not so helpful here. JOËL: Yeah, yeah. It's a lot harder to just go through and put in a print or a debug statement because now I have to recompile some C. And, you know, you can mess around with some things by ing different flags. But it is a lot more difficult than just doing, like, a bundle open and binding to RB in the code. My ultimate solution was asking for help. So, I got another thoughtboter to help me, and we paired on it. We got to a solution that worked. And then, right before I went to deploy this change, because this was breaking on the staging website, I refreshed the website just to make sure that everything was breaking before I pushed the fix to see that everything is working. This is a habit I've picked up from test-driven development. You always want to see your test break before you see it succeed. And this is a situation where this habit paid off because the website was just working. My changes were not deployed. It just started working again. Now it's gotten me just completely questioning whether my solution fixes anything. The difficulty is because I am integrating [inaudible 03:20] third-party database; it's non-deterministic. The schema on there is changing rather frequently. I think the reason things are crashing is because there's some kind of bad data or data that the ODBC adapter doesn't like in this third-party system. But it just got introduced one day; everything started breaking, and then somehow it got removed, and everything is working again without any input or code changes on my end. So, now I don't trust my fix. STEPHANIE: Oh no. Yeah, I would struggle with that because your reality has come crashing down, [laughs] or how you understood reality. That's tough. Where do you think you'll go from here? If it's no longer really an issue in this current state of the schema, is it worth pursuing further at this time? JOËL: So, that's interesting because it turns into a prioritization problem. And for this particular project, with the deadlines that we have, we've decided it's not worth it. I've opened up a PR with my fix, with some pretty in-depth documentation for why I thought that was the fix and what I think the underlying problem is. If this shows up again in the next few days, I'll have that PR that I can pull in and see if it fixes things, and if it doesn't, I'll probably just close that PR, but it'll be available for us if we ever run into this again. I've also looked at a few potential mitigating situations. Part of the problem is that this is a, like, massive system. The Rails app that I'm using really doesn't need to deal with this massive database. I think there's, you know, almost 1,000 tables, and I really only care about a subset of tables in, like, one underlying schema. And so, I think by reducing the permissions of my database to only those tables that I care about, there's a lower chance of me triggering something like this. STEPHANIE: Interesting. What you mentioned about, you know, having that PR continue to exist will be really helpful for future folks who might come across the same problem, right? Because then they can see, like, all of the research and investigation you've already done. And you may have already done this, but if you do think it's a schema issue, I'm curious about whether the snapshot of the schema could be captured from when it was failing to when it has magically gotten fixed. And I wonder if there may be some clues there for some future investigator. JOËL: Yeah. I'm not sure what our backup situation is because this is a third-party system, so I'd have to figure out what things are like in the interface there. But yeah, if there is some kind of auditing, or snapshots, or backups, or something there, and I have rough, you know, if I know it's within a 24-hour period, maybe there's something there that would tell me what's happening. My best guess is that there's some string that is longer than expected or maybe being marked as a CHAR when it should be a VARCHAR, or maybe something that's not a non-UTF-8 encoded character, or something weird like that. So, I never know exactly what was wrong in the schema. There's some weird string thing happening that's causing the Ruby adapter to blow up. STEPHANIE: That also feels so unsatisfying [laughs] for you. I could imagine. JOËL: Yeah, there's no, like, clean resolution, right? It's a, well, the bug is gone for now. We're trying to make it less likely for it to pop up again in the future. I'm trying to leave some documentation for the next person who's going to come along, and I'm moving forward, fingers crossed. Is that something you've ever had to do on one of your projects? STEPHANIE: Given up? Yes. [laughter] I think I have definitely had to learn how to timebox debugging and have some action items for when I just can't figure it out. And, you know, like we mentioned, leaving some documentation for the next person to pick up, adding some additional logging so that maybe we can get more clues next time. But, you know, realizing that I do have to move on and that's the best that I can do is really challenging. JOËL: So, you used two words here to describe the situation: one was giving up, and the other one was timebox. I think I really like the idea of describing this as timeboxing. Giving up feels kind of like, defeatist. You know, there's so many things that we can do with our time, and we really have to be strategic with how we prioritize. So, I like the idea of describing this as a timeboxing situation. STEPHANIE: Yeah, I agree. Maybe I should celebrate every time that I successfully timebox something [laughs] according to how I planned to. [laughs] JOËL: There's always room to extend the timebox, right? STEPHANIE: [laughs] It's funny you bring up a debugging mystery because I have one of my own to share today. And I do have to say that it ended up being resolved, [chuckles] so it was a win in my book. But I will call this the case of the leaky stub. JOËL: That sounds slightly scary. STEPHANIE: It really was. The premise of what we were trying to figure out here was that we were having some flaky tests that were failing with a runtime error, so that was already kind of interesting. But it was quickly determined it was flaky because of the tests running in a certain order, so-- JOËL: Classic. STEPHANIE: Right. So, I knew something was happening, and any tests that came after it were running into this error. And I was taking a look, and I figured out how to recreate it. And we even isolated to the test itself that was running before everything else, that would then cause some problems. And so, looking into this test, I saw that it was stubbing the find method on an ActiveRecord model. JOËL: Interesting. STEPHANIE: Yeah. And the stubbed value that we were choosing to return ended up being referenced in the tests that followed. So, that was really strange to me because it went against everything I understood about how RSpec cleans up stubs between tests, right? JOËL: Yeah, that is really strange. STEPHANIE: Yeah, and I knew that it was referencing the stub value because we had set a really custom, like, ID value to it. So, when I was seeing this exact ID value showing up in a test that seemed totally unrelated, that was kind of a clue that there was some leakage happening. JOËL: So, what did you do next? STEPHANIE: The next discovery was that the error was actually raised in the factory setup for the failing tests and not even getting to running the examples at all. So, that was really strange. And digging into the factories was also its own adventure because there was a lot of complexity in the factories. A lot of them used hooks as well that then called some application code. And it was a wild goose chase. But ultimately, I realized that in the factory setup, we were calling some application code for that model where we had stubbed the find, and it had used the find method to memoize a class instance variable. JOËL: Oh no. I can see where this is going. STEPHANIE: Yeah. So, at some point, our model.find() returned our, you know, stub value that we had wanted in the previous test. And it got cached and just continued to leak into everything else that eventually would try to call that memoized method when it really should have tried to do that look-up for a separate record. JOËL: And class instance variables will persist between tests as long as they're on the same thread, right? STEPHANIE: Yeah, as far as I understand it. JOËL: That sounds like a really frustrating journey. And then that moment when you see the class instance variable, and you're like, oh no, I can't believe this is happening. STEPHANIE: Right? It was a real recipe for disaster, I think, where we had some, you know, really complicated factories. We had some sneaky caching issues, and this, you know, totally seemingly random runtime error that was being raised. And it was a real wild goose chase because there was not a lot of directness in going down the debugging path. I feel like I went around all over the codebase to get to the root of it. And, in the end, you know, we were trying to come up with some takeaways. And what was unfortunate was that you know, like, normally, stubbing find can be okay if you are, you know, really wanting to make sure that you are returning your mocked value that you may have, like, stubbed some other stuff on in your test. But because of all this, we were like, well, should we just not stub find on this really particular model? And that didn't seem particularly sustainable to make as a takeaway for other developers who want to avoid this problem. So, in the end, I think we scoped the stub to be a little more specific with the arguments that we wanted to target. And that was the way that we went forward with the particular flaky test at hand. JOËL: It sounds like the root cause of the problem was not so much the stub as it was the fact that this value is getting cached at the class level. Is that right? STEPHANIE: Yes and no. It seems like a real pain for running the tests. But I'm assuming that it was done for a good reason in production, maybe, maybe not. To be fair, I think we didn't need to cache it at all because it's calling a find, which is, you know, should be pretty quick and doesn't need to be cached. But who knows? It's hard to tell. It was really old code. And I think we were feeling also a little nervous to adjust something that we weren't sure what the impact would be. JOËL: I'm always really skeptical of caching. Caching has its place. But I think a lot of developers are a little too happy to introduce one, especially doing it preemptively that, oh well, we might need a cache here, so why not? Let's add that. Or even sometimes, just as a blind solution to any kind of slowness, oh, the site is slow; let's throw a cache here and hope for the best. And the, like, bedrock, like, rule zero of any kind of performance tuning is you've got to measure before and after and make sure that the change that you introduce actually makes things better. And then, also, is it better enough speed-wise that you're willing to pay any kind of costs associated to maintaining the code now that it's more complex? And a lot of caches can have some higher carrying costs. STEPHANIE: Yeah, that's a great point. This debugging mystery an example of one of them. JOËL: How long did it take you to figure out the solution here? STEPHANIE: So, like you, I actually was on a bit of the incorrect path for a little while. And it was only because this issue affected a different flaky test that someone else was investigating that they were able to connect the dots and be like, I think these, you know, two issues are related. And they were the ones who ultimately were able to point us out to the offending test if you will. So, you know, it took me a few days. And I imagine it took the other developer a few days. So, our combined effort was, like, over a week. JOËL: Yep. So, for all our listeners out there, you just heard that Stephanie and I [laughs] both went on multi-day debugging journeys. That happens to everyone. Just because we've been doing this job for years doesn't mean that every bug is, like, a thing that we figure out immediately. So, separately from this bug that I've been working on, a big issue that's been front of mind for me on this project has been the classic build versus buy decision. Because we're integrating with a third-party system, we have to look at either building our own integration or trying to use some off-the-shelf components. And there's a few different levels of this. There are some parts where you can actually, like, literally buy an integration and think through some of the decisions there. And then there's some situations where maybe there's an open-source component that we can use. And there's always trade-offs with both the commercial and the open-source situation. And we have to decide, are we willing to use this, or do we want to build our own? And those have been some really interesting discussions to have. STEPHANIE: Yeah. I think you actually expanded this decision-making problem into a build versus buy versus open source because they are kind of, you know, really different solutions with different outcomes in of, you know, maintenance and dependencies, right? And that all have, like, a little bit of a different way to engage with them. JOËL: Interesting. I think I tend to think of the buy category, including both like commercial off-the-shelf software and also open-source off-the-shelf software, things that we wouldn't build custom for ourselves but that are third-party components that we can pull in. STEPHANIE: Yeah, that's interesting because I had a bit of a different mental model because, in my head, when you're buying a commercial solution, you, you know, are maybe losing out on some opportunities for customization or even, like, forking it on your own. So, with an open-source solution, there could be an aspect of making it work for you. Whereas for a commercial solution, you really become dependent on that other company and whether they are willing to cater [laughs] to your needs or not. JOËL: That's fair. For something that's closed-source where you don't actually have access to the code, say it's more of a software as a service situation, then, yeah, you're kind of locked in and hoping that they can provide the needs that you have. On the flip side, you are generally paying for some level of . The quality of that varies sometimes from one vendor to another. But if something goes wrong, usually, there's someone you can email, someone you can call, and they will tell you how to fix the problem, or they will fix it on their end. STEPHANIE: For the purposes of this conversation, should we talk about the differences, you know, building yourself or leaning on an existing built-out solution for you? JOËL: The project I'm working on is integrating with a Snowflake data warehouse, which is an external place that stores data accessible through something SQL-like. And one of the things that's attractive about this is that you can pull in data from a variety of different sources, transform it, and have it all stored in a kind of standardized structure that you can then integrate with. So, for pulling data in, you can build your own sort of ingestion pipeline, if you want, with code, and their APIs, and things. But there are also third-party vendors that will give you kind of off-the-shelf components that you can use for a lot of popular other data sources that you might want to pull. So, you're saying; I want to pull from this external service. They've probably got a pre-built connector for it. They can also do things like pull from an arbitrary Postgres database on some other server if that's something you have access to. It becomes really attractive because all you need to do is create an on this website, plug in a few, like, API keys and URLs. And, all of a sudden, data is just flowing from one third-party system into your Snowflake data Warehouse, and it all just kind of works. And you don't have to bother with APIs, or ODBC, or any of that kind of stuff. STEPHANIE: Got it. Yeah, that does sound convenient. As you were talking about this, I was thinking about how if I were in the position of trying to decide how to make that integration happen, the idea of building it would seem kind of scary, especially if it's something that I don't have a lot of expertise in. JOËL: Yeah, so this was really interesting. In the beginning of the project, I looked into a little bit of what goes into building these, and it's fairly simple in of the architecture. You just need something that writes data files to typically something like an S3 bucket. And then you can point Snowflake to periodically pull from that bucket, and you write an import script to, you know, parse the columns and write them to the right tables in the structure that you want inside Snowflake. Where things get tricky is the actual integration on the other end. So, you have some sort of third-party service. And now, how do you sort of, on a timer maybe, pull data from that? And if there are data changes that you're synchronizing, is it just all append-only data? Or are you allowing the third-party service to say, "Hey, I deleted this record, and you should reflect that in Snowflake?" Or maybe dealing with an update. So, all of these things you have to think about, as well as synchronization. What you end up having to do is you probably boot up some kind of small service and, you know, maybe this is a small Ruby app that you have on Heroku, maybe this is, like, an AWS Lambda kind of thing. And you probably end up running this every so many seconds or so many minutes, do some work, potentially write some files to S3. And there's a lot of edge cases you have to think about to do it properly. And so, not having to think about all of those edge cases becomes really enticing when you're looking to potentially pay a third party to do this for you. STEPHANIE: Yeah, when you used the words new service, I bristled a little bit [laughs] because I've definitely seen this happen maybe on a bit of a bigger scale for a tool or solution for some need, right? Where some team is formed, or maybe we kind of add some more responsibilities to an existing team to spin up a new service with a new repo with its own pipeline, and it becomes yet another thing to maintain. And I have definitely seen issues with the longevity of that kind of approach. JOËL: The idea of maintaining a fleet of little services for each of our integrations seemed very unappealing to me, especially given that setting something like this up using the commercial approach probably takes 30 minutes per third-party service. There's no way I'm standing up an app and doing this whole querying every so many minutes, and getting data, and transforming it, and writing it to S3, and addressing all the edge cases in 30 minutes. And it's building something that's robust. And, you know, maybe if I want to go, like, really low tech, there's something fun I could do with, like, a Zapier hook and just, like, duct tape a few services together and make this, like, a no-code solution. I still don't know that it would have the robustness of the vendor. And I don't think that I could do it in the same amount of time. STEPHANIE: Yeah. I like the keyword robustness here because, at first, you were saying, like, you know, this looked relatively small in scope, right? The code that you had to write. But introducing all of the variables of things that could go wrong [laughs] beyond the custom part that you actually care about seemed quite cumbersome. JOËL: I think there's also, at this point, a lot of really interesting prioritization questions. There are money questions, but there are also time questions you have to think about. So, how much dev time do we want to devote upfront to building out these integrations? And if you're trying to move fast and get a proof of concept out, or even get, like, an MVP out in front of customers, it might be worth paying more money upfront to a third-party vendor because it allows you to ship something this week rather than next month. STEPHANIE: Yeah. The "How soon do you need it?" is a very good question to ask. Another one that I have learned to include in my arsenal of, you know, evaluating this kind of stuff comes from a thoughtbot blog by Josh Clayton, where he, you know, talks about the build versus buy problem. And his takeaway is that you should buy when your business is not dependent on it. JOËL: When it's not part of, like, the core, like, value-add that your business is doing. Why spend developer time on something that's not, like, the core thing that your product is when you can pay someone else to do it for you? And like we said earlier, a lot of that time ends up being sunk into edge cases and robustness and things like that to the point where now you have to build an expertise in a, like, secondary thing that your business doesn't really care about. STEPHANIE: Yeah, absolutely. I think this is also perhaps where very clear business goals or a vision would come in handy as well. Because if you're considering building something that doesn't quite that vision, then it will likely end up continuing to be deprioritized over the long term until it becomes this thing that no one is able for maintaining and caring for. And just causes a lot of, honestly, morale issues is what I've seen when some service that was spun up to try to solve a particular problem is kind of on its last legs and has been really neglected, and no one wants to work on it. But it ends up causing issues for the rest of the development team. But then they're also really focused on initiatives that actually do provide the business value. That is a really hard balancing act that I've seen teams struggle with. JOËL: Earlier this year, we were talking about the book Sustainable Rails. And it really hammers home the idea of a carrying cost for the code, and I think that's exactly what we're talking about here. And that carrying cost can be time and money. But I like that you also mentioned the morale effects. You know, that's a carrying cost that just sort of depresses the productivity of your team when morale is low. STEPHANIE: Yeah, absolutely. I'm curious if we could discuss some of the carrying costs of buying a solution and where you've seen that become tricky. JOËL: The first thing to look at is the literal cost, the money aspect of things. And I think it's a really interesting situation for the business models for these types of Snowflake connectors because they typically charge by the amount of data that you're transmitting, so per row of data that you're transmitting. And so, that cost will fluctuate depending on whether the third-party service you're integrating with is, like, really chatty or not. When you contrast that to building, building typically has a relatively fixed cost. It's a big upfront cost, and then there's some maintenance cost to go with it. So, if I'm building some kind of integration for, let's say, Shopify, then there's the cost I need to build up front to integrate that. And if that takes me, I don't know, a week or two weeks, or however long it is, you know, that's a pretty big chunk of time. And my time is money. And so, you can actually do the math and say, "Well, if we know that we're getting so many rows per day at this rate from the commercial vendor, how many weeks do we have to pay for the commercial one before we break even and it becomes more expensive than building it upfront, just in of my time?" And sometimes you do that math, and you're like, wow, you know, we could be going on this commercial thing for, like, two years before we break even. In that case, from a purely financial point of view, it's probably worth paying for that connector. And so, now it becomes really interesting. You say, okay, well, which are the connectors that we have that are low volume, and which are the ones that are high volume? Because each of them is going to have a different break-even point. The ones that you break even after, you know, three or four weeks might be the ones that become more interesting to have a conversation about building. Whereas some of the others, it's clearly not worth our time to build it ourselves. STEPHANIE: The way you described this problem was really interesting to me because it almost sounds like you found the solution somewhere in the middle, potentially, where, you know, you may try building the ones that are highest priority, and you end up learning a lot from that experience, right? That could make it easier or at least, like, set you up to consider doing that moving forward in the future if you find, like, that is what is valuable. But it's interesting to me that you kind of have the best of both worlds of, like, getting the commercial solutions now for the things that are lower value and then doing what you can to get the most out of building a solution. JOËL: Yeah. So, my final recommendation ended up being, let's go all commercial for now. And then, once we've built out something, and because speed is also an issue here, once we've built out something and it's out with customers, and we're starting to see value from this, then we can start looking at how much are we paying per week for each of these connectors? And is it worth maybe going back and building our own for some of these higher-volume connectors? But starting with the commercial one for everything. STEPHANIE: Yeah, I actually think that's generally a pretty good path forward because then you are also learning about how you use the commercial solution and, you know, which features of it are critical so that if you do eventually find yourselves, like, maybe considering a shift to building in-house, like, you could start with a more clear MVP, right? Because you know how your team is using an existing product and can focus on the parts that your business are dependent on. JOËL: Yeah, it's that classic iterative development style. I think here it's also kind of inspired by a strategy I typically use for performance, which is make it work before you try to make it fast. And, actually, make it work, then profile, then measure, find the hotspots, and then focus on making those things fast. So, in this case, instead of speed, we're talking about money. So, it's make it work, then profile, find the parts that are expensive, and make the trade-off of, like, okay, is it worth investing into making that part less expensive in of resources? STEPHANIE: I like that as a framework a lot. JOËL: A lot of what we do as programmers is optimization, right? And sometimes, we're optimizing for execution time. Sometimes we're optimizing for memory cost, and sometimes we're optimizing for dollars. STEPHANIE: Yeah, that's really interesting because, with the buy solution, you know very clearly, like, how much the thing will cost. Whereas I've definitely seen teams go down the building route, and it always takes longer than expected [laughs], and that is money, right? In of the developer's time, for sure. JOËL: Yeah, definitely, like, add some kind of multiplier when you're budgeting out that build alternative because, quite likely, there are some edge cases that you haven't thought about that the commercial partner has, and you will have to spend more time on that than you expected. STEPHANIE: Yeah, in addition to whatever opportunity cost of not working on something that is driving revenue for the business right now. JOËL: Exactly. STEPHANIE: So, the direction of this conversation ended up going kind of towards, like, what is best for the team at, like, a product and company level. But I think that we make these decisions a lot more frequently, even when it comes to whether we pull in a gem or, you know, use an open-source tool or not. And I would be really interested in discussing more of that in another episode. JOËL: Yeah. That gets into some controversial takes, right? It's the evergreen topic of: do we build it ourselves, or do we pull in some kind of third-party package? STEPHANIE: Something for the future to look forward to. On that note, shall we wrap up? JOËL: Let's wrap up. STEPHANIE: Show notes for this episode can be found at bikeshed.fm. JOËL: This show has been produced and edited by Mandy Moore. STEPHANIE: If you enjoyed listening, one really easy way to the show is to leave us a quick rating or even a review in iTunes. It really helps other folks find the show. JOËL: If you have any for this or any of our other episodes, you can reach us @_bikeshed, or you can reach me @joelquen on Twitter. STEPHANIE: Or reach both of us at [email protected] via email. JOËL: Thanks so much for listening to The Bike Shed, and we'll see you next week. ALL: Byeeeeeeeee!!!!! ANNOUNCER: This podcast is brought to you by thoughtbot, your expert strategy, design, development, and product management partner. We bring digital products from idea to success and teach you how because we care. Learn more at thoughtbot.com. The Bike Shed
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395: Human Connection in a Virtual (Work) World
395: Human Connection in a Virtual (Work) World
Episodio en The Bike Shed
Stephanie had a small consulting win: saying no to a client. GeoGuessr is all the rage for thoughtbot's remote working culture, which leads to today's topic of forming human connections in a virtual (work) environment. GeoGuessr Strategies for saying no by Elle Meredith NYT Let’s Ignore Each Other in the Same Room Random question generator Transcript: JOËL: And this is just where it ends. [laughter] Hello and welcome to another episode of The Bike Shed, a weekly podcast from your friends at thoughtbot about developing great software. I'm Joël Quenneville. STEPHANIE: And I'm Stephanie Minn. And together, we're here to share a bit of what we've learned along the way. JOËL: So, Stephanie, what's new in your world? STEPHANIE: So, I have a small consulting win, or even just a small, like, win as a human being [laughs] that I want to share, which is that I feel good about a way that I handled saying no to a stakeholder recently. And, you know, I really got to take them where I can get it because that is so challenging for me. But I feel really glad because we ended up kind of coming out the other side of it having a better understanding of each other's goals and needs. And so, basically, what happened was I was working on a task, and our product owner on our team asked me if it could be done by next week. And immediately, I wanted to say, "Absolutely not." [laughs] But, you know, I took a second and, you know, I had the wherewithal to ask why. You know, I was kind of curious, like, where was this deadline coming from? Like, what was on her radar that, like, wasn't on mine? And she had shared that, oh, you know, if we were able to get it out before this big launch, she was thinking that it actually might make our customer team's lives easier because we were kind of taking away access to something before some new features rolled out. And, you know, there might be some customers who would complain. And with that information, you know, that was really helpful in helping me understand. And I'm like, yeah, like, that seems like a helpful thing to know, so I could try to strive for it. Because I also, like, want to make that process go easier as well. But I told her that I'd let her know because I honestly wasn't sure if it was possible to do by next week. And after a little bit of, you know, more digging, kind of seeing how my progress was going, in the end, I had to say that I didn't feel confident that we could finish it in time for that deadline because of the other risks, right? Like, I didn't want to just release this thing without feeling good about the plan that we had. And so, that was my small, little win in saying no, and I feel very proud of myself for it. JOËL: I'm proud of you too. That's not easy to just do in the first place, and then to do it well is a whole other level. It sounds, though, that you came out of the other side with the client with almost, like, a better relationship. STEPHANIE: Yeah, I think so. In general, you know, I really struggle when people do end up getting into that debate of, like, "Well, I need this." And someone else says, "Well, I need this other thing." And, you know, at some point, it kind of gets a bit unproductive, right? But I think this was a very helpful way for me to see a path forward when maybe we, like, have different priorities. But, like, can we better understand each other and the impact of them to ultimately, like, make the best decision? The other thing that I wanted to share that I learned recently was there was a recent RailsConf talk by Elle Meredith, and it was about strategies to say no, and I watched it. And one really cool thing that I learned was that the word priority, you know, when it was first created, it actually didn't really have, like, a plural form. There was really only ever, like, a singular priority. And it wasn't until, I think, you know, the recent century or something like that, that people started to use it in a plural form. And that was really enlightening to me. I think it made me rethink the word and how I use it, and it made a lot of sense, too. Because at any given moment, you know, really, you can't be doing more than one thing; I mean, you can try. I know that I have been guilty of multitasking. But that, you know, doesn't always serve me. I never end up doing all of the things that I'm trying to do well. And I would be really curious to kind of, you know, when I do feel that urge, like, think a little bit about, like, what is the one thing that I should be doing right now that is the highest priority? JOËL: I would definitely second that recommendation for this talk. I actually got to see it live at RailsConf, and it was excellent. STEPHANIE: So, Joël, what's new in your world? JOËL: I got to participate in a really fun event at thoughtbot today. We got together with some other people on the Boost Team and played a few rounds of GeoGuessr. And for those who are not familiar with this game, it drops you randomly somewhere in the world in Google Street View. You can move around. And there's a timer, and you have to drop a pin on a map where you think you are. So, you're walking through the streets, and you're like, okay, well, I don't know this language. I'm not sure where we're going. You know, with the vibes going here, I'll bet, you know, this looks like maybe southern China, and then you drop a pin. And oh no, turns out it was actually Singapore. And there's all these little hints and things. People who are really into it have learned all these tricks, and they can be really good. Sara Jackson, who is our resident GeoGuessr expert, is excellent at this. But it was a good time. STEPHANIE: Yeah, it was really fun. I liked that we played a cooperative mode where we were all kind of helping each other out. And so, maybe someone is, like, exploring on the map and sees a street sign and is like, "Oh, like, that looks like this language." And someone else is like, "Oh yeah, like, that is that." Or like, "No, I think it's actually this other language," and sharing all of the different, like, pieces of information that we're finding to get closer and closer to what it might be. And then we celebrate whoever ends up getting the closest because, at some point, it's kind of just, like, just a luck of the pin, right? Where maybe you happen to click on, like, the right place. But it's always really exciting when we're like, wow, like, Sara was only 500 kilometers away in finding the exact place that we were served. So, I had a good time as well. JOËL: So, speaking of cooperative events, this was a work event that we did. We just got together and played a game. And, for me, that was a really fun way to connect with some of my colleagues. I'm curious, what are your thoughts on things that you've seen done well in companies that are remote-first that really foster a sense of connection and community among a team? STEPHANIE: I think this worked especially well today because it was kind of scheduled in regular time that we have as a team to me. And sometimes, you know, the meeting topics are a bit more work-focused. But what I really like is that anyone on the team can host one of these meetings. We have them biweekly, and we just call them Boost biweeklies. Boost is the team that Joël and I are on. JOËL: Naming is the hardest problem in computer science. STEPHANIE: It really is. But I really like that people can bring, you know, a little bit of their own flavor to this meeting. So, whoever is host just kind of comes up with something to do. And sometimes it's like show and tell. You know, other times it is more of like, you know, what's the update on some of the projects that we're doing? Other times, it's the Spicy Takes Lightning Talks that we've kind of mentioned on the podcast before. And yeah, it is just a really nice, like, time for us to get together. And I also feel like I learn something about my co-workers every time that we meet, whether it's the person who is hosting the meeting and kind of where their interests are. I think someone even did, like, chair yoga once and guided the team in doing that. Or because they are more casual, right? Sometimes we just play a game, and I really enjoy that nice break in my day. JOËL: Do you find that the particular style of these meetings makes you feel more connected to your colleagues? Would you prefer just kind of game day one, like we had today, versus maybe, like, lightning talks or a presentation on security or something like that? STEPHANIE: I actually think the diversity is what makes it special. I get to see, you know, a bunch of different sides of my co-workers and, you know, some days, the topic is a little more serious, and that can be really connecting. Another Boost Team member had hosted a biweekly where we kind of shared the challenges of, like, consulting work and, like, onboarding onto a new project and sharing what might be difficult and, like, how we might be feeling when we do a new project. And I think that was really helpful because it was very validating for something that I thought, like, maybe I felt a little bit more alone in. And the tone was a little bit more, like, earnest and serious. But I came away with it feeling very ed by my team, right? And other times, it is just silliness and fun [laughs], which, you know, is also important. Like, we need to have fun every once in a while. JOËL: That's awesome. Do you feel like when you go to these meetings, you're looking more for knowledge or looking more for connection? STEPHANIE: I think both because knowledge sharing is also, you know, can be really helpful. Like, I have enjoyed learning that, you know, so and so is, like, a GeoGuessr expert, Sara, right? And so, if I ever, like, find myself needing [chuckles] someone to go to about my Google Street View or world geography questions, I know that I can go to her. And, like, knowing that about her, like, makes me feel more connected to her. So, I think both are true. So, we have been talking about a meeting style form of connecting in a remote workplace, but I'm really curious about your thoughts on asynchronous versus synchronous communication and how you find connection with a format that is more asynchronous, not just, you know, being in a meeting together. JOËL: That's really challenging. I think I personally find that something that's mostly synchronous with maybe a little bit of a lag works pretty well for me, so something like Slack, where it's not exactly real-time because someone could take some time to come back to me. But for working hours overlap, there's likely some close-to-synchronous conversation happening. But, you know, I can still get up and, you know, refill my cup of coffee, or it's not quite like I'm sitting in front of a camera. So, I think that, for many things, hits the sweet spot for myself. But there's definitely some things where I think you want a higher, like, information density. And that's, I think, where the synchronous face-to-face meeting really shines. STEPHANIE: Information density. I haven't heard that phrase before, but I like it. JOËL: The idea being, you know, how much information or how many words are you sharing back and forth, you know, per minute or something like that. And when you're talking on a call, you can do a lot more of that than you can going back and forth over Slack or writing an email. STEPHANIE: So, I would say that at thoughtbot, we have a pretty asynchronous Slack culture, which I think can be quite different from other, you know, places I've worked at before or other Slack spaces that I've seen. And I actually find it a little bit harder to engage in that way. We have a dev channel where, you know, people chat about different technical topics. And sometimes, you know, those threads go, like, 40 replies long. And I think you tend to engage a lot more in those. And I'm curious, like, does that scratch the itch for you in of that perfect, like, async, kind of some amount of lag for you to be doing other things, kind of doing your work, but then being able to come back and pick up the conversation where I left off? JOËL: Yes, that is really nice because, you know, maybe I have a meeting or something, and I'm not there when the conversation starts, but I don't miss out. And I get to in, you know, maybe 30 minutes after everyone else. You know, sometimes you don't want to just, like, restart a conversation that's happened and is done. But some of these things will kind of be going on and off all day. And those can be really fun, especially sometimes, like, a new person s the thread and brings in a totally new perspective or a new angle that kind of, like, breathes new life into it and kind of gives everyone a new perspective. STEPHANIE: Nice. I also think there's something to the idea of seeing more people engage with something that then invites other people to engage with it. JOËL: I would agree with that. It's definitely exciting to see a thread, and it's not like, oh, it's empty, and I'm the only one who's put a response in here. When there is a lot of back and forth, you can almost feel the excitement. And that gets me hyped to, like, keep it going. STEPHANIE: At a previous workplace in our Slack, we had a, like, virtual Jeopardy channel. JOËL: Ooh. STEPHANIE: And so, there was a little Jeopardy bot. And I guess whenever someone, you know, had a low on what they were doing, they would just start, you know, tagging the bot to pose a question. And anyone can answer, right? But once you kind of got the ball rolling, you would see other people start playing as well. And it would get really active for segments of 30 minutes or so. And I always really enjoyed that because, yeah, it was a way for me to like, oh yeah, there's, like, other people also, like, typing away on their little keyboards, and we're all here together. But it was really interesting to see, like, when someone got it rolling, like, oh, other people, like, ed in. JOËL: Yeah, being able to see small things like that can really build a sense of connection, even if you're not yourself directly participating. STEPHANIE: Yeah. I think another thing I've been trying out lately is letting people know that I'm in a meeting space and offering to virtually co-work. So, you know, during the early days of when thoughtbot went remote, we had a lounge virtual meeting space for people to hang out with and, you know, get that face time that they weren't getting anymore since we weren't in the office. And, you know, I think that has kind of decreased in of engagement over, you know, several years now. And obviously, people have a lot of meeting fatigue and stuff like that. But I was kind of in a mood to revive it a little bit because, yeah, I kind of got over the meeting fatigue and was wanting more face time with people. And the unfortunate thing, though, is that, like, no one was showing up to this room anymore. So, you know, even if someone wanted to hang out in it, you know, they go in. They see no one's there, you know, maybe they stay for a few minutes, but then they're like, okay, well, I'm just going to leave now. And a couple of thoughtboters and I have been trying to revive it where we'll post in our general channel, like, "Hey, like, I'm in this meeting room. Like, come hang out for the next hour if you would like." And that's been working well for me. I have had a few, like, really nice lounge, virtual co-working hangout sessions. Even if one person shows up, honestly, like, that fulfills my want to just, like, speak to another human. [laughs] JOËL: What does virtual co-working look like? Are you just kind of each doing work, but you've got a video camera on, and you're just aware of the presence of someone else? Do you kind of have, like, random breaks where you talk? What is that experience like? STEPHANIE: Oh yeah, that's a good question. I have to say; for me, I'm just talking to the other [laughs] person at that point. I'm not really doing a whole lot of work. And, you know, in some ways, I almost think that, like, in those moments, I am really wanting to chat with someone and, like, that's okay, right? JOËL: It's like a virtual water cooler for you. STEPHANIE: Yeah, exactly. Like, that would be the moment if I were working in office that I would wander into the kitchen looking for a snack but also an unsuspecting victim to start [laughs] a conversation with. JOËL: I feel you. I feel you. I have absolutely done that. STEPHANIE: Yeah. And that's actually what makes me feel a little less guilty about it. Because, you know, when I was working in the office, like, that was such a big part of my day, and it's kind of what kept me motivated. And at home, I do find myself, like, a lot more productive. In fact, like, I think I am because I'm, you know, not spending that time wandering into the kitchen. But at what cost? [laughs] At the cost of, like, me feeling very, like, lonely and, like, kind of burnt out at the end of the day. So, injecting my day with some of these moments, I think, is important to me. And also, again, like, I know that I'm being really productive in my, like, heads-down-time that I want to, you know, allow myself to just like, get that dose of connection. JOËL: I know, for me, when we were doing things like this in person as well, those conversations that happen, yes, there's some random, frivolous stuff, but sometimes, it is a conversation related to work that I'm doing. Because, you know, someone who's not on my project is like, "Hey, how's your project going?" Or whatever. I'm like, "Oh, well, I'm, you know, doing this ODBC connection, and I'm kind of stuck." And, you know, we kind of talk about a few things. It's like, "Oh, did you know about this gem?" And it's like, "Wait, why didn't I talk to you earlier? Because this totally solves my problem." STEPHANIE: Yeah, I think that being a sounding board is so valuable as well. So, I guess I enjoy virtual co-working, not necessarily, you know, us, like, sitting together and doing our work separately. Though I know that there's value in that, especially in real life. Like, I reading an article. I'll try to find it and link it. But the idea of just, like, sharing space with someone can be, like, a form of bonding. But I do really enjoy just hearing about what other people are working on and just kind of, like, asking questions about it, right? And maybe we do take away, like, a new perspective or, like, have some insights about, like, the work itself. And, yeah, we don't really get that when we're working remotely by ourselves because there's no one to turn to and be like, "Hey, what do you think about this problem?" JOËL: I love how no matter what the topic is that we're discussing on this show, you always have a book or an article or something that you've read that you can reference. And I think that's amazing. STEPHANIE: Thank you. JOËL: So, you're talking about things that have really helped you feel a deeper sense of connection. I had a realization recently about the power of physical items. In particular, as consultants, sometimes we work with clients who, for security reasons, want us to work on a dedicated laptop for this particular client. And so, we'll have clients maybe—well, now that we're remote—ship us a laptop, and we work on that laptop when we're doing client stuff, and then on our thoughtbot laptops when we're doing thoughtbot things. And when I've been on clients like that, I have felt much more isolated from the thoughtbot team. And just, like, physically switching over to the thoughtbot laptop, all of a sudden, gives me that feeling of connection. And there's something I can't quite explain about the power of the physical item. And, say, I'm working on the thoughtbot laptop today with, you know, thoughtbot Slack in the background or whatever, and I feel more connected to my colleagues. STEPHANIE: Yeah, that is really curious. Did you also have thoughtbot communication channels open in your client laptop during that time? JOËL: I did, and yet still felt more separation. STEPHANIE: Yeah, that's really interesting. The way you're describing it, it was almost like, you know, the main laptop that you work with, with your, like, all of the settings that you like, all of your little shortcuts, you know, the autocomplete to the whatever, like, channels of communication that you are used to seeing. In some ways, that almost feels like home a little bit. And I wonder if working on a client laptop almost kind of feels like, you know, being in a stranger's house, right? JOËL: There's definitely an element of that. Yeah, all the little things I've fine-tuned, some of the productivity software I have on there that are just, you know, I can one by one set them up on the client laptop, depending on permissions. But yeah, it's never quite the same. STEPHANIE: So, when you are in a situation where you're mostly working from a client laptop and maybe embedded in their Slack workspace, embedded in their team, how do you go about investing in connection with your client team? JOËL: So, you know what's kind of weird? Is that when I'm on a client laptop, I feel less connected to my colleagues at thoughtbot, but the reverse is not necessarily true. I don't feel more connected to colleagues on a client team on a client laptop than I would on my thoughtbot laptop. So, I'm not exactly sure what the psychology is going on there. But I feel kind of most connected to both when I'm working on my thoughtbot laptop, which is perhaps a bit strange. STEPHANIE: Oh, yeah, that is interesting. I think, in general, there's an aspect of ing a new client team and trying to figure out the culture there and how you might engage with it, right? And how what you bring to the table kind of fits in with how they do things, and how they talk about things, and how they behave. In some ways, it's kind of, like, you know, an outsider ing this, like, in-group, right? So, I've definitely realized that the ways that I engage and feel connected at thoughtbot, like, may or may not work for the client team that I'm ing. JOËL: Yeah. And onboarding onto a client team is not just a technical exercise, right? It's also a social process where you want to get to know the other people on your team, get to sort of integrate into the way they work, their processes, hopefully, build a little bit of, like, personal connection with individuals because all of those are going to help me do my job better tomorrow, and the day after, and the week after that. STEPHANIE: Yeah. I had mentioned previously that one thing that I've been enjoying on my client team is our daily sync question. So, a random question will be generated, you know, like, "What are you eating for dinner today?" Or, like, "What are you looking forward to this weekend?" And folks are able to share. And the fun thing is that sometimes the answer to the question is longer than their work update itself. JOËL: Nice. STEPHANIE: But that is actually the, you know, the beauty of it because we all just, like, get to laugh and get to, you know, chime in. And I'm like, "Oh yeah, like, that sounds delicious, like, what you're eating for dinner tonight." But, like, that would not work for our Boost Team's sync because, you know, it's a much bigger meeting with sometimes up to, you know, 20 to almost 30 people and, like, we can't quite have as much time spent talking about the fun question of the day. So, I definitely think that, you know, it depends your team size, and makeup, and whatnot. JOËL: Are those questions kind of preset, or do you all get to contribute questions to the list? STEPHANIE: We brainstormed the questions one retro when we were realizing that we were kind of getting a little bored of the existing question that we had. And we came up with a handful that is plugged into, like, a website, or, like, an app that randomly, you know, picks the question of the day. And so, I think, again, when we get a little bored of the ones that we have in rotation, we'll throw in some curveballs in there. JOËL: Have you ever considered adding "What's new in your world?" to this rotation? STEPHANIE: It's funny you mentioned that because it's actually the question that we got a little bit stale on. [laughs] JOËL: Really? STEPHANIE: And we needed to inject some new life into, yeah. It's a classic, you know. But I think the variety is nice, especially since we're meeting almost every day. And before we started recording, you and I were just talking about how even sometimes it's tough to think of something that's new in our world [laughs] because we don't always live the most interesting and, you know, new lives. And sometimes, we kind of just have to dig deep to come up with something, and we only meet weekly. [laughs] JOËL: I can definitely see how doing this daily might be more challenging. I think there's also value in questions that are a little bit more focused. Part of what's fun for this podcast is that "What's new in your world?" is so kind of broad. But maybe for something daily, having something really specific, like, what did you eat for dinner tonight? Means that you aren't just kind of drawing blanks in your mind, like, uh, uh, what is new in my world? What have I done? I don't know; I have a boring life. I don't do anything. Kind of panic mode that you can sometimes get when you hit a meeting. And so, I do know that when I've been sometimes in situations with people where you have questions like that, I've tended to really appreciate the more targeted ones. STEPHANIE: Yeah, that's so interesting you mentioned that because I think in social situations, there's usually maybe, like, someone who is really good at asking those, like, specific questions to get the group talking and, like, you know, engaged in a fun conversation, and that specificity helps. One thing that I was just wondering about is the value of meeting every day in a sync kind of format, and I'm curious if you think that is important to you. If you have been on other teams that don't meet every day, maybe they have, like, a virtual check-in, right? Like, a virtual reminder to share what they're working on as opposed to meeting synchronously. JOËL: I think I've seen sort of different purposes for sync meetings. Sometimes it's very kind of project-heavy, right? You're talking about the tickets you're working on for today. The reason you're having that is specifically for status updates or because you are blocked, and you want somebody else to help unblock you. So, it's very process-focused. I think that varies team to team, but it can be really helpful. Even I've been on projects where it's maybe me and one other person, and we'll have kind of an informal just call each other up every morning and say, "Hey, here's what I'm working on today. Here's kind of roughly the strategy I plan to take on it. And we'll go back and forth." And for something like that, it inevitably also somewhat turns into a bit of a social call, so that's planning and social. And I think that can be really strong. STEPHANIE: Yeah, I like that a lot. JOËL: That's not necessarily going to be the case for every team, every project, especially with larger teams. And I feel like for something like the Boost Team at thoughtbot, we have a daily sync. We're not all working on the same project. So, I don't want to know about the specific details of the ticket you're working on. I'm more interested in getting just a little bit of face time with the whole of our team to feel a connection. And, you know, maybe if you've got something cool that you want to share, and that can be a win. It can even be a struggle. And we can all kind of empathize, right? That, like, "Oh, I dropped production database this morning, and I'm kind of freaking out," is a totally fine thing to share. But "I am working on ticket 1, 2, 3, 4 to add some text to a part of the page," that's not particularly useful to me in the kind of sync that we have for the thoughtbot Boost Team. STEPHANIE: Yeah, absolutely. I think knowing, like, who the audience is of the meeting and, like, how they might be able to you or be there for you is helpful in making them feel a little more relevant and personal. And I had mentioned that our Boost daily meetings or daily syncs, you know, are a little too big for people to really get into, you know, sharing a fun, personal anecdote, or whatever. But one thing that I really enjoy is that whoever goes last in giving their update gets to choose the sign-off for everyone. So maybe that's like, okay, we'll just go out on a wave, and we all wave. Or maybe it's, you know, like, making a little heart with your hands. And then there's some folks on the team who go really wild and, you know, come up with something totally unexpected. And I think, you know, that spontaneity is so fun. And we all share it in this collective act of...I'm trying to think of a funny one lately, maybe, like, sinking down into your chair until you disappear from the view [laughs]. That's a good one. JOËL: Sometimes it's those, like, small social rituals that can be really meaningful. STEPHANIE: Absolutely. Do you have a favorite sign-off that you have either requested or have done? JOËL: So, I typically just go for the wave if I'm last because I've not thought about it. But I generally think it's fun to have everybody try to mimic an emoji. So, it might be like, oh, everybody do the, you know, See-No-Evil emoji, or everybody do the party parrot. Those are pretty fun to sign off on. STEPHANIE: Oh yeah, [inaudible 29:15] pausing is good. I think another one I like is, "Everyone do your best impression of a tree." [laughs] JOËL: Sometimes, too, it's fun to do something that's relevant to the particular day. If there's something special happening that day, you get something relevant. I've done before, if it's on a Friday, say, "Everybody do your best Rebecca Black impression." STEPHANIE: Yeah, also excellent. JOËL: Because, you know, it's Friday. STEPHANIE: Yeah, like, a little moment of collective celebration for the weekend. On that note, it's a Friday we're recording this episode. Shall we wrap up and look forward to the weekend? JOËL: [laughter] Fun, fun, fun, fun. STEPHANIE: Show notes for this episode can be found at bikeshed.fm. JOËL: This show has been produced and edited by Mandy Moore. STEPHANIE: If you enjoyed listening, one really easy way to the show is to leave us a quick rating or even a review in iTunes. It really helps other folks find the show. JOËL: If you have any for this or any of our other episodes, you can reach us @_bikeshed, or you can reach me @joelquen on Twitter. STEPHANIE: Or reach both of us at [email protected] via email. JOËL: Thanks so much for listening to The Bike Shed, and we'll see you next week. ALL: Byeeeeeee!!!!!! ANNOUNCER: This podcast is brought to you by thoughtbot, your expert strategy, design, development, and product management partner. We bring digital products from idea to success and teach you how because we care. Learn more at thoughtbot.com. The Bike Shed
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394: Submitting a Conference Talk Proposal from Start to Finish
394: Submitting a Conference Talk Proposal from Start to Finish
Episodio en The Bike Shed
Joël recently had a fascinating conversation with some friends about the power of celebrating and highlighting small wins in their lives. He talks about bringing this into his work life. May Stephanie interest you in a secret she learned regarding homemade pizza? RubyConf is coming! Who's submitting talks?! It's hekkin scary. Don't fret! Joël and Stephannie are here to help. Today, they discussed submitting a conference talk proposal from start to finish. Sheet pan pizza RubyConf CFP Speakerline.io WNB.rb Transcript: STEPHANIE: Hello and welcome to another episode of The Bike Shed, a weekly podcast from your friends at thoughtbot about developing great software. I'm Stephanie Minn. JOËL: And I'm Joël Quenneville. And together, we've come here to share a bit of what we've learned along the way. STEPHANIE: So, Joël, what's new in your world? JOËL: I've been having a really interesting conversation with some of my friends recently about the power of celebrating and highlighting small wins in our lives, both in, like, kind of sharing it with each other, like, you know, if something small happens, it's good for me to share it with my friends. But also, where it becomes really cool is where the friend group kind of gets together and celebrates that small win for one person, and how that can be, like, a small step to take, but it's just really powerful and encouraging for a friend group. And I think that applies not just among friends but in a team or other grouping in the workplace. STEPHANIE: That's so fun. How are you celebrating these small wins, like, over text? Is that the main way you're communicating something good that happened? JOËL: It depends on the friend group. I think, like, different friend groups will have, like, a different kind of cadence for the kind of things they do. And do they all hang out together? Do they have a group text, things like that? One of the friend groups I'm a part of, we meet weekly to go climbing at a rock-climbing gym, so that's kind of our hang-out. And [inaudible 01:34], we're there to do stuff at the gym, but it's also a social thing. And it's an opportunity to be like, "Oh, you know, did that thing workout, you know, at work?" "You know, good for you," Or "Did you get this project accepted?" And yeah, when small wins come up, it's a great time to celebrate. STEPHANIE: That's awesome. I think having regular time that you see people and being able to ask them about something that they had mentioned previously is so special and really important to me, like, in bonding and building the relationship. I also love the idea of celebrating milestones. So, this is, I guess, more of a bigger win, but milestones that aren't traditionally celebrated. You know, so, yeah, we'll have, like, a party when someone graduates or someone gets married. But I also have really enjoyed celebrating when someone gets a promotion at work. And, you know, maybe that's not, like, a once-in-a-lifetime thing, but it's still so worthy of going out for dinner or buying them a drink. I also will maybe, like, send my friends a little treat if I know that they did something small but hard for them, right? And sometimes that's even, like, responding to a scary email that they had sitting in their inbox for a while. Yeah, I really love that idea of ing people, even in the small things in life that they do. JOËL: Yeah, and that's really validating, I think when you've done something hard and then a friend or a colleague reaches out to you. And it's kind of like, hey, I saw that. Good for you. STEPHANIE: How have you been thinking about bringing this into your work life? JOËL: I think it's about being on the lookout for things that other people do. And I think one thing I like to do is kind of publicly calling that out. It sounds like a negative thing, right? But just giving people kind of a public shout-out when they've succeeded at something. I think we're all kind of socialized not to maybe talk too much about accomplishments, especially if they feel kind of small and mundane. Being somebody else, I think, gives you a lot more leeway to say, "Hey, no, Stephanie, I see that you did that thing. And maybe it feels kind of like, oh no, you're just doing your job, but I think that's cool. And I want to, you know, just give you a shout-out in the company Slack channel or something." It doesn't have to be something big. You know, I'm not sending champagne to your home. But having that opportunity to just kind of celebrate something small and say, "Wait a minute, let's pause and acknowledge that you just did something cool." STEPHANIE: Yeah, I was thinking about how that's kind of, like, amplifying the win a little bit. I've definitely done this before, too, when I see someone share a win of theirs, maybe in a smaller Slack channel or kind of a personal level, or even just to me individually. And I really want other people to know that that happened to you and that they, you know, did an awesome job. And so, I have enjoyed, you know, sharing them more publicly on their behalf if they are comfortable with it. JOËL: And I'll say on the other end of that, I think it feels really good to be acknowledged by someone else that you've done something that they recognize. It's fun to share a win with other people because you're excited, but it's doubly fun when somebody else shares it for you. STEPHANIE: I agree. I think one thing that you, Joël, do really well, actually, is sharing your own personal wins in a very casual way. That's something I've always ired about you is how you recognize the small wins for yourself. JOËL: It's taken me, I think, a long time to get to that and find a way where, you know, you are sharing things that are fun for other people to see, things that might be inspiring, things that are kind of cool, and that are not just kind of, like, self-aggrandizing, like, bragging about stuff. It can be a fine line to walk. And, to a certain extent, you're a little bit marketing yourself. But yeah, I think I've kind of hit that right balance. STEPHANIE: Yeah, I think the thing that makes it work is that there's usually, like, a challenge or something that maybe you, like, went through a journey or overcame a little bit. And I think that's what is the inspiring part that makes me feel like, oh, okay, so, like, this is a realistic thing that, you know, Joël went through and, you know, he struggled with it maybe. But then, like, ultimately, you know, had some insights or came out the other side with some learnings. And I like that it's real, right? It's not just, "Hey, like, I did this, like, cool thing." It's like, "I went on this journey." And I find that really motivating when I am in that kind of situation next time. JOËL: There's a power to stories, right? And I think especially when you can make something relatable to other people. So, it's not just like, "Hey, I did a cool thing," which, you know, is also fun. But being able to say, "Hey, I messed up," or "I, you know, had this challenging problem dropped in my lap, and here's the journey I went on to resolve it. Hopefully, it acts a little bit as like a here's a template you could follow if you're ever in that situation." But maybe also a little bit of, like, inspiration for others as well, just being like, hey, Joël, messes up sometimes. So, Stephanie, what is new in your world? STEPHANIE: Speaking of small wins, I have finally perfected our at-home pizza situation for making pizza at home, which I have been struggling with for so long. Because I always was excited by the idea of making pizza and, you know, sometimes we would make our own dough. And sometimes, we would buy store-bought dough, but it never ended up being as crispy and cooked well-done the way that I want it to. It was always, like, a little bit mushy on the inside. The dough wasn't totally baked. And I would inevitably be disappointed when I had been, you know, building that excitement for pizza. And the other week, I found a new recipe to try, and I think it will be my new go-to recipe for making pizza at home. JOËL: I don't know if I'm allowed to ask this on air, but what's the secret? STEPHANIE: The secret? Well, okay, the first secret and/or learning that I've gathered is to not put as much sauce, cheese, and toppings as you think you want to because that's definitely what contributes to the under-doneness of the dough. But I pivoted to trying a more grandma-style crust that is kind of more like focaccia; really, you know, it involves a lot of olive oil. And you're cooking it for a while on pretty high heat to ensure the crispness and, you know, that it's cooked through. And, I mean, I love focaccia bread, so I don't mind it as, you know, the base of my pizza. It is a bit different from, you know, other kinds of pizzas. And if we had, like, a really, you know, fancy pizza oven to do the, like, super high heat, like, Neapolitan-style deal, I would also really enjoy that. But you know what? That's just not the reality of my home kitchen. So, I have really been enjoying this pizza recipe by Alison Roman that I will link in the show notes. But yeah, it has really changed my at-home pizza game. And I hopefully won't have any of my, you know, soggy dough bottom problems anymore. JOËL: So, you mentioned just kind of offhand, like, oh yeah, you know, the crust is just kind of, like, how you make focaccia. It sounds like you've made focaccia yourself before. STEPHANIE: I have made focaccia at home, and so I think applying it to Pizza was a real, like, light bulb moment for me. But, you know, it's not, like, totally effortless. But I think it's a lot more forgiving than other types of bread and, therefore, other types of pizza crust. And the one really enjoyable thing about making focaccia is there's a step where you use your fingers, and you're kind of holding your hands like you're playing a piano. And you, like, press into the dough after it has risen a little bit to create dimples and, you know, lets the oil kind of seep into the little holes. And it's very satisfying. It's a very good feeling. JOËL: The kind of the tactile aspect of it? STEPHANIE: Yeah, exactly. It's very fun. [chuckles] So, yeah, it's just an added bonus to my pizza adventures. JOËL: A win on top of a win. We'll take it. So, there's some news in the Ruby community this week because RubyConf has just opened their CFP, their call for proposals. And so, they're asking for people to submit their ideas for conference talks, and if you're lucky, you get picked to speak at the conference. And, Stephanie, I know that over the course of a year, you have a document where you collect conference talk ideas so that you have ideas to work on when the CFP comes around. Are you looking at any of them to potentially submit to RubyConf this year? STEPHANIE: Joël, I have to be honest with you; so far, I only have one idea on that list. [laughs] But that is one that I suppose could eventually become a conference talk proposal. So, when I heard the news, I definitely went down the rabbit hole of revisiting that idea and kind of starting to think about if it's something I wanted to pursue. I think the answer is yes. I definitely got a big push of motivation when I was like, oh, it's open. Like, now I can just get started if I want to. And then I was like, well, it's open for a month, so I could also just sit on it a little longer, you know, put it aside and revisit it when I have a little more time. But yeah, I was pretty excited because I think it gave me the motivation I needed to really think a little more deeply about this idea that I have. Otherwise, I think it would have continued to sit half-baked in my document for a long time. JOËL: And just for all of our listeners, the CFP just opened on July 12th, and it closes on August 20th. So, if you are listening and it's before August 20th, you still have a shot to submit your idea to be a speaker. STEPHANIE: Something that I've talked about with my other friends who enjoy speaking at conferences is how they come up with proposals, and I found that we all have different approaches. And I am really interested in digging into this further with you. But I realized that, for me, I really struggle with just, like, throwing out ideas and submitting them before I feel really confident that it's something that I have interesting things to say really, or, like, kind of adding a new perspective, or maybe approaching a topic that hasn't been approached before. I feel sometimes a bit hindered by my process, where I need to feel really confident before submitting something. Because a friend of mine she was telling me that her approach is to submit CFP for topic ideas that she wants to explore further. So, maybe it is something that she doesn't know a lot about yet, and she's using this process to learn more and dive deeper, and that, you know, gives her a reason to do that, whereas that seems really scary to me. JOËL: That's really interesting because it sounds like kind of an underlying motivation for your friend for submitting these talks is curiosity, exploration. And thinking back to myself, I think I usually submit ideas that have me excited or ionate, so that's kind of my underlying motivation for a talk. What would you say is maybe your underlying motivation when you're pitching an idea? STEPHANIE: Yeah, I think, for me, it is impact and, like, having an impact, especially for something that I've struggled with and wanting to share my experience and, hopefully, sharing something where other people can relate to. It's funny you mentioned that your motivators are, you know, excitement and ion. Because another person that I kind of had this conversation with mentioned that she writes talks based on experiences that have been very aggravating [chuckles] and painful for her. So, that ends up being, you know, a big motivator because she's so frustrated. [laughs] And, you know, wants to share this journey that she went on from a point of, I guess, maybe similar to me, like, making it easier for someone else who might find themselves struggling with the same problem. JOËL: I kind of like the idea of taking that to an extreme, and you're, like, rage submitting. STEPHANIE: Yeah, I feel like there would just be an infinite number [laughs] of topics that you could come up with in that case. JOËL: Like, I'm so angry at this bug. It cost me a week of my life. And now, it is going to get the spotlight on it at RubyConf. And I get to share that moment with everyone, express a lot of emotions, and, hopefully, save everyone else from having to do the same thing I did. STEPHANIE: Yeah. Or this terrible bug cost me a week of my life, and now you all get to hear about it. [laughter] Let me tell you -- JOËL: Yes. STEPHANIE: Exactly all the problems that I had to deal with. JOËL: And, honestly, as a narrative, it kind of works, right? There are different types of talks. Sometimes you go to a talk because you really want to learn a deep topic. Sometimes I just want to go and listen to, like, a good horror story. If someone's a good storyteller, like, yes, there are lessons I can take away from it, and I can be like, okay, this is what I can do. And I heard Stephanie talk about this bug, and so I'm going to use inspiration from that the next time I hit a bug. But sometimes it's also just good to, like, go there and sit and be, like, yes, I've been there. Yeah, kind of following along with the story and, you know, kind of the ups and downs because it is so relatable. STEPHANIE: Yeah. And I like that you mentioned that there are different types of talks that leave the audience, you know, with different things. Because I know some people who have been interested in speaking in the past maybe feel a bit hesitant to because they don't think they have something to say, or, like, they don't have something to share that other people might find interesting. And to that, I really believe that everyone has something that they are knowledgeable about and something that they can bring to others that is valuable. Even if it's not for every single person at the conference if you give a talk that is meaningful to a handful of people, right? Especially because, you know, there's people of all different kinds of levels at these conferences. Those are really important too. In fact, I think it can be even more powerful because they are targeting a specific audience. JOËL: And I think you've hit on a key point, that is, it's great when you're building the talk, but even when you're pitching the idea is, who is this talk for? Who is the audience for this talk? And if the audience is whoever shows up at the conference center, maybe you need to workshop a little bit more. STEPHANIE: Yeah, because one thing can't really be for everyone. JOËL: Right. You're kind of diffusing its impact at that point. You were talking about how sometimes it's difficult to take an idea, flesh it out, and submit it until you're feeling, like, 100% confident about it. I'm curious how the transition goes from kind of the earlier phase of, like, you have a document, and I assume these are, like, bullet points with, like, one sentence, or maybe even just title idea. How does it go from bullet point to multiple paragraphs that might be submittable? STEPHANIE: Yeah, that's a good question. I think it starts as a bullet point because maybe I notice something that caused me pain or caused a teammate pain, and maybe we had, like, kind of an interesting discussion about it. And, yeah, I write it down as something to explore further as, like, is this an idea that can be a little broader in scope, can have a few more applications beyond this particular instance that sparked it? And so, maybe from there, I will think about, like, okay, like, the pain point that I jotted down was coupling and tests, right? And let me go, you know, jog through my memory of other times where I kind of felt a similar thing or was doing some code review and also noted a similar problem. And I think if I am able to find enough, like, ing examples that might go along with this, for me, it's really a feeling. [laughs] Then I'll try to extract that a little further and come up with a theme, right? A theme that's a little more encoming because what I hope to do is to be able to come up with some kind of takeaway that can be a strong thesis for a conference proposal. JOËL: And that's kind of how conference proposals work, right? There's a few different sections you have to fill out. But the really important one is the abstract, which is usually just a few sentences. It's character limited. And that's what is got to sell your talk both to the committee, but then also, that's what's going to be publicly viewable. And so, that's what's going to get people excited to show up at your conference room. So, my kind of secret trick for writing a proposal is to do the abstract last. Even though it's that first section on the form, I struggle to write a compelling abstract. And so, I'll go through and fill out some of the other fields that are only for the committee, and there'll be, you know, a lot of detail in there. And then, sometimes, I find that I put, like, really good compelling sentences in there, and I'll pull them out and put them in the abstract and kind of use that to start. But those other sections, like pitch and all that I think they're a great place to start because you get to go a little bit more into detail. And you can talk about here are the themes I want to address. Here are maybe the examples I'm going to be building around. Here's the audience that I want to speak to. STEPHANIE: Audience is interesting for me because I tend to write the kind of talks that I wish I had watched earlier or, like, what really speaks to me. In fact, one of my first conference talks was literally called The Intro to Abstraction I Wish I'd Received. [laughs] So, that is a good place for me to start, is thinking about like, well, like, who was I at the time? Like, what kind of developer was I at the time that I, like, really needed this information or really wished for this information? And similarly, I had mentioned, you know, like, maybe my ideas are coming from conversations I've had with other people. So, I'm imagining those other people, and I'm asking myself, like, who are they? Like, where are they in their development careers? And is there a specific demographic or audience persona that kind of fits them, and, you know, usually there is, right? And what is nice is I can kind of go to them as well and be like, "Hey, like, I have this idea. Do you think this would be helpful for you? Or is this something you would be interested in watching?" And that at least helps me ground it in an audience that is real to me as opposed to kind of trying to imagine who might show up without a clear idea, like, of what they might get a takeaway or, like, be wanting in a conference talk. JOËL: Would it be fair to say that when you're coming up with an idea for a presentation, the audience you have in mind is you or maybe a particular version of you, so you two years ago or you five years ago? STEPHANIE: Yeah, I think that's a really compelling way for me to write these because, you know, I almost think it kind of goes back to the idea that everyone has something to say, right? It's like I have something to say to me, my past self. And I believe that other people, you know, are in that position as well. And so, that's been my approach. But I'm curious about yours because I think the types of talks that you write are maybe less about, like, what you wished you had learned earlier and more for a different kind of audience. JOËL: Yeah, I think they are...I start with a topic that I'm excited about. And then, sometimes, I have to find what element of it that I want to pull out because it can be kind of a whole kind of cloud of themes, and I have to pick one to commit to. Depending on the one I commit to and the approach I want to take, it will define the audience that...or vice versa. I can say, okay, this is specifically for this audience, and that will show how I want to approach it. So, for example, I gave a talk at RailsConf this past spring on the math every programmer needs, talking a little bit about discrete math and how it's applicable in day-to-day programming. And I think I very quickly came to the realization that I wanted this talk to be for people who had never done a formal, like, discrete math class, likely people who don't have a traditional, like, CS background. And so, once I knew this is the audience I'm speaking to, that really shaped how I pitched the talk, what elements I want to bring in, what examples I'm using, what do I want to emphasize during this talk. Finding that audience really helped that proposal come together. Even though I knew...before I found the audience, I knew I wanted to talk about discrete math and how cool and relevant it was to day-to-day programming. But that's not enough. I needed to really fit it to an audience. STEPHANIE: Yeah, I have two thoughts about this. One was that when you were writing the proposal for this talk, I you had shared a bunch of your different ideas about the topic to your co-workers. And it was almost kind of, like, a buffet of topics. And you were asking for about, like, hey, like, what is interesting to you? Like, what would be, like, helpful for you to know? And I think that ended up really helping you focus on, like, what your audience would want. But I'm curious, do you recall, like, how you decided that you wanted to target people who didn't have that traditional CS background? Like, why was that important to you? JOËL: I think I'm generally most excited about taking some, like, larger technical insights and bringing them to people who maybe have some of the intuition but don't always know why the things they do work the way they do and kind of bridging a little bit of that, like, practical, theoretical gap. That's the space that I'm probably most excited about when it comes to sharing and teaching, helping people go from things that are really practical and then just throwing just enough theory at them. But keeping it really grounded so that they can kind of hit the next level of where they want to be. Because that's an area that I think I thrive in, an area that gets me most excited to share about. And so, I think, naturally, I'm kind of moving in that direction. But also, like you said, it's talking to other people and seeing, like, what are the elements that are interesting to you? And then, like, once you start seeing some of these, it's like, okay, well, what is exciting in talking about Boolean algebra? Do I want to go really deep on some of the theory? Do I want to say, you know, if someone has a vague notion of this because they've been writing code for several years but don't know the theoreticals behind it? That interaction, I think, was more compelling to me. STEPHANIE: Got it. It's almost like knowledge sharing at just this really high level, or, like, at a really large scale. I like that a lot. JOËL: So, you highlighted something interesting, and that is that writing a proposal doesn't have to be a solo activity, and getting on ideas can totally transform your proposal. Do you find that you reach out to a lot of people to get on your proposals? And what does that look like in practice? STEPHANIE: Oh yeah, I definitely need someone to rubber-duck an idea for me. [laughs] JOËL: So, even at the idea stage. So, you've got that topic sentence or whatever, and then you say, "Someone, can you sit down with me, and we'll just talk through places this might go?" STEPHANIE: Yeah. I have found that really helpful for me. Otherwise, I think I get a little too precious about it, right? If I've just been working on it by myself. And then it feels really scary to submit it and be like, okay, I don't know if this is any good. It might get rejected. But the first time that I did a conference talk, WNB.rb, the women and non-binary Ruby group I'm in, they had organized a CFP working group channel. And so, there were, you know, a handful of people, some of them writing conference talks for the first time, some of them having done it before, just getting together and holding each other able, and checking in and asking for . And, yeah, I think finding other people who either have done it before. I've also, you know, reached out to people whose conference talks I loved and felt really inspired by. And if they were available, like, kind of asking them how to get started. But also, like, peer as well, other people doing it for the first time can be really important in just making it feel a little more manageable, a little less lonely. I think there are, like, more people out there who are interested in dipping their toe in conference speaking than one might think because it can definitely feel very overwhelming. But with a group, I think it makes it a lot easier. JOËL: So, you've gotten . You've gotten . You've put this idea together. You're feeling pretty confident. You hit that submit button. And now you can't take it back. [laughs] How does that feel at that point? STEPHANIE: Terrifying. [laughter] Like, for me, I have to exercise it from my mind and not think about it, not dwell on it at all. And like, ideally, you know, when I hear back, I will have forgotten all about it so that, you know, I didn't spend the whole month or however many weeks, like, ruminating about whether or not it was accepted. Yeah, I really struggle with that part, I think, because I, yeah, have a hard time with rejection, you know, I'm just going to say it. [laughs] And, you know, it's hard for me not to take it personally. But I think that's actually one area that I want to get better at is to feel a little less, like, personally attached. And I think working with others helps me with that because it's not just something I've, you know, like, squirreled away and feel very attached to. Working with others and then, like, hopefully, coming up with other ideas along the way, right? Within conversations that we have that might spark ideas for the future. So, knowing that if this one doesn't end up being submitted, there's always next time. There's always another conference season. And also, you know, celebrating others when their conference talks do get accepted that is also really buoying because it helps me direct that energy into wanting to celebrate my friends and inspiring me for next time. Joël, I know you oftentimes submit more than one proposal, and I'm wondering if that helps with those feelings of being too attached to a topic idea or, you know, worrying about whether they will be accepted. JOËL: I think it definitely helps with the attachment thing that I've not kind of put all of my work and all of my...like, pinned all of my hopes on one topic idea. Sometimes it can hurt, you know, if you've got, like, you know, two or three and, like, you just get multiple rejection notices in a day. That kind of sucks sometimes. But I think, in some ways, yes, it does help with that feeling of rejection because you've not tied yourself emotionally so much to a single idea that has to, like, succeed or fail. STEPHANIE: Do you then submit those ideas to other conferences? JOËL: The ones that get rejected? Yes. I've definitely resubmitted ideas. In fact, I plan to resubmit a rejection to RubyConf this year, so we'll see how that goes. Actually, now that I think of it, that could be a really fun opening line for a talk. Like, let's say it gets accepted. And, like, you know, you're on the stage, and you open it, and you're just like, "This talk got rejected." That'd be a fun intro. STEPHANIE: Yeah, it would be. I think, oftentimes, you know, it's not always even about the idea itself, right? It's just about maybe the theme of the conference that year, and what they were looking for, and the direction they wanted to go. And there are other conferences or other another year, right? Where maybe there isn't another talk that touches on the same, like, area. And that will be the opportunity that it is a fit for the conference. JOËL: Yeah, definitely. It is a little bit haphazard to get in. And just because your talk gets rejected does not mean it's a bad idea. It just means that it wasn't the best fit for that conference at that time. STEPHANIE: I actually want to plug a website, speakerline.io, where people can post all of their, you know, proposals that they've submitted, whether they were accepted or rejected. And I found that resource really helpful in, you know, just knowing that, like, very good ideas get rejected sometimes, and that's okay. As well as, you know, kind of trying to get a sense of, you know, for the ones that were accepted, okay, like, what about these proposals really stood out or, like, really shine? And how might I get some inspiration from that to incorporate next time around? JOËL: So, you've submitted a proposal. Terrifying. You're trying to not think about it for a couple of weeks, assuming you're submitting ahead a couple of weeks, I don't know. Are you a last-minute kind of submitter? STEPHANIE: I'm a probably two or three days before the deadline kind of submitter. JOËL: So, you've submitted the talk two or three days to the deadline. I guess, like, a couple of weeks after that to get review. And then, you get that notification that says, you know, you've got a response on your talk from the committee. Are you the kind of person that, like, drops everything and immediately looks at it? Do you kind of, like, wait for, like, maybe a moment where you're, like, more in a good zone emotionally before you open that email to find out if you're accepted or rejected? What's your strategy? STEPHANIE: Oh God, I don't think I have the willpower to wait until I'm, you know, in an emotionally good state. I will just click on that thing. And yeah, I think, I mean, having been on the receiving end of accepting those rejections and once waitlisted, [laughs] which was a real doozy because it's like, great, like, now I have to write a talk. But, like, I don't know if it will actually be given or not. I think this is also where the group really shines as well because maybe some of my other friends are also sharing the results and making it okay, like, sharing a rejection, right? And I think it's nice to just have, like, an outlet for that, whatever the outcome is, and not having to just, like, sit alone in either the sadness or the happiness, right? Like, we're talking about celebrating small wins. Like, it really is even more special when someone else can validate your success. JOËL: Have you ever had to navigate kind of, like, slight feelings of jealousy where it's, like, another friend gets in? Or maybe somebody else gets in with, like, your topic, and their talk got picked instead of yours? STEPHANIE: Yeah, for sure. I think it's totally natural and human. I think one nice thing, though, is that there are so many conferences all of the time. You know, this is not a once-in-a-lifetime situation, right? And maybe the next conference, you know, the people who submit will be different, the people who review will be different. And you've kind of already done the hard part of writing the thing. I actually was just thinking about a few of my friends are writers, and the submission process for them, you know, of spinning a book proposal or short stories for, like, a magazine or something like that, it's, like, fraught with rejections. And they've really built that muscle of acceptance and, like, knowing that it's not a reflection of their value, and building the resilience to keep trying. And so, yeah, I think definitely going through that process has helped me feel a little bit more comfortable with that, not completely, but I guess it's like exposure therapy, [laughs], isn't it? JOËL: I think that the not helpful answer here is that it gets better when you've given more talks. When you're trying to break in and give your first talk, right? It is such a big deal. And, you know, the high of getting accepted is just, you know, mountain top. But the feelings of rejection are also similarly intense. As opposed to when you've done a few, then it's like, you know what? Win some, lose some. And it's much easier to move on. STEPHANIE: I think another suggestion that I might have would be to maybe start smaller, right? Even giving a talk at work for your co-workers, or even the next step is giving a talk at your local meetup or then a small regional conference. There are so many in-between steps, I think, that exist that bestow the benefits of giving a conference talk, and meeting new people, and feeling good about the impact you're having beyond some of the bigger, more traditional conferences. So, if that does seem really scary or, you know, maybe you've given it a shot and feel a little bit demoralized from trying again, there is a group out there who will benefit and be interested in hearing what you have to say. JOËL: That's a really important reminder because just because a conference rejected your talk doesn't mean that it's a bad idea. And yes, you can shop it around and bring it to other conferences, but maybe think about other venues for the idea. You've already done the hard work of crafting a pitch, so maybe turn it into a blog post and share it that way. Maybe turn it into a pitch to be a guest on a podcast that you enjoy. Podcasts that do weekly guests are constantly looking for interesting people to talk to. And you've kind of, like, done all the work for them, where you can say, "Hey, here's the thing I'm an expert on. Ask me questions about this." And most places will gladly bring you on. STEPHANIE: Yeah, I like to think of conference talks as really, like, a supplement of what you're learning and investing in in your career, right? You know, it is nice to be able to share all of those things in a perfectly wrapped package. But also, there are so many different ways for that to manifest. And there are people who know that speaking is not for them and really focus on writing, and that's, like, their avenue. But yeah, it's not...I don't think it's, like, a pinnacle of, like, something you have to do in your career at all. It's just something that can be fun. JOËL: Yeah, and sharing takes many different forms. It can be a talk in a conference room, but it can just as easily turn into maybe some kind of video, some kind of written work. Like I said, it could be an interview on a podcast. There are so many different ways that you can share your ideas. And just because it didn't fit in one place, now that you've done the work to kind of polish that gem a little bit, oftentimes, it's very little additional work to just convert it to a different form. STEPHANIE: Yeah, I like what you just said about polishing a gem. Really, I think the value for me is having a channel to funnel and reflect on my experiences, and, you know, conference talks happen to be, like, one form of that for me. But I hate to say it's about the journey, not the destination, but sometimes it is. And, yeah, I think everyone kind of has to, like, figure that out for themselves. JOËL: That being said, sometimes the destination is pretty exciting. And when you open that email that says, "Congratulations, your talk has been accepted," wow, what a rush. STEPHANIE: On that note, shall we wrap up? JOËL: Let's wrap up. STEPHANIE: Show notes for this episode can be found at bikeshed.fm. JOËL: This show has been produced and edited by Mandy Moore. STEPHANIE: If you enjoyed listening, one really easy way to the show is to leave us a quick rating or even a review in iTunes. It really helps other folks find the show. JOËL: If you have any for this or any of our other episodes, you can reach us @_bikeshed, or you can reach me @joelquen on Twitter. STEPHANIE: Or reach both of us at [email protected] via email. JOËL: Thanks so much for listening to The Bike Shed, and we'll see you next week. ALL: Byeeeeeeeee!!!! ANNOUNCER: This podcast is brought to you by thoughtbot, your expert strategy, design, development, and product management partner. We bring digital products from idea to success and teach you how because we care. Learn more at thoughtbot.com. The Bike Shed
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393: Is REST the Best? APIs and Domain Modeling
393: Is REST the Best? APIs and Domain Modeling
Episodio en The Bike Shed
It's updates on the work front today! Stephanie was tasked with removing a six-year-old feature flag from a codebase. Joël's been doing a lot of small database migrations. A listener question sparked today's main discussion on gerunds' interesting relationship to data modeling. Episode 386: Value Objects Revisited: The Tally Edition RailsConf 2017: In Relentless Pursuit of REST by Derek Prior REST Turns Humans Into Database Clients Parse, don’t validate Wikipedia Getting to Philosophy Transcript: JOËL: Hello and welcome to another episode of The Bike Shed, a weekly podcast from your friends at thoughtbot about developing great software. I'm Joël Quenneville. STEPHANIE: And I'm Stephanie Minn. And together, we're here to share a bit of what we've learned along the way. JOËL: So, Stephanie, what's new in your world? STEPHANIE: So, this week, I've been tasked with something that I've been finding very fun, which is removing a six-year-old feature flag from the codebase that is still very much in use in the sense that it is actually a mechanism for providing customers access to a feature that had been originally launched as a beta. And that was why the feature flag was introduced. But in the years since, you know, the business has shifted to a model where you have to pay for those features. And some customers are still hanging on to this beta feature flag that lets them get the features for free. So one of the ways that we're trying to convert those people to be paying for the feature is to, you know, gradually remove the feature flag and maybe, you know, give them a heads up that this is happening. I'm also getting to improve the codebase with this change as well because it has really been propagating [laughs] in there. There wasn't necessarily a single, I guess, entry point for determining whether customers should get access to this feature through the flag or not. So it ended up being repeated in a bunch of different places because the feature set has grown. And so, now we have to do this check for the flag in several places, like, different pages of the application. And it's been really interesting to see just how this kind of stuff can grow and mutate over several years. JOËL: So, if I understand correctly, there's kind of two overlapping conditions now around this feature. So you have access to it if you've either paid for the feature or if you were a beta tester. STEPHANIE: Yeah, exactly. And the interesting thought that I had about this was it actually sounds a lot like the strangler fig pattern, which we've talked about before, where we've now introduced the new source of data that we want to be using moving forward. But we still have this, you know, old limb or branch hanging on that hasn't quite been removed or pruned off [chuckles] yet. So that's what I'm doing now. And it's nice in the sense that I can trust that we are already sending the correct data that we want to be consuming, and it's just the cleanup part. So, in some ways, we had been in that half-step for several years, and they're now getting to the point where we can finally remove it. JOËL: I think in kind of true strangler fig pattern, you would probably move all of your s off of that feature flag so that the people that have it active are zero, at which point it is effectively dead code, and then you can remove it. STEPHANIE: Yeah, that's a great point. And we had considered doing that first, but the thing that we had kind of come away with was that removing all of those customers from that feature flag would probably require a script or, you know, updating the production data. And that seemed a bit riskier actually to us because it wasn't as reversible as a code change. JOËL: I think you bring up a really interesting point, which is that production data changes, in general, are just scarier than code changes. At least for me, it feels like it's fairly easy generally to revert a code change. Whereas if I've messed up the production database, [laughs] that's going to be unpleasant few days. STEPHANIE: What's interesting is that this feature flag is not really ed by a nice interface for managing it. And so, we inevitably had to do a more developer-focused solution to remove these customers from being able to access this feature. And so, the two options, you know, that we had available were to do it through data, like I mentioned, or do it through that code change. And again, I think we evaluated both options. But what's kind of nice about doing it with the code change is that when we eventually get to delete those feature flag records, it will be really nice and easy. JOËL: That's really exciting. One thing that's different about kind of more mature projects is that we often get to do some kind of change management, unlike a greenfield app where you just get to, oh, let's introduce this new thing, cool. Oftentimes, on a more mature project, before you introduce the new thing, you have to figure out, like, what is the migration path towards that? Is that a kind of work that you enjoy? STEPHANIE: I think this was definitely an exercise in thinking about how to break this down into steps. So, yeah, that change management process you mentioned, I, like, did find a lot of satisfaction in trying to break it up, you know, especially because I was also thinking that you know, maybe I am not able to see the complete, like, cleanup and removal, and, like, where can someone pick up after me? In some ways, I feel like I was kind of stepping into that migration, you know, six years [laughs] in the making from beta to the paid product. But I think I will feel really satisfied if I'm able to see this thing through and get to celebrate the success of saying, hey, like, I removed...at this point, it's a few hundred lines of code. [laughs] And also, you know, with the added business value of encouraging more customers to pay for the product. But I think I also I'm maybe figuring out how to accept like, okay, like, how could I, like, step away from this in the middle and be able to feel good that I've left it in a place that someone else could see through? JOËL: So you mentioned you're taking this over from somebody else, and this has been kind of six years in the making. I'm curious, is the person who introduced this feature flag six years ago are they even still at the company? STEPHANIE: No, they are not, which I think is pretty typical, you know, it's, like, really common for someone who had all that context about how it came to be. In fact, I actually didn't even realize that the feature flag was the original beta version of the product because that's not what it's called. [laughs] And it was when I was first onboarding onto this project, and I was like, "Hey, like, what is this? Like, why is this still here?" Knowing that the canonical, you know, version that customers were using was the paid version. And the team was like, "Oh, yeah, like, that's this whole thing that we've been meaning to remove for a long time." So it's really interesting to see the lifecycle, like, as to some of this code a little bit. And sometimes, it can be really frustrating, but this has felt a little more like an archaeology dig a little bit. JOËL: That sounds like a really interesting project to be on. STEPHANIE: Yeah. What about you, Joël, what's new in your world? JOËL: So, on my project, I've been having to do a lot of small database migrations. So I've got a bunch of these little features to do that all involve doing database migrations. They're not building on each other. So I'm just doing them all, like, in different feature branches, and pushing them all up to GitHub to get reviewed, kind of working on them in parallel. And the problem that happens is that when you switch from one branch where you've run a migration to another and then run migrations again, some local database state persists between the branch switch, which means that when you run the migrations, then this app uses a structure.sql. And the structure.sql has a bunch of extra junk from other branches you've been on that you don't want as part of your diff. And beyond, like, two or three branches, this becomes an absolute mess. STEPHANIE: Oh, I have been there. [laughs] It's always really frustrating when I switch branches and then try to do my development and then realize that I have had my leftover database changes. And then having to go back and then always forgetting what order of operations to do to reverse the migration and then having to re-migrate. I know that pain very well. JOËL: Something I've been doing for this project is when I switch branches, making sure that my structure SQL is checked out to the latest version from the main branch. So I have a clean structure SQL then I drop my local database, recreate an empty one, and run a rake db:schema:load. And that will load that structure file as it is on the main branch into the database schema. That does not have any of the migrations on this branch run, so, at that point, I can run a rake db:migrate. And I will get exactly what's on main plus what gets generated on this branch and nothing else. And so, that's been a way that I've been able to kind of switch between branches and run database operations without getting any cross-contamination. STEPHANIE: Cross-contamination. I like that term. Have you automated this at all, or are you doing this manually? JOËL: Entirely manually. I could probably script some of this. Right now...so it's three steps, right? Drop, create, schema load. I just have them in one command because you can chain Unix commands with a double ampersand. So that's what I'm doing right now. I want to say there's a db:reset task, but I think that it uses migrate rather than schema load. And I don't want to actually run migrations. STEPHANIE: Yeah, that would take longer. That's funny. I do love the up arrow key [laughs] in your terminal for, you know, going back to the thing you're running over and over again. I also appreciate the couple extra seconds that you're spending in waiting for your database to recreate. Like, you're paying that cost upfront rather than down the line when you are in the middle of doing [laughs] what you're trying to do and realize, oh no, my database is not in the state that I want it to be for this branch. JOËL: Or I'm dealing with some awful git conflict when trying to merge some of these branches. Or, you know, somebody comments on my PR and says, "Why are you touching the orders table? This change has nothing to do with orders." I'm like, "Oh, sorry, that actually came out of a different thing that I did." So, yep, keeping those diffs small. STEPHANIE: Nice. Well, I'm glad that you found a way to manage it. JOËL: So you mentioned the up arrow key and how that's really nice in the terminal. Something that I've been relying on a lot recently is reverse history search, CTRL+R in the terminal. That allows me to, instead of, like, going one by one in order of the history, filter for something that matches the thing that I've written. So, in this case, I'll hit CTRL+R, type, you know, Rails DB or whatever, then immediately it shows me, oh, did you want this long command? Hit enter, and I'm done. Even if I've done, you know, 20 git commands between then and the last time I ran it. STEPHANIE: Yeah, that's a great tip. So, a few weeks ago, we received a listener question from John, and he was responding to an episode where I'd asked about what the grammatical term is for verbs that are also nouns. He told us about the phrase, a verbal noun, for which there's a specific term called gerund, which is basically, in English, the words ending in ING. So, the gerund version of bike would be biking. And he pointed out a really interesting relationship that gerunds have to data modeling, where you can use a gerund to model something that you might describe as a verb, especially as a interaction, but can be turned into a noun to form a resource that you might want to introduce CRUD operations for in your application. So one example that he was telling us about is the idea of maybe confirming a reservation. And, you know, we think of that as an action, but there is also a noun form of that, which is a confirmation. And so, confirmation could be a new resource, right? It could even be backed at the database level. And now you have a simpler way of representing the idea of confirming a reservation that is more about the confirmation as the resource itself rather than some kind of append them to a reservation itself. JOËL: That's really cool. We get to have a crossover between grammar and programming, and being able to connect those two is always a fun day for me. STEPHANIE: Yeah, I actually find it quite difficult, I think, to come up with noun forms of verbs on my own. Like, I just don't really think about resources that way. I'm so used to thinking about them in a more tangible way, I suppose. And it's really kind of cool that, you know, in the English language, we have turned these abstract ideas, these actions into, like, an object form. JOËL: And this is particularly useful when we're trying to design RESTful either APIs or even just resources for a Rails app that's server-rendered so that instead of trying to create all these, like, extra actions on our controller that are verbs, we might decide to instead create new resources in the system, new nouns that people can do the standard 7 to. STEPHANIE: Yes. I like that better than introducing custom controller actions or routes that deviate from RESTful conventions because, you know, I probably have seen a slash confirm reservation [laughs] URL. And, you know, this is, I think, an interesting way of avoiding having too many of those deviating endpoints. JOËL: Yeah, I found that while Rails does have for those, just all the built-in things play much more nicely if you're restricting yourself to the classic seven. And I think, in general, it's easier to model and think about things in a Rails app when you have a lot of noun resources rather than one giant controller with a bunch of kind of verb actions that you can do to it. In the more formal jargon, I think we might refer to that as RESTful style versus RPC style, a Remote Procedure Call. STEPHANIE: Could you tell me more about Remote Procedure Calls and what that means? JOËL: The general idea is that it's almost like doing a method call on an object somewhere. And so, you would say, hey, I've got an , and I want to call the confirm method on it because I know that maybe underlying this is an ActiveRecord model. And the API or the web UI is just a really thin layer over those objects. And so, more or less, whatever your methods on your object are, can be accessed through the API. So the two kind of mirror each other. STEPHANIE: Got it. That's interesting because I can see how someone might want to do that, especially if, you know, the is the domain object they're using at the, you know, persistence layer, and maybe they're not quite able to see an abstraction for something else. And so, they kind of want to try to fit that into their API design. JOËL: So I have a perhaps controversial opinion, which is that the resources in your Rails application, so your controllers, shouldn't map one-to-one with your database tables, your models. STEPHANIE: So, are you saying that you are more likely to have more abstractions or various resources than what you might have at the database level? JOËL: Well, you know what? Maybe more, but I would say, in general, different. And I think because both layers, the controller layer, and the model layer, are playing with very different sets of constraints. So when I'm deg database tables, I'm thinking in of normalization. And so, maybe I would take one big concept and split it up into smaller concepts, smaller tables because I need this data to be normalized so that there's no ambiguity when I'm making queries. So maybe something that's one resource at the controller layer might actually be multiple tables at the database layer. But the inverse could also be true, right? You might have, in the example that John gave, you know, an that has a single table in the database with just a Boolean field confirmed yes or no. And maybe there's just a generic resource. But then, separately, there's also a confirmation resource. And so, now we've got more resources at the controller layer than at the database layer. So I think it can go either way, but they're just not tightly coupled to each other. STEPHANIE: Yeah, that makes sense. I think another way that I've seen this manifest is when, like you said, like, maybe multiple database tables need to be updated by, you know, a request to this endpoint. And now we get into [chuckles] what some people may call services or that territory of basically something. And what's interesting is that a lot of the service classes are named as verbs, right? So order, creator. And, like, whatever order of operations that needs to happen on multiple database objects that happens as a result of a placing an order. But the idea that those are frequently named as verbs was kind of interesting to me and a bit of a connection to our new gerund tip. JOËL: That's really interesting. I had not made that connection before. Because I think my first instinct would be to avoid a service object there and instead use something closer to a form object that takes the same idea and represents it as a noun, potentially with the same name as the resource. So maybe leaning really heavily into that idea of the verbal noun, not just in describing the controller or the route but then also maybe the object backing it, even if it's not connecting directly to a database table. STEPHANIE: Interesting. So, in this case, would the form object be mapped closer to your controller resource? JOËL: Potentially, yes. So maybe I do have some kind of, like, object that represents a confirmation and makes it nicer to render the confirmation form on the edit page or the new page. In this case, you know, it's probably just one checkbox, so maybe it's not worth creating an object. But if there were multiple fields, then yes, maybe it's nice to create an in-memory object that has the same name as the resource. Similar maybe for a resource that represents multiple underlying database tables. It can be nice to have kind of one object that represents all of them, almost like a facade, I guess. STEPHANIE: Yeah, that's really interesting. I like that idea of a facade, or it's, like, something at a higher level representing hopefully, like, some kind of meaning of all of these database objects together. JOËL: I want to give a shout-out to talk from a former thoughtboter, Derek Prior—actually, former Bike Shed host—from RailsConf 2017 called In Relentless Pursuit of REST, where he digs into a lot of these concepts, particularly how to model resources in your Rails app that don't necessarily map one to one with a database table, and why that can be a good thing. Have you seen that talk? STEPHANIE: I haven't, but I love the title of it. It's a great pun. It's very evocative, I think because I'm really curious about this idea of a relentless pursuit. Because I think another way to react to that could be to be done with REST entirely and maybe go with something like GraphQL. JOËL: So instead of a relentless pursuit, it's a relentless...what's the opposite of pursuing? Fleeing? STEPHANIE: Fleeing? [laughs] I like how we arrived there at the same time. Yes. So now I'm thinking of I had mentioned a little bit ago on the show we had our spicy takes Lightning Talks on our Boost Team. And a fellow thoughtboter, Chris White, he had given a talk about Why REST Is Not the Best and for -- JOËL: Also, a great title. STEPHANIE: Yes, also, a great title. JOËL: I love the rhyming there. STEPHANIE: Yeah. And his reaction to the idea of trying to conform interactions that don't quite map to a noun or an obvious resource was to potentially introduce GraphQL, where you have one endpoint that can service really anything that you can think of, I suppose. But, in his example, he was making the argument that human interactions are not database resources, right? And maybe if you're not able to find that abstraction as a noun or object, with GraphQL, you can encapsulate those ideas as closer to actions, but in the GraphQL world, like, I think they're called mutations. But it is, I think, a whole world of, like, deciding what you want to be changed on the server side that is a little less constrained to having to come up with the right abstraction. JOËL: I feel like GraphQL kind of takes that, like, complete opposite philosophy in that instead of saying, hey, let's have, like, this decoupling between the API layer and the database, GraphQL almost says, "No, let's lean into that." And yeah, you want to traverse the graph of, like, tables under the hood? Absolutely. You get to know the tables. You get to know how they're related to each other. I guess, in theory, you could build a middle layer, and that's the graph that gets traversed rather than the graph of the tables. In practice, I think most people build it so that the API layer more or less has access directly to tables. Has that been your experience? STEPHANIE: That's really interesting that you brought that up. I haven't worked with GraphQL in a while, but I was reading up on it before we started recording because I was kind of curious about how it might play with what we're talking about now. But the idea that it's graphed based, to me, was like, oh, like, that naturally, it could look very much like, you know, an entity graph of your relational database. But the more I was reading about the GraphQL schema and different types, I realized that it could actually look quite different. And because it is a little bit closer to your UI layer, like, maybe you are building an abstraction that is more for serving that as that middle layer between your front end and your back end. JOËL: That's really interesting that you mentioned that because I feel like the sort of traditional way that APIs are built is that they are built by the back-end team. And oftentimes, they will reflect the database schema. But you kind of mentioned with GraphQL here, sometimes it's the opposite that happens. Instead of being driven kind of from the back towards the front, it might be driven from the front towards the back where the UI team is building something that says, hey, we need these objects. We need these connections. Can you expose them to us? And then they get access to them. What has been your experience when you've been working with front ends that are backed by a GraphQL API? STEPHANIE: I think I've tended to see a GraphQL API when you do have a pretty rich client-side application with a lot of interactions that then need to, you know, go and fetch some data. And you, like, really, you know, obviously don't want a page reload, right? So it's really interesting, actually, that you pointed out that it's, like, perhaps the front end or the UI driving the API. Because, on one hand, the flexibility is really nice. And there's a lot more freedom even in maybe, like, what the product can do or how it would look. On the other hand, what I've kind of also seen is that eventually, maybe we do just want an API that we can talk to separate from, you know, any kind of UI. And, at that point, we have to go and build a separate thing [laughs] for the same data. JOËL: So we've been talking about structuring APIs and, like, boundaries and things like that. I think my personal favorite feature of GraphQL is not the graph part but the fact that it comes with a built-in schema. And that plays really nicely with some typed technologies. Particularly, I've used Elm with some of the GraphQL libraries there, and that experience is just really nice. Where it will tell you if your front-end code is not compatible with the current API schema, and it will generate some things based off the schema. So you have this really nice cycle where somebody makes a change to the API, or you want to make a change to the code, and it will tell you immediately is your front end compatible with the current state of the back end? Which is a classic problem with developing front-end code. STEPHANIE: First of all, I think it's very funny that you itted to not preferring the graph part of GraphQL as a graph enthusiast yourself. [laughs] But I think I'm in agreement with you because, like, normally, I'm looking at it in its schema format. And that makes a lot of sense to me. But what you said was really interesting because, in some ways, we're now kind of going back to the idea of maybe boundaries blurring because the types that you are creating for GraphQL are kind of then servicing both your front end and your back end. Do you think that's accurate? JOËL: Ooh. That is an important distinction. I think you can. And I want to say that in some TypeScript implementations, you do use the types on both sides. In Elm, typically, you would not unless there's something really primitive, like a string or something like that. STEPHANIE: Okay, how does that work? JOËL: So you have some conversion layer that happens. STEPHANIE: Got it. JOËL: Honestly, I think that's my preference, and not just at the front end versus API layer but kind of all throughout. So the shape of an object in the database should not be the same shape as the object in the business logic that runs on the back end, which should not be the same shape as the object in transport, so JSON or whatever, which is also not the same shape as the object in your front-end code. Those might be similar, but each of these layers has different responsibilities, different things it's trying to optimize for. Your code should be built, in my opinion, in a way that allows all four of those layers to diverge in their interpretation of not only what maybe common entities are, so maybe a looks slightly different at each of these layers, but maybe even what the entities are to start with. And that maybe in the database what, we don't have a full , we've got a profile and an , and those get merged somehow. And eventually, when it gets to the front end, all we care about is the concept of a because that's what we need in that context. STEPHANIE: Yeah, that's really interesting because now it almost sounds like separate systems, which they kind of are, and then finding a way to make them work also as one bigger [laughs] system. I would love to ask, though, what that conversion looks like to you. Or, like, how have you implemented that? Or, like, what kind of pattern would you use for that? JOËL: So I'm going to give a shout-out to the article that I always give a shout-out to: Parse, Don't Validate. In general, yeah, you do a transformation, and potentially it can fail. Let's say I'm pulling data from a GraphQL API into an Elm app. Elm has some built-in libraries for doing those transformations and will tell you at compile time if you're incorrectly transforming the data that comes from the shape that we expect from the schema. But just because the schema comes in as, like, a flat object with certain fields or maybe it's a deeply nested chain of objects in GraphQL, it doesn't mean that it has to be that way in your Elm app. So that transformation step, you get to sort of make it whatever you want. So my general approach is, at each layer, forget what other people are sending you and just design the entities that you would like to. I've heard the term wish-driven development, which I really like. So just, you know, if you could have, like, to make your life easy, what would the entities look like? And then kind of work backwards from there to make that sort of perfect world a reality for you and make it play nicely with other systems. And, to me, that's true at every layer of the application. STEPHANIE: Interesting. So I'm also imagining that the transformation kind of has to happen both ways, right? Like, the server needs a way to transform data from the front end or some, you know, whatever, third party. But that's also true of the front end because what you're kind of saying is that these will be different. [laughs] JOËL: Right. And, in many ways, it has to be because JSON is a very limited format. But some of the fancier things that you might have access to either on the back end or on the front end might be challenging to represent natively in JSON. And a classic one would be what Elm calls a custom type. You know, they're also called tagged unions, discriminated unions, algebraic data types. These things go by a bajillion names, and it's confusing. But they're really kind of awkward and hard, almost impossible to represent in straight-up JSON because JSON is a very limited kind of transportation format. So you have to almost, like, have a rehydration step on one side and a kind of packing down step on the other when you're reading or writing from a JSON API. STEPHANIE: Have you ever heard of or played that Wikipedia game Getting to Philosophy? JOËL: I've done, I think, variations on it, the idea that you have a start and an end article, and then you have to either get through in the fewest amount of clicks, or it might be a timed thing, whoever can get to the target article first. Is that what you're referring to? STEPHANIE: Yeah. So, in this case, I'm thinking, how many clicks through Wikipedia to get to the Wiki article about philosophy? And that's how I'm thinking about how we end up getting to [laughs] talking about types and parsing, and graphs even [laughs] on the show. JOËL: It's all connected, almost as if it forms a graph of knowledge. STEPHANIE: Learning that's another common topic on the show. [laughs] I think it's great. It's a lot of interesting lenses to view, like, the same things and just digging further and further deeper into them to always, like, come away with a little more perspective. JOËL: So, in the vein of wish-driven development, if you're starting a brand-new front-end UI, what is your sort of dream approach for working with an API? STEPHANIE: Wish-driven development is very visceral to me because I often think about when I'm working with legacy code and what my wishes and dreams were for the, you know, the stack or the technology or whatever. But, at that point, I don't really have the power to change it. You know, it's like I have what I have. And that's different from being in the driver's seat of a greenfield application where you're not just wishing. You're just deciding for yourself. You get to choose. At the end of the day, though, I think, you know, you're likely starting from a simple application. And you haven't gotten to the point where you have, like, a lot of features that you have to figure out how to and, like, complexity to manage. And, you know, you don't even know if you're going to get there. So I would probably start with REST. JOËL: So we started this episode from a very back-end perspective where we're talking about Rails, and routes, and controllers. And we kind of ended it talking from a very front-end perspective. We also contrasted kind of a more RESTful approach, versus GraphQL, versus more kind of old-school RPC-style routing. And now, I'm almost starting to wonder if there's some kind of correlation between whether someone primarily works from the back end and maybe likes, let's say, REST versus maybe somebody on the front end maybe preferring GraphQL. So I'd be happy for any of our listeners who have strong opinions preferring GraphQL, or REST, or something else; message us at [email protected] and let us know. And, if you do, please let us know if you're primarily a front-end or a back-end developer because I think it would be really fun to see any connections there. STEPHANIE: Absolutely. On that note, shall we wrap up? JOËL: Let's wrap up. STEPHANIE: Show notes for this episode can be found at bikeshed.fm. JOËL: This show has been produced and edited by Mandy Moore. STEPHANIE: If you enjoyed listening, one really easy way to the show is to leave us a quick rating or even a review in iTunes. It really helps other folks find the show. JOËL: If you have any for this or any of our other episodes, you can reach us @_bikeshed, or you can reach me @joelquen on Twitter. STEPHANIE: Or reach both of us at [email protected] via email. JOËL: Thanks so much for listening to The Bike Shed, and we'll see you next week. ALL: Byeeeeeee!!!!!! ANNOUNCER: This podcast is brought to you by thoughtbot, your expert strategy, design, development, and product management partner. We bring digital products from idea to success and teach you how because we care. Learn more at thoughtbot.com. The Bike Shed
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392: Managing Changing Business Requirements
392: Managing Changing Business Requirements
Episodio en The Bike Shed
Joël has a fascinating discovery! He learned a new nuance around working with dependency graphs. Stephanie just finished playing a 100-hour video game on Nintendo Switch: a Japanese role-playing game called Octopath Traveler II. On the work front, she is struggling with a lot of churn in acceptance criteria and ideas about how features should work. How do these get documented? What happens when they change? What happens when people lose this context over time? Strangler Fig Pattern Octopath Traveler 2 Empowering other departments Transcript: JOËL: You're the one who controls the pacing here. STEPHANIE: Oh, I am. Okay, great. Hello and welcome to another episode of The Bike Shed, a weekly podcast from your friends at thoughtbot about developing great software. I'm Stephanie Minn. JOËL: And I'm Joël Quenneville. And together, we're here to share a bit of what we've learned along the way. STEPHANIE: So, Joël, what's new in your world? JOËL: So long-time Bike Shed listeners will know that I'm a huge fan of dependency graphs for modeling all sorts of problems and particularly when trying to figure out how to work in an iterative fashion where you can do a bunch of small chunks of work that are independent, that can be shipped one at a time without having your software be in a breaking state in all of these intermediate steps. And I recently made a really exciting discovery, or I learned a new nuance around working with dependency graphs. So the idea is that if you have a series of entities that have dependencies on each other, so maybe you're trying to build, let's say, some kind of object model or maybe a series of database tables that will reference each other, that kind of thing, if you draw a dependency graph where each bubble on your graph points to other bubbles that it depends on, that means that it can't be created without those other things already existing. Then, in order to create all of those entities for the first time, let's say they're database tables, you need to work your way from kind of the outside in. You start with any bubbles on your graph that have no arrows going out from them. That means they have no dependencies. They can be safely built on their own, and then you kind of work your way backwards up the arrows. And that's how I've sort of thought about working with dependency graphs for a long time. Recently, I've been doing some work that involves deleting entities in such a graph. So, again, let's say we're talking about database tables. What I came to realize is that deleting works in the opposite order. So, if you have a table that have other tables that depend on it, but it doesn't depend on anything, that's the first one you want to create. But it's also the last one you want to delete. So, when you're deleting, you want to start with the table that maybe has dependencies on other tables, but no other tables depend on it. It is going to be kind of like the root node of your dependency graph. So I guess the short guideline here is when you're creating, work from the bottom up or work from the leaves inward, and when you're deleting, work from the top-down or work from the root outward or roots because a graph can have multiple roots; it's not a tree. STEPHANIE: That is interesting. I'm wondering, did you have a mental model for managing deleting of dependencies prior? JOËL: No. I've always worked with creating new things. And I went into this task thinking that deleting would be just like creating and then was like, wait a minute, that doesn't work. And then, you know, a few cycles later, realized, oh, wait, deleting is the opposite of creating when you're navigating the graph. And, all of a sudden, I feel like I've got a much clearer mental model or just another way of thinking about how to work with something like this. STEPHANIE: Cool. That actually got me thinking about a case where you might have a circular dependency. Is that something you've considered yet? JOËL: Yes. So, when you have a dependency graph, and you've got a circular dependency, that's a big problem because...so, in the creating model, there is no leaf node, if you will, because they both reference each other. So that means that each of these entities cannot be created on its own, the entire cycle. And maybe you've got only two, but maybe your cycle is, you know, ten entities big. The entire cycle is going to be shipped as one massive change. So something that I often try to do is if I draw a dependency graph out and notice, wait a minute, I do have cyclical dependencies, the question then becomes, can I break that cycle to allow myself to work iteratively? Because otherwise, I know that there's a big chunk that can't be done iteratively. It just has to be done all at once. STEPHANIE: Yeah, that's really interesting because I've certainly been in that situation where I don't realize until it's too late, where I've started going down the path thinking that, you know, I could just remove this one thing, or make this one change, and then find myself suddenly, you know, coming to the realization, oh, this other thing is now going to have to change. And then, at that point, there's almost kind of like the sunken cost fallacy [laughs] a little bit where you're like, well, I'm already in it. So, why don't I keep going? But your strategy of trying to find a way to break that cyclica...that is two words combined. [laughs] I meant to say circular dependency [laughs] is the right way to avoid just having to do it all in one go. Have you had to break up a cycle like that before? JOËL: Yes. I do it on a semi-frequent basis. The fancy term here for what I'm looking for when I'm building out a dependency graph is a directed acyclic graph. That's a graph theory or a computer science term that you'll hear thrown around a lot, DAG. I often like to...when building out a series of tasks that might also form a graph because you don't just model entities in your system; you might model a series of tasks as a graph. If there's a cycle in the graph, typically, I can break that using something like the strangler fig pattern, which is a way to kind of have some intermediate steps that are non-breaking that then lead you to the refactor that you want. And I've used the strangler fig pattern for a long time, never realizing until later that, oh, what I'm actually doing is breaking cycles in my task dependency graph. STEPHANIE: Hmm. I'm curious if you have noticed how these cycles come to be because I almost imagine that they get introduced over time, where you maybe did start with a parent and then you, you know, had dependencies. But then, over time, somehow, that circular dependency gets introduced. And I'm wondering if part of figuring out how to break that cycle is determining how things were introduced, like, over time. JOËL: In my experience, this happens in a lot of different ways because I'm using dependency graphs like this to give myself a mental model for a lot of different kinds of things. So maybe I'm thinking in of database tables. And so those might get a circular dependency that gets added over time as the system grows. But I'm also using it sometimes to model maybe a series of tasks. So I take a large task, and I break it down into subtasks that are all connected to each other. And that doesn't tend to sort of evolve over time in the same way that a series of database tables do. So I think it's very context-dependent. But there are definitely situations where it will be like you said, something that kind of evolves over time. STEPHANIE: That makes sense. Well, I'm excited for you to get to deleting some potential code or database tables that are no longer in use. That sounds like a developer's dream [laughs] to clean up all that stuff. JOËL: It's interesting because it's...a move operation is effectively what's happening. So I'm recreating tables in another system, pointing the ActiveRecord to this new system, and then deleting the existing ones in the local database. So, in a sense, I'm kind of traveling up this dependency graph from the leaf nodes into the root and then back down from the root to the leaves as I'm creating and then deleting everything or creating in one system, and then going back and deleting in the other system. STEPHANIE: Got it. Okay, so not necessarily a net negative but, like you said, a move or just having to gradually replace to use a new system. JOËL: That's right. And we're trying not to do this as, you know, okay, we're going to take the system down and move 50 tables from one system to another. But instead, saying, like, you know, one at a time, we're going to move these things over. And it's going to be small, incremental change over the course of a couple of weeks. And they're all pretty safe to deploy, and we feel good about them. STEPHANIE: That's good. I'm glad you feel good. [laughs] We should all be able to feel good when we make changes like that. JOËL: It's going to make my Fridays just so much more low-key just, like, yeah, hit that deploy button. It's okay. So, Stephanie, what is new in your world? STEPHANIE: So this is not work-related at all. But I just finished playing a 100-hour video game on my Nintendo Switch. [laughs] I finished a Japanese role-playing game called Octopath Traveler II. And I have never really played a game like this before. I've not, you know, put in many, many hours into something that then had an end, like, a completion. So, at the end of this very long game that had a very, you know, compelling and engaging story and I was invested in all of these characters, and by the time the credits were rolling, I felt a little sad to be leaving this world that I have been in many evenings over the last couple of months. Yeah, I don't know, I'm feeling both a little sad because, you know like I said, I got really invested in this game, but now I'm also kind of glad to have some free time back in [laughs] my life because that has definitely been the primary, like, evening activity that I've been doing to relax. JOËL: It sounds like this game had a very, like, a particularly immersive world that really pulled you in. STEPHANIE: It did. It did. It has these eight, like, different characters that you follow, like, different chapters and all of their stories, and then they all kind of come together as well. And the world was huge in this game. There were so many little towns to explore. And I didn't realize I was a completionist type. But I found myself running around opening every chest, talking to every NPC, and making sure that I, you know, collected all of my items [chuckles] before moving on. I also finished all of the side quests, which is, I think, you know, how I managed to put in over 100 hours into it. But yeah, it was very immersive, and I really enjoyed it. I don't know if this will become a norm for me. I know there are some people who are, you know, JRPG diehards and play a lot of these kinds of games, but they're a real, like, time investment for sure. JOËL: Are there achievements for completing everything? STEPHANIE: Not that I can tell on the Switch. I do know that, like, on other systems, you can see your progress on having done all of the things there are to do. But I think it's actually kind of better for me to just play [laughs] to just, like, think that I've done it all but not really, like, have something that tells me whether or not I've done it because then I would feel a lot more neurotic, I think, about being able to let it go where I am now. [laughs] JOËL: Right. If we've got, like, an explicit checklist of things or a progress bar, then it feels like you got to get to all the things. STEPHANIE: Yeah, exactly. I think there are still, you know, a couple more things that I wrote down on my little checklist of tasks that I would want to do once I feel like I want to come back to the game. But for now, like I said, I watched the credits roll. I teared up a little bit, you know, thinking about and reminiscing on my adventure with these characters, and I'm ready to put it down for a bit. JOËL: Did I hear correctly that you made a checklist for this game of things you wanted to do? STEPHANIE: Yes, [laughs] I did. JOËL: That's amazing. I love that. STEPHANIE: Yeah, you know, there are just so many things almost kind of like work where I had to, like, break down some of my goals. I wanted to, like, hit a certain level. I wanted to, you know, make sure I defeat these bosses that would help me get to those levels. And yeah, I got very into it. It was definitely a big part of my life for a couple of months. I got it originally because I needed a game to play on my flight to Asia back when I went to Japan. And I'm like, oh, like, this looks, you know, fun and engaging, and it will distract me for my, you know, over 10-hour flight. Turns out it distracted me for many, many more hours over several months [laughs] since then. But I had a great time. So yeah, that's what's new for me. Again, it's something I'd never really done before. I will say though I am very behind on my reading goal as a result. [chuckles] JOËL: I feel like this is a classic developer thing to do is, like, use the tools that we're used to in our job and then apply them to other parts of our life. And now it's just like, okay, well, I made a Kanban board to track my progress in this video game. You know, or, in my case, I'm definitely guilty of having drawn a dependency graph for the crafting tree for some video game. So I feel you really strongly there. STEPHANIE: Yes, I'm nodding heavily in agreement. I think it just scratches the same kind of itch of, you know, achieving, like, little things and then achieving one big thing. JOËL: So, speaking of places that are nice to have checklists and, like, well-defined requirements, you and I were talking earlier, and you have recently found some frustration around having stories be defined well on your current project. STEPHANIE: Yes. So I've been reflecting a little bit about my current project and noticing what I think I might call product smells; I'm not quite sure, just some things I'm seeing in our day-to-day workflow that is getting me thinking. And I'm curious to hear if you've experienced something similar. But I find myself being tasked with a ticket that is quite vague. And maybe this was written by a product owner, or maybe it was written by another developer. And it is not quite actionable yet, so I have to go through the process of figuring out what I'm really needing to do here. I think another thing that has been quite frustrating is, you know, maybe we do find out what we want to do. And, like, I'll go back into the ticket, write down the requirements that I gathered, and do the ticket. I'll ship whatever change was required, and then I'll hear back from someone in a meeting or either as a one-off request in Slack. And it'll be like, "Hey, like, actually, you know, we want this to be different." And maybe you previously said that "Oh, the value for something would be 30. But now we found out more information; it should be 20. And so could you, like, make that change?" And then I'm not really sure what the best way to document a change like that is because it, you know, maybe existed in the previous ticket, but now it has changed. And do I create a new ticket for this, or do I just go ahead and make the code change? Like, who would know this information that we're now carrying about 20 being the value for, let's say, like, days or not meaning something in the code that we're writing? And I guess I've just been really curious about how to make sure that this doesn't become the norm where a lot of these conversations are just happening, and, you know, the people who happen to be in them know that this change happened. But then later on, someone is asking questions about, like, hey, like, when did this change? Or I expected this to be 30. But is this, you know, behaving as expected? So that was [laughs] a bit of a nebulous way of describing just, like, this churn that I feel with being the executor of work. But then, like, a lot of these things changing above me or separate from me and figuring out how to manage that. JOËL: When you were describing this scenario where you've done the work, and then someone's like, "Oh, could we change this value from, like, 30 to 20?" I'm thinking in my mind of the sort of beam that a lot of our designers face where it's like, you know, they have a design. They work on it; they do it. And then show it to a client, and the client is like, "I love this design. But could we just shift this box over, like, one pixel?" Like, they're, like, tiny, tiny, little changes that are kind of requested for change after you've done, like, this big thing. And, oftentimes, those pile-up. It's like, you shift it one pixel. It's like, oh, actually, you know what? Why don't we do it two pixels? And then it's like never-ending cycles, sometimes of, like, minute little changes. STEPHANIE: Yeah. But the minute changes really add up into, I think, really different behavior than what you maybe had decided as a team originally. And in the process of changing and evolving, I don't really know where documentation fits in. I've been working on this project that had a pretty comprehensive product design doc, where they had decided upfront on, you know, how the application is going to behave in many different scenarios. But again, like, that has changed over time. And when I recently had to onboard someone new to this project, you know, we sent over this document, and we're like, yeah, you can, you know, feel free to peruse it. But it's actually quite outdated. And then, similarly, right now, since the features that I'm working on are going through QA, there's been a lot of back and forth about, I'm seeing this, but the doc said that Y is supposed to happen, and I'm not sure if that's a bug or not. And I or someone else has to respond with that context that we were holding in our head about when that change happened. JOËL: That's really interesting. And I think it varies a lot based off the size of the organization. In a smaller organization, you're probably doing a lot of the requirements gathering yourself. You're talking to all the stakeholders. You're probably doing the QA yourself, or you're walking somebody else through QA. Versus a large organization, there might be an entirely separate product team, and a separate QA team, and a separate dev team. And a danger that I've often seen is where all of these teams are just kind of tossing work over the fence. And all you're given is a, you know, a ticket of, like, execute on this. Basically, turn these specs into code. And then you do that, and then you toss it over the fence to the QA team. And they check does the code do these things? And there's so much context that can easily get lost from one step to another. That being said, I think a lot of devs find it frustrating to do some of the requirements gathering work. How do you feel in general about scoping out a ticket or doing follow-up conversations with the product team about, like, "Hey, your idea for the ticket is this. How do you feel about doing these things? Or what if we cut these things?" Are those conversations that you enjoy having? Is that a fun part of the developer role for you? Or do you kind of wish that, like, somebody else did all of that so that you could, like, go heads down just writing code? STEPHANIE: I think it depends. That's a great question. Actually, I have so many thoughts in response. So let me try to figure out where I want to go from here. But I think I used to not like it. I used to be stressed out by it, and sometimes I still am. But when I thought my role was purely executing, to receive a ticket that is a bit vague, you know, I might have been left feeling, like, stuck, like, not knowing where to go from there. But now that has changed a bit because I received some really helpful from an old manager of mine who was kind of invested in my growth. And she really suggested learning to become more comfortable with ambiguity because that just becomes more and more your job, I think, as you progress in your career. And so now I at least know what information I need to go get and have, you know, strategies for doing so. And also knowing that it's my job, like, knowing that no one else might be doing it, and it might just be me so that I can therefore get this ticket done. Because, like you said, that problem of throwing the work over the fence to someone else, at some point, that doesn't work because everyone has too much on their plates. And you have to just decide to be the one to seek the information that you need. JOËL: I think one way that, as developers, we bring a lot of value is that we help to cut through a lot of that ambiguity. I think if we see our role as merely translating a requirements document into code, that's a very simplistic point of view of what a talented developer does. So, like you said, as we grow in our careers, we start dealing with less and less defined things. We often have to start defining the problems that we're given. And we have to have these conversations with other teams to figure out what exactly we want to do. And maybe better understand why is it that we want to do this thing. What is the purpose of it? How are we going to get there? And my favorite: Do we have to do all of these things to hit the minimum value of this goal? Can I split this into multiple tickets? I love breaking down work. If I can make the ticket smaller, I'm all about that. STEPHANIE: Yes. I'm well aware. It's interesting about what you said, though, is that, like, yes, that becomes, in some ways, our superpower. But, for me, where the pain comes in is when that's not part of the expectations, where I am maybe tasked with something that is not clear enough, and yet, the time that I need to find that clarity is not given the respect that it, I think, deserves to build a good product because the expectation is that I should already be making progress on this ticket and that it will be delivered soon. You know, in that situation, I wish I had been in the room earlier. I wish I had been part of the process for developing the product strategy, or even just, like, have come in earlier to be able to ask, you know, why are we building this? And, like, what are some of the limitations on the technical side that we have? Because often, I find that it is a little too...not necessarily too late, but it is quite down the road that we then have to have these conversations, and it doesn't feel good. JOËL: I think that's one of the powerful things that came out of the agile movement was the idea that you have these cross-functional teams, that you don't have a separate product team, a separate dev team, a separate QA team, a separate design team that are all these isolated islands. But instead, you say, okay, we have a cross-functional team that is working on this aspect of the product. And it will be some product people, some dev people, some designers kind of all working together and communicating with each other. I know, shocking concept. And even depending on the context, a big idea is that the client or the customer is a part of that team. So, when we at thoughtbot work with a client, especially when they are maybe a smaller client like a startup founder, we make sure that they feel like they are a part of the team. They are involved in various meetings where we decide things. They have input. You know, they're part of that cycle that we build. But that can also be the case for a larger company where your internal stakeholders are kind of built-in to be sort of part of your team. STEPHANIE: I've seen so many different flavors of trying to do Agile [laughs] that it has lost a little bit of meaning for me these days. And maybe we've incorporated some aspects of it. But then that idea of the tight loops and then a cross-functional team where everyone is communicating that part has gotten a little bit lost, at least on my project. And I imagine that this is common, and our listeners might be finding themselves in a similar situation where things are starting to feel a little more like handing off and a little more like waterfall. [laughs] I'm curious, though, if you found yourself being requested to make a change from what the original decision was, how would you go about documenting that or not documenting it? Where do you think the best place for that information about how this feature now is supposed to work where should that live? JOËL: Are you talking about where do we document that a decision was made to change the original requirements of a task? STEPHANIE: Yes. JOËL: In general, I think that should live on the ticket just because as long as the ticket is live, I think it's good to have all the context on that ticket for whoever's working on it to have access at a glance. Sometimes it's worth it to say, you know what? We don't want to just keep this ticket live for weeks or maybe months on end. Let's ship this ticket, and create a follow-up to make a change later, especially if it's a change that's less important where it's like, you know what? It would be nice to have if...but, again, like, scope creep is a real danger. And so, again, me with the aggressive breaking up of tickets, I love to say, "That's a great idea. It would make a great change, not part of this ticket." So oftentimes, those changes I will push them into another ticket. STEPHANIE: That's interesting. What about documentation beyond the current work? So I'm thinking about once, you know, a feature is delivered, how do people in the organization then know how this feature is supposed to work? Like moving forward as something that is customer-facing. JOËL: That can vary a lot by organization, I think because there's a couple of different aspects to this. You have maybe some internal-facing documentation; maybe some customer people need to know about the way the interface has changed. And then you also have customer-facing documentation where maybe you want some sort of, you know, you want a blog post talking about the new feature or some kind of release notes or something like that to be shared with your customers. And compiling that might look very different than what you do for your internal service reps. STEPHANIE: Yeah, I like that. It's true that the customer documentation is really helpful. At least for, the product that I'm working on, it has very comprehensive documentation about how to use that for its customers. And that has been really helpful because, hopefully, that should be the truest [laughs] information out there. But sometimes, you know, I find myself in meetings where none of us really know what happens. For example, a question that was asked recently is our product has a free trial capability. But it was unclear what happens to all of the data that the customer is getting access to as a feature. Like, what happens to that data after the free trial ends? Like, if they then have purchased a license, do they still have access to their free trial data? If, you know, there's a lapse between then, does it just get deleted, or will it show up again? And no one really knew the answer to that. And I think that was another area that got my spidey senses tingling a little bit; I think because it reminded me of...there was a definition I read somewhere of legacy code that is basically when the person who has the most context about how a piece of code works and then they leave the company and that institutional knowledge no longer exists, like, that is legacy code. And I almost think that that also applies to product a little bit where a legacy product is something where no one quite knows what is supposed to happen, but it's still being used by s. JOËL: That's a really fun definition there. I think there's sort of two related questions that are slightly different here, which is, one, how does the code behave? So, what happens when someone's trial period expires? And it's quite possible that no one on the team knows what actually happens when that time expires. And then the second question is, what should happen when a trial expires? And it's possible, again, that the product team didn't think through any of the edge cases. They only went for the happy path. And so it's possible if that is also fully undefined and no one knows. STEPHANIE: Yeah, I like that distinction you made a lot because they definitely go hand in hand, where someone realizes that some weird edge case happened, and then suddenly, they're asking those questions. And, you know, we realized, like, oh, like, that just didn't have enough, like, intention or thought behind how it was coded. So, like, it really is; who knows, right? Just whatever seems to happen. And I think that this actually kind of reminds me of a previous episode we did about empowering other departments in the company because, ultimately, a lot of those questions about, like, how does this work? What happens? Ends up going to a developer who has to go and read the code and report back. And while, you know, we do have that power, it can also be a bit of a curse, I think. [laughs] JOËL: I think this is an area where, as developers, we're maybe particularly skilled. Because of the work that we do, our brains are kind of wired to think about all of the edge cases, and sometimes they can be really annoying. But I think there's a lot of value sometimes when maybe the product team comes to us with a maybe somewhat nebulously scoped ticket or a series of tickets for, let's say, a free trial period feature that only goes through the happy path. And then sometimes it's up to us to push back or to follow up and say, "Okay, great. We've got a bunch of tickets for a free trial period. Have you thought about what happens after a trial expires but the person hasn't converted to a paying customer?" And then, oftentimes, the answer is like, "Oh, no, we didn't think about that." And I think oftentimes, as developers, our job is to kind of, like, seek out a lot of those edge cases. And we have a lot of techniques and methodologies that we use to try to find edge cases, things like test-driven development, various modeling tools that we'll try to use to make sure that we don't just crash or do something bad in our code. But what should the actual behavior be? That's a conversation that we need to have. And hopefully, that's one that maybe the product team has already had on their own. But oftentimes, the benefit of having that cross-functional team is the ability to kind of have that back and forth and say, "Hey, what about this edge case? Have we thought about that? How do we want that to behave?" STEPHANIE: Yeah, that actually made me think about the idea of tech debt but almost at a product level, where, hey, it turns out that we have all of these things that we didn't quite think through, and it's now causing problems. But how much do we invest in revisiting it? Because, you know, maybe this feature is several years old, and it was working just okay enough for it to, you know, be valuable. But we're now discovering these things and, you know, like, do we invest in them? Or are we more focused on, you know, coming up with new things and new features for our customers? JOËL: That's a classic prioritization problem. It also kind of reminds me of the idea of an MVP. What are the actual, like, minimum set of features that you need in order to try out something or to ship something to customers? And, you know, maybe we don't need some special behavior if your trial doesn't convert. Maybe we're okay [laughs] that you , and the app just crashes. Probably not, because we would probably want you to convert to a paying customer at some point. But maybe we're okay if you just get a screen that says, "You have no projects," when, in fact, you did have projects. It's just that you're no longer on the free trial. Again, for business reasons, probably we want a call to action there that says, "You have five projects. They are not available to you. Please pay to unlock your projects again." That probably converts better. But, again, now that is a business decision. And that becomes a prioritization question that the team as a whole gets to address. Sometimes it can also be some really fun prioritization things where if you're on a really tight schedule, you might ship some features live knowing that you have a time limit, but you don't have to necessarily ship other things. So let's say you've got a 30-day trial, and maybe you ship that before you've even implemented what the dashboard will look like after your free trial has expired, and that's fine because no one's going to hit that condition for 30 days. So now you've got 30 days to go out and handle that condition. And maybe that's okay because it allowed you to get to market a little bit faster, allowed you to cut scope, break those tickets, yes, and just move that much faster. But it does require discipline because now you're on the clock. You've got 30 days to fix that edge case or potentially face some unhappy customers. STEPHANIE: Yeah, I think that's quite a funny way to handle it. It's really ruthless prioritization [laughs] there. But what you said was very interesting to me because I was thinking about how there is such a focus on new feature development and that being the thing that will attract customers or generate more money. But there is something to be said about investigating some of our old features of our existing system and finding opportunities there. And oftentimes, revisiting them will reduce the amount of pain [chuckles] that, you know, developers feel having to kind of keep track or have an eye on, like, where things are airing out, but then don't have the time to really invest in making it better or making that part of the product better. JOËL: I think that's a great opportunity then to have a conversation with other parts of the team. Typically, I think you have to convert some of those into more of a business case. So the business people in the company or the product people might not care about the sort of raw metrics that you see as a developer. Oh, we got an exception with a stack trace in this part of our app. What does that even mean? But if you say, hey, people who signed up for a free trial and then didn't immediately convert within 30 days who want to come back a month later and convert are unable to do so. And we've seen that that's about 10% of the people who signed up for a free trial. Well, now that's an interesting business question. Are we losing out on potentially 10% of customer acquisition? I'll bet the sales and marketing people care a lot about that. I'll bet the business people care a lot about that. The product people probably care a lot about that. And now we can have a conversation about should we prioritize this thing? Are these metrics that we should improve? Is this a part of our code that's worth investing in? STEPHANIE: Yeah, I like that because, in some ways, asking those questions about how does it work? Like, that is really an opportunity because then you can find out, and then you can make decisions about whether it's currently providing enough value as is or if there is something hiding under there to leverage. JOËL: And I think that's one of the other places where, as developers, we provide value to clients is that we can sort of talk both languages. We can talk product language. We can talk business language. But we can also talk code. And so when we see things like that in code, sort of translate that into, like, what are the business impacts of this code change? Which then allows everyone to make the best possible decisions for the mission of the organization that you're a part of. So we've talked about a variety of sort of patterns and anti-patterns that surround working through some of this churn on a product. I'm curious, Stephanie, for you, what's maybe one concrete thing that you've done recently that you've found has really helped you navigate this and maybe help reduce some of the stress that you feel as you navigate through this? STEPHANIE: Yeah, I think, for me, one of the worst things is when that discussion is had in a meeting or a [inaudible 35:45] and then is not put anywhere. And so, one thing I've been making sure to do is either asking the person who made the request to write it down, either on the ticket or in Slack. Or I will write it down, you know, I will document the outcomes of what we talked about and putting it in a public space so that people are aware. I think that small action has been helpful because we hold so much of this in our heads. And I've been finding that it ends up being hard for people to rotate onto different projects and, you know, get onboarded and up to speed effectively because there's so much knowledge and context transfer happening. But even just putting it in a place where maybe it's not relevant to everyone, but at least they see it. And then the next time that they're asked or maybe, like, do come around to working on this, they, like, have some fragment of a memory that they saw something about this. So that has been really helpful. It actually dovetails really nicely into what we were talking about with opportunities, too, because once it's out there, like, maybe someone else will see it and have an idea about how it could be better or that change not being what they expected, and they can weigh in a little more. So that's what I'm trying to do. And I think it's also nice to see how often that happens, right? If we're constantly seeing things changing because we have a written record of it, that could be helpful in bringing up and investigating further as to, like, why is this happening? Like, why do we experience this churn? And is that something we want to address? JOËL: Yeah, because an element that we haven't talked at all about is any sort of cycle or retrospective, where we can talk about these things and having that written trail and saying, "Oh, we changed this decision five times in the past week, like, really churned there." Now maybe that prioritizes it to be an important thing to talk about and to improve for the next cycle. STEPHANIE: What I feel really strongly about is when, you know, each individual on a team is feeling this pain, but it not being known that it's actually a collective issue. Because maybe these things are happening in one-on-one conversations, and we don't realize that, like, oh, maybe there is something bigger here that we could improve on. And so the more eyes on it there are, the more visible it is, I think, that the easier it is to address. JOËL: I love that, the power of writing things down. On that note, shall we wrap up? STEPHANIE: Let's wrap up. Show notes for this episode can be found at bikeshed.fm. JOËL: This show has been produced and edited by Mandy Moore. STEPHANIE: If you enjoyed listening, one really easy way to the show is to leave us a quick rating or even a review in iTunes. It really helps other folks find the show. JOËL: If you have any for this or any of our other episodes, you can reach us @_bikeshed, or you can reach me @joelquen on Twitter. STEPHANIE: Or reach both of us at [email protected] via email. JOËL: Thanks so much for listening to The Bike Shed, and we'll see you next week. ALL: Byeeeeee!!!!!! ANNOUNCER: This podcast is brought to you by thoughtbot, your expert strategy, design, development, and product management partner. We bring digital products from idea to success and teach you how because we care. Learn more at thoughtbot.com. The Bike Shed
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391: Learn with APPL
391: Learn with APPL
Episodio en The Bike Shed
Stephanie went to her first WNBA game. Also: Bingo. Joël's new project has him trying to bring in multiple databases to back their ActiveRecord models. He's never done multi-database setups in Rails before, and he doesn't hate it. Stephanie shares bits from a discussion with former Bike Shed host Steph Viccari about learning goals. Four elements stood out: Adventure (try something new) ion (topic) Profit (from recent learnings) Low-risk (applicable today) = APPL Stephanie and Joël discuss what motivates them, what they find interesting vs. what has immediate business value, and how they advocate for themselves in these situations. They ponder if these topics can bring long-term value and discuss the impact that learning Elm had on Joël's client work. Elm Practical Object-Oriented Design in Ruby Design Patterns in Ruby Quarter Life Working Iteratively Transcript: JOËL: Hello and welcome to another episode of The Bike Shed, a weekly podcast from your friends at thoughtbot about developing great software. I'm Joël Quenneville. STEPHANIE: And I'm Stephanie Minn. And together, we're here to share a bit of what we've learned along the way. JOËL: So, Stephanie, what's new in your world? STEPHANIE: All right, I have a new-new thing and an old-new thing to share with you today. So the new-new thing is that I went to my first WNBA game [laughs] last week, which is also my third professional sports game ever, probably. I am not a sports person. But a rather new friend of mine invited me to go with her because they are fans, and so I was like, yeah, sure. I'll try anything once. And I went, and I had a great time. It was very exciting. I mean, I know the basic rules of basketball, right? Get the ball in the hoop. But I was very surprised to see how fast-paced it was. And, you know, I was like, wow, like, this is so much fun. There's so much going on, like, the music, you know, the crowd. It was very energizing. And then my friend actually told me that that was a pretty slow game, [chuckles] relative to how they normally go. And I was like, oh, wow, like, if that was slow, then I can't wait for a real competitive [laughs] game next time. So that's my new-new thing. I had a good time. Will do it again. I'm just, like, a 15-minute bike ride from the stadium for our team in Chicago. It's called The Sky. That's our WNBA team. So yeah, I'm looking forward to being basketball Stephanie, I guess. [chuckles] JOËL: That's really cool. How does the speed compare to other sports you've gone to see? STEPHANIE: I think this is why I was interested because I've really only seen baseball, for which I know very little. And that, I think, is, like, a much slower-paced kind of sport. Yeah, I have some memories of going to, like, college football games, which also, like, quite slow. I just standing around for a while. [laughs] So I think basketball might be the thing for me, at least in of engaging my interest. JOËL: You want something that actually engages you with the sport the whole time. It's not just a social event themed around occasionally watching someone do something. STEPHANIE: Yes, exactly. I also enjoyed the half-time performances, you know, there was just, like, a local dance team. And I thought that was all just very fun. And, yes, I had a lot to, you know, just, like, point to and ask questions about because there was just so much going on, as opposed to sitting and waiting, at least that was my experience [laughs] at other kinds of sports games. As for the old-new thing, now that it's summer, there is a local bar near me that does bingo every week. But it's not just normal bingo. It's called veggie bingo, which I realize is kind of confusing [chuckles] if you just, like, call it veggie bingo, but it's bingo where you win vegetables or, like, produce from local community gardens and other, you know, small batch food items. And I had a great time doing it last year. I met some new friends. It just became our weekly hangout. And so I'm looking forward to doing that again. And, I don't know, I'm just glad I have fun things to share about what's new in my world now that the weather is warm and I'm doing stuff again. I feel like there was one point in the winter where I was coming [chuckles] onto the show and sharing how I had just gotten a heated blanket in the middle of winter, and that was the most exciting thing going on for me. So it feels good to be able to bring up some new stuff. JOËL: Seasonality is a thing, right? And, you know, there are rhythms in life. And sometimes things are more fast-paced, sometimes they're a bit slower. That's really exciting. Did you take any produce home, or did you win anything when you went to play? STEPHANIE: I did. I won a big bag of produce the last time that I went. At this point, it was last season. But it was right before I was about to go on vacation. So I ended up -- JOËL: Oh no. STEPHANIE: [chuckles] Right. I ended up not being able to, you know, keep it in the fridge and just giving it away to my friends who did not win. So I think it was a good situation overall. That's my tip, is go to bingo or any kind of prize-winning hang out as a group, and then you can share the rewards. It's very exciting. Even if you don't win, you know, like, probably someone else at your table will win, and that is equally fun. JOËL: I think the closest I've been to that experience is going to play, like, bar trivia with some friends and then winning a gift card that covers our dinner and drinks for the evening. STEPHANIE: Yeah, yeah, that's great. I used to go to a local trivia around me too. The best part about bingo, though, is that it requires no skill at all. [laughs] I, yeah, didn't realize, again, how into these kinds of things I would be until I just tried it out. Like, that was...bingo is another thing I don't think I would have internally decided to go do. But yeah, my friends just have all these great ideas about fun things to do, and I will happily them. So, Joël, what's new in your world? JOËL: So I've recently started a new client project. And one of the really interesting things that I've been doing on this project is trying to bring in multiple databases to back our ActiveRecord models. This is a Rails app. I've never done multi-database setups in Rails before. It's been a feature since Rails 6, but this is my first time interacting with that system. And, you know, it's actually pretty nice. STEPHANIE: Really? It ended up being pretty straightforward or pretty easy to set up? JOËL: Yeah. There's a little bit of futzing around you have to do with the database YAML configuration file. And then what you end up doing is setting up another base class for your ActiveRecord models to inherit from. So, typically, you have that application record that you would inherit from for your primary database. But for other databases, if you want a model to be backed by a table from that system, then you would have a separate base class that all of those models inherit from, and that's pretty much it. Everything else just works. A bunch of your Rake tasks get a little bit different. So you've got to, like, configure your setup scripts and your test scripts and all that thing a little bit differently. But yeah, you can just query, do all the normal things you do with an ActiveRecord model, but it's reading from a different database. STEPHANIE: That's really cool that it ended up being pretty painless. And I'm thinking, for the most part, as a developer, you know, working in that kind of codebase; maybe they don't really need to know too much about the details of the other databases. And they can just rely on the typical Rails conventions and things they know how to do via Rails. Do you suspect that there might be some future where that might become a gotcha or something that someone has to debug a little further because of the multi-database setup? JOËL: There are some infrastructure things, but I think I'm handling all of them upfront. So like I said, configuring various setup scripts, or test scripts, or CI, that kind of thing to make sure that they all work. Once that's all done, I think it should pretty much just work. And people can use them like they would normal ActiveRecord models. The one gotcha is that you can't models across two different databases. You can't use ActiveRecord to write a query that would try to two tables that are in different databases because the SQL won't allow for that. So, if you're ever trying to do something like that or you have some kind of association where you're trying to do some special , that would not work. So, if somebody attempts that, they might get an unexpected error. Other than that, I think it just keeps working as normal, and people can treat it more or less as if it's one database. STEPHANIE: That's interesting. How do you model relationships between tables on the two different databases, then? Like, how would that work? JOËL: I've not gotten that far yet. For some things, I imagine just it's two queries. I'm not sure if the ActiveRecord associations handle that automatically for you. I think they probably will. So you probably can get away with an association where one model lives in one database. Let's say your article lives in one database, and it has many comments that live in a different database. Because then you would make one query to load the article, get the article ID, and then you would do another query to the second database and say, hey, find all the comments with this article ID, which is already, I think, what ActiveRecord does in one single database. It is making two queries. It's just that now those two queries are going to be two different databases rather than to a single one. STEPHANIE: Interesting. Okay. I did think that maybe ActiveRecord did some fancy thing under the hood. And when you mentioned that that wouldn't be possible when the two tables are on different databases, I was kind of curious about how that would work. But that makes sense. That would be really cool if it is, you know, that straightforward. And, hopefully, it just doesn't become too big of an issue that comes back to haunt someone later. JOËL: Right. So pretty much, if there is a situation where you were relying on a , you will now have to make two separate queries and then combine the results yourself. STEPHANIE: Right. I also want to give you kudos for doing all the good work of setting it up so that, hopefully, future developers don't have to think about it. JOËL: Kudos to the Rails team as well. It's nice to have that just kind of built into the framework. Again, it's not something I've needed in, you know, a decade of doing Rails, but then, you know, now that I have run into a situation where I need that, it just works out of the box. So that's been really nice. So, a couple of weeks ago, we talked about the fact that we were going through review season and that we had to fill out reviews for ourselves then also fill out peer reviews for each other. You had brought up a really interesting conversation you had about reaching out to other people and trying to get on what kind of review or would be helpful for them. STEPHANIE: I did, yeah. Though, I think in this case, the person writing that actually reached out to me, but certainly, it goes both ways. Spoiler alert - that person was Steph Viccari, former [laughs] host of The Bike Shed. JOËL: So Steph also reached out to me with similar questions. And that spawned a really interesting conversation around personal goals and what it looks like, particularly when it comes to what to learn next in technology. We started discussing things, and I listed out some different things that I was interested in. And then just kind of out of nowhere, Steph just pulls out this, like, oh, I noticed these four elements. And I'm going to list them out here because it's really cool. So these four elements were adventure, so trying something new. ion, so something that's really exciting to you. Profit something where you can leverage some recent things that you've done to get more value out of some work you've already done. And then finally, low risk, something that would be applicable today. And it just kind of turns out that this makes a funny little acronym: APPL. And apples are often a symbol of learning. So that was kind of a fun coincidence. STEPHANIE: I love when someone is able to just pull apart or to tease out pieces of, you know, something that you might have just, like, kind of dumped all of into a message or something, and then to get, like, a second eye to really pick out the themes is so valuable, I think. And I'm obsessed with this framework. I think we might have come across something new that could really be helpful for a lot of other people. JOËL: It's definitely...I think it shows capacity for a higher level of thinking when someone's able to just look at a bunch of concrete things and say, wait a minute; I'm seeing some larger themes emerge from what you're talking about. And I always really appreciate it when I'm having a conversation with someone, and they're like, "Hey, I think what I'm hearing is this." And you're like, "Whoa, you're totally right. And I did not even know that that's where I was going." STEPHANIE: Absolutely. I'd love to go through this acronym and talk about a few different things that we've learned in our careers that kind of correspond with each of these elements. JOËL: Yeah, that sounds great. So I think, you know, the first one here is adventure, trying something new. So, what's something where you tried something new or adventurous that you think was worthwhile? STEPHANIE: Hosting this podcast. [laughs] It was a huge adventure for me and a really big stretch, I think. And that's what the idea of adventure evokes for me is, like, maybe it's uncharted territory for you, and you might have some reservations about it. But, you know, obviously, the flip side of an adventure is how fun and exciting and just new and stimulating it can be. And so I think, yeah, like, when I first started doing this with you, and even when you first asked me, I was pretty nervous. I was really hesitant. It took me a long time to, you know, think it over. I was like, do I want to commit to something that I have never done before, and it's, like, a pretty longer-term commitment? And I'm really glad I did it. It's certainly been an adventure. It's, you know, got its ups and downs. You know, not every week do I feel like that went really well, like, that was a great episode. Sometimes I'm like, that was just an okay episode, [laughs] and, you know, that's fine too. But I feel like this was really important in helping me feel more confident in sharing my technical opinions, helping me feel more comfortable just kind of, like, sharing where I am and not feeling like I should be somewhere else, like, some other level or have already known something. Like, the point is for us to share the journey week by week, and that was something that was really hard for me. So being on this Bike Shed adventure with you has been very valuable for me. JOËL: Yeah, it's sharing these new things we've learned along the way. STEPHANIE: Literally. Yes. What about you? Do you have something adventurous that you learned? JOËL: I think an important inflection point where I tried something new was when I learned the Elm programming language. So I had mostly done procedural languages back in the day. And then I got into Ruby, did a lot of OO. And then I got into Elm, which is statically-typed, purely functional, all these things that are kind of opposite of Ruby in some ways. But I think it shares with Ruby that same focus on developer happiness and developer productivity. So, in some ways, I felt really at home. But I had to learn just a whole new way of programming. And, one, it's cool. I have a new tool in my belt. And I think it's been a couple of years just learning how to use this language and how to be effective with it. But then afterwards, I spent a couple of years just kind of synthesizing the lessons learned there and trying to see, are there broader principles at play here? Are there ideas here that I can bring back to my work in Ruby? And then maybe even are there some ideas here that intersect with some theories and things that I know from Ruby? So maybe some ways of structuring data or structuring code from functional programming where some best practices there kind of converge on similar ideas as maybe some object-oriented best practices, or maybe some ideas from test-driven development converge on similar ideas from functional programming. And I think that's where, all of a sudden, I was unlocking all these new insights that made me a better Ruby developer because I'd gone on an adventure and done something completely out of left field. STEPHANIE: Yeah, absolutely. Do you what was hard about that when you first embarked on learning Elm? JOËL: All the things you're used to doing, you just can't do. So you don't have looping constructs in Elm. The only thing you can do is recursion, which, you know, it's been a long time since CS classes. And you don't typically write recursion in Ruby. So I had to learn a whole new thing. And then it turns out that most people don't write recursion. There's all these other ways of doing things that you have to learn. You have to learn to do folds or to use maps and things like that. Yeah, you're just like, oh, how do I do X in Elm? And you have to figure it out. And then maybe sometimes it turns out you're asking the wrong question. So it's like, oh, how do I do the equivalent of a for loop with array indexes in Elm to, like, iterate through a data structure? And it's like, well, kind of here's technically the way you could do that, but you would never solve a problem in that way. You've got to learn a new way of thinking, a new way of approaching problems. And I think it was that underlying new paradigm that was really difficult to get. But once I did get it, now that I have two paradigms, I think it made me a much more solid developer. STEPHANIE: Right. That sounds very humbling, too, to kind of have to invert what you thought you knew and just be in that, you know, beginner's mindset, which we've talked about a little bit before. JOËL: I think in some ways now being on the other side of it, it's similar to the insights you get from speaking multiple human languages, so being bilingual or trilingual or something like that where instead of just having assumptions about, oh, this is just how language works, because that's how your personal language works, now that you have more than one example to draw on, you can be like, oh, well, here's how languages tend to do things differently. Here's how languages are similar. And I think it gives you a much better and richer feeling for how languages work and how communication works. And similar to having multiple paradigms in programming, I think this has given me a much richer foundation now for exploring and building programs. STEPHANIE: That's really cool. I guess that actually leads quite well into the next element, which is ion. Because once you've tried some new things, you get the information of do I like this thing, or do I not like this thing? And then from there, you know, you gravitate towards the things you are ionate about to get a deeper understanding. And it becomes less about like, oh, just testing out the waters and like, knowing, hey, like, I constantly find myself thinking about this, like, let me keep going. JOËL: Yeah. Or sometimes, it's deciding what do I want to learn next? And you just pick something that's interesting to you without necessarily being like, oh, strategically, I think this is another paradigm that's going to expand my mind. Or this is going to make me, you know, help me get that promotion next quarter, purely based off of interest. Like, this sounds fun. STEPHANIE: That's really interesting because I think I actually came to it from a different angle, where one thing that I think was very helpful in my learning that came just, like, completely internally, like, no one told me to do this was reading books about design patterns. And that was something that I did a couple of years into my career because I was quite puzzled, I suppose, by my day-to-day experience in of wanting to solve a problem or develop a feature but not having a very good framework for steps to go about it, or not feeling very confident that I had a good strategy for doing it. It was very, for me, it felt very just kind of, like, throwing pasta to the wall and seeing what would stick. And I was really interested in reducing that pain, basically. And so that led me to read books. And, again, that was not something, like, someone was like, hey, I really think that you could benefit from this. It was just like, well, I want to improve my own experience. And, you know, some of the ones that I reading (And this was based off of recommendations from others kind of when I floated the idea.) was, you know, Sandi Metz's Practical Object-Oriented Design in Ruby. Design Patterns in Ruby by Ross Olsen. Those were just, like, purely out of interest. Yeah, I guess I'm curious, for you, what fun and ion look like. JOËL: Yeah, I think one thing that's a really fun side effect of ion learning is that I find that I tend to learn a lot faster and go a lot deeper, or I get more for every individual hour I put into learning just because ion or interest is such a multiplier. Similar to you, I think I went through a time where I was just gobbling up everything I could see on design patterns, and code structure, things like that. Yeah, I've always been really excited about data modeling in general and how to structure programs to make them easy to change while also not putting a high maintenance burden on it, learning those trade-offs, learning those principles, learning a lot of those ideas. I think that desire came out of some pain I felt pretty early on in my programming career, where I was just writing purely self-taught at this point from a few tutorials online. Code beyond a few hundred lines would just kind of implode under the weight of its own complexity. And so, like, I know that professional programmers are writing massively larger programs that are totally fine. So what am I missing? And so I think that sort of spurred an interest. And I've kind of been chasing that ever since. Even though I'm at the point where that is no longer a problem in my daily life, it is still an interest that I keep. STEPHANIE: Yeah. If I were to pull out another interest of yours that I've noticed that kind of seems in the same realm of, you know, you can just chase this forever, is working incrementally, right? And just all the ways that you can incorporate that into your day-to-day. And I know that's something we've talked about a lot. But I think that's really cool because, yeah, it just comes from just a pure desire on your own front to, like, see how far you can take it. JOËL: I think you pulled out something interesting there. Because sometimes, you have an interest in a whole new topic, and sometimes the interest is more about taking something I already know and just seeing can I take it to an extreme? What happens when I really go to the boundaries of this idea? And maybe I don't need to go there ever for a client project. But let me put up a proof of concept somewhere and try it out just for the fun of it to see can I take this idea, then push it to an extreme and see does it break at an extreme? Does it behave weirdly? And that is just an enriching journey in and of itself. Have you ever done, like, a...maybe not a whole learning journey but, you know, taken a few hours, or maybe even, like, some time on one of our investment Fridays to just explore some random idea and try it out? And it's like, huh, that was cool; that was a journey. And then maybe you move on to something next week because it's not like a big planned thing. But you're taking a few hours to dig into something totally random. STEPHANIE: I actually think I'm less inclined to do that than maybe you or other folks are. I find the things I choose to spend my time on do have to feel more relevant to me in the moment or at least in my day-to-day work. And I think that actually is another excellent transition into the last couple of elements in the APPL framework that we've now coined. The next being profit or, I guess, the idea of being valuable to you in your job in that moment, I suppose. Or I guess not even in that moment, but kind of connecting what you're learning to something that would provide you value. So I know you were talking about learning Elm, and now you're able to see all of the value that it has provided, but maybe at the time, that was a little bit less of your focus. But for me, I find that, like, a driver for how I choose to spend my time. Often it's because, yeah, for the goal of reducing pain. Being consultants, we work on a lot of different projects, sometimes in different frameworks, or languages, or new technologies. Like, you've mentioned having to, just now, on your new client project learning how to interact with different databases, and it sounds like older software that you might not have encountered before. And I think that ends up falling higher on my priority list depending on the timing of what I'm currently working on is, oh, like, you know, TypeScript is something that has, like, kind of come and go as my projects have shifted. And so when it comes back to working on something using it, I'm like, oh, like, I really want to focus on this right now because it has very clear value to me in the next three to six months, or however long. But I have also noticed that once I'm off of that project, that priority definitely recedes. JOËL: Yeah, I think that plays into that final element as well of the APPL, the low risk things that are applicable today that have value right now. Those tend to be things like, oh, I see that I'm going to be scheduled on a client that needs this technology next month. Maybe I should learn that, or maybe I should refresh this idea or go a little bit deeper because this is something new that I'm going to need. So, at some point, I knew that there was a Python project coming down the line. I was like, okay, well, maybe I'm going to spend a couple of Fridays digging into some Django tutorials and compare and contrast with Rails. STEPHANIE: The low-risk element is interesting to me because I found it to be a challenging balance to figure out how much time to invest in becoming really comfortable in a new technology. I find myself sometimes learning just enough to get what I need to get done. And then other times really feeling like, wow, like, I wish I knew this better because that would make my life easier, or I would just feel a lot better about what I'm doing. And kind of struggling with when to spend that time, especially when there's, you know, other expectations of me in of my delivery. JOËL: Yeah, that almost sounds like a contrast between technologies that fall in that low-risk bucket, like, immediately useful, versus ones that fall in the ion bucket that you're interested in taking deeply and maybe even to an extreme. STEPHANIE: That's really interesting. What I like about this list of themes that we've pulled out is that, like, one thing can fall into a number of different categories. And so it's really quite flexible. It actually reminds me of a book that I just finished reading. The book is called Quarterlife. And the thing that stuck out to me the most is the author, who is a psychotherapist; she has basically come up with two types of people, or at least two things, that end up being really big drivers of, like, human motivation and behavior. And that's stability types and meaning types, and the goal is to have a little bit of both. So you may be more inclined towards stability and wanting to learn the things that you need to know for your job, to do well in your role, kind of like we were talking about to reduce that pain, to feel a little more in control, or have a little more autonomy over your day to day and how you work. And then there's the seeking meaning, and when we talked about adventure and ion, it kind of reminded me of that. Like, those are things that we do because we want to feel something or understand something or because it's fun. And ironically, this list of four things has two that kind of fall into each category. And ultimately, the author, she, you know, was very upfront about needing both in our lives. And I thought that was a really cool distinction. And it was helpful for me to understand, like, oh yeah, like, in the early years of my career, I did really focus on learning things that would be profitable, or valuable, or low risk because those were the things that I needed in my job, like, right now. And I am now feeling stable enough to explore the meaningful aspects and feel excited by trying out things that I think I just wasn't ready for back in the day. But it actually sounds like you may kind of have a different leaning than I do. JOËL: That is really interesting. I think what was really fascinating as you mentioned those two sort of types of people. And, in my mind, now I'm immediately seeing some kind of two-dimensional graph, and now we've got four quadrants. And so are we leaning towards stability versus...was it adventure was the other one? Or meaning. STEPHANIE: Meaning, yes. JOËL: So now you've got, like, your quadrant that is high stability, high meaning, low stability, high meaning, like, all those four quadrants. And maybe these four things happen to fall into that, or maybe there's some other slightly different set of qualities that you could build a quadrant for here. One that is interesting, and I don't know how closely it intersects with this idea of stability versus meaning, is how quickly the things you learn become useful. So that low risk, like that L from APPL, those are things that are immediately useful. So you put a little bit of work learning this, and you can immediately use it on the job. In fact, that's probably why you're learning it. Whereas me going off and learning Elm is not because we've got any clients in the pipeline using Elm. It's purely for interest. Is it going to pay off? I think most learning pays off long-term, especially if it helps you build a richer understanding of the different ways software works or helps you have new mental models, new tools for doing things. And so I think, you know, 5, 6, 7 years later, learning Elm has been one of the highest payoff things that I've done to kind of take my coding career to the next level. That being said, I would not have seen that at the time. So the payoff is much more long-term. How do you kind of navigate when you're trying to learn something, whether you want something with a short-term payoff or a longer-term payoff? STEPHANIE: Yeah, that's so interesting. I wonder if there was maybe someone who could have helped you identify the ways that Elm could have possibly paid off. And I know, you know, you're looking back on it in retrospect, and it's easy to see, especially after many years and a lot of deep thinking about it. But kind of referring back to this idea of seeking meaning and that just being important to feeling happy at your job, like, maybe it was just valuable because you needed to scratch that itch and to experience something that would be interesting or stimulating in that way to prevent burning out or something like that. JOËL: Oh, I like that. So the idea that you're learning a thing, not specifically because you're expecting some payoff in the long term but because of the joy of learning, is reward in and of itself, and how that actually keeps you fresh in the moment to keep going on a career that might, you know, last 5, 10, 20, 30 years, and how that keeps you refreshed rather than like, oh, but, like, I'm going to see a payoff in five years where now, all of a sudden, I'm faced with a problem. And I can be like, ah, yes, of course, monads are what we need here. And that's a nice side effect, but maybe not the main thing you look for when you're going for something in that ion bucket. STEPHANIE: Yeah, absolutely. To go back to your question a little bit, I had mentioned that I was wondering if there was someone who could help point out ways that your interests might be useful. And I think that would be a strategy that I would try if I find myself in that conundrum, I suppose, of, like, being like, hey, like, this is really interesting to me. I'm not able to see any super immediate benefits, but maybe I can go find an expert in this who can share with me, like, from their experience, what diving deep into that topic helped them. And if that's something that I need to then kind of justify to a manager or just kind of explain, like, hey, this is why I'm spending my time doing this is because of this insight that I got from someone else. That would be, I think, a really great strategy if you find yourself needing to kind of explain your reasoning. But yeah, I also think it's, like, incredibly important to just have ion and joy in your work. And that should be a priority, right? Even if it's not immediately clear, the tangible or valuable to the company benefits in the current moment. JOËL: And I think what I'm hearing is that maybe it's a bit of a false premise to say there are some things that you follow for ion that only pay off in the long term. Because if you are in it for ion, then you're getting an immediate payoff regardless. You may also get an additional payoff in the long term. But you're absolutely getting some kind of payoff immediately as well. STEPHANIE: Yeah, I think that's true for adventure because knowing what you don't like is also really valuable information. So, if you try something and it ends up not panning out for you, you know, I think some people might feel a little bit disappointed or discouraged. They think, oh, like, they kind of wasted time. But I don't know; I think that's all part of the discovery process. And that brings you closer and closer to, yeah, knowing what you want out of your learning and your career. JOËL: So I'm really curious now. This whole, you know, APPL framework came out of a very random conversation. Is this something that maybe you're going to take into your own sort of goal-setting moving forward? Maybe try to identify, like, okay, what is something adventurous that I want to do, something I want to do for ion, something that I think for profit, and then something low risk? And then maybe have that inform where you put some energy in the next quarter, the next year, whatever timeline you're planning for. STEPHANIE: Yeah, I thought about this a little bit before we started recording. But one very loose goal of mine...and this actually, I think, came up a little more tangibly after coming back from RubyKaigi and being so inspired by all of the cool open-source tooling and hearing how meaningful it was for people to be working on something that they knew would have an impact on a lot of people in their development experience. Having an impact is something that I feel very ionate about and very interested in. And the adventure part for me might be, like, dabbling a little bit into open-source tooling and seeing if there might be a project that I would be interested or comfortable in dipping my feet into. What about you? Do you have anything in the near or long-term future that might fall into one of these buckets? JOËL: So I do have a list of things. I don't know that I will pursue all of them or maybe any of them. But here's my kind of rough APPL here. So something adventurous, something new would be digging into the language Rust. Again, the idea is to try a completely new paradigm, something low-level, something typed, something that deals with a lot of memory, something that does well with concurrency and parallelism. These are all things that I've not explored quite as much. So this would be covering new ground. Something that is a ion, something that's interesting to me, would be formal methods, so I'm thinking maybe a language like TLA+ or Alloy. Data modeling, in general, is something that really excites me. These techniques that I think build on some of the ideas that I have from types but that go, like, to an extreme and also in a slightly different direction are really intriguing to me. So, if there's something that maybe I'm staying up in the evenings to do, I think that might be the most intriguing thing for me right now. Something that might be more profitable, I think, would be digging into the world of data science, particularly looking at Notebooks as a technology. Right now, when I need to crunch data, I'm mostly just doing spreadsheets. But I think there are some really cool things that we could do with Notebooks that come up in client work. I manage to do them when you're with a random command-line script or sometimes with Excel. But I think having that tool would probably be something that allows me to do that job better. And then, finally, something low-risk that I know we could use on a client project would be digging in more into TypeScript. I know just enough to be dangerous, but we do TypeScript all the time. And so, mastering TypeScript would definitely be something that would pay off on a client project. STEPHANIE: I love that list. Thank you for sharing. JOËL: Also, I just want to note that there are only four things here. It doesn't fully spell APPL because there's no E at the end. And so when I see the acronym now, I think it looks like a stock ticker. STEPHANIE: It really does. But I think it's pretty trendy to have an acronym that's basically a word or a noun but then missing a vowel so... JOËL: Oh, absolutely. Time to that applframework.com domain. STEPHANIE: Yeah, I agree. I also love what you said. You called it a rough APPL. And that was very [laughs] evocative for me as well. And just thinking about an apple that someone has, like, bitten into a little bit [laughs] and has some rough edges. But yeah, I hope that people, you know, maybe find some insight into the kinds of learnings and goals that they are interested in or are thinking about. And using these themes to communicate it to other people, I think, is really important, or even to yourself. Maybe yourself first and then to others because that's how your co-workers can know how to you. JOËL: That's really interesting that you are thinking of it in of a tool for communication to others. I think when I first encountered this idea, it was more as a tool of self-discovery, trying to better understand why I was interested in different things and maybe better understanding how I want to divide up the energy that I have or the time that I have into different topics. But I can definitely see how that would be useful for communicating with team as well. STEPHANIE: On that note, shall we wrap up? JOËL: Let's wrap up. STEPHANIE: Show notes for this episode can be found at bikeshed.fm. JOËL: This show has been produced and edited by Mandy Moore. STEPHANIE: If you enjoyed listening, one really easy way to the show is to leave us a quick rating or even a review in iTunes. It really helps other folks find the show. JOËL: If you have any for this or any of our other episodes, you can reach us @_bikeshed, or you can reach me @joelquen on Twitter. STEPHANIE: Or reach both of us at [email protected] via email. JOËL: Thanks so much for listening to The Bike Shed, and we'll see you next week. ALL: Byeeeeeee!!!!!!! ANNOUNCER: This podcast is brought to you by thoughtbot, your expert strategy, design, development, and product management partner. We bring digital products from idea to success and teach you how because we care. Learn more at thoughtbot.com. The Bike Shed
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390: The Truth about Truthiness
390: The Truth about Truthiness
Episodio en The Bike Shed
Joël's new work project involves tricky date formats. Stephanie has been working with former Bike Shed host Steph Viccari and loved her peer review . The concept of truthiness is tough to grasp sometimes, and JavaScript and Ruby differ in their implementation of truthiness. Is this a problem? Do you prefer one model over the other? What can we learn about these design decisions? How can we avoid common pitfalls? [EDI](https://www.stedi.com/blog/date-and-time-in-edi](https:/www.stedi.com/blog/date-and-time-in-edi) [Booleans don’t exist in Ruby](https://thoughtbot.com/blog/what-is-a-boolean](https://thoughtbot.com/blog/what-is-a-boolean) [Rails valid? method](https://api.rubyonrails.org/classes/ActiveRecord/Validations.html#method-i-valid-3F](https://api.rubyonrails.org/classes/ActiveRecord/Validations.html#method-i-valid-3F) Parse, don’t validate Javascript falsiness rules Transcript: STEPHANIE: Hello and welcome to another episode of The Bike Shed, a weekly podcast from your friends at thoughtbot about developing great software. I'm Stephanie Minn. JOËL: And I'm Joël Quenneville. And together, we're here to share a little bit of what we've learned along the way. STEPHANIE: So, Joël, what's new in your world? JOËL: So I'm on a new project at work. And I'm doing some really interesting work where I'm connecting to a remote database third-party system directly and pulling data from that database into our system, so not via some kind of API. And one thing that's been really kind of tricky to work with are the date formats on this third-party database. STEPHANIE: Is the date being stored in an unexpected format or something like that? JOËL: Yes. So there's a few things that are weird with it. So this is a value that represents a point in time, and it's not stored as a date-time value. Instead, it's stored separately as a date column and a time column. So a little bit of weirdness there. We can work with it, except that the time column isn't actually a time value. It is an integer. STEPHANIE: Oh no. JOËL: Yeah. And if you're thinking, oh, okay, an integer, it's going to be milliseconds since midnight or something like that, which is basically how Postgres' time of day works under the hood, nope, that's not how it works. It's a positional digit thing. So, if you've got the number, you know, 1040, that means 10:40 a.m. STEPHANIE: Oh my gosh. Is this in military time or something like that, at least? JOËL: Yes, it is military time. But it does allow for all these, like, weird invalid values to creep in. Because, in theory, you should never go beyond 2359. But even within the hours that are allowed, let's say, between 1000 and 1100, so between 10:00 and 11:00 a.m., a clock only goes up to 59 minutes. But our base 10 number system goes up to 99, so it's possible to have 1099, which is just an invalid time. STEPHANIE: Right. And I imagine this isn't validated or anything like that. So it is possible to store some impossible time value in this database. JOËL: I don't know for sure if the data is validated or not, but I'm not going to trust that it is. So I have to validate it on my end. STEPHANIE: That's fair. One thing that is striking me is what time is zero? JOËL: So zero in military time or just 24-hour clocks in general is midnight. So 0000, 4 zeros, is midnight. What gets interesting, though, is that because it's an integer, if you put the number, you know, 0001 into the database, it's just going to store it as 1. So I can't even say, oh, the first two digits are the hours, and the second two digits are the minutes. And I'm actually dealing with, I think, seconds and then some fractional part of seconds afterwards. But I can't say that because the number of digits I have is going to be inconsistent. So, first, I need to zero pad. Well, I have to, like, turn it into a string, zero pad the numbers so it's eight characters long. And then, start slicing out pairs of numbers, converting them back into integers, validating them within a range of either 0 to 23 or 0 to 59, and then reconstructing a time object out of that. STEPHANIE: That sounds quite painful. JOËL: It's a journey for sure. STEPHANIE: Do you have any idea why this is the case or why it was created like this originally? JOËL: I'm not sure. I have a couple of theories. I've seen this kind of thing happen before. And I think it's a common way for developers who maybe haven't put a lot of thought into how time works to just sort of think, oh, the human representation. I need something to go in the database. On my digital clock, I have four digits, so why not put four digits in the database? Simple enough. And then don't always realize that there's all these edge cases to think about and that human representations aren't always the best way to store data. STEPHANIE: I like how you just said that that, you know, we as humans have developed systems that are not quite, you know, the same as how a computer would. But what was interesting to me...something you said earlier about time being a fixed point. And that is different from time being a value, right? And so here in this situation, it sounds like we're storing time as a value, but really, it's more of the idea of, like, a point. JOËL: Interesting. What is the difference for you between a point and a value? STEPHANIE: I suppose a value to me...And I think we talked about this a little bit on a previous episode about value objects and also how we stored numbers, like phone numbers and credit card numbers and stuff like that. But a value, like, I might want to do math on. But I don't really want to do math on time. Or, specifically, if I have this idea of a specific point in time, like, that is fixed and not something that I could mutate and expect it to be the same thing that I was trying to express the first time around. JOËL: Oh, that's interesting because I think when it comes to time and specifically points in time, I sometimes do want to do math on them. And so, specifically, I might want to say, what is the time that has elapsed between two points in time? Maybe I have a start time and an end time, and I want to say how much distance is there between the two? If you use this time system where you're storing it as an integer number where the digits have positional values, because there's all those gaps between, you know, 59 and 99 that are not valid, math breaks down. You've broken math by storing it that way. So you can't get an accurate difference by doing math on that, as opposed to if you store it as a counter, which is what databases do under the hood, but you could do manually. If you just wanted to use an integer column, then you can do math because it's just a number of seconds since the beginning of the day. And you can subtract those from each other. And now you have these number of seconds between the two of them. And if you want them in minutes or hours, you divide by six here, 3600, and you get the correct response. STEPHANIE: Yeah, that is really interesting because [chuckles] in this situation, you have the worst of both worlds, it seems like. [laughs] JOËL: The one potential benefit is, I think, it's maybe more human-readable. Although, at that point, I would say if you're not doing math on it and you want something human-readable, you probably don't want an integer. You probably want a string. And maybe you even store it as, like, ISO 8601 time string in the database, or even just hour:minute:second split by a colon or whatever it is but just as a string. Now it's human-readable. You can still sort by it if you go from largest to smallest increment in your format. You can't do math, but then you weren't doing math on it anyway. So that's probably a nice compromise solution. But, ideally, you'd use a native, you know, time of day column or a date-time or something like that. STEPHANIE: For sure. Well, it sounds like something fun to contend with. [laughs] JOËL: One thing that was brought to my attention that I'd never heard about before is that potentially a reason it's stored that way is because of an old data format called EDI—I think it's Electronic Data Interchange—that dates from ages ago, you know, the '60s or '70s, something like that. Before, we had a lot of standards for data; this is how...an emerging standard that came for moving data between systems. And it has a lot of, like, weird things with the way it's set up. But if you're dealing with any sort of older data warehouses or older business systems, they will often exchange. And sometimes, you're going to store data in something that approximates this older EDI format. And, apparently, it has some weirdness around dates where it kind of does something like this. So someone was suggesting, oh, well, if you're interacting with maybe an older, you know, a lot of, like, e-commerce platforms or banking systems, probably airline systems, the kind of things you'd expect to be written in, let's say, COBOL... STEPHANIE: [laughs] JOËL: Have a system that's kind of like this. So maybe that wouldn't be quite as surprising. STEPHANIE: Yeah, that is really interesting. It just sounds like sometimes you're limited by the technology that you're interacting with. And I guess the one plus side is that, in your system, you can make the EDI work for you, hopefully. [laughs] Whereas perhaps if you are talking to some of those older technologies that don't know how else to convert date types and things like that, like, you just kind of have to work with what's available to you. JOËL: Yeah. And that's got me realizing that a lot of these older, archaic systems are still online and very much a part of our software ecosystem and that there's a lot of value in learning some software history so that I'm able to recognize them and sort of work constructively with them when I have to interact with that kind of system. STEPHANIE: Yeah, I really like that mindset. JOËL: So, Stephanie, what's new in your world? STEPHANIE: So, last week, we talked about writing reviews for ourselves and our peers. And one thing that happened in between the last episode and this one is Steph Viccari, former co-host of this podcast, who I've been working with really closely on this project of mine; she was writing a peer review for me. And one thing that she did that I really loved was she sent me a message and asked me a few questions about the direction of the review that I was wanting and what kind of would be helpful for me. And some of the things she asked were, you know, "Is there a skill that you're actively working on? Is there a skill you'd like to start working on?" And, like, what my goals are for the . Like, how can she tailor this to things that would help my progression and what I hope to achieve? And then my favorite question that she asked was, "What else should I know but didn't think to ask?" And I thought that was a really cool way of approaching. You know, she's coming to this, like, wanting to be helpful, but then even still, like, there are things that she knows that I am kind of the expert on in my own career progression, and I really liked that. I think I'd mentioned last week that part of the you want to be giving is, you know, something that will be helpful for that person, and centering them in it, instead of you is just a really awesome way to do that. So I was very appreciative that she asked me those questions. JOËL: That's incredibly thoughtful. I really appreciate that she sent that out to you. What did you respond for the is there something else I should know but didn't know to ask? STEPHANIE: Yeah. I mentioned that more and more, I'm realizing that I am not interested in management. And so what would be really helpful for me was to ground most of the in of my, like, technical contributions. And also, that one thing that I'm thinking about a lot is how to be an individual contributor and still have an impact on team health and culture because that is something I care about. And so I wanted to share that with her because if there are things that she can identify in those aspects, that would be really awesome for me. And that can kind of help guide her away from a path that I'm not interested in. JOËL: I think having that kind of self-awareness is really powerful for yourself. But then, when you can leverage that to get better reviews that will help you get even further down the path that you're hoping to go, and, wow, isn't that just, like, a virtuous cycle right there that's just building on itself? STEPHANIE: Yeah, for sure. I think the other thing I wanted to share about what's new in my world that has been just a real boost to my mood is how long the days are right now because it's summer in North America. And yesterday was the summer solstice, and so we had the longest day of the year. The sun didn't set until 8:30 p.m. And I just took the opportunity to be outside. I took a swim in the lake, which was my first swim of the season, which was really special. And my friend had just a nice, little, like, backyard campfire hang out. And we got to roast some marshmallows and just be outside till the sunset. And that was really nice. JOËL: When you say the lake, is that Lake Michigan? STEPHANIE: Yes, I do mean Lake Michigan. [laughs] I forget that some people just don't have a giant lake next to them [laughs] that they refer to as the lake. JOËL: It's practically an inland sea. STEPHANIE: Yes, you can't see the other side of it. So, to me, it kind of feels like an ocean. And yesterday, when I was in the water, I also was thinking that I felt like I was just in a giant bathtub. [chuckles] JOËL: So I'm in New England, and most of the bodies of water here are not called lakes. They're called ponds. STEPHANIE: Really? JOËL: No matter the size. STEPHANIE: Oh. JOËL: I guess lakes is reserved for things like what you have that are absolutely massive, and everything else is a pond. STEPHANIE: That's so funny because I think of ponds as much smaller in scale, like a quaint, little pond. But that's a really fun piece of regional vocabulary. So one interesting thing happened on my client project this week that I wanted to get your input on because I've definitely seen this problem before, and still, it continues to crop up. But I was working on a background job that we were ing a Boolean value into as one of the parameters that we would then, you know, use down the line in determining some logic. And we, you know, made this change, and then we were surprised to find out that it continued to not work the way we expected. So we got some bug reports that we weren't getting into one of the branches of the conditional based on that Boolean value that we were ing in. And we learned, after a little bit of digging, that it turns out that those values are serialized because this job is actually saved in -- JOËL: Oh no. STEPHANIE: [chuckles] Yeah. It inherits from the ActiveRecord, actually, and is saved in our database. And so, in that process, the Boolean value got serialized into a string and then did not get converted [chuckles] back into a Boolean. And so when we do that if variable check, it was always evaluating to true because strings are truthy in Ruby. JOËL: Right. The string false is still truthy. STEPHANIE: A string false is still truthy. And we ended up having to coerce it into a Boolean value to fix our little bug. But it was just one of those things that was really frustrating, you know when you feel really confident that you know what you're doing. You're just writing a conditional statement. And it turns out the language beguiled you. [laughs] JOËL: I've run into similar bugs when I'm reading from environment variables because environment variables are always strings. But it's common that you'll be setting some kind of flag. So when you're setting the environment variable, you're setting something to true or false. But then, when you're reading it, you have to explicitly check if this environment variable double equals the string true, then do the thing. Because if you just check for the value, it will never be false. STEPHANIE: Right. And I kind of hate seeing code like that. I don't know; something about it just rubs me the wrong way because it just seems so strange, I suppose. JOËL: Is it just, like, those edge cases where you specifically have to do some kind of, like, double equals check on a value that feels like it should be a Boolean? Or do you kind of feel a bit weird about the concept of truthiness in general? STEPHANIE: I think the concept of truthiness is very hard to grasp sometimes. And, you know, when you're talking about that edge case where we are setting...we're checking if the string is the string true. That means that everything else is false, right? So, in some ways, I think it's just really confusing because we've expanded the definition of what true and false mean to be anything. JOËL: That's really interesting because now you have to pick. Are you checking against the string true, or are you negatively checking against the string false? And those are not equivalent because, like you said, now you're excluding every other string. So, is the string "Hello, World" put you in the false branch or the true branch? STEPHANIE: Who's to say? [laughs] I think a similar conundrum also occurs when we use predicate matchers in our tests. I think this is a gripe that I've talked about a little bit with others when we're writing tests and especially if we're writing a predicate method, and then that's what we're testing, right? We kind of are expecting a true or false value. And when our test expects something to be truthy rather than explicitly saying that we expect the return value to be true, that is sometimes a bit confusing to me as well because someone could theoretically change this method and just have it return "Hello, World," like you said, as a string, like, anything else. And that would still the test. JOËL: And it might even your code in most places. STEPHANIE: Right. And I suppose that's okay. Is it okay? I don't know. I'm not sure where I land on this. JOËL: I used to be a kind of hardcore Boolean person. STEPHANIE: [laughs] That's a sentence no one has ever [laughs] said. JOËL: I like my explicit trues and falses. I don't like the ambiguity of saying, like, oh, if person do a thing, it's, like, oh, what is person here? Is this a nil check? Is it explicitly false? Do you just want to know that this person is non-empty? Well, what exactly are you checking? So I like the explicitness of saying, oh, if person dot present, or if person dot empty, or if person dot nil. And I think maybe spending some time in some more strongly typed languages has also kind of pushed me a little bit in that direction, where it's nice to have something that is explicitly either just true or just false. And then you completely eliminate that problem of, like, oh, but what if it's neither true nor false, then what do we do for that branch there? And the answer is your compiler will reject that program or say, "You've written a bad program." And you never reach that point where there's a bug. I've slowly been softening my stance. A fellow thoughtbot colleague has written an article why there is no such thing as a Boolean in Ruby. Everything is just shades of gray and truthiness and falsiness. But from the perspective of a program, there is no such thing as a Boolean. And that really opened my eyes to a different perspective. I don't know that I fully agree, but I'm kind of begrudgingly acknowledging that Mike makes a good point. STEPHANIE: Yes, I read the blog post that he wrote about this exact problem. And I think it's called "Booleans Don't Exist in Ruby." And I think I similarly, like, came away with, like, yeah, I think I get it if I just suspend my disbelief, you know, hard enough. [laughs] But what you were saying about, like, liking the explicitness, right? And liking the lack of ambiguity, right? Because when you start to believe that Booleans don't exist, I think that really messes with your [laughs] head a little bit. And one takeaway that I got from that blog post, kind of like we mentioned earlier, is that there is such thing as false, and then everything else is true. And I guess that's kind of how Ruby operates. JOËL: Sort of, because then you have the problem of nil, which is also falsy. STEPHANIE: That's true, but nil is nothing. [laughs] JOËL: That's one of the classic problems as well when you're trying to do a nil check, or maybe some memoization, or maybe even, say, cache this value, or store this value, or initialize this value if it's not set. And assuming that doing nil is falsy, so you'll do some kind of, like, or equals, or just some kind of expression with an or in it thinking, oh, do this extra work if it's nil because then it will trigger the branch. But that all breaks down if potential for your value to be false because false and nil get treated the same in conditional code. STEPHANIE: Right. I think this could be a whole separate conversation about nil and the idea of nothingness. But I do think that, as Ruby developers, at least in the Ruby world, based on what I've seen, is that we lean on nil in ways that we maybe shouldn't. And we end up having to be very defensive about this idea of nil being falsy. But that's because we aren't necessarily thinking as hard about our return values and what our arguments are that; it ends up causing problems in evaluating truthiness when we're having to check those objects that could be nil. JOËL: In of the way we communicate with the readers of our code, and, as a reader, I generally assume that a Ruby method that ends with a question mark will return a true Boolean, either true or false. Is that generally your expectation as well? STEPHANIE: I want to say yes, but I've clearly experienced enough times where that's not the case that, you know, it's like, my ideal world and then reality [laughs] and having to figure out how to hold both of those things. JOËL: It's one of those things that's mostly true. STEPHANIE: I want to believe it because predicate methods and, like, the Ruby Standard Library mostly return Boolean values, at least to my knowledge. And if we all kind of followed that [laughs] pattern, then it would be clear. But I think there's a part of me that these days mostly believes it to be true that I will be getting a Boolean value (And, wow, even as I say this, I realize how confusing [laughs] this is starting to sound.) and that until I'm not, right? Until I'm surprised at some point. JOËL: I think there's two things I expect of predicate methods in Ruby. One is that they will return, like, a hard Boolean, either true or false. The second is that they are purely query methods; they don't do side effects. Neither of those are consistent across the ecosystem. And a classic example of violating that second guideline I have in my mind is the valid question mark method from Rails. And this really surprised me the first time I tripped into this because when you call that on an object, it doesn't just tell you whether or not the object is valid. It actually mutates the underlying object by populating the error messages' hash. So if you have an invalid object and you examine its error messages' hash, it will be empty until you call the valid question mark method. So sometimes, you don't even care about the return value. You're just calling valid to mutate the object so that you can access the underlying hash, which is that's weird code when you call a predicate method but then totally ignore the output. STEPHANIE: Yeah, that is strange because I have definitely seen it where we are calling the valid method to validate, and then we end up using the error messages that are set on that object later. I think that's tough because, in some ways, you do care about whether the object is valid or not. But then also, the error messages are helpful usually and when you're trying to use that method. The point is to validate it so that you can hopefully, like, tell the or, like, the consumer of your system, like, what's wrong in validation. But it is almost, like, two separate things. JOËL: It is. And sometimes, it's really hard to split those two apart. So I'm not throwing shade at the Rails dev team here. Some of these design decisions are legitimately difficult to make. And what's most useful for the most people the most time is often a compromise. I think you brought up the idea of separating those two things. And I think there's a general principle here called command-query separation. That's, like, the fancy way of talking about what you were saying. STEPHANIE: One thing that I was just thinking about kind of when we initially picked off this conversation was the idea of how things outside the Ruby ecosystem or the Ruby world interact with what we're returning in of Boolean values. And so when I mentioned the object being serialized because of, you know, our database and, like, background job system, that's an entity that's figuring out what to do with the things that we are returning from Ruby. And similarly, when you're talking about environment variables, it's like, our computer system talking to now our language and those things being a bit different. Because when we, like, suspend our disbelief about what is truthy or falsy in Ruby, at least we're doing it in, like, the world of Ruby. And as soon as we have to interact with something else, like, maybe that's when things can get a little hairy because there's different ideas about truthiness there. And so I'm kind of also thinking about what we return in APIs and maybe, like, that being an area where some explicitness is more required. JOËL: Whenever I'm consuming third-party data, I'm a big fan of having some kind of transformation or parse step. This is inspired in part by the "Parse, Don't Validate" article, which I'll link in the show notes. So, if I'm reading data from a third-party API and I want it to be a Boolean, then maybe I should do the transformation myself. So maybe I check literally, is it the string true or the string false, and anything else gets rejected? Maybe I have...and maybe I'm a little bit more permissive, where I also accept capital T or capital F, and I have, like, some rules for transforming that. But the important thing is I have an explicit conversion step and reject any bad output. And so for something like an environment variable, maybe that would look like looking for true or false and raising if anything else is there. So that we try to boot the app, and it immediately crashes because, hey, we've got some, like, undefined, like, bad configuration that we're trying to load the app with. Don't even try to keep running. Hard crash immediately. Fix it, and then come back. STEPHANIE: Yeah, I like that a lot because the way we ended up fixing this issue with the background job that I mentioned was just coercing our string value into a Ruby Boolean in the job that we were then, like, running the conditional in. But really, what we should have done is have fixed that at a higher level and where we parse and deserialize, like, the values we're getting from the job to prevent this kind of in the future because right now, someone can do this again, and that's a real bummer. JOËL: I always love those deeper conversations that happen after you've had a bug that are like, how do we prevent this from happening again? Because sometimes that's where you have the deepest learnings or the most interesting insights or, you know, ideas for Bike Shed episodes. I'm really curious to contrast JavaScript's approach to truthiness to Ruby's because even though they both use the same idea, they kind of go about it differently. STEPHANIE: Tell me more. JOËL: So, in Ruby, an empty array and an empty string are truthy. JavaScript decided that empty things are falsy. And I forget...there's a whole table that shows the things that are truthy and falsy in JavaScript. I want to say zero is falsy in JavaScript but don't quote me on that, which can also lead to some interesting edge cases you have to think about. STEPHANIE: Okay, yes. This is coming back to me now. I think depending on what, you know, ecosystem or language or world I'm in, I have to just only be able to think about what is true in this world [laughs] and then do that context switching when I am working in something else. But yeah, that is a really interesting idea. Someone decided [laughs] that this was their idea of true or false. JOËL: I'm curious if you have a preference for sort of JavaScript's approach to falsiness where a lot more types of values are falsy versus Ruby, which said pretty much only nil and false are falsy. Everything else is truthy. STEPHANIE: Hmm, that is an interesting question. JOËL: Because in Ruby then or, I guess, in Rails, we end up with the present predicate method that is specifically checking for not only nil and false but also for empty array, empty string, those kinds of things. So, if you find yourself writing a lot of present matchers in your code, you're kind of leaning on something that's closer to JavaScript's definition of falsiness than Ruby's. But maybe you're making it more explicit. STEPHANIE: Right. In JavaScript, I see a lot of double bangs in lieu of those predicate methods. But I suppose by nature of having to write those predicate methods in Ruby, we're, like, really wanting something else, I think. And maybe...I guess it is just a question of explicitness like you're saying, and which I prefer. Is it that I need to be explicit to convey the idea that I want, or is it nice that the language has just been encoded that way for me? JOËL: Or maybe when you write conditionals, if you find yourself doing a lot of presence checks, do you find that you typically are trying to branch on if not null, not false, not empty more frequently than just if not null, not false? Because that's kind of the difference between Ruby's model and JavaScript's model. STEPHANIE: Hmm, the way you posed that question is interesting because it makes me think that sometimes it's quite defensive because we have to check for all these possible return values. We are unsure of what we are getting back. And so this is kind of, like, a catch-all for things that we aren't really sure about. JOËL: Yeah, I mean, that's the fun of dynamic programming languages. You never know exactly what you're going to get as long as things respond to certain methods. You really lean into the duck typing. And I think that's Mike's argument in his article that "Booleans Don't Exist" in that as long as something is responding to methods that you care about, it doesn't matter if you're dealing with a true Boolean or some kind of other value. STEPHANIE: Right. So I suppose the ideas of truthiness then are a little bit more dependent on how people are using the language though it seems like a chicken-and-egg situation to me. [laughs] JOËL: It is really interesting to me in of maybe thinking e cases in my own code if I'm having to...if I'm writing code that leans on truthiness where I can say just, you know if . But then knowing that, oh, that doesn't for, like, an empty value. Do I then also need to add an extra check for emptiness? And maybe if I'm in a Rails project, I would reach for that present matcher where I wouldn't have to do that in JavaScript because I can just say, if , and that already automatically checks for presence. So I'm kind of wondering now in my mind, like, which default would fit my use cases more? Or, if I go back to an older version of myself, I will say I don't want any of these defaults. They're all too ambiguous. I'm going to put explicitly if dot nil question mark, if that's the thing that I'm checking for, or if dot empty question mark because I want my reader to know what condition I'm checking. STEPHANIE: Yeah, that is interesting, this idea of, like, which mode do you find yourself needing to use more and if that is accommodated for you because that's just the more common, like, use case or problem. I think that's something that I will be thinking about the next time I write a conditional [laughs] because, like I was saying earlier, I think I end up just leaning on what someone else has decided for me in of truthiness and not so much how I would like it to work for me. JOËL: And sometimes we don't want to fight the language too much, you know if I'm writing Elm, that everything is hard Booleans. And I know I'm never going to get a nil in a place where I'd expect true or false because the compiler would prevent that from happening. I know that I'm not going to get an empty value, potentially. There's ways you can do things with a type system where you can explicitly say no empty values are even allowed at this point. And if you do allow them, then the type system will say, "Hey, you forgot to check for the empty case. Bad program. I'm rejecting that." And then you have to write that explicit branch for, oh, if empty versus if present. So I really appreciate that style of programming. But then, when you're in a language like Ruby where you're not dealing with explicit types on purpose, how do you shift that mindset so that you don't need to know the type of the value that you're dealing with? You only want to say, hey, in this context, here's the minimal interface that I want it to conform to. And maybe it's just the truthy or falsiness interface, and everything beyond that is not relevant. STEPHANIE: I think it's kind of wild to me that this idea of a binary that theoretically seems very clear turns out is actually quite confusing, ambiguous, philosophical, even. [chuckles] JOËL: Yeah. It's definitely...you can get into some deep, philosophical questions there, language design as well. One aspect, though, that I'm really curious about your thoughts is bringing new people in who are learning a language. It's really common for people who are learning a language for the first time, learning to code for the first time to write code that you and I would immediately know, like, that's not going to work. You can't add a Boolean and a number. You're just learning to code. You've never done that before. You don't know. And then how the language reacts to that kind of thing can help guide that experience. So, do you think that truthiness maybe makes things more confusing for newcomers? Or, maybe on the other side, it helps to smooth that learning curve because you don't have to be like, oh, wait, I have a here. I can't put that in a condition because that's not a strict true or false. I'm going to coerce it, or I've got to find a predicate method or something. You can just be like, no, put it in. The interpreter will figure it out for you. STEPHANIE: Wow. That's a great question. I'm trying to put myself in the beginner's mindset a little bit and think about what it's like to just try something and the magic of it working. Because, like you said, the interpreter does it for you, or whatever, and something happens, and you're like, wow, like, that was really cool. And I didn't have to know all of the ins and outs of the types of things I was working with. That can be really helpful in just getting them, like, started and getting them just, like, on the ground writing code. And having that feeling of satisfaction that, like, that they didn't have to, you know, have to learn all these things that can be really scary to make their program work. But I do think it also kind of bites them later once they really realize [laughs] what is going on and the minute that they get that, like, unexpected behavior, right? Like, that becomes a time when you do have to figure out what might be going on under the hood. So two sides of the same coin. JOËL: What you're saying there about, like, maybe smoothing that initial curve but then it biting them later got me thinking. You know how we have the concept of technical debt where we write code in a way that's maybe not quite as clean today so we can move faster but that then later on we have to pay it back? And I almost wonder if what we have here is almost like a pedagogical debt where it's going to cost us a month from now, but today it helps us move faster and actually kind of get that momentum going. STEPHANIE: Pedagogical debt. I like that. I think you've coined a new term. Because I really relate to that where you learn just enough to do the thing now. But, you know, it's probably not, like, the right way or, like, the most informed—I think most informed is probably how I would best describe it—way of doing it. And later, you, yeah, just have to invest a little more into it. And I think that's okay. I think sometimes I do tend to, like, beat myself up over something down the line when I have to deal with some piece of less-than-ideal code that I'd written earlier. Like, I think that, oh, I could have avoided this if only I knew. But the whole point is that I didn't know. [laughs] And, like, that's okay, like, maybe I didn't need to know at the time. JOËL: Yeah, and code that's never shipped is of zero value. So having something that you could ship is better than having something perfect that you didn't ship. STEPHANIE: On that note, shall we wrap up? JOËL: Let's wrap up. STEPHANIE: Show notes for this episode can be found at bikeshed.fm. JOËL: This show has been produced and edited by Mandy Moore. STEPHANIE: If you enjoyed listening, one really easy way to the show is to leave us a quick rating or even a review in iTunes. It really helps other folks find the show. JOËL: If you have any for this or any of our other episodes, you can reach us @_bikeshed, or you can reach me @joelquen on Twitter. STEPHANIE: Or reach both of us at [email protected] via email. JOËL: Thanks so much for listening to The Bike Shed, and we'll see you next week. ALL: Byeeeeeeee!!!!!! ANNOUNCER: This podcast is brought to you by thoughtbot, your expert strategy, design, development, and product management partner. We bring digital products from idea to success and teach you how because we care. Learn more at thoughtbot.com. The Bike Shed
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389: Review Season
Episodio en The Bike Shed
Stephanie just got back from a smaller regional Ruby Conference, Blue Ridge Ruby, in Asheville, North Carolina. Joël started a new project at work. Review season is upon us. Stephanie and Joël think about growth and goals and talk about reviews: how to do them, how to write them for yourself, and how to write them for others. Blue Ridge Ruby Impactful Articles of 2022 Constructive vs Predicative Data by Hillel Wayne Parse, don’t validate by Alexis King Working Iteratively thoughtbot’s 20th Anniversary Live AMA 20th Anniversary e-book Transcript: JOËL: Hello and welcome to another episode of The Bike Shed, a weekly podcast from your friends at thoughtbot about developing great software. I'm Joël Quenneville. STEPHANIE: And I'm Stephanie Minn. And, together, we're here to share a bit of what we've learned along the way. JOËL: So, Stephanie, what's new in your world? STEPHANIE: I just came back from a smaller regional Ruby Conference, Blue Ridge Ruby, in Asheville, North Carolina. And I had a really great time. JOËL: Oooh, I'll bet this is a great time of year to be in Asheville. It's The Blue Ridge Mountains, right? STEPHANIE: Yeah, exactly. It was perfect weather. It was in the 70s. And yeah, it was just so beautiful there, being surrounded by mountains. And I got to meet a lot of new and old Ruby friends. That was really fun, seeing some just conference folks that I don't normally get to see otherwise. And, yeah, this was my second regional conference, and I think I am really enjoying them. I'm considering prioritizing going to more regional conferences over the ones in some of the bigger cities that Ruby Central puts on moving forward. Just because I really like visiting smaller cities in the U.S., places that I otherwise wouldn't have as strong of a reason to go to. JOËL: And you weren't just attending this conference; you were speaking. STEPHANIE: I was, yeah. I gave a talk that I had given before about pair programming and nonviolent communication. And this was my first time giving a talk a second time, which was interesting. Is that something that you've done before? JOËL: I have not, no. I've created, like, a new bespoke talk for every conference that I've been at, and that's a lot of work. So I love the idea of giving a talk you've given before somewhere else. It seems like, you know, anybody can watch it on the first time on YouTube, generally. But it's not the same as being in the room and getting a chance for someone to see you live and to give a talk, especially at something like a regional conference. It sounds like a great opportunity. What was your experience giving a talk for the second time? STEPHANIE: Well, I was very excited not to do any more work [chuckles] and thinking that I could just show up [chuckles] and be totally prepared because I'd already done this thing before. And that was not necessarily the case. I still kind of came back to my talk after a few months of not looking at it for a while and had some fresh eyes, rewrote some of the things. I was able to apply a few things that I had learned since giving it the first time around, which was good, just having more perspective and insight into the things that I was talking about. Otherwise, the content didn't really change, just polished it further. I think in the editing process, you could edit forever, really. So I imagine if I revisit it again, I'll find other things that I want to change. But this time around, I also memorized my slides because, last time, I was a little more dependent on my speaker notes. And part of what I wanted to do this time around, because I had a little more time in preparing, was trying to go from memory. And that went pretty well, I think. JOËL: How did you feel about the delivery of it? Because now you had a chance to have a practice run in front of a real audience. And, as much as you practice at home in front of the mirror, it's not the same as actually giving a talk in front of an audience. STEPHANIE: Yeah. I was surprised by how the audience is also different, and the things that they'll react to is slightly different. There were some jokes that landed similarly and others that didn't land a little bit with this crowd, but maybe other parts, there was more of a reaction. So that was surprising. And I think I had to kind of adjust those expectations on the fly as I delivered whatever, you know, line I was kind of expecting some kind of reaction to. And I also, other than memorizing my slides, you know, I think had the mental capacity to focus a little more on the delivery component that you're talking about because I wasn't, you know, up until the last minute still working on the content itself, and just being able to direct my mental energy to, I guess, the next level of performance when giving a presentation. And, yeah, I would definitely give this talk again. I really liked that it was something that feels pretty evergreen, something I care a lot about. I don't think it will be a topic that I get kind of bored of anytime soon. So those were all some of the things I was thinking about in giving a talk a second time. JOËL: When you write your speaker notes, do you give yourself directions for expected audience reactions, so something like a pause for laughter after a joke or something like that? STEPHANIE: No. I think I am too nervous about presuming [laughs] how the audience will react to put something in and then have to be, like, super surprised and figure out what to do if they don't react the way that I think they will. So it ends up being that I just kind of go forth. And if I do get a reaction out of them, that's great. But not expecting it works for me because then, at least, I can control how I am presenting and how I'm showing [chuckles] up a little bit more. JOËL: So you're really working with the energy in the room then. STEPHANIE: Yeah, I think so. JOËL: Was this talk recorded? So if people in the audience want to go and watch this talk. STEPHANIE: Yeah. The first version that I gave of it is online if you search for the title "Empathetic Pair Programming with Nonviolent Communication." And this version was recorded as well. So, eventually, it'll also be up. And, I don't know, maybe I'll watch it back and [chuckles] see the difference in presentation. I would be very curious. I've never watched any one of my conference talks fully through the recording from start to end before. But I know that that's something that I could continue to improve on. So maybe one day I'll find the confidence. My other highlight that I wanted to share about this regional conference is how well-organized it was. So it was mainly organized by Jeremy Smith, and I thought he did such an awesome job. He organized a bunch of activities in Asheville for the Saturday after the conference if folks wanted to stay a little longer and just check out the city. There was a group that went hiking, a group that did a brewery tour. And the activity I chose to do was to go tubing. JOËL: Fun. STEPHANIE: Yeah, it was my first time. So you're basically in an inner tube floating down a very calm river, just hanging out. You...we were on the group, and you could clip yourself to the rest of the group so you're all, you know, kind of floating down together. But some people would unclip themselves and just go free for a little while. And, yeah, when you get too hot, you can dip into the water to cool off. And I just had such a great time. [laughs] It was almost like being on a Disney ride but out in nature, which I just, like, is totally my jam. JOËL: I tried tubing once in Texas. And the inner tubes are black, and in the Texas sun, they get really hot. So every, I don't know, 20 minutes or so, I had to get off the inner tube. It was too hot to sit on. And I had to flip it just because it absorbed so much heat. STEPHANIE: Wow. Yeah, that does sound like it would get very hot. I think the funny thing that I wasn't expecting was how hard it would be to get back into the inner tube after you had gotten in the water, at least for me, because the inner tubes were quite large. And so I couldn't get enough leverage to pull myself [laughs] back up onto it, and ended up several times just, like, flopping belly first into the inner tube and then having to, like, flop over so that I could be on my back and be sitting in it again. And other times that I had to wait a little while until the river got shallower so I could actually stand and just sit in it. So there were times that it was kind of a struggle, but 90% of it was very chill and fun. So, Joël, what's new in your world? JOËL: I started a new project at work. I'm working with a data warehouse, pulling data in from a variety of sources, getting it all into one kind of unified schema, doing some transformations on it. And then also setting up some sort of outgoing plugins to allow different sources to access that unified data. So this is not in a Rails app, but we do have a Rails app connecting to this data warehouse. Data engineering is, at least in this style, is newer to me. So I think it's a really interesting world to get into. I don't know if, technically, this counts as big data. I don't think the term is cool anymore. But five or so years ago, everybody was all about the big data, and that was the hip term to toss around. STEPHANIE: So, is this something pretty new to you? You haven't had too much experience doing this kind of data engineering work before? JOËL: Yeah, at least not with, like, a data warehouse. I think a lot of the work around data transformations, or creating unified schemas, thinking in of data in different stages that are at different levels of correctness...I've done a fair amount of ETL, Extract, Transform, Load, or sometimes people shift it around and say, ELT, Extract, Load, Transform. I've done a fair amount of those because I've done a lot of integrations with third-party systems. STEPHANIE: So I've always thought of data engineering as, in some ways, a separate role or a track. And I'm really curious about you having, you know, mostly been doing software development if that gives you an interesting lens to look at these problems. JOËL: So, to get the full answer, you should probably ask me again in six months. STEPHANIE: That's fair. JOËL: Initial thoughts is that there's a shocking amount of overlap between some of these ideas, again, because I've done ETL-style projects a lot. You know, if you've got any kind of Rails app and you're integrating with a third-party API, you're often doing ETL at a very small level. To a certain extent, even if you're doing, let's say, some front-end code, and you're interacting with a back end, depending on how you want to deal with that transformation of getting data from your API, you might be doing something kind of like an ETL. Deg types in something like a TypeScript or an Elm and thinking in of the data that you have, the transforms that you're doing has a lot of similarities to what you would do in a data warehouse. I think a lot of the general ideas apply. I know I talked at the beginning of this year articles that were impactful for me. And one of those articles that was really impactful was Hillel Wayne's "Constructive Versus Predicative Data," which is all about structuring data and when you can enforce constraints via the data structure versus when you need to enforce it via code. Similarly, a lot of the ideas from the article "Parse, Don't Validate" by Alexis King. The articles focused on deg types. But it also, I think, applies to when you're thinking of schemas because schemas and types are, in a sense, isomorphic to each other. STEPHANIE: I like what you said there about as a software developer; you've probably done this at a much smaller scale. And, yeah, like you were saying, things that you had already learned about before or thought about before you're able to apply to this different set of problems or, like, different approach to programming. Is there anything that has been challenging for you? JOËL: Yes, and it's a weird one. Because we're working with enterprise systems, navigating the websites for these enterprise systems and the documentation for them is not a pleasant experience, trying to get a feel for how the system is made to work. It's just so different when you're used to tools and documentation written by the open-source community. Even third-party tutorials and things it's never, like, oh, here's a great article where you can scan and find the thing that you want. It's, hey, I'm a consultant guru on this thing. Sign up for my webinar, and you can have a 15-hour course on how to use this tool. And that's not what I want to do. I just want give me the five-paragraph blog post on how to do data imports, or how to set up a staging area for data, or something like that. STEPHANIE: Right. You're basically being asked to develop skills in using the enterprise software rather than more general skills for the problem or task; it sounds like. Because apparently, there are people making a business out of teaching other people how to use or navigate the software. JOËL: And I think that's fine. I love that people are making businesses of teaching these. But just the way things are structured, information is not generally as available for this large enterprise software as it is in the open-source world, and even when it is, it's just different patterns of access. So even you go to a particular technology's website, and it's all marketing copy. It's all sales funnel and not a lot of actually telling you really what the technology does. It's all, like, really vague, you know, business speak on, you know, empowering your team, and gathering insights, and all this stuff. So you really do a lot of drilling down. And what you need to find is the developer site. That's where you get the actual tech documentation. Depending on the tech, it's more or less good. But yeah, the official website of the technologies is just...it's not aimed at me as a developer. It's speaking to a different audience. STEPHANIE: That is interesting. I didn't realize that once you are, you know, working on a data warehouse, it is because you are consuming so many different external sources of data, and having to figure out how to work with each one is part of the process to get what you need. JOËL: So there's the external services but the data warehouse itself that we're using is an enterprise product. STEPHANIE: Got it. JOËL: So, just figuring out how this data warehouse works, it feels like it's a different culture, a different developer culture. STEPHANIE: That's cool. I'll definitely ask you again in a few months, and I look forward to hearing what you report back. So the other topic that I wanted to get into today is reviews, specifically self-reviews. To be honest, our review cycle is happening right now. And I have very much procrastinated [chuckles] on writing them until, you know, one or two days before. So I came into our conversation today, like, in that mind space of thinking about my growth, and my goals, and that kind of stuff. And it got me thinking that I don't hear a lot of people talk about reviews, and how to do them, how to write them for yourself, how to write them for others, how people approach them. Though I would guess that the procrastination part is pretty common, [chuckles] just based on what I'm hearing from other folks on our team too, and what they're up to for the next couple of days before they do. Joël, have you written your review yet? JOËL: So it's interesting because this review cycle has a few different components. You write a self-review. You write a review of your manager, and then you write a review of several of your peers who have nominated you to write a review. So I've done my own review. I've done my manager's review. I've not completed all of my peer reviews yet. STEPHANIE: That's pretty good. That's better than me. I've only done my own. [laughs] So, yeah, the deadline is coming up. And I'll probably get back to it right after this. I'm curious about your process, though, for writing a self-review. Do you come into it having thought about how you've been doing so far in the last six months or so? Or, when you sit down to write it, are you thinking about these things for the first time in a while? JOËL: Combination. So I think I do come in without necessarily having, like, planned for the review cycle. That being said, throughout the year, I try to build a fair amount of, like, personal self-reflection, professional self-reflection at various points throughout the year. So I'm not coming into the review cycle being like, oh, I have not thought about professional growth at all. What have I done this year? I think one thing I haven't done quite as well is when I'm doing these moments of self-reflection on my own throughout the year, writing down notes that I could then use to apply when the review cycle comes up. So I am having to rely on memory on, like, oh yeah, last month, when I kind of sat down and thought about areas that I want to improve in or areas that, like, what are my goals that I want to have? And I just commit that to memory. So, yeah, I think live in the moment; now that you've asked me this question, you've made me think that maybe I should be taking more regular notes about this. STEPHANIE: One thing I've been really liking about the software that we're using for reviews and other professional growth things is...it's called 15Five. And you can give your co-workers shout-outs using this tool. And as I was writing my review, I could actually open all of the kudos and shout-outs that I received from my peers and just some of the things that I worked on or a lot of the things that other people noticed. I tend to sometimes have a hard time ing some of the smaller things that I've done that made an impact, but other people are usually better about pointing that out than I am. [chuckles] And that has been really helpful because it's, yeah, nice to see like, oh, like, you know, so and so really appreciated when I paired with them on, you know, debugging this thing. And maybe I can pull that into something that I'm writing about the kind of mentorship I've been doing in the last few months. JOËL: How do you feel about the aspect where you have to then give on colleagues? STEPHANIE: I really value and enjoy this aspect because most of the time, I am just gassing my colleagues up [chuckles] and writing, you know, really encouraging things about all of the awesome work that they're doing. So, for me, it actually feels really good. And I was thinking a little bit about my approach to reviewing my peers and review culture in general. I have worked at companies where we have had a very, like, healthy and positive review culture. So it happens often enough that it's become normalized. It's not a really scary thing. And I also like to think about in two types, where you have that you want to give someone so that they can change behavior in a way that helps you work with them better, and then you have for someone for their growth. And once I separated those two things, I realized that really, the former, if you're, you know, giving someone constructive because you maybe would like them to be doing something different. That's not necessarily what you want to be writing in their annual review. Those things are usually better communicated in a more timely manner, like, right when you are noticing what you might want to be changed. And so then when you are doing reviews, like, you've hopefully already kind of gotten all of that stuff out of the way. And you can just focus on areas of growth for them, which is the fun part, I think, in reviewing peers because, yeah, you can give some suggestions to further them in, like, where they want to go. JOËL: I like that distinction between just general growth, suggestions, and then interaction suggestions. And just to give an example, it sounds like interaction suggestions would be like, "Oh, when we pair, I would like it if you used this style of communication from, let's say, nonviolent communication. Here's a talk; go watch it." STEPHANIE: [laughs] Yeah, I did talk on this; go watch it. There used to be a framework for reviews that I've done before that I actually don't quite like. It's the Stop, Start, Continue framework where you answer questions about, okay, what should this person stopped doing? What should they continue doing? And what should they start doing? And the things that you would put in stop, I think, are probably what you would want to have communicated in a more timely manner, like, not necessarily it happening, you know, really divorced from whatever behavior you might be asking. And, in general, I think focusing on what you would like others to be doing instead is usually a better approach to handling that kind of just because it avoids making someone feel bad about having done something wrong and, instead, kind of redirecting them into what you would like them to be doing. JOËL: So you're saying if you have something in the stop category, let's say stop interrupting me all the time when we're in meetings, you're saying this is something you prefer not to bring up at all or something that you prefer to bring up one on one and not in the context of review? STEPHANIE: Something to bring up one on one. Ideally, pretty soon after, that might have happened. It's a little more top of mind. And then you don't end up in that position of maybe mising or having the other person mis and having to figure out, like, who was in the right or in the wrong in understanding how that interaction went. Especially if you're able to do it a little sooner after it happened, you can point out, like, hey, this happened. And instead of framing it as please stop interrupting me, you could say, "Could you please make some space for some folks who've been a little more quiet in the meetings to make sure that they've been able to share?" Still, I think once you've made more space to give that kind of constructive when you are writing reviews, you can then, like, focus on the growth aspect and not the redirection of how others are doing their work. JOËL: That makes sense. So, what would be an example of the kind of that you like to give to other people in the context of a review? STEPHANIE: Yeah, I think especially if I know what someone is wanting to focus on, right? If I'm working with someone, hopefully, we've kind of gotten to talk about what they like to work on, what they don't like to work on, what they are hoping to spend more time doing, or yeah, just their hopes and dreams for their professional [chuckles] development, being able to point out some things that they maybe haven't thought about trying it I really like to do. I was thinking about a time when I gave a co-worker some as a mentee of theirs where they had been really awesome at providing information to me about things that I was unfamiliar with. But one thing that I was really hoping for was more tools to figure things out on my own. So instead of sending me a link to some documentation, maybe helping me figure out how to search for the documentation that I'm looking for. And that was something that I could share with them because I knew that they wanted to work on their mentorship skills and an opportunity, I think, for them to take it to a level where it's closer to coaching and not just providing information. JOËL: That makes a lot of sense. Maybe flipping it around, is there a point in time where you've received a review that has been really valuable to you or really helped you hit the next level in your career? STEPHANIE: I really appreciate that encourages me when I'm maybe a little bit too timid to go seek the things out myself. So there were times when I received some about how great of a leader I could be before I thought I was ready to be a leader. And they pointed out the qualities of leadership that I had demonstrated that led them to believe that I would be ready for a role like that. And that was really helpful because I don't think that was even necessarily a short-term goal of mine. And it took someone else saying, "I think you're ready," that made me feel a lot more confident about opening that door. I guess this is all to say that I really love review season because of, you know, all of the I get from my co-workers. And, yeah, just ing that it's not just a journey I have to take all by myself, that the point of working with other people is for all of us to help each other grow. JOËL: I think something that you mentioned earlier really connected with me, the idea of trying to give in the...even, like, that's about changing or improving, phrasing it in a more positive way, or at least framing it in a more positive way. So here's an opportunity for growth rather than here's the thing you're doing wrong. Because that reminds me of two pieces of review that I got when I was a fairly junior developer that have stuck with me ever since. And one of them was really a catalyst for growth, and the other one kind of haunted me. So this first one I got, someone in a review just mentioned that they thought that I was just generally a slow developer, just not fast at writing code. Not a whole lot of context; just that's who I was. And, in a sense, it was almost like I'd been given this identity, like, oh, I am now Joël, the slow developer. And I didn't want that identity. So I'm kind of like, I want to refuse to accept it. But at the same time, there's always that self-doubt in the back. And now, anytime I'm on a project with someone else, I'm comparing, oh, am I shipping stories quite as fast as someone else? And if not, why? Is it because I'm a slow developer? Or if I'm having a rough day and I'm not getting the ticket done that I was hoping to get done by the end of the day, you know, you just get that voice in the back of your head that's like, oh, it's because you're a slow developer. Someone called that out last year, and they were right. So, in a sense, it kind of haunted me. On the flip side, I once got some talking about an opportunity for growth. If I focused on working in more iterative, incremental chunks, it would help have a smoother workflow and probably help me work faster as well. And that was really kind of an exciting opportunity. It's also stuck with me for years but not in the sort of haunting sort of way or this, like, bring in self-doubt but more in of opportunity. Because now I'm always like, oh, can I break this down into even smaller chunks? Would that help me move faster? Would that help me be less blocked on other people? Would that be easier for our QA team? Would this be easier for review for my colleagues? Just a lot of different opportunities for benefits with working in smaller iterative chunks. And, for years, I've just been kind of honing that skill. And now, looking back over, you know, a decade of doing this, I think it's one of the best skills that I have. And so, in a sense, I feel like both of these people that left me that review, in a sense, they're trying to get me to maybe have a slightly higher velocity. But they're different approaches, radically different in of how it impacted me as a person. STEPHANIE: Yeah, I am really glad you brought that up. Because I definitely have also received, quote, unquote, "constructive ," but maybe wasn't phrased in the right way, that also haunted me. And it doesn't feel good. I think that that sucks. That person wasn't really able to frame it in a way that pushed you to progress in the positive way that you mentioned with learning to work incrementally. And in fact, I almost think that the difference in those two phrasings is encapsulated by a framework for giving that's actionable, specific, and kind. So suggesting you to work incrementally is all of those things, especially if they know that you do want to increase your velocity. But you're being ed in doing it in a way that is positive and growth-oriented as opposed to, like, out of fear that other people think that you are a slow developer. And, you know, that's certainly a way that people are motivated. But I would say that that's not the way that we want to be motivated. [laughs] JOËL: I'm glad we're having this conversation because I think it just reinforces to me just the value of good communication skills for developers. And, you know, you can see that when developers have to write documentation, or even things like comments or commit messages. You see it when developers write blog posts. So it's really valuable to work on your communication skills in a lot of these technical areas. But reviews are a very particular area where it's easy to maybe have not the impact that you wanted because you communicated a core idea that's probably right, but just the way it was communicated was not going to have the impact that you're hoping for. And so getting good at communicating specifically in the area of reviews, which I assume most of us in the software industry are doing on a semi-regular basis, is probably a good tool to have in your professional tool belt. STEPHANIE: Absolutely. JOËL: We recently hit a big milestone at thoughtbot, where thoughtbot turned 20 years old in early June. And so, throughout June, we've been doing a lot of fun internal things and some external things to celebrate turning 20. And one of those is we're hosting a live AMA with a variety of thoughtbot devs. That's going to be on Friday, June 23rd, so a couple of days after this podcast goes live. So, to our listeners, if you're listening to this, in the first few days after it goes live, you get a chance to in on the live AMA and ask your questions of our team as we celebrate 20 years. There's a blog post with all the details, and we'll link to that in the show notes. STEPHANIE: One other thing that I think we're doing that's really cool for our 20th anniversary is we published a short ebook with a curated collection of 20 hits from our blog, the thoughtbot blog, over the course of its history, some of the more popular and impactful blog posts that we've ever published. So I highly recommend checking that out. You know, the thoughtbot blog is such an awesome resource. And I discovered a few things that I hadn't read before on the blog from this ebook. So that will also be linked in the show notes. JOËL: I mentioned earlier how one of my opportunities for growth through review was getting better at working iteratively. And, a couple of years ago, I took a lot of the lessons that I'd learned over the years of getting better at working iteratively, and I put them in a blog post, and that blog post made it into that 20th Anniversary ebook. So we can probably link the blog post itself in the show notes. But also, if you're picking up that ebook, you'll get a chance to see that article on my lessons learned on how to work iteratively. STEPHANIE: Awesome. On that note, shall we wrap up? JOËL: Let's wrap up. STEPHANIE: Show notes for this episode can be found at bikeshed.fm. JOËL: This show has been produced and edited by Mandy Moore. STEPHANIE: If you enjoyed listening, one really easy way to the show is to leave us a quick rating or even a review in iTunes. It really helps other folks find the show. JOËL: If you have any for this or any of our other episodes, you can reach us @_bikeshed, or you can reach me @joelquen on Twitter. STEPHANIE: Or reach both of us at [email protected] via email. JOËL: Thanks so much for listening to The Bike Shed, and we'll see you next week. ALL: Byeeeeeeee!!!!!!! ANNOUNCER: This podcast is brought to you by thoughtbot, your expert strategy, design, development, and product management partner. We bring digital products from idea to success and teach you how because we care. Learn more at thoughtbot.com. The Bike Shed
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388: Empowering Other Departments Within a Company
388: Empowering Other Departments Within a Company
Episodio en The Bike Shed
Joël has a bike shorts update; Stephanie has a garden one. Often, power is centralized within the dev team. This is usually because they are the only ones able to execute. Sometimes this ends up interfering with team processes and workload. Joël is a fan of empowering other teams to do things themselves. Strangler Fig Pattern What Being a Staff Developer Means at Shopify by Rose Wiegley End- Programming Transcript: STEPHANIE: Hello and welcome to another episode of The Bike Shed, a weekly podcast from your friends at thoughtbot about developing great software. I'm Stephanie Minn. JOËL: And I'm Joël Quenneville. And together, we're here to share a bit of what we've learned along the way. STEPHANIE: So, Joël, what's new in your world? JOËL: So, in a recent episode, I had mentioned that I was going to go on vacation on a bike trip and that I had purchased a pair of bike shorts to try out on that trip to see if that would help. And, wow, that was a great purchase. It literally saved my butt. STEPHANIE: That's awesome. I'm really glad that they worked out for you. JOËL: Still sore. This was a five-day biking trip. And I think day two was the worst, but after that, things got better. But the shorts definitely helped. STEPHANIE: I think my favorite part talking about biking and bike shorts is that we're finally living up to the name of our podcast. [laughs] Turns out that bikeshedding is actually even more, bikeshedding when it's about actual bike stuff. And a listener named James even wrote in with some pro tips about, you know, how to care for your bike shorts and, you know, have a comfortable biking experience. And gave some good tips for me on some longer rides to check out near me in Chicago. JOËL: So it sounds like there's some crossover between the software developer community and bike enthusiasts community who also tune into this podcast. STEPHANIE: I do think that we have gotten tweets before from, I think, like, the motorcycle Twitter tagging us @_bikeshed, perhaps maybe trying to tag a different but, yeah, ended up in our Twitter inbox instead. JOËL: Now we just need some sweet, sweet bicycle sponsorships. So, Stephanie, what's been new in your world? STEPHANIE: I have a garden update. Last year, we purchased a small fig tree from the internet. It turns out that you can get little fruit trees delivered to your door. And this was, I think, around the fall, so it was getting a little cooler. And here in Chicago, we have to bring some of our plants inside to overwinter. And so we brought the fig indoors, and it's maybe, like, two or three feet tall. And, you know, over the few months, we were just, like, caring for it. And I was really excited to see that it had started fruiting several months ago. And I got to show it to all of my co-workers in a call. I, like, picked up this kind of large pot with our little fig tree, and I, like, held it really close to my camera and tried to point out the fruit to the other people on the call, which I realized was perhaps not a very effective way to show off my plants. Like, you could just take a picture and send it in Slack. And I was like, yes, I could have done that. But yesterday (Now our fig tree has been outside for a little while since it's warmer.) I noticed that they were ripe, and I got to harvest our figs and eat them, and they were delicious. And I got to update the team on my little fig adventure. And this time I did take pictures of the fruits and sent them in Slack instead of trying to bring this tree in from the outdoors. JOËL: That's exciting. Because I'm a fan of the design pattern, I have to ask, is this a strangler fig? STEPHANIE: It's not a strangler fig, though I have seen one in the wild on a trip to Florida. I saw a really big strangler fig, you know, completely, like, enveloping another tree, and that was really cool. If you ever get to see one in person, I think it's just, I don't know, just really amazing how nature works. JOËL: I did not realize they were wild in Florida, something to keep an eye out for next time I'm there. STEPHANIE: Definitely. So, in a recent retro on my client team, we were discussing the one-off requests our team has been getting from the folks over on the sales and client side. Oftentimes, this involved running a script in our production console to fix some issue that a customer was experiencing. And we were talking about what we could do to make this process a little more automated, make it a little less time-consuming on our end. Even though it would just take a few minutes to run this script, we were seeing that we were getting this request repeatedly. I'm curious if you've kind of been in this situation before where dev work is required and kind of eating into time that we are trying to be delivering on other feature work for similar one-off requests or to other folks at the company. JOËL: Yeah. I think it's a pretty common pattern that I've seen. And I think sometimes it can actually start from a healthy place. If you're taking very much of an MVP philosophy and you're building a small version of your product to start with, you're not going to have a whole suite of tools available. You might not even have any people. It might just be a founder and a technical co-founder. And so, for the first few hundred customers you have, maybe the way you make changes is by loading up the Rails production console and making a change. And that's good enough, but that doesn't scale. STEPHANIE: Yeah. You bring up a good point that I think one thing that we get to experience as consultants is seeing many different companies at different stages in their business. And I think I've seen this issue in many different iterations based on the size of the company, right? So you were saying for an MVP product, there's no at all. Maybe you have a project that is now thinking of how to introduce a little bit of tooling and might reach for something lightweight like a gem. I've also seen custom dashboards, and that being its own namespace and having all of that feature set hand-rolled, and then maybe some other company might opt for a Software as a Service solution. JOËL: Yeah, there's a lot of different implementations that happen at various stages of companies. I think one thing that does seem to stay pretty constant, though, is oftentimes; other teams don't have the tools they need to make the changes they need to. So, if you have a customer service person and they're receiving a complaint or they're having to make a change, they're not always empowered to make the changes they need to. They need to talk to the dev team, who then need to make changes. And the dev team don't really want to spend their day doing work. They are incentivized to ship features. And so both sides are unhappy. And it kind of comes from a sort of fundamental, I think, over-empowering of the dev team and kind of a disempowering of some of the other departments within the company, if that makes sense. STEPHANIE: Yeah, that's interesting because I don't think it necessarily is intentional, the way that that happens, right? It's not like you start building a product, and you are saying, "Okay, we only want to give devs the power to change all of this stuff at the production level." It's just something inherent, I suppose, to the work that we do. And there's a lot of active effort that needs to be taken to spread some of that empowerment around. JOËL: Yeah, generally, it is not some sort of, like, nefarious corporate politics that's happening where the CTO is, like, hoarding all the power, or it's a turf war or anything like that. Like you said, it's kind of an emergent property. As developers, we're often used to being sort of ultra-empowered to do what needs to be done. In general, development teams are highly respected within companies, and so people listen to them. But also, in order to do their job, they need to have access to a lot of things. So you often have production access to all the things and the credentials. And if there's something that doesn't work, you write code, and you can change the sort of fundamental underlying platform that you're working with. And so you're generally empowered to make the changes you need to make your life better or if you're blocked on something. And that's not necessarily true for other departments who are working in the system that we're building. STEPHANIE: Yeah, it's kind of interesting the duality that you have identified where we do have all of this power or capability to change the system. But you had mentioned earlier that sometimes it actually gets in the way of our work, that it can be a drag to do if we have other competing priorities, and that those mundane tasks end up being something that we also don't enjoy doing. And so, like you're saying, like, no one is quite happy. I wonder at what point you, as a developer, having repeatedly been asked to do these kinds of tasks for other departments when you, would start advocating for building tooling. JOËL: I don't think there's a kind of a clear dividing line, like, oh, after three requests, you must build a dashboard. It's probably more about just general communication with the other teams. I like to think of it from kind of two perspectives. From the perspective of the developers, how can we keep them efficiently working on what they need to prioritize, which is typically new feature development? And then, from the perspective of other teams, how can they be empowered to do the work that you need to do without getting blocked? Because just like the dev team doesn't like to get blocked on all sorts of things, other teams don't like it either. And so, how can we make sure that other team within the company are empowered to do their work as efficiently as possible? STEPHANIE: Yeah, that's interesting. I think as an IC, I've been in different positions, depending on the context of my work. There have been times when I've been happy to help with that kind of request, right? Because I know that I'm unblocking someone else. I'm facilitating their work. And they usually appreciate it too. And so maybe if that's still the case and that there's not necessarily any pain that comes with that being just the process that it is from both sides, like, that's perfectly fine. But then it's totally fair for, you know, either party, once they do feel like it's blocking other work, to start looking into maybe how much time you're spending on these one-off requests, especially if it's being spread around to other team . You know how much effort you're making, but, like, a manager might actually be more aware of how it's affecting multiple folks on the team and wanting to figure out, like, how that sits in with the other priorities that the team is working on. JOËL: Yeah, I'm glad you mentioned talking to other people because I might be quite happy to say, "Oh, I'm going to go and, you know, go into the database and make a small change." But just because it's easy for me to do and I can take, you know, 10 minutes out of my day to do it, doesn't mean that that experience is good for, let's say, a customer service person who had to get blocked or had to ask someone else to help to move this ticket forward. When if it was something they could do themselves, that would have been a much better experience. So, even though it's a very fairly, you know, cheap request and because I don't get them a lot, I'm happy to do them, it's maybe not a good experience for my customer service colleague. So, like you said, it is important to get people's experiences on all sides. STEPHANIE: One thing that I have seen a lot is for these things to start as configuration in a YAML file that requires developers to change and then commit to the codebase whenever, you know, maybe it's, like, a list of products or a list of prices, something that is, you know, really the business domain. And yet we are hard coding it and, like, codifying it into our source control. JOËL: Oof, yes. I have been in those projects, yeah. Now, every time you want to make a change, a business person has to reach out to the dev team, and then you have to make a code change, and then you have to deploy it. And that just becomes a whole thing. And then they come back to you the next day and say, "Oh, actually, we talked about it, and we want it a little bit differently." And you have to go through that process again. STEPHANIE: I think we reach for that just because we think it's faster maybe to set up, you know, some kind of, like, lightweight configuration file, rather than if you're working in Rails, you know, setting up a whole MVC for whatever thing you're trying to configure. And I'm curious if you think that's true or not. JOËL: I think it depends. Sometimes it can be because this data feels very static, kind of hard-coded. And so it's not a thing you would necessarily want to have. In a database, it's more like a constant that you would have in your source control, except that then you find out that your constant is not quite as constant as you thought it was. And I think maybe that's okay. Writing software is all about kind of discovering the problem in the domain as it evolves and trying to not over-engineer things ahead of time. So, if we have a small set of values, maybe they're U.S. states that you deliver to or a small list of products or something that you feel is relatively hard coded, maybe it starts as a constant array hard coded into Ruby, maybe it is a YAML file that you load. Then, over time, there comes a point where you decide this should be a database table, and if it needs to be sort of pre-seeded, then there's a mechanism for that with database seeds in Rails. STEPHANIE: Yeah, that's fair. I find it so interesting because most of the time, I've not seen that transition happen, right? It almost feels like some form of the bystander effect where everyone is just, well, I'm adding just one more thing. So I don't want to make this really big change now. JOËL: And that's true for everything in code, right? You say, "Oh, this deeply nested condition, yeah, it should probably be restructured. But I'm just going to add, you know, an eighth nested level in there. And, like, eight is probably the limit, but mine is going to be the eighth, so it's going to be good." And then somebody comes in and says, "Well, you know, nine is not that bad, but the next person probably should refactor it." And then it's a mess. STEPHANIE: Yeah, it's kind of like the entropy of code, I suppose, [laughs] where, you know, we had said it requires a lot of active energy and effort to make those changes to other folks in different departments of the company. And I think that's, like, one very common area that we see things starting as configuration but then end up being something that you are needing to in changing. And I wonder if maybe that is a signal in itself, right? If you are getting this information from another team, like, someone external to the development team, I wonder if that's kind of a clue that this is something that should be reconsidered about whether you start with it being hard-coded. JOËL: That's an interesting thought. There's a sense in which I think these always come from places external to the development team because it's a form of kind of product research when you're trying to understand what the features need to be, what this needs to happen. Unless this hard-coded data is purely structural or internal values, but it rarely is. There probably is a broader discussion to be had about the use of any sort of hard-coded data in a configuration file in a Rails app versus just always starting with a database table. One thing that's nice about always having a database table is that if you ever need to connect it to other data in your system, now you can do things like table s, where you can't your s on some kind of YAML array, or you have to do some sort of Ruby Enumerable logic. You can't just do it in SQL. STEPHANIE: Yeah. This is a bit of a tangent, I think. But that reminds me of when I worked at a product company where we had a very robust data warehouse, and all of that information was available to teams on the marketing side and on the data science side. And I actually really liked that because they were able to, you know, construct their own dashboards and queries to get the things that they need. And I've certainly seen what you're saying, this pretty important business information being hard-coded, and that ends up being less accessible, right? And less insightful, really. One other area of this topic that I think I've also bumped into before is specifically a QA engineer or, like, a QA team and empowering them to be able to do their jobs. Oftentimes, I've noticed that QA environments are not as well-maintained as maybe they should be, where the data that's seeded or, you know, kind of overtime in this environment is a little wonky. I've also experienced, while working on a feature, kind of having to go back and forth between whoever is helping QA my work telling them, like, "Oh, this isn't finished yet. So, like, don't worry about this that you're testing," or, you know, "Actually, that does look wrong. But let me look into it over on this end." And I found it sometimes difficult to navigate because I want them to be more empowered to test their feature without that uncertainty over whether something is intentional or actually broken. JOËL: In this case, do you think it's more about communication between development and QA, clear acceptance criteria, or clear descriptions of what changes have been pushed up for review and what's not in scope? Is that where you're headed? STEPHANIE: I think that's a part of it. But I actually think there are more technical considerations, especially in of whether our environments all align in of the data we're expecting, right? Does our dev environment kind of look like our QA environment, which looks like our production environment? Because I've certainly been in projects where that's, like, all over the place, and that really messes up the different expectations we have. We all know the "Oh, it worked in my local" [laughs] response to when things come up in other environments that are unexpected. And I wonder if there is more attention that we should be having towards making sure that just because this environment is not the main one that we're working in as developers, that people who are having to use it have an equally good experience. JOËL: I like that you brought up the term experience because oftentimes, as developers, and just, I think, product teams in general, we're trying to make something good for the customers of the application. But there are a lot of other people that have to interact with it in sort of more ancillary roles; like you mentioned, it might be QA. It might be customer . It might be business development. And they're not the customer. And so because of that, they're often kind of a second thought or even sort of no thought at all. And so they do their jobs as best they can with what they've got, and sometimes get really creative getting around some of the hurdles that are in place. But we can often, with very little effort because the bar is so low, make these people's lives a lot better by applying just a little bit of the same approach that we would use to make software great for a customer to use for teammates in these other roles. STEPHANIE: Yeah, absolutely. Especially because we have that line of communication open with them, and, like you said, they are also our s of our applications. And especially for QA folks, too, in some ways, they're the first line of defense of our s, right? They are a resource for us to know if the customers will eventually have a poor experience or not. And I was thinking about that back-and-forth communication I mentioned with QA, you know, trying to explain, like, oh, this isn't finished yet, so maybe, like, you should not expect this to happen. But, oftentimes, that perhaps is a signal that we haven't thought about the way that we're developing our feature to be able to be released to customers in a more incremental way. Or we might be hand-waving over something that ends up being a bug later on. JOËL: Definitely. For myself, I see that as a... code smell is maybe not the right term here, but maybe acceptance criteria smell. If I'm trying to write out some acceptance criteria, and I'm having to say, like, "Oh, but, like, ignore this, and, like, pretend this doesn't exist. All of these, like, weird edge cases and exceptions we're trying to put in, are oftentimes a sign that maybe the work was not scoped correctly. STEPHANIE: I'm curious, in your workflow, will you just make those improvements if you have the opportunity to? Or do you end up bringing that to the team or creating a ticket for it? How does that fit in when you identify areas that could be improved? JOËL: I think it depends on the team's current workload. Oftentimes, if it's just something small, it's something I can just slip into my day, and it makes somebody else's life easier, that's great. Otherwise, it can be a thing that needs to be brought up with the team in general. And then it's the thing that we prioritize, and we put it in the backlog because, like you said, the main s of our app are customers. But all of these other teammates are also s of our app in other ways, and so they need certain features to get their job done. And so it's worthwhile to, I think, at a product planning level, take those into and prioritize them with the customer-facing things. And sometimes, because those other teams don't have as much of a voice at the table, it's up to us as developers because we sometimes have that direct communication where we're talking to them and sort of going back and forth about, "Oh, can you change this in the database for me?" or "Can you do this?" And it can be up to us to champion these other teammates' needs with the team and with the product organization in general. STEPHANIE: Yeah, I really like the way you put that. I think you used the word champion. And I've seen this also go the other direction, where we add more processes in place, where the direct communication that needs to be gatekept a little bit through a manager because the manager is trying to protect the time of the team. And that is one way to handle the issue of these requests taking too much of the team's time. But I think at some point, as an IC, you also have the agency to champion or advocate for how you use your own development time. And that reminds me of something I heard from Rose Wiegley over at Shopify about what it means to be, like, a staff or a senior developer, and that is sharing that I'm going to do this, and this is why. And that means that I won't have time to do this other thing that I may be committed to earlier. But you know, these are my reasons. And if anyone sees any problems with that, let me know. And I've been thinking about that a lot in of figuring out how to do the kind of work that I value. And for you and me, that does sometimes mean building those tools to empower people who aren't developers. But that is, yeah, just a way that we can assert a little bit of that agency rather than having to get the buy-in to even consider setting time aside for that work. JOËL: Yeah, I think some of the really fulfilling work that I've done has been just sometimes taking a morning and, quote, unquote, "pairing" with, like, a business development or a customer service person and just saying, "Hey, can I just sit with you while you process this kind of request or problem that you're trying to do?" And then just really seeing what they do and all the steps and being able to ask a lot of questions and kind of putting my product developer hat on. And because then I know, internally, all the things that are happening, I can quickly see, oh, okay, you're- having to do these, like, five steps to get around this really annoying thing that's just, like, a rough corner that we have that I can, like, just easily smooth the way, you know, with a 10-minute one-line fix. I'm going to go and do that, and, you know, by the afternoon, that's already done, and that's saved them so much time or so much annoyance because it's not always time. Sometimes it's just annoyance. And their life is better. And I put very little effort into it. Most of it is just taking the time just to talk to each other and to try to understand each other. So I think we brought up the idea in the beginning of trying to empower other teams to not sort of centralize all the ability to execute on change within the development team. And sometimes, you can go to fairly extreme lengths to that. One that I've seen is the idea of end- programming or end- development, where the using the software rather than the team developing it has some sort of way where they can sort of customize or build on, or sometimes even script or -code -their experience. Is that something you've ever had to deal with or interact with on a project? STEPHANIE: Yeah, it's really interesting that you brought that up because I had mentioned going with a SaaS solution earlier as something that I've seen before. And that reminds me of when I worked on a client project where we were using Freshsales to integrate with the business domain of the client. And this would eventually be the main software that the sales team would use. And the reason that we went with Freshsales was because it allowed for a lot of that custom configuration and workflows that they could create for themselves for their needs. Though ironically, as we were kind of butting up into the limitations of Freshsales and how it didn't necessarily work for the way we were representing our data, we kind of joked that we almost wished we had to build the tool from scratch ourselves. So I think there are trade-offs there, you know, folks had done a lot of research to figure out the right SaaS solution for this project that we were doing. And yet, you know, inevitably, like, there were some cons with the third-party and how we were able to integrate with it. And it was actually also replacing something that had been built in-house and had become difficult to maintain or something that the company decided that they didn't want to maintain anymore. So I hate to say it, but I really think it [laughs] depends. JOËL: And now you're getting into the classic build versus buy dilemma for chunks of your software. STEPHANIE: Yeah, absolutely. JOËL: I think a way that I've seen, and this happens in a kind of a smaller sense, is providing escape hatches for data. And so maybe you've got a couple of small dashboards, or you've got just a lot of things that happen in your system. And you don't have the development time, or you don't want to prioritize that time right now to build something custom for maybe your business development team. But you provide certain reports that can be exported as CSV or Excel, which then the business development team will load into Excel and do the work that they need. And now they're empowered to do what they want instead of having to ask for more information or just being limited to what was on that web UI. Similarly, sometimes, when you're able to Import a CSV, I've seen this happen a lot, where in software that's not built just right for a customer service team, they'll often export a CSV of data, put it into Excel, manipulate it the way they really want it to be, and then re-import it into the system. And so that can be a great way to temporarily empower people. I think it's also a product smell. Oftentimes, there's a fundamental flaw of the way that your product works because your team is trying to go around it. It's so bad. But as a shorter-term solution, that can be great. STEPHANIE: That makes me think that Excel is the real end- programming software. JOËL: It really is. It really is. I do really like the idea of end- Programming, though. And rather than developers or even product people having to decide how our software should work for our s, shifting that to the masses and letting them have all of that empowerment and agency that we're talking about. There's a technology research lab called Ink & Switch, and they build a lot of really cool end- programming tools. I think I've seen some, like, note-taking software, that they've done, and just other research into why it's important and how it can impact s. And I have read a little bit of their work, and I think it's really cool. So I'll be sure to add that to our show notes. JOËL: I think even as developers, we like some of these ideas of end- development. We have that a lot in our tooling. But then, even when we interact with other people's software that we don't own...because we're used to interacting with our own software, we own it. We can change anything we want. We've got complete freedom. But the moment we interact with somebody else's software and, of course, it doesn't work 100% the way we need it to, it is sometimes nice to have sort of ways to hook into it so that we can get the things we want and then maybe do some extra manipulation on our own. And APIs are often how we do that. And so the equivalent of providing an API for another developer, well, what is that for our other teams? STEPHANIE: Yeah, great questions to consider. JOËL: You know, it could be a CSV export. It could be maybe there's some easy way to connect to a Zapier plugin. And now, you know, they don't need to ask the dev team, "Oh, we want to receive this notification email internally when this event happens. They can just connect to a Zapier plugin and have it send an email or do something in Salesforce or all these other things that are helpful in their workflows but that we've not taken the time to build into the core software. And now they're empowered to do their work and not blocked on us. STEPHANIE: That's interesting because as you were talking about that, it made me think of development tooling that we get to integrate with and how those APIs are usually very flexible. And let us decide what we need and ask the API for that as opposed to it dictating it for us. And, you know, if that's something that we get to enjoy, then, yeah, we should certainly think about how you can spread that to others. JOËL: I love that. On that note, shall we wrap up? STEPHANIE: Let's wrap up. Show notes for this episode can be found at bikeshed.fm. JOËL: This show has been produced and edited by Mandy Moore. STEPHANIE: If you enjoyed listening, one really easy way to the show is to leave us a quick rating or even a review in iTunes. It really helps other folks find the show. JOËL: If you have any for this or any of our other episodes, you can reach us @_bikeshed, or you can reach me @joelquen on Twitter. STEPHANIE: Or reach both of us at [email protected] via email. JOËL: Thanks so much for listening to The Bike Shed, and we'll see you next week. ALL: Byeeeeeeeee!!!!!!!! ANNOUNCER: This podcast is brought to you by thoughtbot, your expert strategy, design, development, and product management partner. We bring digital products from idea to success and teach you how because we care. Learn more at thoughtbot.com. The Bike Shed
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387: RubyKaigi 2023 with Mina Slater
387: RubyKaigi 2023 with Mina Slater
Episodio en The Bike Shed
Stephanie is ed by very special guest, fellow thoughtboter, Senior Developer, and marathon trainer Mina Slater. Mina and Stephanie had just been traveling together for two weeks, sponsored by WNB.rb for RubyKaigi in Matsumoto, Japan, and together, they recount their international adventure! RubyKaigi WNB.rb Understanding the Ruby Global VM Lock by observing it by Ivo Anjo gvl-tracing Justin Searls' RubyKaigi 2023 live coverage Prioritizing Learning episode Transcript: STEPHANIE: Hello and welcome to another episode of The Bike Shed, a weekly podcast from your friends at thoughtbot about developing great software. I'm Stephanie Minn and today. I'm ed by a very special guest, fellow thoughtboter Mina Slater. Mina, would you like to introduce yourself to our audience? MINA: Yeah. Hi, everyone. I am Mina. I am a Senior Developer on Mission Control, which is thoughtbot's DevOps and SRE team. STEPHANIE: So, Mina, what's new in your world? MINA: Well, I start marathon training this week. So I hope that this conversation goes well and lasts you for three months because you're probably not going to see or hear from me all summer. STEPHANIE: Yes. That sounds...it sounds hard, to be honest, marathon training in the summer. When I was doing a bit more running, I always thought I would wake up earlier than I did and, you know, beat the heat, and then I never would, and that really, like, was kind of rough. MINA: Yeah, actually, I was thinking about my plans for today. I didn't wake up early enough to run in the morning. And so I was calculating, like, okay, by midday, it's going to be too hot. So I'm going to have to wait until, like, 6:00 p.m. [laughs] STEPHANIE: Yeah, yeah. Or, if you're like me, there's a very real chance that you just skip it altogether. [laughter] MINA: Well, I have a deadline, so... [laughs] STEPHANIE: That's true. When is your marathon race? MINA: This is actually the first year I'm doing two in a calendar year. So I'm doing Berlin in September. And then, three weeks after that, I'm going to run one in Detroit. STEPHANIE: Nice. At least you'll be ready. You'll, like, have done it. I don't know; it kind of sounds maybe a bit more efficient that way. [laughs] MINA: Theoretically. But, you know, ask me in October. I'll let you know how it goes. STEPHANIE: That's true. You might have to come back on as a guest. [laughs] MINA: Just to talk about how it went. [laughs] STEPHANIE: Yeah, exactly. MINA: So that's what's new with me. What's new in your world, Steph? STEPHANIE: So, a while back on a previous Bike Shed episode, I talked about ing this client team and, in their daily team syncs, in addition to just sharing what we were up to and what we were working on, we would also answer the question what's something new to us. And that was a space for people to share things that they learned or even just, like, new things that they tried, like food, or activities, or whatnot. And I really enjoyed it as a way to get to know the team, especially when I was new to that client project. And recently, someone on the team ended up creating a random question generator. So now the question for the daily sync rotates. And I've been having a lot of fun with that. Some of the ones that I like are, what made you laugh recently? What's currently playing on your Spotify or YouTube? No cheating. MINA: [laughs] STEPHANIE: And then, yesterday, we had what's for dinner? As the question. And I really liked that one because it actually prompted me to [chuckles] think about what I was going to do for dinner as opposed to waiting till 5:00 p.m. and then stressing because I'm already hungry but don't have a plan [chuckles] for how I'm going to feed myself yet. So it ended up being nice because I, you know, kind of was inspired by what other people mentioned about their dinner plans and got my stuff together. MINA: That's shocking to me because we had just come off of two weeks of traveling together. And the one thing I learned about you is that you plan two meals ahead, but maybe that is travel stuff. STEPHANIE: I think that is extremely correct. Because when you're traveling, you're really excited about all the different things that you want to eat wherever you are. And so, yeah, we were definitely...at least I was planning for us, like, two or three meals [laughs] in advance. MINA: [laughs] STEPHANIE: But, when I'm at home, it is much harder to, I don't know, like, be motivated. And it just becomes, like, a daily chore. [laughs] So it's not as exciting. MINA: I think I'm the same way. I just had a whole bunch of family in town. And I was definitely planning dinner before we had breakfast because I'm like, oh, now I have to be responsible for all of these people. STEPHANIE: Yeah. I just mentioned the questions because I've been really having fun with them, and I feel a lot more connected to the team. Like, I just get to know them more as people and the things they're interested in, and what they do in their free time. So, yeah, highly recommend adding a fun question to your daily syncs. MINA: Yeah, we started doing that on Mission Control at our team sync meetings recently, too, where the first person...we actually have an order generator that somebody on the team wrote where it takes everyone's first and last name and scramble them and then randomizes the order. So you kind of have to figure out where in the queue you are and who's coming up next after you. But the first person that goes in the queue every day has to think of an icebreaker question. STEPHANIE: That's kind of a lot of pressure [laughs] for a daily meeting, especially if you're having to unscramble names and then also come up with the icebreaker question. I personally would be very stressed [laughs] by that. But I also can see that it's...I also think it's very fun, especially for a small team like yours. MINA: Yeah, yeah, just seven of us; we get to know really well what letters are in everyone's names. But I was first today, and I didn't have an icebreaker question ready. So I ended up just ing. So that's also an option. STEPHANIE: That's fair. Maybe I'll link you to our random question generator, so you can find some inspiration. [laughs] MINA: Yeah, it's a ChatGPT situation. STEPHANIE: So you mentioned that you and I had just been traveling together for two weeks. And that's because Mina and I were at RubyKaigi in Matsumoto, Japan, earlier this May. And that's the topic of today's episode: Our Experience at RubyKaigi. And the really cool thing that I wanted to mention was that this was all possible because Mina and I were sponsored by WNB.rb, which is a global community of women and non-binary people working in Ruby. And I've mentioned this group on the show before, but I wanted to plug it again because I think that this was something really special that we got to do. WNB runs a lot of initiatives, like, meetups and s ing people to speak at conferences and book clubs. And, you know, just many different programming events for ing women and non-binary Rubyists in their career growth. And they are recently beginning a new initiative to sponsor folks to attend conferences. And Mina, you and I were the first people to get to try this out and go to an international conference. So that was really awesome. It was something that I don't think I would have done without the from WNB. MINA: And you almost didn't do. I think there was a lot of convincing [chuckles] that went on at the beginning to kind of get you to, like, actually consider coming with me. STEPHANIE: It's true. It's true. I think you had DMed me, and you were, like, so, like, RubyKaigi, like, eyeball emoji. [laughs] I was, I think, hesitant because this was my first international conference. And so there was just a lot of, like, unknowns and uncertainty for me. And I think that's going to be part of what we talk about today. But is there anything that you want to say about WNB and how you felt about being offered this opportunity? MINA: Yeah. When Emily and Jemma, the founders of WNB, approached us with this opportunity and this offer, I think I was...taken aback is not really quite the right words but, like, surprised and honored, really, I think it's a better word. Like, I was very honored that they thought of us and kind of took the initiative to come to us with this offer. So I'm really grateful for this opportunity because going to RubyKaigi, I think it's always something that was on my radar. But I never thought that...well, not never. I thought that I had to go as a speaker, which would have been, like, a three to five-year goal. [laughs] But to be able to go as an attendee with the of the group and also of thoughtbot was really nice. STEPHANIE: Yeah, absolutely. That investment in our professional development was really meaningful to me. So, like you, I'm very grateful. And if any of our listeners are interested in donating to WNB.rb and contributing to the community's ability to send folks to conferences, you can do so at wnb-rb.dev/donate. Or, if you work for a company that might be interested in sponsoring, you can reach out to them at [email protected]. MINA: I highly recommend doing that. STEPHANIE: So, one of the questions I wanted to ask you about in of your RubyKaigi experience was, like, how it lined up with your expectations and if it was different or similar to what you were expecting. MINA: Yeah, I have always heard that when people talk about RubyKaigi as a conference and about its contents, the word that everyone uses to describe it is technical. I have already had sort of a little bit of that expectation going in. But I think my interpretation of the word technical didn't really line up with how actually technical it was. And so that was one thing that was different than what I had expected. STEPHANIE: Could you elaborate on what was surprising about the way that it was technical? MINA: Yeah. I think that when I hear technical talks and having been to some Ruby and Rails confs here in the States, when I hear about technical talks, it's a lot more content about people using the technology, how they use Ruby to do certain things, or how they use Rails to achieve certain goals in their day-to-day work or side projects. But it seems at RubyKaigi; it is a lot more about the language itself, how Ruby does certain things, or how interpreters implement Ruby, the language itself. So I think it's much more lower-level than what I was expecting. STEPHANIE: Yeah, I agree. I think you and I have gone to many of Ruby Central conferences in the U.S., like RubyConf and RailsConf. So that was kind of my comparison as well is that was, you know, the experience that I was more familiar with. And then, going into this conference, I was very surprised that the themes of the talks were, like you said, very focused on the language itself, especially performance, tooling, the history and future of Ruby, which I thought was pretty neat. Ruby turns 30, I think, this year. And one thing that I noticed a lot was folks talking ing Ruby to reflect on itself and the possibilities of utilizing those capabilities to improve our experience as developers using the language. MINA: Yeah. I think one of the things I was really fascinated by is...you had mentioned the performance. There were several talks about collecting how Ruby performs at certain levels. And I thought that that was quite interesting and things I had never thought about before, and I'm hoping to think about in the future. [laughs] STEPHANIE: Yeah. One talk that I went to was Understanding the Ruby Global VM Lock by Ivo Anjo. And that was something that, you know, I had an awareness of that Ruby has this GVL and certain...I had, like, a very hand-wavy understanding about how, like, concurrency worked with Ruby because it hasn't been something that I've really needed to know too deeply in my day-to-day work. Like, I feel a little bit grateful not to have run into an issue where I had to, you know, dive deep into it because it was causing problems. [laughs] But attending that talk was really cool because I liked that the speaker did give, like, an overview for folks who might be less familiar but then was able to get really deep in of, like, what he was doing workwise with improving his performance by being able to observe how the lock was being used in different threads and, like, where it might be able to be improved. And he shared some of his open-source projects that I'll link in the show notes. But, yeah, that was just something that I was vaguely aware of and haven't yet, like, needed to know a lot about, but, you know, got to understand more by going to this conference. And I don't think I would have gotten that content otherwise. MINA: Yeah, I agree. The talk that you are referencing is one of my favorite as well. I think, like you, kind of this vague idea of there's things going on under the hood in Ruby is always there, but to get a peek behind the curtain a little bit was very enlightening. I wrote down one of the things that he said about how highly optimized Ruby code can still be impacted and be slow if you don't optimize GVL. And he also shared, I think, some strategies for profiling that layer in your product, if that is something you need, which I thought was really cool. STEPHANIE: Yeah. I think I had mentioned performance was a really big theme. But I didn't realize how many levers there were to pull in of the way Ruby is implemented or the way that we are able to use Ruby that can improve performance. And it's really cool to see so many people being experts at all of those different components or aspects of making Ruby fast. [laughs] MINA: Yeah. I think that part of the work that we do on Mission Control is monitoring performance and latency for our clients. And while I don't expect having to utilize some of the tools that I learned at RubyKaigi, I expect being aware of these things helping, I think, in the long run. STEPHANIE: Yeah, absolutely. Joël and I have talked on the show about this idea of, like, push versus pull learning. So push, being you consume content that may not be relevant to you right now but maybe will be in the future. And you can , like, oh, I watched a talk on this, or I read something about this, and then you can go refer back to it. As opposed to pull being, like, I have this thing that I don't understand, but I need to know right now, so I'm going to seek out resources about it. And I think we kind of landed on that both are important. But at Kaigi, especially, this was very much more push for me where there's a lot of things that I now have an awareness of. But it's a little different, I think, from my experience at Ruby Central conferences where I will look at the schedule, and I will see talks that I'm like, oh, like, that sounds like it will be really relevant to something I'm working through on my client project or, like, some kind of challenging consulting situation. And so the other thing that I noticed that was different was that a lot of the U.S. conferences are more, I think like business and team challenges-focused. So the talks kind of incorporate both a technical and socio-cultural aspect of the problems that they were solving. And I usually really like that because I find them very relatable to my day-to-day work. And that was something that was less common at Kaigi. MINA: Also, that I've never been to a conference that is more on the academic side of things. So I don't know if maybe that is more aligned with what Kaigi feels like. STEPHANIE: Yeah, that's true. I think there were a lot of talks from Ruby Committers who were just sharing, like, what they've been working on, like, what they've been thinking about in of future features for Ruby. And it was very much at the end of those talks, like, I'm open to . Like, look out for this coming soon, or, like, help contribute to this effort. And so it was interesting because it was less, like, here are some lessons learned or, like, here are some takeaways, or, like, here's how we did this. And more like, hey, I'm, you know, in the middle of figuring this out, and I'm sharing with you where I'm at right now. But I guess that's kind of the beauty of the open-source community is that you can put out a call for help and contributions. MINA: Yeah, I think they call that peer review in the academic circles. STEPHANIE: [laughs] That's fair. MINA: [laughs] STEPHANIE: Was there anything else that you really enjoyed about the conference? MINA: I think that one of my favorite parts, and we've talked about this a little bit before, is after hours on the second day, we were able to connect with Emori House and have dinner with their . Emori House is a group that s female Kaigi attendees specifically. I think it's that they, as a group, rent out an establishment or a house or something, and they all stay together kind of to look out for each other as they attend this very, I think, male-dominated conference. STEPHANIE: Yeah. I loved that dinner with folks from Emori House too. I think the really cool thing to me is that it's just community and action, you know, like, someone wanted to go to this conference and make it easier for other women to go to this conference and decided to get lodging together and do that work of community building. And that social aspect of conferences we hadn't really talked about yet, but it's something that I really enjoy. And it's, like, one of the main reasons that I go to conferences besides learning. MINA: Yeah, I agree. At the Ruby Central conferences, one of my favorite parts is always the hallway track, where you randomly meet other attendees or connect with attendees that you already knew. And like I mentioned, this dinner with Emori House happened on the second night. And I think by midday second day; I was missing that a little bit. The setup for RubyKaigi, I noticed, does not make meeting people and organizing social events as easy as I had been used to, and part of that, I'm sure, is the language barrier. But some places where I had met a lot of the people that I call conference friends for Ruby Central conferences had been at the lunch table. And Kaigi sets up in a way where they send you out with food vouchers for local restaurants, which I thought was really cool. But it doesn't make meeting people and organizing groups to go out together with people you don't already know a little more difficult. So meeting Emori House on the second night was kind of exactly what I had been missing at the moment. STEPHANIE: Yeah, agreed. I also really thrive off of more smaller group interactions like organically, you know, bumping into people on the hallway track, ideally. I also noticed that, at Kaigi, a lot of the sponsors end up hosting parties and meetups after the conference in the evenings. And so that was a very interesting social difference, I think, where the sponsors had a lot more engagement in that sense. You and I didn't end up going to any of those drink-ups, are what they're called. But I think, similarly, if I were alone, I would be a little intimidated to go by myself. And it's kind of one of those things where it's like, oh, if I know someone, then we can go together. But, yeah, I certainly was also missing a bit of a more organic interaction with others. Though, I did meet a few Rubyists from just other places in East Asia, like Taiwan and China. And it was really cool to be in a place where people are thinking about Ruby differently than in the U.S. I noticed in Japan; there's a lot more energy and enthusiasm about it. And, yeah, just folks who are really ionate about making Ruby a long-lasting language, something that, you know, people will continue to want to work with. And I thought that was very uplifting because it's kind of different from what the current industry in the U.S. is looking like in of programming languages for the jobs available. MINA: It's really energizing, I think, to hear people be so enthusiastic about Ruby, especially, like you said, when people ask me what I do here, I say, "Developer," and they say, "Oh, what language do you work in?" I always have to be kind of like, "Have you heard of Ruby?" [laughs] And I think it helps that Ruby originated in Japan. They probably feel a little bit, like, not necessarily protective of it, but, like, this is our own, and we have to embrace it and make sure that it is future-facing, and going places, and it doesn't get stale. STEPHANIE: Right. And I think that's really cool, especially to, you know, be around and, like, have conversations about, like you said, it's very energizing. MINA: Yeah, like you mentioned, we did meet several other Rubyists from, like, East Asian countries, which doesn't necessarily always happen when you attend U.S.-based or even European-based conferences. I think that it is just not as...they have to travel from way farther away. So I think it's really cool to hear about RubyConf Taiwan coming up from one of the Rubyists from Taiwan, which is awesome. And it makes me kind of want to go. [laughs] STEPHANIE: Yeah, I didn't know that that existed either. And just realizing that there are Rubyists all over the world who want to share the love of the language is really cool. And I am definitely going to keep a lookout for other opportunities. Now that I've checked off my first international conference, you know, I have a lot more confidence about [laughs] doing it again in the future, which actually kind of leads me to my next question is, do you have any advice for someone who wants to go to Kaigi or wants to go to an international conference? MINA: Yeah, I think I have both. For international conferences in general, I thought that getting a buddy to go with you is really nice. Steph and I were able to...like, you and I were able to kind of each other in different ways because I think we're both stressed [laughs] about international travel in different ways. So where you are stressed, I'm able to , and where I'm stressed, you're able to . So it was really nice and well-rounded experience because of that. And for RubyKaigi specifically, I would recommend checking out some of the previous year's talks before you actually get there and take a look at the schedule when it comes out. Because, like we said, the idea of, I think, technical when people use that word to describe the content at RubyKaigi is different than what most people would expect. And kind of having an idea of what you're getting into by looking at previous videos, I think, will be really helpful and get you in the right mindset to absorb some of the information and knowledge. STEPHANIE: Yeah, absolutely. I was just thinking about...I saw in Ruby Weekly this week Justin Searls had posted a very thorough live blogging of his experience at Kaigi that was much more in the weeds of, like, all of the content of the talks. And also had tips for how to brew coffee at a convenience store in Japan too. So I recommend checking that out if folks are curious about...especially this year before the videos of the talks are out. I think one thing that I would do differently next time if I were to attend Kaigi or attend a conference that s multiple languages...so there were talks in Japanese and English, and the ones in Japanese were live interpreted. And you and I had attended, like, one or two, but it ended up being a little tough to follow because the slides were a little bit out of sync with the interpretation. I definitely would want to try again and invest a little more into attending talks in Japanese because I do think the content is still even different from what we might be seeing in English. And now that I know that it takes a lot of mental energy, just kind of perhaps loading up on those talks in the morning while I'm still, you know -- MINA: [laughs] STEPHANIE: Fresh-faced and coffee-driven. [laughs] Rather than saving it for the afternoon when it might be a little harder to really focus. MINA: I think my mental energy has a very specific sweet spot because definitely, like, late in the afternoon would not be good for that. But also, like, very early in the morning would also not be very good for that because my coffee hasn't kicked in yet. STEPHANIE: That's very real as well. MINA: Do you think that there is anything that the conference could have done to have made your experience a little tiny bit better? Is there any that you could have gotten from someone else, be it the conference, or WNB, or thoughtbot, or other people that you had gone with that could have enhanced this experience? STEPHANIE: Hmm, that's an interesting question. I'm not really sure because I was experiencing so many new things -- MINA: [laughs] STEPHANIE: That that was kind of, like, what was top of mind for me was just getting around even just, like, looking at all the little sponsor booths because that was, like, novel for me to see, like, different companies that I've never heard of before that I think when I asked you about expectations earlier, like, I actually came in with not a lot of expectations because I really was just open to whatever it was going to be. And now that I've experienced it once, I think that I have a little more of an idea of what works for me, what I like, what I don't like. And so I think it really comes down to it being quite a personal experience and how you like to attend conferences and so -- MINA: For sure. STEPHANIE: At the end of the day, yeah, like, definitely recommend just going if that opportunity is available to you and determining for yourself how you want that experience to be. MINA: Certainly. I think just by being there you learn a lot about what you like in conferences and how we like to attend conferences. On a personal level, I'm also an organizer with Ruby Central with their scholarship committee. And that's somewhere where we take new Rubyists or first-time conference attendees and kind of lower the barrier for them to attend these conferences. And the important part I wanted to get to is setting them up with a mentor, somebody who has attended one of these conferences before that can kind of help them set goals and navigate. And I thought that someone like that would...at RubyKaigi, being both our first times, might be useful. STEPHANIE: Yeah, absolutely. I think that's totally fair. One thing I do really like about the Ruby Central conferences is the social . And I think you had mentioned that maybe that was the piece that was a little bit missing for you at this conference. MINA: Yeah. I know that someone had asked early on, I think, like, the night before the conference officially kicked off, whether there is a Slack or Discord space for all conference attendees so that people can organize outings or meals. And that is definitely something that at least the Ruby Central conferences have, and I imagine other conferences do too, that was missing at Kaigi as well. STEPHANIE: I'm wondering if you would go to Kaigi again and maybe be that mentor for someone else. MINA: I think so. I think I had different feelings about it when we were just leaving the conference, kind of feeling like some of these things that I'm learning here or that I'm being made aware of rather at RubyKaigi will come up important in the future, but maybe not right away. So then I was kind of walking away with a sense of, like, oh, maybe this is a conference that is important, but I might deprioritize if other opportunities come up. But then I started to kind of, like, jot down some reflections and retroing with myself on this experience. And I thought what you mentioned about this being the sort of, like, the push learning opportunity is really nice because I went in there not knowing what I don't know. And I think I came out of it at least being a little bit aware of lots of things that I don't know. STEPHANIE: Yeah, yeah. Maybe, like, what I've come away with this conversation is that there is value in conferences being different from each other, like having more options. And, you know, one conference can't really be everything for everyone. And so, for you and I to have had such a very different experience at this particular conference than we normally do, that has value. It also can be something that you end up deciding, like, you're not into, and then you know. So, yeah, I guess that is kind of what I wanted to say about this very new experience. MINA: Yeah, having new experiences, I think, is the important part. It's the same idea as you want to get a diverse group of people in the room together, and you come out with better ideas or better products or whatever because you have other points of view. And I think that attending conferences, even if not around the world, that are different from each other either in academia or just kind of, like, branching out of Ruby Central conferences, too, is a really valuable experience. Maybe conferences in other languages or language-agnostic conferences. STEPHANIE: Yeah, well said. On that note, shall we wrap up? MINA: Let's do it. STEPHANIE: Show notes for this episode can be found at bikeshed.fm. JOËL: This show has been produced and edited by Mandy Moore. STEPHANIE: If you enjoyed listening, one really easy way to the show is to leave us a quick rating or even a review in iTunes. It really helps other folks find the show. JOËL: If you have any for this or any of our other episodes, you can reach us @_bikeshed, or you can reach me @joelquen on Twitter. STEPHANIE: Or reach both of us at [email protected] via email. JOËL: Thanks so much for listening to The Bike Shed, and we'll see you next week. ALL: Byeeeeeeeeee!!!!!!!!!! ANNOUNCER: This podcast is brought to you by thoughtbot, your expert strategy, design, development, and product management partner. We bring digital products from idea to success and teach you how because we care. Learn more at thoughtbot.com. The Bike Shed
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386: Value Objects Revisited: The `Tally` Edition
386: Value Objects Revisited: The `Tally` Edition
Episodio en The Bike Shed
If you're in the market for bicycle shorts, Joël's got you. Stephanie just returned from RubyKaigi in Japan and shares details of her trip. Recently at thoughtbot, there have been conversations around an interesting data modeling exercise. Joël and Stephanie discuss the following: Value Objects vs. Hashes Doing Math on Compound Numbers Monoids and Folding Naming Concepts in Code This episode is brought to you by Airbrake. Visit Frictionless error monitoring and performance insight for your app stack. Ruby Kaigi Google Translate Lens Video on city parks Enumerable#tally Hash#merge Monoids Enumerable#all? Value of specialized vocabulary Gist with Joël’s code solution Transcript: STEPHANIE: Hello and welcome to another episode of The Bike Shed, a weekly podcast from your friends at thoughtbot about developing great software. I'm Stephanie Minn. JOËL: And I'm Joël Quenneville. And together, we're here to share a little bit of what we've learned along the way. STEPHANIE: So, Joël, what's new in your world? JOËL: I've made an unusual purchase this week. I went out and bought a pair of bicycle shorts. And, for those who are not aware, these are special shorts that have padding built into them. Typically, they're, like, skin-tight, but I got, I guess, what are called mountain biking shorts. So, they kind of look more like the cut of a normal short. But they've got this, like, built-in padding for biking. STEPHANIE: So. Just to confirm, you did get these shorts for biking purposes, right? JOËL: Yes. I purchased these shorts for biking purposes. STEPHANIE: Okay. [laughs] JOËL: And I got these because I was talking to a friend about this and mentioning that this was, like, probably the most ambitious cycling thing I've ever done in my life. And they recommended if you have not done bike shorts, you really should get them. They make a big difference. STEPHANIE: Wow. Okay, I have two thoughts here. First of all, you prefaced this saying that this was an unusual purchase. So I thought maybe that you bought these bike shorts for some other purpose. [laughs] But I am excited to talk about this because I've also been curious about trying bike shorts. I bike a lot in Chicago in the summer, and I've been doing, like, longer rides on the Lakefront trail. And one of my goals, actually, this summer is to do a bikepacking trip. But I have not been super comfortable on longer rides. And I was just thinking that this might be something really helpful to make them a little more enjoyable. JOËL: So, is the kind of biking that you're doing closer to what might be considered commuting? STEPHANIE: Yeah, mostly commuting. But also, just, like, going on long rides on the weekends, in addition to this, hopefully, forthcoming bikepacking trip up to a state park. So not too long, maybe, like, 60 miles, but definitely long enough to start getting a little uncomfy on your seat. JOËL: Yeah, is 60 miles, like, in one day? STEPHANIE: Yeah, exactly. JOËL: That's a lot. Yeah, the friend who recommended biking shorts to me told me that pretty much anything over maybe 10 miles is worth getting shorts. STEPHANIE: Wow, okay. I clearly have been suffering [laughs] for way too long, then. Tell me more about your cycling trip. JOËL: So this is a bikes plus beer trip. Basically, I plotted a bunch of breweries in Belgium on a map and constructed an itinerary that could hit a bunch of them while keeping fairly short rides between towns. And the goal is to do maybe 30-35 miles in a day. And so I'll be going probably, like, cycling in the morning, and then exploring and drinking in the afternoon and evening. STEPHANIE: That sounds amazing. That's really cool to do a little bit of a tour of the area and then also traveling by bike. JOËL: Yeah, I'm excited because other modes of transport really just give you the origin and the destination, whereas cycling, you kind of get all of the in-between places. You get a much better feel for the area that you're in. And you can make all these unexpected stops if you want. You can make detours. So I feel like you get the sort of being in the moment, being in the place effect that you would have as a pedestrian but with a much longer reign. STEPHANIE: Yeah, absolutely. That's exactly what I was going to say. I love cycling. And there's something really special about being able to be present in your surroundings and seeing people on the street or a cool building as you're going. But also going at a speed where it feels very fun and very freeing to just be cycling through a town and making stops when you want to, and traveling greater distances than you could be able to on foot. JOËL: So I just received these bike shorts yesterday in the mail. So today, at the end of the day, I'm going out for a bike ride, and I'm going to see if they perform as d. STEPHANIE: That's exciting. Keep us posted [laughs] on if you end up liking them or not. JOËL: Yeah, yeah. The next episode or two, I'll have to report bike shorts; yay or nay? STEPHANIE: Yeah, The Bike Shed will now become bike gear reviews. JOËL: The name will actually line up, then with what the people googling, it might think it actually is. Stephanie, what's new in your world? STEPHANIE: Speaking of vacation, I just got back from a two-and-a-half-week trip myself. I mentioned on the podcast a couple of episodes ago, I think, that I was traveling to Japan for RubyKaigi, an international Ruby Conference over in Japan. And then I spent another week in Taiwan, just on my own time. So, yeah, I had a really big, long trip, and it was really great. It was my first time going abroad in a really long time. It was my first time being somewhere where I didn't speak the language. So, in Japan...I don't speak any Japanese. And it was both challenging and also, like, not too bad. I found my way around through a lot of gesturing and smiling, and nodding. [laughs] And, hopefully, people were able to understand what I was trying to communicate. Also, pointing at menus, I highly recommend going to places that have pictures of the food, and then you can just point when you want to order. [laughs] JOËL: So, did you find that English was not particularly useful then in Japan as a tourist? STEPHANIE: Yeah, I would say so. The next thing was that most signs were translated. So we ended up taking public transportation a lot. And that was quite easy to navigate, especially since I have kind of navigated subways in other cities before, and reading the signs is no problem. But when you're trying to communicate with locals, that was a little harder. JOËL: Did you use any, like, apps on your phone or anything like that to help navigate kind of the different language? STEPHANIE: Yeah, the Google Translate Lens app. I can't exactly what it is. But this was my first time really using it. And I was really impressed by how it was able to translate things that you're using your camera to take pictures of, or just, like, having your camera view. I did feel a little silly, like, holding my phone up to everything and trying [laughs]...so I could understand what I was reading. But for menus that did not have pictures, that was my backup strategy. [laughs] JOËL: Did you ever have to have your phone translate something and then just show your phone to someone else? STEPHANIE: No, I didn't have to go that far. Though I do think that it has a feature where you can have someone speak into the phone, and it will translate that into your native language. And then you respond by speaking into it and then playing the sound for them, which, you know, I bet really works in a pinch. But I think that required a little more investment into the interaction [laughs] with the other person than I was ready for. Like I said, the gesturing served me quite well. JOËL: I got the experience of being on the other side of that a while back. So, here in Boston, I was just walking down the street, and someone stopped me and just holds up their phone. And they've typed something in Chinese on there. And they hit a button, and it comes in English. STEPHANIE: [laughs] JOËL: And they're asking for directions. And I think I typed a sentence back on their phone in English, and then they hit the translate button and got it back in Chinese. We went back and forth a few times. And eventually, I think he got what he wanted, and we went our separate ways. And I was kind of amazed that this whole interaction happened. STEPHANIE: Yeah, that's really cool. JOËL: Yeah, kudos to that person for having the courage to stop someone on the street when you don't speak their language. STEPHANIE: Yeah, absolutely. I think even when I was struggling to communicate with someone because of the language barrier, I could tell from their gesturing in return that we were, like, willing to help each other out. And that, like, there was still an ability to find some kind of connection, even though, you know, we didn't completely understand each other. And that was definitely one thing that I really enjoyed was being in a place with, you know, people different from me and having that exposure. It's been a really long time since I've got to experience that, and that was really valuable. JOËL: So, other than the conference, what would you say are some highlights of the trip for you, maybe one from Japan and one from Taiwan? STEPHANIE: So one of my favorite things about being in Tokyo was all the green space that was around. I ended up walking a lot just to explore the neighborhoods. And I always just stumbled across a local park or even a shrine that had really great nature around it, a lot of big trees. You know, some, like, water features, maybe like a pond, and a lot of really fun plants that I got to learn about. And, yeah, that was really nice, especially in such a dense urban area, like, coming across green space to just sit for a little while. And it was such a nice relief from the density and busyness of a big city. That was just one thing that I was really impressed by being in Japan. JOËL: That's really cool. I think that really speaks to the quality of their urban planning. I know that the stereotype of Tokyo that I have in my mind is that it's, like, you know, ultra-modern, ultra-urban, you know, it's the largest city in the world. So the idea that they've taken the time to set up all these little parks everywhere is really endearing. Particularly, I think the idea of smaller parks at the neighborhood level where you don't need, you know, something massive like, let's say, New York's Central Park, which is, you know, really cool. But having just a little green space in your neighborhood where you can, like, stop by, I think it's a wonderful local people's quality of life. I was recently listening to a video on YouTube from a city planning channel talking about just all the thinking that goes behind city parks, and having them at different scales, and how that impacts the residents of different areas. So it's really cool to hear that Tokyo has done a great job with that. STEPHANIE: Yeah, absolutely. I think part of the joy of just stumbling upon it was that you know, even when I wasn't seeking it out, it would just come along during my walks. And, yeah, it really was very refreshing. JOËL: What about Taiwan? STEPHANIE: So, in Taiwan, what I really enjoyed about it it's a bit of a smaller island. And so you can actually get to a lot of places within a few days. And a lot of folks take day trips out to the coast from Taipei. And I was able to do a two-day trip to another county that had some hot springs, and I got to enjoy an outdoor hot springs in the rain. And that was really nice because it was, like, surrounded by trees. And it happened to be raining that morning, but, you know, we were all kind of already getting wet, so it didn't really matter. And it was just, like, this really serene and gorgeous experience being able to enjoy that. And I think that was another place where I was in a very urban area, and then being able to escape a little bit was really nice. JOËL: That sounds like a magical moment. Have you visited hot springs before, or was this your first time going to a hot spring? STEPHANIE: I have been to a few in the U.S. before. I like to take road trips to national parks. And there are some really great hot springs in the U.S. as well. And so this was kind of something that I really wanted to do somewhere else just to experience it elsewhere. And, yeah, I'm really glad to have checked that off my bucket list. JOËL: That's really cool. I've never been to a hot spring, and it sounds like a fun thing to do. So it's on my kind of greater bucket list. It's maybe not a top-five thing to do, but definitely, something I want to do one day. STEPHANIE: Cool. Love it. That was vacation talk from Joël and Stephanie. [laughs] MID-ROLL AD: Debugging errors can be a developer’s worst nightmare...but it doesn’t have to be. Airbrake is an award-winning error monitoring, performance, and deployment tracking tool created by developers for developers that can actually help cut your debugging time in half. So why do developers love Airbrake? It has all of the information that web developers need to monitor their application - including error management, performance insights, and deploy tracking! 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You literally have nothing to lose. Head on over to airbrake.io/try/bikeshed to create your FREE developer today! JOËL: So recently at thoughtbot, we've been having conversations around this really interesting data modeling exercise, where let's say this is a company, and you want to purchase T-shirts for everyone at the company. You have already some T-shirts on hand because you've done this kind of thing before in a couple of different warehouses. And you need to know how many new T-shirts you need to order in order to have enough for everyone. So as long as you keep things simple, the math is pretty easy because you sum the number of people at your company, and then you sum the number of shirts across all of your warehouses, and that gives you the T-shirts that you need, the T-shirts that you have. You get the difference between those two numbers, and that tells you how many new T-shirts you need to order. Where things get more complicated is once you start introducing T-shirt sizes, and that's where the fun data modeling comes in. If everyone at your company has a T-shirt size that they want and then at your warehouses, you store...the object that represents a warehouse stores a hash of sizes and how many of each size you have. Now, how do you do all this, like, summing across things? And it's not really just a single number that you want. Now you need to know how many small, mediums, and larges. And, sometimes, you've got a hash. Sometimes you've got just symbols on a , and you've got a sum across hashes. Maybe do some differences across hashes. And it gets kind of tricky to work with. So that's sort of the problem as it's initially presented. And we've been having a really interesting conversation around different ways to try to solve it in a way that's really kind of clean and nice. STEPHANIE: Yeah, that's interesting because what you described sounds like the first iteration of solving the problem is, oh, the warehouse stores this information as a hash. So maybe I will create a new hash for the counts of T-shirt sizes that I need and then do the comparison on those two hashes. It sounds like maybe there was some unwieldiness or maybe even some duplicated code there. Is that what you think you all were trying to solve by modeling this differently? JOËL: I think we kind of quickly hit some limitations with hashes. One thing that is fun before we start trying to combine a bunch of hashes is that some of the data exists as a hash on the warehouses. But to get the T-shirts that we need, all we have are an array of s and a size on all of them. And we can use this fun method from Enumerable called Tally to give us a kind of Tally hash that is just a mapping of size, two counts of that size in the array. And so that's a really fun method. You don't get to bring it out that often in Ruby. And it's nice because that hash format happens to match the same format as the hashes stored on the warehouse objects. STEPHANIE: Right. So now you're comparing apples to apples. But it sounds like maybe this hash representation does hold some kind of significance. JOËL: Yeah. I guess, for me, I tend to see anytime you're doing fancier operations on a hash more than just reading in and out; it probably wants to be some kind of value object. And, in this case, we kind of want to do math on hashes. I think the equation is kind of still the same thing. We're trying to get the difference between the two, between the want versus have, but you can't just subtract one hash from another directly. There's some things that you can do with the hash merge method that allows you to a custom block and do some things there. But we're going to have to do this sort of repeatedly. And now we're kind of leaking some of that knowledge a little bit. So it feels like something where you might want to actually name this concept and make it an object of its own that can then have its own kinds of domain operations as methods on it. STEPHANIE: Yeah, I like that a lot. Because even just as I was thinking about it when you are storing data like that in just a hash, what do you call it? Like, what do you name it? I think I've seen things like that named, like, T-shirt data, or, like, warehouse data, or warehouse T-shirt counts, or T-shirt counts. You know, that is when it starts to diverge, and you end up maybe seeing the same, like, data represented, but it being named different things in different parts of the code. And I, in experience, have found that very painful. JOËL: Yeah, because I guess you could have, like, T-shirts on hand from your warehouse; that's one hash. But the hash generated from the s might get called something like preferences. And if you're reading through that code and you see a hash, and you're like, okay, do these two hashes that I'm looking at, maybe in a test, just kind of coincidentally have the same keys? Or are these kind of fundamentally the same thing? Or is the idea of, like, T-shirts on hand like a stock different from, like, a preference? And do they represent different things that just happen to be similar in this particular scenario? STEPHANIE: Right. And especially if then there are methods where you're ing that data structure that really represents the same thing. But you're ing it as arguments, and then, suddenly, one variable name, preferences, or T-shirt preferences becomes, you know, T-shirt count. That has been really confusing for me before. JOËL: One thing that does get, I think, clunky very quickly is that you have all of these warehouse objects that have that hash of, like, stock on hand on them. And what you really want is a kind of aggregate object that tells you not what's the stock on hand for one warehouse but across all warehouses. So you've got to go through, I guess, that array of warehouses and somehow kind of aggregate all of those hashes together. And because they're already tallies, you can't just do Enumerable Tally on it anymore. You've got to find some way to combine them together, and that gets tricky really quickly. STEPHANIE: Right. I can see they're starting to be, like, nested loops, especially if you're just working with primitives. JOËL: I think some initial implementations that we saw ended up doing either, like, some kind of reduce block or each_with_object, or something like that, which are, I think, fine solutions here. But what lives inside of those blocks is what gets complicated. And I don't know about you, but I feel like if I'm reading through some code and then all of a sudden I see a reduce block, and it's, like, ten lines of logic with maybe some, like, nested things, like, maybe some nested loops or some conditions inside of it, that's kind of intimidating. Reduce is not a super easy method to wrap your head around, especially when the block has got a lot of logic. STEPHANIE: Yeah, that's a really good point. It definitely gives me pause. And I have to, like, you know, commit to reading the method in its entirety to fully understand [laughs] what's going on. JOËL: Sometimes, like, really pause and, like, annotate with comments and all this stuff. STEPHANIE: So, what did you end up thinking about in of solving that problem of aggregating the sums of all the different T-shirt sizes for each warehouse? JOËL: So I think, for me, oftentimes, it's easier to make the problem a little bit smaller, solve that smaller problem, and then try to kind of scale up back up again and particularly when you're dealing with something like reducing or aggregating a large collection. Like, forget about dealing with a collection. Just how could I combine two items of this type? So if I had two of these hashes. And forget about fitting it for an array. But if I have two of these hashes, how could I combine them together? And you could do this with hash merge. I wanted to do things a little bit more encapsulated. And because I also knew that we're building some more logic around these, I actually wrote a custom object. I called it a tally, maybe inspired by that Enumerable method, and implemented an operator plus on this tally object. So a tally object can plus another tally object. And the response from that is you get a third tally object that's gone through all of the keys and summed them together. So it's kind of an aggregate sum. STEPHANIE: This is a cool example of a method that's a verb also representing a noun to name the return value, right? So the Tally method on Enumerable returns a hash, which we have been talking about for a while as, like, a data structure that's, you know, perfectly fine, but maybe we can leverage turning it into like you said, a value object to give it more meaning or to make it easier to work with. And it seems like the naming part just kind of fell into your lap. JOËL: Yeah, tally is interesting in that it is both a noun and a verb in English. I'm not sure what the grammatical term for that kind of word is. STEPHANIE: So, once you extracted this new class out, what insights or observations did you have about this problem? JOËL: What becomes really cool about this is that once you have a way of combining two objects together, reduce is a way to just kind of scale that up to an arbitrary number. And so, just like you can sum an array of numbers by reducing plus over the array. Because I have plus on my tally object, I can reduce plus operator over an array of tally objects. And they all just kind of sum together in a single tally that's the combination of all of them. So this is really cool. What used to be an intimidating reduce block, the intimidating logic gets moved into a plus method, which I think is much more approachable. Because I can go in the context of an object and say, okay, I've got this tally object, and I'm trying to add it to another tally object. And we're just going one key at a time, adding them together. Simple enough. And then in the place where we're reducing, all we're saying is list of tallies reduce plus. And I know that pattern already because I do it with integers to sum them together. And so now I've just got this really simple one-line in the scary part. And the actual complex logic is much more approachable. STEPHANIE: That is very cool. I found it really interesting that this came about because we were trying to do math on these two hashes. So it seems like, you know, a tally because it represents a score or, like, a number. Like, we were able to implement those plus operators and get to a simple solution because we're working with numbers. JOËL: Yeah, I think it might be fair to describe it as maybe a compound number is the term that I use. I don't know if that's mathematically correct. Oftentimes, when you're dealing with things that represent a number or something that's represented numerically but that might have more than one number involved in it. But you still want to do math with this kind of compound, multi-number value anyway. And one example that you might have is, let's say, a point in 2D space. You have an X coordinate and a Y coordinate. And you can do math on points. In fact, there's a whole field of math to deal with that kind of thing. That's an important thing that you have to do. You might want to be able to add or subtract points. You might want to do certain types of multiplication on them. And so just because something has more than one number associated to it doesn't mean that it can't be used for math. In fact, oftentimes, that's where the fancier math does come into play. But when we treat them as primitives, and we just have, let's say, our XY pair was a hash, or, like, a two-element array, then we lose the ability to do math nicely. If we create, let's say, a point class that has an X and Y, and then we define plus, we define minus, we define scalar and vector multiplication, things like that, now we can do all those operations. And we can treat it like math, even though it's not just a simple integer anymore. STEPHANIE: Yeah, I like that a lot because we do end up working with data, you know, maybe even from our database. But then, inevitably, we want to, like, learn something about it. And so I was thinking about how frequently I use GROUP BY in MySQL queries and how, oftentimes, I care about counts, or, like, number of records. And perhaps this is why we see, like, the hash primitive used so frequently in codebases that then become pretty complicated once we're trying to, like I mentioned, like, learn something about it or, like, compare things or whatever logic that we need to do. And transforming them into objects that then know how to do math on themselves [laughs] is very cool. JOËL: Hashes are interesting because they're pretty much just basic data structures. And I think, very often, they're sort of pre-objects. They're things that want to eventually become objects. And, oftentimes, what I find is that hashes get ed around a system. And various other classes or subsystems all have bits of logic that act on the hash because the hash can't own that. And so you end up with the logic around the concept of whatever the hash represents kind of scattered and maybe duplicated across three or four places in the application. And then, all of a sudden, if you give that a name, if you create a class for it, you can pull all of that logic into one place. And, all of a sudden, it probably cleans up all of the surrounding places because now they don't have to care about the implementation of exactly what operating on the hash is. But, also, it means that these operations generally have, like, nice domain names. And, in the case of a complex number, you might even have that represented through math operations, like, plus or minus. And that allows your code to read really nicely. STEPHANIE: Right. Which gets me thinking about how I mentioned, like, tally as a noun, and, you know, you implemented your custom class. But do you think there's any value in the idea of a tally being specifically like a hash-like thing with a number as the value for each key, like, that existing as a more general class for people to use? JOËL: Oh, that's interesting. So, in my personal implementation, I hard-coded values for small, medium, and large because those were the T-shirt sizes from the example. But you're talking about some sort of generic tally object that maybe would be a gem or something like that that people could use that represents counts of arbitrary things or multiple counts of arbitrary things that might then implement some common math operators so that you could add or subtract them. STEPHANIE: Yeah, exactly. Because I was just thinking, you know, like I mentioned, I often represent that when I count number of records in my database. Or even I can recall a problem that I encountered previously where I had to figure out the number of orders for an e-commerce store based on the location. And I held that in a hash data structure, but really, it's a tally. [laughs] And so, yeah, I think that maybe we've kind of stumbled across a very useful representation of very common problems. JOËL: Yeah, I can see there being use for a generic version of this. Maybe that's your chance to go out and create some open source, or maybe this already exists. We should maybe research that first. STEPHANIE: Yeah, if any one of our listeners know, [laughs] send us an email. JOËL: So something that was really interesting to me about all of these changes, introducing the value object, cleaning up the reduce, all that stuff, is that, in the end, once the...there was this object that represented the sort of aggregate compound value, the tally, then the equation stayed the same. And I can just slot in those variables as before. Whereas previously, when we switch from just a single count to this, like, we need to take into sizes that, like, broke the initial implementation of the code. So it's funny how you sort of go from a simple implementation and then a new requirement, which breaks it. But then just changing the hash to be an object all of a sudden made the original code, which didn't really need to change; it just worked again. STEPHANIE: Hmm. That's really interesting because it makes me think about how maybe the primitives were perfectly fine, you know, in the first set of requirements, and not until, like, an additional complexity or something new emerged that we needed to reach for an object that could the change. JOËL: Yeah. And I think I'd argue that if you're doing just raw T-shirt count, an integer is probably the right value to use there. But if you're doing counts broken out by T-shirt size, then having an object that's a single thing that responds to plus and minus so that you can use it in the same equation where you're saying sum up all of these things from the warehouse, and then do a difference with the T-shirts that we need that becomes really nice. STEPHANIE: Do you think there was some value in going through the hash implementation first, though, and then arriving at using a more custom object? I'm curious, kind of, like, what that journey was like. JOËL: It's hard to say. I would say maybe yes. But I could also see someone who's done this a lot, who's built the sort of heuristics, the instincts around this could immediately be like, oh, wait, we're trying to sum hashes here. Clearly, these need to be objects. Clearly, what we need is something that implements a plus operator that we can reduce. STEPHANIE: Yeah, I like that a lot. Because part of, you know, knowing what to reach for is having seen it enough times and seeing patterns, right? JOËL: This reminds me of a particular pattern that comes from the world of functional programming. It has a kind of scary-sounding name. It's monoid, not monad, monoid. And the idea in the context of Ruby is it's some kind of object that implements a plus method. So two of these objects can combine each other. And typically, you also have some sort of empty version of this object or some sort of, like, zero value. And there's a few rules that go around, like, kind of how this object has to behave. Like, you can't just put any implementation you want in that plus method. Certain requirements that have to be met for it to be considered, like, a valid plus method in this pattern. But if you do meet those requirements, then arrays of this type of object are just inherently reducible because you can just reduce plus over them. And so I think anytime you're trying to aggregate some sort of unwieldy data structure, that's probably a useful pattern to have because, you know, wait, as long as I have a way to combine two items together and potentially some way to generate an empty state, I can aggregate this whole list. STEPHANIE: I'm curious, does that also apply to non-numerical values? JOËL: Yes, any kind of aggregation combination, whatever. So maybe what you're doing is you're combining strings together. STEPHANIE: Got it. JOËL: String concatenation is a form of combination. And so you could be reducing some kind of concatenation over an array of strings, and you end up with one aggregate string that's the combination of all of them. Sometimes, though, you're not just taking values and putting them next to each other so that what you have is kind of all of them at the same time. You might instead do some kind of comparison. An example here might be Boolean values. You might say the way that I'm sort of, quote, unquote, "aggregating" two values, two Boolean values is with the operator AND. And so you have two Boolean values, and you get a new sort of combo value out of them, that is, are both of these values true? STEPHANIE: Whoa, that's blowing my mind right now. Because I had never thought of the, like, AND operator on Booleans, essentially aggregating them into a single true or false value. [laughs] JOËL: It's kind of weird, right? But I guess we do the same thing with numbers. One plus one doesn't give us 11 unless you're writing JavaScript. STEPHANIE: [laughs] JOËL: You know, we get a new number too, that is some sort of, like, combination of the two. So, similarly, it kind of makes sense that two Booleans might combine to create a new sort of third Boolean value. Where it gets really interesting, though, is that once you have this sort of combination, if you try to reduce AND over an array of Booleans, what you effectively have created is Ruby's Enumerable all method that checks to say, are all values in this array true? STEPHANIE: Interesting. But really, the way that's implemented is just, like, a definition of what aggregate means for Booleans, right? JOËL: Right. But it's taking that idea of aggregating two values and scaling it up to an array of many values. So we know Boolean AND. Another way to think about it is, are both of these values true? Is the question it's trying to answer. And then we're scaling that out to say, is both of these values true for everything? So are all of these values true? Because we're going from two to many. STEPHANIE: Cool. So maybe the takeaway for some of our listeners could be, like, next time they find themselves having to deal with a collection or an Enumerable and, you know, using a reduce or, like, trying to break it down to compare two of those elements first, and figuring out how they want that interaction to work. Does that sound right? JOËL: Yeah, absolutely. Once you have a way to combine two elements together, if you want to scale it up to n elements, you just plug it into reduce, and it does the rest of the work for you. My big takeaways from this exercise were one: the value of creating custom objects. Wrapping primitives like hashes in an object and adding a few domain methods on them made such a difference in my final implementation. Secondly, I think it's what you're saying, this whole thing about breaking down complex reduce problems by figuring out how to combine two items and then just using reduce to scale it to an array. And then, finally, I think this is a point that we've mentioned on this podcast before, the value of specific vocabulary - being able to name things and patterns. And so knowing some of the details of this monoid pattern and having a name for it means that now I start seeing it in places. And so the moment I see, oh, wait, we're aggregating values; we're combining two values together and then doing this in a reduce, immediately, my mind goes, wait, that feels like monoid. And then, I can explore that with my custom object to try to make the code better. STEPHANIE: Yeah. And even if you don't the monoid part specifically, the idea of Tally, like, that is something that I think is really cool and really applicable to a lot of codebases. JOËL: So, for those who are interested in more practically what this code looks like, I've put this all in a Gist, and I'll link to it in the show notes. This was a really fun exercise for me because I used sort of two development techniques to help sort of build this out. One, I went with a kind of literate programming approach, where I had just a Ruby file and would have put in some big comment blocks talking about what the setup was, what I was trying to do, and then describing how I'd like to use the code, and then try to write code that made that happen. And then, for the actual objects that I was using under the hood, I used TDD to test drive and build them out. So you've got all of that in the Gist. We've got the tests and that sort of literate programming script that almost reads like a mini blog post, except it's executable Ruby. So, if you're curious to see about that, the link is in the show notes. STEPHANIE: That's a very cool format. I'm excited to take a look. On that note, shall we wrap up? JOËL: Let's wrap up. STEPHANIE: Show notes for this episode can be found at bikeshed.fm. JOËL: This show has been produced and edited by Mandy Moore. STEPHANIE: If you enjoyed listening, one really easy way to the show is to leave us a quick rating or even a review in iTunes. It really helps other folks find the show. JOËL: If you have any for this or any of our other episodes, you can reach us @_bikeshed, or you can reach me @joelquen on Twitter. STEPHANIE: Or reach both of us at [email protected] via email. JOËL: Thanks so much for listening to The Bike Shed, and we'll see you next week. ALL: Byeeeeeee!!!!!!! ANNOUNCER: This podcast is brought to you by thoughtbot, your expert strategy, design, development, and product management partner. We bring digital products from idea to success and teach you how because we care. Learn more at thoughtbot.com. Sponsored By: Airbrake: Deploy fearlessly and fix bugs faster with Airbrake Error & Performance Monitoring. Airbrake notifiers are available for all major programming languages and frameworks, and install in minutes, with an open-source SDK-based install and near-zero technical debt. Spend less time tracking down bugs and more time developing. Visit Frictionless error monitoring and performance insight for your app stack. The Bike Shed
Internet y tecnología 2 años
0
0
7
41:08
385: The Boring Parts of Tech
385: The Boring Parts of Tech
Episodio en The Bike Shed
Joël is ed by thoughtbot Software Developer and Dirt Jumper Daniel Nolan. Dirt jumping is BMX-style riding 🏍️ with really enormous dirt jumps. But for a person who loves excitement in his spare time, for Daniel at work, it's not the new and shiny that interests him. When he dives into something, the "boring" parts of tech are what he finds most fulfilling. He wants to know the "why," and in this conversation, he explains how it sustains his career. This episode is brought to you by Airbrake. Visit Frictionless error monitoring and performance insight for your app stack. Debugging series Dependabot Coverband thoughtbot maintenance service Sentry New Relic Custom Rubocop rules Daniel Nolan Twitter Daniel Nolan GitHub Transcript: JOËL: Hello and welcome to another episode of The Bike Shed, a weekly podcast from your friends at thoughtbot about developing great software. I'm Joël Quenneville. And today, I'm ed with a guest, Daniel Nolan. DANIEL: Hey. JOËL: And, together, we're here to share a bit of what we've learned along the way. So, Daniel, what's new in your world? DANIEL: So, recently, I just picked up a dirt jumper bicycle, and I've been learning to get better at dirt jumping. I ride mountain bikes quite a bit. But jumping is something that I haven't been super comfortable with. JOËL: What is dirt jumping? DANIEL: So, Dirt Jumping is kind of more like BMX-style riding with really huge dirt jumps. If you do it right, you don't pedal. So you should be jumping and pumping and making your way around the track or the course without the need to pedal. So it's actually pretty interesting. And it's supposed to level up your mountain bike skills if you get good at this. JOËL: So the idea is you start up high somewhere, and you just kind of let the gravity bring you down? DANIEL: Yep, that's the idea. So you start up on a platform; usually, you drop in. And then, from there, you start the series of jumps or rollers, pick up speed, and then kind of go into some bigger jumps, and berms, and stuff and make your way around the course. It's pretty fun. JOËL: So you're coming down from a high, and then you hit a dirt ramp somewhere. You go up in the air. You fly off, and you're doing, like, a flip or something like that? DANIEL: Yeah, not quite there yet. Some of the people I ride with can do flips, and no handers, and stuff; definitely not there, but just getting comfortable on big dirt jumps. I think the scariest thing is not being able to see the landing. So it's, like, if it's just a little jump, like, you know where you're going. But if it's like one of those big jumps with a huge lift, you just have no idea what's on the other side. And no matter how, you know, even if you've hit it ten times, it's still scary because you can't see it. JOËL: How do you land safely when you can't see your landing place? DANIEL: There's a technique where you kind of push the bike down. So, like, once you're in the air and you've kind of leveled the bike out, and you spot the landing, you force the bike down to kind of accentuate that movement and make the bike go down. JOËL: Just so I get a better mental picture here, how high up are we talking about when you're flying off this ramp? DANIEL: So some of these dirt jumps are probably...on the ones that I'm riding, they lift to probably, like, you know, eight, nine-feet high, and you're probably getting, like, three to four feet in the air over that to clear it. JOËL: Wow. That's a little bit of elevation right there. DANIEL: Yeah. JOËL: I would probably be scared. DANIEL: The safe jumps have what they call a table on top, so there's no risk. Like, if you land on top of the jump, you're not going to die. But, yeah, typically, they're flat on top. So you have to have enough air and enough momentum to clear that flat part and land on the downside. JOËL: I like to do a lot of bouldering. In this case, I do it in a gym, so you're climbing up a wall that's maybe 15 feet high. Even at that height, I feel a little scared; not very good with heights. How do you feel when you're up 15-20 feet on a bicycle, and you don't know where you're going to land? DANIEL: It's scary. I mean, just, there's no way to get around it. But that's the whole reason I started getting into the dirt jumping is just try to get it to where it's more second nature, and you're not so terrified. JOËL: Kind of pushing some of your personal limits, then. DANIEL: Yeah, for sure. JOËL: So it sounds like you're introducing a lot of excitement and novelty in your personal life. And that contrasts to a recent conversation that we had where you'd mentioned that, at work, it's not the kind of shiny, new tech that excites you, or even kind of the scary parts. But you find that the boring parts of tech are what are most fulfilling to you. DANIEL: Yeah, I actually really do like diving into the more boring parts. And I think to give just a little history about myself and maybe why that might be, I'm a second career programmer. My original career, or what I thought was going to be my lifelong career, was I was an auto mechanic. So I was a certified VW tech in my early 20s. And I've always kind of had this ion for, like, why things are. I want to know why something is. So, when I dive into something, it's like, I want to know the why. I don't want to just know what the fix is. I want to know why that thing fixes it or whatever. So I find that getting into the more boring parts of programming, and especially in the Rails stack, allowed me to do this. So, for example, like, a gem that Dependabot can't upgrade, and it just sits there. The PR just sits there, and nobody wants to touch it. So then I come along, and I'm like, well, why won't it upgrade? Why can't we upgrade this thing? And I start diving into sort of breaking changes. Is there stuff like that? So fixing things, for me, has been something...since I was just a little kid, my mom said I always used to take things apart and put them back together. I always want to know the why. Doing some of the more boring stuff, you get to do a lot more of that. JOËL: So it sounds like really you're motivated by curiosity pretty strongly. DANIEL: Yeah, for sure. I don't want to just know what a quick fix is or something like that. I want to actually get in. I want to read this, you know, like, an example, like, a gem that won't upgrade, like, I want to go dive into that source code. I want to see what the source code is doing. I want to figure out the why, you know. I don't want to just Google for, like, hey, I can't upgrade this gem. What do you think I should do? So I've always been super curious. That's how I've been able to sustain in software development and not really get burn out. It's what makes me tick. JOËL: How do you feel about bug fixing or, like, chasing down bugs in general? Is that something that really scratches that itch? DANIEL: It definitely does. I feel it's, you know, very similar to somebody comes to you, and they've got a broken car. And they're like, "Hey, this thing's making this noise when I'm going down the highway at 50 miles an hour, you know, what is it?" You know, it's very much the same thing. Like, you get an end , and they're like, "Hey, when I click this button in the browser, and, you know, this thing doesn't load," or, you know, I'm getting a 500 error." It's very relatable. I love diving into those type of things. Like, I love fixing bugs. JOËL: It's interesting that you related that back to your work with cars because it sounds like you were doing sort of the mechanical version of debugging. DANIEL: Definitely the mechanical version of debugging. But it's still...it's a lot of the same stuff. It's a lot of process of elimination and stuff like that, right? Like, you got a noise coming from the front left. It could be anything, you know, it could be the wheel. It could be brakes. It could be, I mean, there's a number of things it could be. So you kind of got to start going down the path of like, you know, well, it's not this, and it's not this, and it's not this. And it's very similar when you have a bug, you know, and you start down the path of, like, oh, well, I can click the button. The post is getting sent to the server. But, for some reason, you know, the parameters aren't going past the controller or something like that. So, you know, you maybe go look for some primitive params or something, I don't know. But it's very similar as, you know, just going through the process of, like, checking things off and trying to get to the root cause. JOËL: Yeah. So, when you ed software, you already had this skill kind of really built up pretty well. DANIEL: Yeah, I definitely did. Being a mechanic, a lot of times, I would get, like, the problems that nobody else wanted to deal with. Because people were like, oh, he likes troubleshooting electrical issues and stuff like that, so give it to him, you know. Whereas the other mechanics are just, you know, like, were more, like, oh, I want to rebuild the engine, or I want to put a new trans...like, it visibly needs an engine. Like, oh, there's a rod through the side of the block. It's leaking oil everywhere. Okay, yeah, like...versus, oh, it's got some electrical bug where, you know, one injector doesn't fire every 50th time, or something like that. And something that you just really have to, like, trace down and figure out why it's not happening. So I feel like I had a pretty good, no pun intended, toolbox coming into... JOËL: Nice. DANIEL: Software development as far as just problem-solving skills, I guess. JOËL: It's interesting. A few years ago, I interviewed a bunch of people about debugging and the parts they liked, the parts they didn't like, hopes, and fears. And most people I talked to actually enjoyed debugging, except that, oftentimes, when bugs come up, it's because they're blocking something else. And there are time pressures. And so all that extra context is what makes debugging stressful for most people that I talk to. But the actual act of debugging, that kind of process of elimination or trying to hunt down the source of a bug, many people I interviewed actually found that highly fulfilling. So it sounds like it taps into a lot of the same interests that you have. DANIEL: That's super interesting, yeah. And it is fulfilling, too, right? Like, you're going this hunting, and you kind of, like, put on your detective hat and go try to, like, figure out what the breaking thing is. And then you get the payoff also of like, okay, well, you know, if you actually fix it, you resolved it, and you get that little bit of payoff. And I think for any job for me to be fulfilling, I have to have that kind of that payoff where you start with something broken, and you fix it. You know, you start with an empty editor, and then you build out a web application or something like that. So it's just, like, having that payoff is definitely huge. You know, I just find that part of software development super fulfilling. JOËL: So you've mentioned debugging. You've talked a little bit about gnarly gem upgrades. What other types of work fit under that boring part of software heading for you? DANIEL: Putting in some tools for best practices maybe, you know, like setting up linters and stuff like that, automated code review kind of things. It's stuff that you tend to see, like, teams and stuff want, but they just never have the time. They're always building, you know, new features and stuff. So I think a lot of that stuff, like, gets pushed by the wayside. Refactoring code that's good enough. It's good enough, and it's working, but it could be a little cleaner, a little easier to read; kind of enjoy that, too. I don't know, do you have any things that you would consider boring programming work? JOËL: I think some types of features sometimes can feel boring, maybe a little bit beyond boring. It's scary or unpleasant to work on. Sometimes there are just parts of the code that are really gnarly to work with. I'm like, oh no, I've got the ticket that requires touching some of that gnarly code in a particular part of the app. There's one app, in particular, I'm thinking of that this was the wizard code, or the multi-step form processing code that had gotten really gnarly, and so nobody wanted to touch it. And if you had a ticket that required touching that code, it's like, oh no, you drew the short straw. DANIEL: Yeah. I've definitely had experiences like that. I had a feature I worked on at a previous job where it was...the feature was referred to as the black box because nobody knew how it worked. Nobody knew what it actually did. But they knew that it didn't produce the results they wanted. And they knew it needed to be refactored, so that was definitely one. I don't even know if I would say that was boring, but definitely, a scary part that nobody wants to touch. There's just all kinds of stuff that's boring. Like, if you're just constantly adding new features and doing new things, and adding to the app, there's code that's probably not used anymore. So using something like Coverband and going in and finding unused code and cleaning out that kind of stuff. Optimizing queries, again, you know, you build something, and it works. It's there. It's doing its thing. And nobody's complained that the endpoint's slow. But when you run it, you notice that there's like, you know, 70 N+1 queries. So you go, you know, you go touch that up a little bit. I feel like a lot of people and a lot of programmers just don't want to do that work, or it may not even be that they don't want to do that work. It's just a lot of times; there's maybe no time for it. So that's no fault of anyone in particular. But I think we need to, you know, figure out a way to make some more of these things fun. Maybe more teams need to build in, like, gem upgrade day or something. And, you know, like, go upgrade the ones that are hard to upgrade. Upgrade the ones that Dependabot can't, that have breaking changes. Or, I don't know, there's got to be some way where we can make some more of this, like, the tasks that keep the car running more enjoyable, right? MID-ROLL AD: Debugging errors can be a developer’s worst nightmare...but it doesn’t have to be. 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Since 2008, Airbrake has been a staple in the Ruby community and has grown to cover all major programming languages. Airbrake seamlessly integrates with your favorite apps to include modern features like single sign-on and SDK-based installation. From testing to production, Airbrake notifiers have your back. Your time is valuable, so why waste it combing through logs, waiting for reports, or retrofitting other tools to monitor your application? You literally have nothing to lose. Head on over to airbrake.io/try/bikeshed to create your FREE developer today! JOËL: Would it be fair to describe the types of work that you've been talking about here, you've been describing as the boring parts of development, would it be fair to put those under the heading of maintenance? DANIEL: I think it would be fair to put it under maintenance, maybe even relating that back to cars. It's the same thing, right? Like, you can put a new paint job on the car, and you can get some new, shiny wheels. And you can, you know, put a turbocharger on it or something but, eventually, you know, you got to change your oil. You got to change your tires. You need to change your air filter, new windshield wipers, you know, so you can see when it's raining. These things are all just things that need to be done. Otherwise, no matter how shiny your car is, it's just not going to go anymore, right? So I feel like maybe most of these tasks are maintenance. It's not the shiny, new thing. It's just keeping the thing running. JOËL: And, I guess, traditionally, at thoughtbot, we've done engagements where we're either building new software or new features on existing software. Or we might be coming in and fixing some larger problems, maybe doing something like helping with a Rails upgrade or helping to backfill a test suite, some larger kind of chronic problems. But we recently introduced a maintenance service that is, instead of having people full-time there to do a particular task, it's more of so many hours a month to just do a lot of those boring things where we're doing like you said, potentially gem upgrades, or fixing bugs, or things like that. Is that a team that you would be interested in ing? DANIEL: So I actually got to work with Jeanine and [inaudible 16:05] on and maintenance for about a month, month and a half maybe. I worked on an upgrade. And that's exactly what I did. It was upgrading a Rails 5.2 app to Rails 7. And yeah, it was not only super fun, but the other fun side of that, for me, is that a lot of times when I'm doing these things, and you find breaking changes, the gem is either, like, ten years old, and it can't be upgraded because there's nobody maintaining it anymore. So you maybe have to create a fork, or you maybe submit a patch or something. So this is a way that I've been able to get, you know, my feet wet in open source without really contributing to a specific open-source project. So I have tons of little commits on different gems here and there fixing stuff up or something I found along the way that couldn't be upgraded or something like that. So yeah, the and maintenance team is definitely something that I'm interested in, and I had a good time working with them for that rotation. JOËL: And I think it's really interesting you're talking about the pattern of open-source contributions that you were having. And I think that's something that's really valuable to the community, just those little patches in various places because it's broken or is no longer compatible with other things. What you're doing not only helps unblock you and your client but also is probably unblocking a lot of other people in the community, so might have a larger impact towards other people than if you were putting all of your time into contributing to one more well-known gem. DANIEL: Yeah, for sure. You know, I know for sure, like, some of them I have a commit on Honeybadger, something that broke recently, a Sidekiq upgrade that broke, and there was just a small change to the way the error handling worked. And it was, like, causing just this flood of errors. And it was just a simple change. But I'm sure not only did it fix it for us and the app I was working on, but, yeah, I'm sure quite a few people benefited from that one. JOËL: So, for those listeners out there who are hearing you talk about some of this maintenance or boring work and maybe are feeling inspired to go and do that on their team, how would you recommend getting into that? DANIEL: Well, I mentioned Dependabot. If your team's already using something like Dependabot for, like, minor gem upgrades, maybe there's a PR that's stuck that Dependabot can't upgrade because there's some breaking changes in one of the gems it's trying to upgrade. That's a great place to start. You could run, I believe; it's bundle-outdated. And that will tell you what gems are in your gem file that are outdated and need to be updated. So any of them that are going to be major version bumps, you know, going from, like, two to three, typically, you'll usually have breaking changes somewhere you can kind of jump in and go fix those breaking changes. Maybe there's even breaking changes in another gem that may be related or something that you're trying to upgrade. And, you know, you can't upgrade past version two because the new gem you're trying to upgrade depends on that gem-specific version or something like that. So I feel like that's a great way you could jump in. Maybe some other ways would be if, you know, maybe you want to optimize queries or something like that. Maybe you have Sentry or some other type of software that reports on these things, New Relic, you know, so something like that you could go dive into and pick up an endpoint that's responding slow or something that has some N+1s being reported and go dive in, see if you can maybe touch those up. JOËL: Those are all great suggestions. I know I once worked with a developer who would dedicate...I think it was the first hour of his day. So he'd come into work in the morning, and before jumping in on feature work, the first hour of his day, he would just do small improvements on things and not just, like, refactoring for the sake of refactoring. But they're things like you're describing, like, oh, do we have a gem that needs to handle an update? Did one of our monitoring services highlight maybe some slow queries that I could tweak a little bit this morning? Or are there areas where we're feeling pain that we can make things better? And just by doing a little bit every day, he became known as the person on the team who is, like, having an impact, and making everybody's lives better, and making the codebase better, making the product better. And I really appreciated this person. DANIEL: Yeah, sounds like an angel. Like I was saying, you know, I kind of hinted out a little bit before...I think these things...and it could be because they're boring, or it could just be because you have stakeholders that are, like, hey, we need to get this new feature out. And I just feel like a lot of this stuff definitely gets pushed to the back burner often, so figuring out a way to incorporate some stuff into your day like that, or automating some of it, you know, using things like Dependabot and stuff like that. I think they're all just great ways to keep the app or the project in good shape. Another thing that I've done adding custom RuboCop rules to enforce things the way that you want them. So, like, it comes with a standard set of rules, but you find some pattern that's being, you know, repeated, and we don't want that pattern repeated. You know, spend the time to write a RuboCop rule so that that pattern doesn't get repeated. And you don't have to constantly police this in PRs, you know, you let the automated tool do it for you. But I've never really heard anybody get super excited about writing a Rubocop rule. JOËL: And they're valuable. DANIEL: Yeah, they're definitely valuable. JOËL: I think the most excited I've seen people get about RuboCop rules is typically as part of an incident report. So something went terribly wrong, and maybe production went down. And then you're doing a post-mortem, and then you realize, oh, in this way, some bad code made it through. And you decide how can we prevent this from happening again? And the consensus is, oh, maybe a Rubocop rule would have prevented this. So I think that's generally where people actually start caring about a Rubocop rule is after there's been some larger incident. DANIEL: Sure. We had something where I think, like, we first started using system specs on an app I was working on, and some people were using Path Helper, and some people were using URL Helper. And, for some reason, the ones that were using Path Helper would fail randomly. I don't really recall right off the top of my head why, but we wrote a RuboCop rule to just enforce using the URL for or the URL Helper instead of the Path Helper just to enforce that rule. So we didn't have to constantly police it, and it just made everybody's lives easier. Figuring out a way to set some time aside for this stuff or automating this stuff is definitely beneficial because you may not always have somebody on the team that's interested or that wants to champion this stuff. JOËL: Hey, you mentioned the word champion, and I like that word because it's the kind of thing that often doesn't get prioritized. And so you need somebody to advocate for that work getting done. And, generally, I've found this work is often cheaper to do sooner rather than later. If you postpone it too long, and now it's been ten years, and you've not done a Rails upgrade, and your app is still running on Rails 3. It's going to be very expensive to do that work. DANIEL: Yeah, the biggest cost of software is maintenance is definitely true. JOËL: Maintenance is valuable work, and we should celebrate it more. DANIEL: For sure. JOËL: On that note, shall we wrap up? DANIEL: I think so. JOËL: Thanks for ing us, Daniel. Where can people find you online? DANIEL: You can find me on Twitter or on GitHub. Both are danielnolan. JOËL: All right, thank you very much for ing us. STEPHANIE: Show notes for this episode can be found at bikeshed.fm. JOËL: This show has been produced and edited by Mandy Moore. STEPHANIE: If you enjoyed listening, one really easy way to the show is to leave us a quick rating or even a review in iTunes. It really helps other folks find the show. JOËL: If you have any for this or any of our other episodes, you can reach us @_bikeshed, or you can reach me @joelquen on Twitter. STEPHANIE: Or reach both of us at [email protected] via email. JOËL: Thanks so much for listening to The Bike Shed, and we'll see you next week. ALL: Byeeeeeeee!!!!!!! ANNOUNCER: This podcast is brought to you by thoughtbot, your expert strategy, design, development, and product management partner. We bring digital products from idea to success and teach you how because we care. Learn more at thoughtbot.com. Sponsored By: Airbrake: Deploy fearlessly and fix bugs faster with Airbrake Error & Performance Monitoring. Airbrake notifiers are available for all major programming languages and frameworks, and install in minutes, with an open-source SDK-based install and near-zero technical debt. Spend less time tracking down bugs and more time developing. Visit Frictionless error monitoring and performance insight for your app stack. The Bike Shed
Internet y tecnología 2 años
0
0
5
24:41
384: Not All Numbers Are Numbers
384: Not All Numbers Are Numbers
Episodio en The Bike Shed
Joël gives a recap after attending RailsConf 2023 in Atlanta, Georgia (and yes, there was karaoke! 🎤 🎶). Stephanie plugs the The Tightly Coupled Book Club Podcast from friends and fellow thoughtboters Aji and Mina Slater where they're reading The Rails Guides from cover to cover and treating it like a book club and having a discussions about the documentation as they read it together. Stemming from a Twitter thread by Joël, their main topic focuses on not all numbers being numbers. So: if someone is submitting a phone number through a form: How would you store that in the database? Would you store it as a string? Because sometimes it comes with some extra formatting. Would you normalize it and try to store it as an integer because it's a number? Thoughts, Dear Listener? This episode is brought to you by Airbrake. Visit Frictionless error monitoring and performance insight for your app stack. How to Decline by Anne Helen Petersen The Tightly Coupled Book Club podcast Rails Guides Michael Hartl Rails Tutorial Why the GOV.UK Design System team changed the input type for numbers Google’s libphonenumber GOV.UK design system’s open GitHub issue on phone numbers HTML numeric input mode Transcript: STEPHANIE: Hello and welcome to another episode of The Bike Shed, a weekly podcast from your friends at thoughtbot about developing great software. I'm Stephanie Minn. JOËL: And I'm Joël Quenneville. And together, we're here to share a bit of what we've learned along the way. STEPHANIE: So, Joël, what's new in your world? JOËL: I've just returned from attending RailsConf 2023 in Atlanta, Georgia, and it was so much fun. I got a chance to attend some really good talks. I got a chance to connect with other people in the community. I always love the hallway track or any of the events that happen in the evenings after the conferences. It's a lot of fun. STEPHANIE: Nice. I found it funny that you emphasized just returned because you literally walked through the door of your home and then got online to record this podcast with me. [laughs] JOËL: Productivity. STEPHANIE: What were some of your highlights from the conference? JOËL: I really appreciated a talk by Elle Meredith about how to say no. And she gave...I think it was nine sort of different ways that you might want to have a conversation about saying no to a request. They're almost like design patterns but for interpersonal conversations. And so she covered situations where you might want to say no to maybe someone who's higher up in a hierarchy than you, so a manager. But also, what it's like sometimes when it's the other way around if you're a manager and you have to say no to someone who reports to you, and how to handle some of those conversations. So I really appreciated the nuance that she had to share. And I think the strategies were just really practical. STEPHANIE: That's awesome. Yeah, I know we, as developers, love some good patterns and frameworks. That actually reminds me of something else that I'd read recently, a newsletter called Culture Study by this journalist Anne Helen Petersen. She recently sent out a dispatch about how to say no or decline requests through email. And I was just thinking that it's such a challenging thing to do. But having a script or seeing examples of how other people do it is really helpful to just make it easier the next time that you want to say no, but then you're not sure how. JOËL: It's not easy to say no. I think most people want to please, and it's much easier to say yes. And maybe even you want to believe that you can say yes, that you can do everything with limited resources and not have to prioritize. And then, of course, reality hits you, and you're in a worse situation than if you'd said no upfront or had at least an honest conversation about the limitations that we have and the prioritization that needs to happen. STEPHANIE: Yeah, absolutely. So, over in the thoughtbot Slack, I saw a lot of really awesome praise and even photos from the conference, including stuff about a thoughtbot-sponsored event that we hosted over at RailsConf. What was that like? JOËL: That was so much fun. So we hosted an event out in Centennial Park after day one and just had some lawn games, some snacks, some drinks. And people just came to hang out in the park and had a good time. And I got to chat with a lot of people. I think it somehow just felt really relaxed yet really social. Sometimes when you're in the hallway in the convention center, you'll see groups of people talking, but also kind of people awkwardly walking around and struggling to connect. And there are just so many people around. And if you don't know anyone, it can be really hard to kind of break in. And I felt that this setting...I'm not sure exactly why; maybe it was a smaller amount of people. Maybe it's because it's a more relaxed atmosphere. You're outside. Everyone was kind of mingling and talking and seemed to be having a good time. STEPHANIE: That's really cool. I'm so bummed to have missed it. Yeah, I hear you about the hallway track. It's like you're still kind of, you know, either in a convention center or a hotel, so there is just that vibe of formality. And taking it out of that venue and making it super casual, you know, I think that also almost allows people to not talk about tech, or the conference, or anything work-related and just have fun. JOËL: Definitely. Although there's definitely fun that happens in all sorts of ways after the conference as well. One of the evenings, I went out with a few other thoughtboters and some other attendees at the conference; we went to a karaoke bar. STEPHANIE: That sounds like a lot of fun. I think that's become almost a tradition for the thoughtbot crew whenever we do things out in the world, karaoke. And I'm trying to get escape rooms to be a conference tradition among my group of friends. So you and I, we participated in escape room the last conference that we were at together, and that was a lot of fun. So this is a thing that I hope to keep doing [laughs] next time I see you in person. JOËL: We didn't just participate. We broke the record. STEPHANIE: It's true. Yeah, I didn't want to brag on the podcast. But we did break the record. And we got to, like, write our names on a little poster to put in the office. And I hope it's still there, at that escape room company in Providence, Rhode Island. JOËL: I'd be curious to hear from some of our listeners what some of their traditions are when they go to a conference. Do you have something that you like to do with your conference friends when you meet up? Let us know at [email protected]. And we'll give you a shout-out on one of the episodes. So, Stephanie, what's new in your world? STEPHANIE: Speaking of friends and community, I have a podcast to plug today. So our friends and fellow thoughtboters and married couple Aji and Mina Slater, they just launched a podcast called The Tightly Coupled Book Club Podcast. And what they're doing is reading The Rails Guides from cover to cover and kind of treating it like a book club and having a discussion about the documentation as they read it together. And I listened to the first two episodes this morning, and I really enjoyed it. I thought it was such a cool idea and a really great format as a person who enjoys talking about books and things I've read with you. I mean, sometimes we've joked that this is kind of like our two-person book club. But it's really cool to listen in on other people who are, you know, are really knowledgeable, or have a lot of experience about a thing, and then also share their experience reading something as they come across it. I thought that was really interesting too. There's a real-time aspect of it that I liked. JOËL: I love the idea of taking the book club concept and then reading the Rails Guides. What a really original idea. STEPHANIE: It's funny because the Rails Guides do kind of read like a book. I went on to the documentation today just to kind of give myself a refresher as I was listening. And you can the guides on your Kindle. So, in some ways, they've kind of leaned into that format. And since a lot of it is also just, like, prose, it is more like paragraphs rather than quick bits or API reference. JOËL: Right, right. It's something that's meant to be read in larger chunks rather than just found through a search and then referencing one entry in a list of methods or something like that. STEPHANIE: Yeah. I think my other favorite part about doing an idea like this is I think we all kind of have our own different experiences with the Rails official docs and guides. And I really liked that they're just like, yeah, like, you know, the way that an individual developer approaches the documentation can be totally different. And they kind of talk about how they do it or how they don't do it. Kind of all with the intention of wanting to better understand Rails and also wanting to better people who want to get into Rails and are kind of entering the universe from the documentation for the first time. JOËL: Yeah, and I think the Rails Guides, in particular, are often that first point of for a lot of newer Rails developers. I know that, for myself, when I was first getting into Rails, I was on those guides all the time. Between that and cherry-picking examples from the Michael Hartl Rails tutorial, that's kind of how I learned Rails. STEPHANIE: Yeah, I like that a lot. For other folks who want to hear more about just Mina and Aji's experience with the Rails Guides, you should all check out that podcast. MID-ROLL AD: Debugging errors can be a developer’s worst nightmare...but it doesn’t have to be. Airbrake is an award-winning error monitoring, performance, and deployment tracking tool created by developers for developers that can actually help cut your debugging time in half. So why do developers love Airbrake? It has all of the information that web developers need to monitor their application - including error management, performance insights, and deploy tracking! Airbrake’s debugging tool catches all of your project errors, intelligently groups them, and points you to the issue in the code so you can quickly fix the bug before customers are impacted. In addition to stellar error monitoring, Airbrake’s lightweight APM helps developers to track the performance and availability of their application through metrics like HTTP requests, response times, error occurrences, and satisfaction. Finally, Airbrake Deploy Tracking helps developers track trends, fix bad deploys, and improve code quality. Since 2008, Airbrake has been a staple in the Ruby community and has grown to cover all major programming languages. Airbrake seamlessly integrates with your favorite apps to include modern features like single sign-on and SDK-based installation. From testing to production, Airbrake notifiers have your back. Your time is valuable, so why waste it combing through logs, waiting for reports, or retrofitting other tools to monitor your application? You literally have nothing to lose. Head on over to airbrake.io/try/bikeshed to create your FREE developer today! JOËL: So this is a conversation we had the other day, and I'm curious what your take is on this. If someone is submitting a phone number through a form, how would you store that in the database? Would you store it as a string? Because sometimes it comes with some extra formatting. Would you normalize it and try to store it as an integer because it's a number? What's your take? STEPHANIE: Okay, to answer that question, I think I'm going to gripe a little bit first because the thing with phone numbers is that there are so many ways to format them. So, when you were saying, like, oh, you know, how would you input a number? I'm like; I don't know. Even if I were to write down a phone number on any given day, would I add the parentheses? Would I include the dashes? Do I add the country code? It honestly really depends. And it's just totally different just based on what the form is asking of me or what channel I'm doing it in. So I think phone numbers is an interesting example because there are so many ways of representing it. But I think that actually also answers the way that I would do it is saving it as a string. Because while a phone number is made up of numbers, it's not exactly a numerical value. JOËL: You're hitting on something pretty deep here about the fundamental nature of what a phone number is. What do you mean by saying it's not numeric? STEPHANIE: I guess it doesn't mean anything in mathematical , I suppose, is what I was trying to get at. Like, it happens to be in the U.S., at least, you know. JOËL: Always gotta qualify that, right? STEPHANIE: Right. It happens to be a 10-digit identifier, I suppose. I almost said number there, but I think I'm trying to avoid it for the sake of my argument. But it's not necessarily something we would try to do arithmetic on. It's not something that... JOËL: I'm kind of laughing at the idea of trying to do math on a phone number, adding two phone numbers together, doing some sort of, I don't know, add 20% to your phone number. Like, what does that even mean? STEPHANIE: Yeah, absolutely. It's something that mostly remains static, right? It's like when it changes, that means something different. It means that the way that you would reach someone via a phone call or just that kind of communication is more of an event that has changed rather than the value transforming doesn't mean anything on its own. JOËL: So you mentioned that this is not the kind of number that you can do arithmetic on. That kind of reminded me of an article from the UK's I want to say government design guidelines and how to design web forms that are going to be used by any service that's part of the UK Government. And they have this category of numbers that they call non-incrementable. And their suggestion is that even though these things are represented as numbers, they should not use the HTML number input for them because you're never going to hit that little plus or minus arrow to go up and down and change the number. And that, instead, it should just be a regular text input. STEPHANIE: Yeah, that's interesting because the idea of incrementing, for me, is definitely more attributed to the idea of a numerical value where it's a number and then what that number represents. So it could be weight. It could be money. It could be some other measurement. Another one could be quantity, right? If you have a shopping cart or something, and you're incrementing that value because you want to buy more of whatever item. That, to me, is where I see that type of input more frequently. And so it would make sense that, you know, a phone number where the person is usually inputting a fixed thing that, you know, because that is not something that they can change, or they are wanting to change in that form, would be represented with a different HTML input. JOËL: I don't know about you, but I feel like when I'm having a conversation with someone, occasionally, they'll just sort of mention something that my ears will kind of prick up because it feels like a keyword. And you mentioned earlier the keyword identifier, that a phone number to you feels more like an identifier than a number. And I want to dig into that because that feels really key to this conversation. STEPHANIE: Yeah. I think there are a lot of things that happen to have numbers in them because that's the characters we use to denote some kind of unique or mostly unique value [laughs] of something. So, like, most people have a phone number, some people don't, some people may have multiple. But, usually, that phone number is tied to a person or a business or some kind of...it's like a record of how to reach someone. JOËL: Yeah. I guess to a certain extent, a phone number is like a...it's not an ID for a person, but it's an ID for a phone, or for a SIM card, or a line, an , something like that that's publicly shared out. But even though it's publicly shared out, it's effectively...I guess you might call it a third-party ID by the phone companies. If they're supposed to be globally unique, you might say the global telecoms consortium that have come up with this set of rules. STEPHANIE: [laughs] Yes, we're clearly not telecommunications experts over here [laughs] or just have a, you know, regular human-level understanding of how telephones work. [laughs] JOËL: But I think that's a really interesting idea because I think my instinct with phone numbers is I want to normalize them when I get them through a form. And yet I have very strong instincts that anytime I get an ID from a third-party service, let's say I'm interacting with an API, and I get a new through there. The ID from the third-party service is there. When I save it into my database, I will create a new primary key for that row because I want to own my own primary keys. But I will have a row for that third-party ID, and I will make sure to not modify it. I will store it in its raw form. So why do I feel the need to normalize phone numbers? If they are third-party IDs, then maybe I should just be storing them in raw format as entered by the . At the very least, maybe I should store them as strings rather than trying to turn them into numbers. STEPHANIE: Yeah, that's interesting. I mean, I do think phone numbers are a bit of an exception here in that you could think of it as a third-party ID. But it's also so ubiquitous in how our society functions. And the way people use it, it's like it's not a single service that this is owned by where you want to make sure that you're capturing it the way that that third party would. It's something that is so commonplace that it can end up having different forms because of the way that s interact with it. JOËL: I think one thing that's really interesting with third-party IDs is that even though they might come back as numbers like you said earlier, we don't do math on them. The main thing you ever do with a third-party ID is use it to make requests back to that third-party service. So, if I have a I've pulled from some other service and I ever want to talk to that service again, I would need to use that third-party ID that I have stored in order to make sure that everything stays in sync. That's kind of what we do with a phone number, right? We store it. And then the reason we might want to store a phone number is because we might want to programmatically make a phone call or send a text message that's interacting back with that telecom's world. We might want a human to do that. But the effect is still kind of the same. We're not doing any transformations or work on it internally within the software. It's always when we want to make some kind of phone call, either manually by a person or automatically with a computer. And the only way we can do that and reach the right person is by using the ID that was given to us. STEPHANIE: Yeah, that's a really good point. I mean, I have seen many applications that do hand-roll their own validation or normalization on phone numbers. But I do think that there is a library for this published by Google I think. It's called Libphonenumber. And so it's an open-source library for parsing, validating, and formatting phone numbers for, I think, most countries. It's very comprehensive. JOËL: I think the difference maybe with a phone number and a form where you might want to do a little bit of polishing on it is that it is manually entered by a . It definitely needs validation because a manually typing in an ID into a form absolutely could have an error in it. Normalizing it for storage purposes, maybe, but at the very least, yeah, it needs to be validated because someone hand-typing in an ID is not something you want to rely on too heavily. STEPHANIE: Yeah. I mean, I'm curious if we can extrapolate this conversation further beyond phone numbers. It sounds like we're talking about this idea that values with numbers in them should not always be treated as integers. JOËL: Yes. And I have a great example of that that has actually burned me before. STEPHANIE: Ooh, what is it? JOËL: Zip codes. So, again, prefixing this, in the U.S., zip codes are typically a five-digit number. There's a variant that has more digits in it. And you'd think that you can store that...it's a five-digit number; you can store that in an integer column. And that does not work because you can start with a zero. And so if you store that as an integer, then what you really have is a four-digit integer. And then, when you try to put that back into an address, things get messed up. So it's really important to store U.S. zip codes as strings so that you can keep that leading zero if you need it. And, of course, the moment you introduce international zip codes, or I think postal codes is what most countries call it, now, all of a sudden, you've got letters in addition to numbers. I wanted to share one of the most delightful postcode bits of knowledge that I have. STEPHANIE: Please. JOËL: Which is that in Canada, postal codes alternate letters and numbers. And Canada decided that Santa Claus needed his own Canadian zip code. And his zip code is H0H 0H0. STEPHANIE: [laughs] JOËL: H0H 0H0 STEPHANIE: Of course it is. I like that a lot. Makes sense that he would reside in Canada, up in the frigid, chilly north. So you've mentioned that you were burned by this. Does that mean you were working with an application that did store postal codes as integers? And what was the impact or consequence of that? JOËL: So I was building a feature that required interacting with a zip code. And, as one does, I tested it out in development. And, as one also often does, I put in my own address. Now, I happen to live in Boston, and my zip code starts with a zero. So I happen to live in the one place that has that weird edge case. And immediately when I saw in dev how things happen, I was like, wait a minute, that's broken. That's not going to work. STEPHANIE: Yeah. Wow. I wonder if that has just been impacting s for a long time before that discovery. JOËL: It probably depends on the application, right? I guess you could...if you introduce that as a problem, you could try to add hacks on hacks to make it better. So you store it as an integer, but then when you get the integer out of the database, and you need to use it as an address, you then reformat it back. So you left-pad the number with zeros. STEPHANIE: Yeah, I can see some really interesting ways of trying to work around that. JOËL: But yeah, I think the best practice is definitely store your zip/postal codes as a string, not as an integer. STEPHANIE: I wonder what it is about these types of values that make us think that they are numbers or want to store them as integers. I think that the Rails default is to store primary keys in integers. And if you wanted to use UUIDs, for example, instead, you do have to have done that initial setup. I'm curious about the origin of using ints. And I know that that's like a whole story [laughs] in of the bite-size of that value. But yeah, it's just one of those origin stories that I'm wondering if that has kind of impacted our understanding of what primary keys look like. JOËL: At its core, I think this goes back to what we were talking about earlier. Primary keys the default in Rails is an auto-incrementing integer. And we store it as an integer so that the database can do a plus-one on it every time we insert another record. We don't want to do that with zip codes or with phone numbers. Now, quite possibly, within the U.S. Postal Service or whatever the standard is for establishing phone numbers, they might, because these are numbers, they might be doing some kind of incrementing somewhere. But there are patterns, definitely, that have been established. But they're not always necessarily incrementing. And they're not transparent to us in a way that we would care about them normally in an app. And we might care that, oh, we know that if it has a leading zero in the zip code, you're in this broad region or something like that. But, again, this is not really doing math so much as it's knowing the pattern in the ID. I know some ID-like numbers have checksum logic built into them; credit card numbers are something like this. So I don't know if you've ever tried to type in your credit card number in a form. Like, the outline goes red. It'll tell you there's an error and you've not submitted it. Nobody's making a background request to your bank. And the bank is like, wait a minute; this is a bad card number. The validation logic on the front end just immediately was able to tell the number is wrong. And that's because there are some checks and logic built in such that your number can be almost like self-ing. We don't know that it's Stephanie's number, but we do know that it is a valid Mastercard. STEPHANIE: Yeah, that's really interesting because, you know, I know that there are just various combinations of digits in a credit card number that are straight up and valid. And I think that's another example of something that is more like an identifier as well. JOËL: You're right. I think so. It identifies a particular card, a piece of plastic that you have, and maybe line of credit or something like that. I'm not sure what the underlying modeling is exactly. But as a of that credit card, [laughs] it represents a piece of plastic in my pocket. And that is a number that other services can use to talk to the card issuer. So it's an ID that you can use to make requests to Visa, or MasterCard, or whoever. So I think you're right; that does fall under the umbrella of a third-party ID. I think I probably would tend to try to store that as a string based on this conversation rather than as an integer, even though it is all numbers. I say that, though, and, of course, now I'm going to get people tweeting at me saying, "Did you know that American Express sometimes put a letter in their credit card numbers?" STEPHANIE: Oh, man. That would really throw a wrench in my understanding of how credit cards work. JOËL: [laughs] But, again, if you store it as a string, it doesn't matter. STEPHANIE: I'm really interested in the idea that a lot of these things we're talking about, you know, are often collected in forms and saved in our applications. Because we need to save information about our s in the context of whatever domain our application is working in. And I can kind of see it going a couple of ways where it's either, like, don't give that too much thought. Or we try to introduce a library that does a lot to make sure that it's kind of covered all of the different cases. Or, like, it's really covered kind of how we've been talking about credit card numbers and phone numbers, like, a really wide breadth of logic that exists because of the way that they are very prevalent in the human world, at least. And I'm curious, at what point do you think, you know, like, writing that first migration, how much energy would you put into making sure that those values are normalized correctly or that you're doing the right thing with those pieces of data? JOËL: I think, based on this conversation, I would probably lean into doing minimal normalization. And I think the thing that's special about this type of number that we're talking about is that we don't need to do any logic on it internally. We typically only use it when calling out to some third-party system. And assuming that third-party system will accept that identifier in its raw form, non-normalized, then why do I need to care or put that effort in? STEPHANIE: Yeah, that's a really interesting point. I think it definitely depends on what you're doing with it, right? Like, if you're a payment platform, obviously, you want to make sure that you get those credit card [laughs] values right and the way that you operate on them is as robust as possible. But for most applications, you might just be displaying the phone number, and that's about it. And minimal normalization and just formatting based on the way that your application handles it seems reasonable enough. JOËL: I think the main thing you need to be able to do with that number is to make a call to that third-party service system and have it work. So a phone number you need to be able to call it and connect to the right person on the other end. With a credit card number, you need to be able to charge it, and we need to be able to charge it successfully. That's really the main thing that you're concerned with it. If you can do that without normalizing, then you're fine. Now, you might need validating, which I think is a separate thing from normalizing. And that's really interesting because you can get all this fancy validation logic to check that there's the correct number of digits in the phone number or in the credit card and all that. And that's great. But you can also sometimes just try it. So I think we see this really commonly with things like email validation where we don't really trust that we can validate emails. Instead, we send you an email with a confirmation link. And the validation is that you were able to receive that and click that confirmation link. STEPHANIE: Oh yeah, that's an interesting way. I've never thought about that. But a way that we've solved that problem without having to accommodate every single way a person might try to input their email. JOËL: Similarly, you could do for a phone number, send a text with a confirmation number. And if you can receive that, then your phone number is good. And if you can't, then try to input your phone number again, assuming I'm dealing with a provider that can send to most numbers. I don't have to deal with all of the region-specific variations on how phone numbers work. Payments are really interesting because, typically, that is the main mode that you're trying to use them. It's not even like a validation thing. It's that we're going to make a call to your bank right now. And if this card gets declined, you're going to have to put your number in again. STEPHANIE: Yeah, I've certainly seen some differing trends over time around how those inputs are validated, though, right? Like, there are some websites that give you that real-time . And, as a , I think for me, it depends on whether or not I like it, right? It's, like, I've certainly encountered forms where I am like, oh, I'm appreciative that they're doing some input masking so that I don't accidentally type in a value that they are not willing to accept, and other times where the validation ends up getting in the way. When do you think that real-time is important? JOËL: So I think it's all about shortening the cycle of making a mistake and fixing it. So, you know, it's annoying if you typo your credit card number, and then you submit it. And it takes a few seconds to go back to the provider. And then, oh, it comes back up and says, "Sorry, that was wrong." And then you've got to figure out what went wrong. If they had some logic that did that checksum math or something like that and said, "Wait a minute, this number is wrong," then you could fix it immediately without having to do a full-page submit and potentially lose or have to reload data that you filled in and if it's a larger form. So to get functional, you don't need that. But it's a nice layer on top of things to be able to have a shorter loop where you immediately get that tells you, wait a minute, that card number is not quite right. Maybe consider don't hitting that submit button. STEPHANIE: Yeah, I think it also definitely depends on the goals of your system. I'm ing now that article you mentioned from the UK government's design system. I was perusing that. And I found that they have some very explicit guidelines around form inputs because part of their goal is to make this portal as accessible as possible for all of their citizens. And one thing that I was really interesting about how they considered their s was how if you enter a phone number, you can use the phone keypad-style of input. And the justification was that a lot of people are using this on mobile, so we want to make sure that we make this as accessible as possible for them since not everyone has access to a computer. And I thought it was really cool that they justified their reasoning. And I think they even have all of this stuff open to . So I had found a GitHub issue, I think, called, like, telephone numbers. And they're like, hey, like, we want to hear your thoughts about how telephone numbers should be received as inputs and whether this is working for you. And I thought that was a really committed way to make sure that the way that the system is implemented really reflects the 's needs. JOËL: Yeah. And what's really cool about HTML is that we now have the ability to kind of decouple some of these things. And so, you might be typing in a text input, but you want to limit certain characters. You only want to be able to type in number characters. Does that mean that you have to use a number input? Well, not necessarily. With HTML5, you can put a regular expression pattern to limit what can be typed in this input. You can also have an input mode, which, for mobile, will control which keyboard shows up. Or it won't control; it tells the mobile operating system or the browser what you would like them to show, and it's up to them to implement that. And so, like you were saying, for a phone number, even if you're typing it into a, let's say, text input because you want to be able to...maybe the wants to put in whitespace, or dashes, or whatever. But you still want that number pad to show up by putting an input mode numeric on it. You can get that keyboard, even though you're not in a numeric input. STEPHANIE: Yeah, I think that's a blessing and a curse that we do have these separate layers of abstraction, right? Because, on one hand, it gives us more flexibility. And then I've also seen it just run amok [laughs] and cause a lot of confusion about what being the source of truth, but I think that's a conversation for another day. JOËL: Yep. Form design accessibility, keyboard inputs. So yeah, I think coming back to the core question of today, when is a number maybe not a number? STEPHANIE: That's a big question that I think only the developer with the task at hand can answer. JOËL: On that note, shall we wrap up? STEPHANIE: Let's wrap up. Show notes for this episode can be found at bikeshed.fm. JOËL: This show has been produced and edited by Mandy Moore. STEPHANIE: If you enjoyed listening, one really easy way to the show is to leave us a quick rating or even a review in iTunes. It really helps other folks find the show. JOËL: If you have any for this or any of our other episodes, you can reach us @_bikeshed, or you can reach me @joelquen on Twitter. STEPHANIE: Or reach both of us at [email protected] via email. JOËL: Thanks so much for listening to The Bike Shed, and we'll see you next week. ALL: Byeeeeeeee!!!!!! ANNOUNCER: This podcast is brought to you by thoughtbot, your expert strategy, design, development, and product management partner. We bring digital products from idea to success and teach you how because we care. Learn more at thoughtbot.com. Sponsored By: Airbrake: Deploy fearlessly and fix bugs faster with Airbrake Error & Performance Monitoring. Airbrake notifiers are available for all major programming languages and frameworks, and install in minutes, with an open-source SDK-based install and near-zero technical debt. Spend less time tracking down bugs and more time developing. Visit Frictionless error monitoring and performance insight for your app stack. The Bike Shed
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383: Code as Storytelling with Nicole Zhu
383: Code as Storytelling with Nicole Zhu
Episodio en The Bike Shed
Engineering manager at Vox Media and author Nicole Zhu s Stephanie on today's episode to discuss her writing practice. nicoledonut is a biweekly newsletter about the writing process and sustaining a creative life that features creative resources, occasional interviews with creative folks, short essays on writing and creativity, farm-to-table memes and TikToks, and features on what Nicole is currently writing, reading, and watching. This episode is brought to you by Airbrake. Visit Frictionless error monitoring and performance insight for your app stack. Kieran Culkin on learning about billionaires filming Succession The Home Depot skeleton Nicole Zhu's newsletter The Making of a Manager by Julie Zhuo Saving Time by Jenny Odell Transcript: STEPHANIE: Hello and welcome to another episode of The Bike Shed, a weekly podcast from your friends at thoughtbot about developing great software. I'm Stephanie Minn. And today, I'm ed by my friend and special guest, Nicole Zhu. NICOLE: Hi, I'm so excited to be here. My name is Nicole, and I am an Engineering manager at Vox Media and a writer. STEPHANIE: Amazing, I'm so thrilled to have you here. So, Nicole, we usually kick off the show by sharing a little bit about what's new in our world. And I can take us away and let you know about my very exciting weekend activities of taking down our Halloween skeleton. And yes, I know that it's April, but I feel like I've been seeing the 12-foot Home Depot skeletons everywhere. And it's becoming a thing for people to leave up just their Halloween decorations and, just as the other holidays keep rolling on, changing it up so that their skeleton is wearing like bunny ears for Easter or a leprechaun hat for St. Patrick's Day. And we've been definitely on the weird skeleton in front of the house long past the Halloween train for a few years now. Our skeleton's name is Gary. And it's funny because he's like a science classroom skeleton, so not just plastic. He's actually quite heavy. NICOLE: He's got some meat to the bones. [laughs] STEPHANIE: Yeah, yeah, and physiologically correct. But we like to keep him out till spring because we got to put him away at some point so that people are excited again when he comes back out in October. And the kids on our block really love him. And yeah, that's what I did this weekend. [laughs] NICOLE: I love it. I would love to meet Gary one day. Sounds very exciting. [laughs] I do get why you'd want to dress up the skeleton, especially if it's 12 feet tall because it's a lot of work to put up and take down for just one month, but that's fascinating. For me, something new in my world is the return of "Succession," the TV show. STEPHANIE: Oh yes. NICOLE: I did not watch yesterday's episode, so I'm already spoiled, but that's okay. But I've been getting a lot of Succession TikToks, and I've been learning a lot about the making of the show and the lives of the uber-rich. And in this one interview with Kieran Culkin, the interviewer asked him, "What's something that you learned in shooting the show about the uber-rich about billionaires that's maybe weird or unexpected?" And Kieran Culkin says that the uber-rich don't have coats because they're just shuttled everywhere in private jets and cars. They're not running to the grocery store, taking the subway, so they don't really wear coats, which I thought was fascinating. It makes a lot of sense. And then there was this really interesting clip too that was talking about the cinematography of the show. And what is really interesting about it is that it resists the wealth porn kind of lens because it's filmed in this mockumentary style that doesn't linger or have sweeping gestures of how majestic these beautiful cities and buildings and apartments they're in. Everything just seems very matter of fact because that is just the backdrop to their lives, which I think is so interesting how, yeah, I don't know, where I was like, I didn't ever really notice it. And now I can't stop seeing it when I watch the show where it's about miserable, rich people. And so I like that the visual language of the show reflects it too. STEPHANIE: Wow, yeah, that makes a lot of sense. The coat thing really gets me because I'm just imagining if I could be perfectly climate controlled all the time. [laughs] NICOLE: Right? Oh my gosh, especially you're based in Chicago [laughs], that is when you can retire the winter coat. That is always an important phase. STEPHANIE: Yeah, seriously. I also am thinking now about just like the montages of showing a place, just movies or shows filmed in New York City or whatever, and it's such...so you know it's like the big city, right? NICOLE: Mmm-hmm, mm-hmm. STEPHANIE: And all of that setup. And it's really interesting to hear that stylistically, that is also different for a show like this where they're trying to convey a certain message. NICOLE: Yeah, yeah, definitely. STEPHANIE: So I'm really excited to have you on The Bike Shed because I have known you for a few years. And you write this really amazing newsletter called "nicoledonut" about your writing practice. And it's a newsletter that I open every other week when you send out a dispatch. And last year at RubyConf, they had a conference track called Bringing Your Backgrounds With You. And there were talks that people gave about how the hobbies that they did outside of work or an identity that they held made them a better developer, like, affected how they showed up at work in a positive way. And as someone who has always been really impressed by the thoughtfulness that you apply to your writing practice, I was really curious about how that shows up for you as an engineering manager. NICOLE: Definitely a great question. And to provide a bit of context for listeners, I feel like I have to explain the newsletter title because it's odd. But there's a writer who I really love named Jenny Zhang, and her handle across the Internet is jennybagel. And so I was like, oh, that would be so funny. I should be nicoledonut. I do love donuts. My Neopets name was donutfiend, so it was -- STEPHANIE: Hell yeah. NICOLE: But anyway, so that was kind of...I was like, I need to come up with some fun title for this newsletter, and that is what I settled on. But yes, I've written personal essays and creative nonfiction. And my primary focus more recently these past few years has been fiction. And this newsletter was really kind of born out of a desire to learn in the open, provide resources, act as kind of a journal, and just process ideas about writing and what it means to kind of sustain a creative life. So it has definitely made me more reflective and proactively, like you said, kind of think about what that means in of how that transfers into my day job in engineering. I recently moved into management a little over a year ago, and before that, I was a senior full-stack engineer working on a lot of our audience experiences and websites and, previously, more of our editorial tools. So I think when it comes to obviously writing code and being more of an individual contributor, I think you had previously kind of touched on what does it mean to treat code as a craft? And I do think that there are a lot of similarities between those two things because I think there's creativity in engineering, of course. You have to think about going from something abstract to something concrete. In engineering, you're given generally, or you're defining kind of requirements and features and functionality. You may be make an engineering plan or something like that, an EDD, given those constraints. And then I think writing is very similar. You outline, and then you have to actually write the thing and then revise. I do think writing is not necessarily as collaborative as coding is, perhaps, but still similar overall in of an author having a vision, dealing with different constraints, if that's word count, if it's form or structure, if it's point of view, things like that. And that all determines what the outcome will be. You always learn something in the execution, the idea that planning can only take you so far. And at a certain point, you gather as much background knowledge and information and talk to as many people. Depending on the kinds of writing I do, I have or haven't done as much research. But at a certain point, the research becomes procrastination, and I know I need to actually just start writing. And similarly, with engineering, I think that's the piece is that once you actually start implementation, you start to uncover roadblocks. You uncover questions or complications or things like that. And so I think that's always the exciting part is you can't really always know the road ahead of you until you start the journey. And I also think that in order to benefit from mentorship and ...we can talk more about this. I know that that's something that is kind of a larger topic. And then another thing I think where the two are really similar is there's this endless learning that goes with each of them. I guess that's true of, I think, most crafts. Good practitioners of the craft, I think, take on that mindset. But I do think that obviously, in engineering, you have industry changes, new technologies emerging really frequently. But I do think that good writers think about that, too, in of what new novels are coming out. But also, how do you build a solid foundation? And I do think it's that contrast that applies in any craft is, you know, you want to have a good solid foundation and learn the basics but then keep up to date with new things as well. So I think there was this...there's this meme I actually did include in the newsletter that was...it's the meme of these two guys looking at different windows of a bus, and one looks really sad, and one looks really happy. But the two of them have the same caption, which is there's always more to learn. And so I think that is the two sides of the coin [laughs]. I think that is relevant in engineering and writing that I've kind of brought to both of those practices is trying to be optimistic [laughs] about the idea that there's always more to learn that that's kind of the thought of it. And then certainly, when it comes to management, I do think that writing has proven really valuable in that very obvious sense of kind of practical communication where I just write a lot more. I write a lot more things that are not code, I should say, as a manager. And communication is really at the forefront of my job, and so is demonstrating curiosity and building empathy, fostering relationships with people. And I do think that particularly writing fiction you have to be curious about people I think to be a writer. And I think that is true of managers as well. So I do think that has been a really interesting way that I didn't anticipate writing showing up in my day job but has been a really helpful thing and has made my work stronger and think about the people, the process, and kind of what we do and why a little differently. STEPHANIE: Yeah, absolutely. Wow, you got into a lot of different things I'm excited to keep discussing further. But one thing that I was thinking about as you were talking was, have you heard of the adage, I guess, that code is read many more times than it's written? NICOLE: Hmm, I think I have, yeah. STEPHANIE: I was thinking about that as you were talking because, in some ways, in most ways, actually, if you ascribe to that adage, I suppose, we write code for others to read. And I think there's an aspect of code telling a story that is really interesting. I've heard a lot of people advocate for writing, thoughtbot included, writing your tests like they're telling a story. And so when a future developer is trying to understand what's going on, they can read the tests, understand the setup, read what is being tested, and then read what the expected outcome is and have a complete picture of what's going on. The same goes for commit messages. You are writing little bits of documentation for people in the future. And I've also been thinking about how legacy code is just this artifact as well of all of the changes that an organization might have gone through. And so when you see something that you see a bit of code that is really weird or gets your spidey senses tingling, it's almost like, oh, I wonder what happened here that led to this piece left behind? NICOLE: Yeah, definitely. Now that you're talking about it, I also think of pull requests as a great way to employ storytelling. I there definitely have been times where myself or other engineers are working on a really thorny problem, and we always joke that the PR description is longer than the change. And it's like, but you got to read the PR description in order to understand what change you're making and why. And here's the backstory, the context to kind of center people in that. As a manager, I think about storytelling a lot in of defining purpose and providing clarity for teams. I was reading Julie Zhuo's "The Making of a Manager," and it was a really kind of foundational text for me when I first was exploring management. And she kind of boils it down to people, purpose, and process. And so I do think the purpose part of that is really tied to clear communication. And can you tell a story of what we're doing from really high-level vision and then more tactically strategy? And then making sure that people have bought into that, they understand, can kind of repeat that without you being there to remind them necessarily. Because you really want that message to carry through in the work and that they have that understanding. Vision is something I only recently have really started to realize how difficult it is to articulate. It's like you don't really understand the purpose of vision until you maybe don't have one, or you've been kind of just trying to keep your head afloat, and you don't have a Northstar to work towards. But I do think that is what plays into motivation, and team health, and, obviously, quality of the product. So yeah, that's kind of another dimension I've been thinking of. And also our foes actually. Sorry, another one. Our foes, I think, like outages and incidents. I think that's always a fun opportunity to talk about stories. There was a period of time where every time we had an incident, you had to present that incident and a recap of it in an engineering all-hands every month. And they ended up being really fun. We turned something that is ostensibly very stressful into something that was very entertaining that people could really get on board with and would learn something from. And we had the funniest one; I think was...we called it the Thanks Obama Outage because there was an outage that was caused by a photo of Barack Obama that had been ed in our content management system, as required no less, that had some malformed metadata or something that just broke everything. And so, again, it was a really difficult issue [laughs] and a long outage. And that was the result that I that presentation being really fun. And again, kind of like mythmaking in a way where that is something that we . We pay attention to that part of the codebase a lot now. It's taught us a lot. So yeah, I do think storytelling isn't always necessarily the super serious thing, but it can also just be team building, and morale, and culture as well. STEPHANIE: Yeah, absolutely. I think what you said about vision really resonates with me because if you don't have the vision, then you're also not making the best decisions you can be making even something as low-level as how you write the code. Because if you don't know are we going to be changing this feature a month from now, that might dictate how you go forth with implementation as opposed to if you know that it's not in the company's vision to really be doing anything else with this particular feature. And you then might feel a little more comfortable with a more rudimentary approach, right? NICOLE: Yeah, totally. Whether or not it's, we've over-optimized or not or kind of optimized for speed. Like, it's all about trade-offs. And I do think, again, like you said, having a vision that always you can check your decision-making against and inform the path ahead I think is very, very helpful. STEPHANIE: When you write, do you also keep that in mind? Like, do you write with that North Star? And is that really important to your process? NICOLE: I think it depends. I think that writing can be a little more at a slant, I suppose, is how I think of it because I don't always...just similar to work, I don't always come in with a fully-fledged fleshed-out vision of what I want a piece to be. The most recent piece I've been working on actually I did have kind of a pretty, I think, solid foundation. I've been working on this story about loneliness. And I knew that I wanted to base the structure on the UCLA...a UCLA clinic has this questionnaire that's 20 items long that is about measuring loneliness on a scale. And so I was like, okay, I knew that I wanted to examine dimensions of loneliness, and that would be the structure. It would be 20 questions, and it would be in that format. So that gave me a lot more to start with of, you know, here's where I want the piece to go. Here's what I want it to do. And then there have definitely been other cases where it's more that the conceit seems interesting; a character comes to mind. I overhear a conversation on the subway, and I think it's funny, and that becomes the first thing that is put on the page. So I definitely have different entry points, I think, into a draft. But I will definitely say that revision is the phase where that always gets clarified. And it has to, I think, because as much as I'm sometimes just writing for vibes, it's not always like that. And I do think that the purpose of revision is to clarify your goals so you can then really look at the piece and be like, is it doing what I want it to? Where is it lacking? Where's it really strong? Where's the pacing falling flat? And things like that. So I do think that sooner or later, that clarity comes, and that vision comes into focus. But it isn't always the first thing that happens, I think, because I do think the creative process is a little bit more mysterious, shall we say, than working on an engineering team. [laughs] STEPHANIE: Yeah. Well, you started off responding to my question with it depends, which is a very engineering answer, but I suppose -- NICOLE: That is true. That is true. You got me. [laughs] STEPHANIE: It applies to both. MID-ROLL AD: Debugging errors can be a developer’s worst nightmare...but it doesn’t have to be. 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NICOLE: When it comes to receiving , I think I wrote a two-part series of my newsletter, one that was about providing , one that was about receiving it. I think on the side of receiving , first and foremost, I think it's important to know when you're ready to share your work and know that you can share multiple times. In writing, that can be I show a very early draft to my partner who is the person who kind of reads everything and anything at any stage. It's something less polished, and I'm really just testing ideas. But then obviously, if there's something that is more polished, that is something I would want to bring to a writing group, bring into a workshop, things like that. Similarly, as engineers, I think...thank God for GitHub drafts actually adopting literally the way in which I think of that, right? STEPHANIE: Yeah. NICOLE: You can share a branch or a GitHub PR in progress and just check the approach. I've done that so many times, and really that helped so much with my own learning and learning from mentors in my own organization was checking in early and trying to gut-check my work earlier as opposed to later. Because then you feel, I think, again, a bit more naturally receptive because you're already in that questioning phase. You're not like, oh, this is polished, and I've written all the tests, and the PR description is done. And now you want me to go back and change the whole approach from the ground up. That can feel tough. I get that. And so I think, hand in hand, what goes with that is whose are you interested in? Is that a peer? Is it a mentor? I think obviously leaning on your own team, on senior engineers, I do think that is one of the primary, I think, expectations of a senior engineer is kind of multiplying the effectiveness of their peers and helping them learn and grow. So I do think that that's a really valuable skill to develop on that end, but also, again, just approaching people. And obviously, different teams have different processes for that, if it's daily stand-ups, if it's GitHub reminders, automated messages that get pulled up in your channel, things like that. But there are ways to build that into your day-to-day, which I think is really beneficial too. And then there's also the phase of priming yourself to receive the . And I think there's actually a lot of emotional work that I don't think we talk about when it comes to that. Because receiving can always be vulnerable, and it can bring up unexpected emotions. And I think learning how to regulate the emotional response to that is really valuable for us as people but obviously within the workplace too. So I've found it really helpful to reflect if I'm getting that...well, first of all, it depends on the format. So I think some people prefer verbal , some people will prefer written. I think getting it in the form of written can be helpful because it provides you some distance. You don't have to respond in the moment. And so I've definitely had cases where I then kind of want to reflect on why certain suggestions might elicit certain reactions if I have a fight or flight response, if I'm feeling ashamed or frustrated, or indignant, all the range of emotions. Emotions are, to put the engineering hat on, are information. And so I think listening to that, not letting it rule you per se but letting it inform and help you figure out what is this telling me and how do I then respond, or what should I do next? Is really valuable. Because sometimes it's not, again, actually the ; maybe it's more about that, oh, it's a really radical idea. Maybe it's a really...it's an approach I didn't even consider, and it would take a lot of work. But again, maybe if I sit and think about it, it is the scalable approach. It's the cleaner approach, things like that. Or are they just touching on something that I maybe haven't thought as deeply about? And so I think there is that piece too. Is it the delivery? Is it something about your context or history with the person giving the too? I think all of those, the relationship building, the trust on a team, all plays into . And obviously, we can create better conditions for exchanging and receiving . But I do think there's still that companion piece that is also just about, again, fostering team trust and culture overall because that is the thing that makes these conversations all the easier and less, I think, potentially fraught or high pressure. STEPHANIE: 100%. Listeners can't see, but I was nodding very aggressively [laughs] this entire time. NICOLE: Loved it. STEPHANIE: And I love that you bring up interpersonal relationships, team culture, and feelings. Listeners of the show will know that I love talking about feelings. But I wanted to ask you this exact question because I think code review can be so fraught. And I've seen it be a source of conflict and tension. And I personally have always wanted more tools for giving better . Because when I do give , it's for the person to feel ed to help push their work to be better and for us to do good work as a team. And I am really sensitive to the way that I give because I know what it's like to receive that doesn't land well. And when you were talking about investigating what kinds of feelings come up when you do receive a certain kind of comment on a code review or something, that was really interesting to me. Because I definitely know what it's like to have worked really, really hard on a pull request and for it to feel very precious to me and then to receive a lot of change requests or whatever. It can be really disappointing or really frustrating or whatever. And yeah, I wish that we, as an industry, could talk about this stuff more frequently. NICOLE: Yeah, for sure. And I do think that you know, I think the longer you work with someone, ideally, again, the stronger relationship you form. You find your own ways of communicating that work for you. I think actually what I've learned in management is, yes, I have a communication style, but I also am flexible with how I work with each of my reports, who, again, have very different working styles, communication styles, learning styles. I don't believe that the manager sets the standards. I think there is a balance there of meeting people where they are and giving them what they need while obviously maintaining your own values and practices. But yeah, certainly, again, I think that's why for perhaps more junior engineers, they might need more examples. They might not respond well to as terse a comment. But certainly, with engineers, senior engineers that I've worked with, when I was starting out, the more we developed a relationship, they could just get a little bit more terse. For example, they could be like, "Fix this, fix that," and I would not take it personally because we had already gone through the phase where they were providing maybe some more detailed , links to other examples or gists, or things like that, and our communication styles evolved. And so I do think that's another thing to think about as well is that it doesn't have to be static. I think that's the value of a team, and having good team process, too, is ideally having arenas in which you can talk about how these kinds of things are going. Are we happy with the cadence? Are we happy with how people are treating each other and things like that? Are we getting timely and things like that? That's a good opportunity for a retrospective and to talk about that in a kind of blameless context and approach that more holistically. So I do think that, yeah, can be very fraught. And I think what can be difficult in the world of engineering is that it can be very easy to then just be like, well, this is just the best way for the work. And feelings are, like you said, not really kind of considered. And, again, software development and engineering is a team sport. And so I do think fostering the environment in which everyone can be doing great work is really the imperative. STEPHANIE: Yeah, I really like how you talked about the dynamic nature of relationships on a team and that the communication style can change there when you have built that trust and you understand where another person is coming from. I was also thinking about the question of whose are you interested in? And I certainly can times where I requested a review from someone in particular because maybe they had more context about this particular thing I was working on, and I wanted to make sure that I didn't miss anything, or someone else who maybe I had something to learn from them. And that is one way of making work for me and being set up to receive it well. Because as much as...like you said, it's really easy to fall back into the argument of like, oh, what's the best way for the work, or what is the cleanest code or whatever? I am still a person who wrote it. I produced a piece of work and have feelings about it. And so I have really enjoyed just learning more about how I react to and trying to mitigate the stress that I feel in what is kind of inherently like a conflict-generating process. NICOLE: Yeah, yeah, definitely. Another thing that kind of popped into my head to one of the earlier questions we were talking about is in of similarities between writing and engineering, style and structure are both really, really important. And even though in engineering, like you said, sometimes it can be, I mean, there is a point with engineering where you're like, this line of code works, or it doesn't. There is a degree of correctness [laughs] that you do have to meet, obviously. But again, after that, it can be personal preference. It's why we have linters that have certain styles or things like that to try to eliminate some of these more divisive, shall we say, potentially discussions around, [laughs] God forbid, tabs or spaces, naming conventions, all this stuff. But certainly, yeah, when it comes to structuring code, the style, or whatever else, like you said, there's a human lens to that. And so I think making sure that we are ing for that in the process is really important, and not just whether or not the work gets done but also how the work gets done is really important. Because it predicts what do future projects...what does future collaboration look like? And again, you're not just ever optimizing for one thing in one point of time. You're always...you're building teams. You're building products. So there's a long kind of lifecycle to think about. STEPHANIE: For sure. So after you get and after you go through the revision process, I'm curious what you think about the idea of what is good enough in the context of your writing. And then also, if that has influenced when you think a feature is done or the code is as good as you want it to be. NICOLE: Yeah, definitely. I think when it comes to my writing, how I think about what is good enough I think there is the kind of sentiment common in the writer community that you can edit yourself to death. You can revise forever if you wanted to. It's also kind of why I don't like to go back and read things I've already published because I'm always going to find something, you know, an errant comma or like, oh, man, I wish I had rephrased this here. But I do think that, for me, I think about a couple of questions that help me get a sense of is this in a good place to, you know, for me generally, it's just to start submitting to places for publication. So one of those is, has someone else read it? That is always a really big question, whether it's a trusted reader, if I brought it to a workshop, or just my writing group, making sure I have a set of outside eyes, fresh eyes on the piece to give their reaction. And again, truly as a reader, sometimes just as a reader, not even as a fellow writer, because I do think different audiences will take different things and provide different types of . Another one is what kinds of changes am I making at this point in time? Am I still making really big structural edits? Or am I just kind of pushing words and commas around, and it feels like rearranging deck chairs on the Titanic? They're not massive changes to the piece. And then the final question is always, if this were published in its current state right now, would I be happy with it? Would I be proud of it? And that's a very gut feeling that I think only an individual can kind of feel for themselves. And sometimes it's like, no, I don't like the way, like, I know it's 95% there, but I don't like the way this ends or something else. Again, those are all useful signals for me about whether a piece is complete or ready for submission or anything like that. I think when it comes to engineering, I think there's a little bit less of the gut feeling, to be honest, because we have standards. We have processes in place generally on teams where it's like, is the feature working? Have you written tests? Have you written a QA plan if it needs one? If it's something that needs more extensive documentation or code comments or something like that, is that something you've done? Has a bit more of a clear runway for me in of figuring out when something is ready to be shown to others. But certainly, as a manager, I've written a lot more types of documents I suppose, or types of communication where it's like organizational changes. I've written team announcements. I've written celebration posts. I've had to deliver bad news. Like, those are all things that you don't think about necessarily. But I've definitely had literally, you know, I have Google Docs of drafts of like, I need to draft the Slack message. And even though it's just a Slack message, I will spend time trying to make sure I've credited all the right people, or provided all the context, got all the right answers. I run it by my director, my peers, and things like that if it's relevant. And again, I think there is still that piece that comes in of drafting, getting , revising, and then feeling like, okay, have I done my due diligence here, and is it ready? That cycle is applicable in many, many situations. But yeah, I certainly think for direct IC work, it's probably a little bit more well-defined than some of the other processes. STEPHANIE: Yeah, that makes sense. I really liked what you said about noticing the difference between making big structural changes and little word adjustments. I think you called it pushing commas around or something like that. NICOLE: [laughs] Yeah. STEPHANIE: I love that. Because I do think that with programming, there is definitely a big part of it that's just going on the journey and exploring different avenues. And so if you do suddenly think of, oh, I just thought of a completely different way to write this code, that is worth exploring even if you just end up going back to the original implementation. But at least you saw that thought through, and you're like, okay, this doesn't work because of X, Y, and Z, and I'm choosing to go this other route instead. And I think that, yeah, that is just a good practice to explore. NICOLE: Another example of storytelling, too, where it's like, you can tell the story in the PR description or whatever, in stand-up, to be like, I also did go down this path, XYZ reason. Here's why it didn't work out, and here's what we're optimizing for. And there you go. So I do think we talk...I guess product managers think more about buy-in, but I think that's true of engineers too. It's like, how do you build consensus and provide context? And so yeah, I think what you were saying, too, even if the path is circuitous or you're exploring other avenues, talking to other people, and just exploring what's out there, it all adds up to kind of the final decision and might provide, again, some useful information for other people to understand how you arrived there and get on board with it. STEPHANIE: 100%. I when I worked with someone who we were writing a PR description together because we had paired on some code. And we had tried three different things. And he wrote paragraphs for each thing that we tried. And I was like, wow, I don't know if I would have done that on my own. But I just learned the value of doing that to, like you said, prime yourself for as well, being like, I did try this, and this is what I thought. And other people can disagree with you, but then at least they have the information, right? NICOLE: Definitely. STEPHANIE: So before we wrap up, the last thing that I wanted to talk about, because I think it's super cool, is just how you have a totally separate hobby and skill and practice that you invest time and energy into that's not programming. And it's so refreshing for me to see you do that because I think, obviously, there's this false idea that programmers just code all the time in their free time, in their spare time, whatever. And I'm really curious about how writing fits into your life as something separate from your day job. NICOLE: Yes, I've been thinking about this a ton. I think a lot of people, the last couple of years has forced a really big reckoning about work and life and how much we're giving to work, the boundaries that can be blurred, how capitalism butts its head into hobbies, and how we monetize them, or everything is a side hustle. And, oh, you should have a page running...oh, you should charge for a newsletter. And I think there's obviously the side of we should value our labor, but also, I don't want everything in my life to be labor. [laughs] So I do think that is interesting. Writing to me, I actually do not see it as a hobby. I see it as another career of mine. I feel like I have two careers, but I have one job, [laughs] if that makes sense. I certainly have hobbies. But for me, what distinguishes that from my writing is that with hobbies, there's no expectation that you want to get better. You approach it with just...it's just pure enjoyment. And certainly, writing has part of that for me, but I have aspirations to publish. I love it when my work can reach readers and things like that. But I do think that regardless having other interests, like you said, outside engineering, outside technology, it's a great break. And I do think also in technology, in particular, I notice...I think we're getting away from it, but certainly, there's an expectation, like you said, that you will have side projects that you code in your free time, that you're on Hacker News. I think there is a little bit of that vibe in the tech industry that I don't see in other industries. You don't expect a teacher to want to teach in their free time, [laughs] you know what I mean? But we have almost that kind of implicit expectation of engineers to always be staying up to date on those things. I think with writing and engineering; the two complement each other in some interesting ways. And they make me appreciate things about the other craft or practice that I may not previously have. And I think that with engineering, it is a team effort. It's really collaborative, and I really love working in that space. But on the flip side, too, with writing, I do love, you know, there's the ego part of it. You don't have individual authorship over code necessarily unless it's git blame level. But there's a reason why it's called git blame, [laughter] even the word is like git blame. I've literally had cases where I'm like, oh, this thing is broken. Who wrote this? And then I was like, oh, surprise, it was you six years ago. But I do think with writing; it's an opportunity for me to really just explore and ask questions, and things don't have to be solved. It can just be play. And it is a place where I feel like everything that I accomplish is...obviously, I have people in my life who really me, but it is a much more individual activity. So it is kind of the right-left brain piece. But I've been reading this book called "Saving Time." It is what my microphone is currently propped on. But it's by Jenny Odell, who wrote: "How to Do Nothing." It's breaking my brain in a really, really, really good way. It talks a lot about the origin of productivity, how we think about time, and how it is so tied to colonialism, and racism, and capitalism, and neoliberalism, all these things. I think it has been really interesting. And so thinking about boundaries between work and writing has been really, really helpful because I really love my job; I'm not only my job. And so I think having that clarity and then being like, well, what does that mean in of how I divide my time, how I set examples for others at work in of taking time off or leaving the office on time? And trying to make sure that I have a good emotional headspace so that I can transition to writing after work; all those things. I think it is really interesting. And that also, ultimately, it's we're not just our productivity either. And I think writing can be very, again, inherently kind of unproductive. People joke that cleaning is writing, doing the dishes is writing, taking a walk is writing, showering is writing, but it is true. I think that the art doesn't talk about efficiency. You can't, I think, make art always more efficient in the same way you can do with engineering. We don't have those same kinds of conversations. And I really like having that kind of distinction. Not that I don't like problem-solving with constraints and trade-offs and things like that, but I also really like that meandering quality of art and writing. So yeah, I've been thinking a lot more about collective time management, I guess, and what that means in of work, writing, and then yeah, hobbies and personal life. There are never enough hours in the day. But as this book is teaching me, again, maybe it's more about paradigm shifting and also collective policies we can be putting in place to help make that feeling go away. STEPHANIE: For sure. Thank you for that distinction between hobby and career. I really liked that because it's a very generative mindset. It's like a both...and... rather than an either...or... And yeah, I completely agree with you wanting to make your life expansive, like, have all of the things. I'm also a big fan of Jenny Odell. I plugged "How to Do Nothing" on another episode. I am excited to read her second book as well. NICOLE: I think you'll like it a lot. It's really excellent. She does such interesting things talking about ecology and geology and geographic time skills, which is really interesting that I don't know; it's nice to be reminded that we are small. [laughter] It's a book that kind of reminds you of your mortality in a good way, if that makes sense. But much like Gary on your porch reminds you of mortality too [laughs] and that you have to put Gary away for a little bit so that his time can come in October. [laughs] STEPHANIE: Exactly, exactly. Cool. On that note, let's wrap up. Thank you so much for being on the show, Nicole. NICOLE: Thank you so much for having me. This was a blast. STEPHANIE: Show notes for this episode can be found at bikeshed.fm. JOËL: This show has been produced and edited by Mandy Moore. STEPHANIE: If you enjoyed listening, one really easy way to the show is to leave us a quick rating or even a review in iTunes. It really helps other folks find the show. JOËL: If you have any for this or any of our other episodes, you can reach us @_bikeshed, or you can reach me @joelquen on Twitter. STEPHANIE: Or reach both of us at [email protected] via email. JOËL: Thanks so much for listening to The Bike Shed, and we'll see you next week. ALL: Byeeeeeeee!!!!!!!! ANNOUNCER: This podcast is brought to you by thoughtbot, your expert strategy, design, development, and product management partner. We bring digital products from idea to success and teach you how because we care. Learn more at thoughtbot.com. Sponsored By: Airbrake: Deploy fearlessly and fix bugs faster with Airbrake Error & Performance Monitoring. 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382: Domain-Specific Languages
382: Domain-Specific Languages
Episodio en The Bike Shed
Joël has been integrating a third-party platform into a testing pipeline...and it has not been going well. Because it's not something she usually keeps up-to-date with, Stephanie is excited to learn about more of the open-source side of things in Ruby, what's new in the Ruby tooling world, and what folks are thinking about regarding the future of the language. Today's topic is inspired by an internal thoughtbot Slack thread about writing a custom matcher for Rspec. Stephanie and Joël contrast DSLs vs. Object APIs and also talk about: CanCanCan vs Pundit RSpec DSL When is a DSL helpful? Why not use both DSLs & Object APIs? Extensibility When does a DSL become a framework? This episode is brought to you by Airbrake. Visit Frictionless error monitoring and performance insight for your app stack. RubyKaigi 2023 Mystified by RSpec’s DSL? by Jason Swett Building Custom RSpec Matchers with Regular Objects FactoryBot Writing a Domain-Specific Language in Ruby by Gabe Berke-Williams Capybara Acceptance Tests at a Single Level of Abstraction CanCanCan Pundit Discrete Math and Functional Programming Transcript: STEPHANIE: Hello and welcome to another episode of The Bike Shed, a weekly podcast from your friends at thoughtbot about developing great software. I'm Stephanie Minn. JOËL: And I'm Joël Quenneville. And together, we're here to share a little bit of what we've learned along the way. STEPHANIE: So, Joël, what's new in your world? JOËL: I've been integrating a third-party platform into our testing pipeline for my client. It has not been going well. We've been struggling a little bit, mostly just because tests just kind of crash. Our testing pipeline is pretty complex. It's a lot of one script, some environment variables, does a few things, shells out to another script, which is in a different language. Does a few more things, shells out to another script, maybe calls out to rake, calls out to a shell script. There are four or five of these in a chain, and it's a bit of a mess. Somewhere along in there, something is not compatible with this third-party service that we're trying to integrate with. I was pairing this week with a colleague. And we were able to reproduce a situation where we were able to get a failure under some conditions and a success under other conditions. So these are basically, if we run the whole chain of scripts that call each other from the beginning, we know we get a failure. And if we skipped entirely the chain of scripts that set up things and then just manually try to invoke a third-party service, that works. And so now we know that there's something in between that's incompatible, and now it's just about narrowing things down. There are a few different approaches we could take. We could try to sort of work our way forward. We know a known point where it breaks and then just try to start the chain one step further and see where it fails. We could try to get fancy and do a binary search, like split it in half and then half and half again. We ended up doing it the other way, where we started at the end. We had our known good point and then just stepping one step back and saying, okay, now we introduce the last script in the chain. Does that work? Okay, that is great. Let's go one step further; two scripts up in the chain. And at some point, we find, okay, here's the one script that fails. Now, what is it within this script? And it was a really fun debugging session where we were just narrowing things down until we found the source of the bug. STEPHANIE: Wow, that sounds pretty complicated. It just seems like there are so many layers going on. And it was really challenging to pinpoint where the source of the issue was. JOËL: Definitely. I think all the layers made it really complicated. But having a process that we could follow and then kind of narrowing it down made it almost mechanical to figure out where the bug was once we got to a point where we had a known good point and a known bad point. STEPHANIE: Yeah, that makes sense. Kind of sounds like if you are using git bisect or something like that to narrow down the scope of where the issue could be. I'm curious because this is like a bunch of shell scripts and rake tasks or commands or whatever. What would have made this debugging process easier? JOËL: I think having fewer scripts in this chain. STEPHANIE: [laughs] That's fair. JOËL: We don't need so many scripts that call out to each other in different languages trying to share data via environment variables. So we've got a bit of a Rube Goldberg machine, and we're trying to patch in yet another piece in there. STEPHANIE: Yeah, that's really tough. I was curious if there was, I don't know, any logging or any other clues that you were getting along the way because I know from experience how painful it is to debug that kind of code. JOËL: It's interesting because I feel like normally logging is something that's really useful. In this particular case, we run into an exception at some point. So it's more of under what conditions does the exception happen? The important thing was to find that there is a point where it breaks, and there's a point where it doesn't, and realizing that if we ran some of these commands just directly without going through the whole pipeline, that things did work and that we were not triggering that exception. So all of a sudden, now that tells us, okay, something in our pipeline is wrong. And then we can just start narrowing things down. So yeah, adventures in debugging. Sometimes it's really frustrating, but then when you have a good process, and you find the bug, it's incredibly satisfying. STEPHANIE: I like that you used a process that can be applied to many different problems, in this particular case, debugging a testing pipeline. Maybe not something that we do every day, but certainly, it comes up, and now we have tools to address those kinds of issues as well. JOËL: So my week has been up and down with all of this debugging. What's been new in your world? STEPHANIE: I've been doing some travel planning because I'm going to RubyKaigi in Japan. JOËL: Whoa. STEPHANIE: This is actually going to be my first international conference, so I'm really looking forward to that. I just have never been compelled to travel abroad to go to a tech conference. But I'm really looking forward to going to RubyKaigi because now I've been to the U.S.-based conferences a few times. And I'm excited to see how things are different at an international conference and specifically a RubyKaigi because, obviously, there's a lot of really cool Ruby work happening over there in Japan. So I'm excited to learn about more of the open-source side of things of Ruby, what's new in the Ruby tooling world, and just what folks are thinking about in of the future of the language. That's not something I normally keep super up-to-date on. But I'm excited to be around people who do think and talk about these things a lot and maybe get some new insights into my own work. JOËL: Do you find that you tend to keep up more with some of the frameworks like Rails rather than the underlying language itself? STEPHANIE: Yeah, that's a good question. I do think because the framework changes a little more frequently, new releases are kind of more applicable to the work that I'm doing. Whereas language updates or upgrades are a little bit less top of mind for me because the point is that it doesn't have to change [laughs] all that much, and we can continue to work with things as expected and not be disrupted. So it is definitely like a whole new world for me, but I'm really looking forward to it. I think it will be really interesting and just kind of a whole other space to explore that I haven't really because I've usually been focused on more of the web development and industry work side of things. JOËL: What's a Ruby feature that either is coming out in the future or that came out in the last couple of releases that got you really excited? STEPHANIE: I think the conversation about typing in Ruby is something that has been on my radar but has also been ebbing and flowing over time. And I did see a few talks at RubyKaigi this year that are going to talk about how to introduce gradual typing in Ruby. And now that it has been out for a little bit and people have been using it, how people are feeling about it, pros and cons, and kind of where they're going to take it or not take it from there. JOËL: Have you done much TypeScript? STEPHANIE: I have been working more in TypeScript recently but did spend most of my front-end work coding days in JavaScript. And so that transition itself was pretty challenging for me where I suddenly felt a language that I did know pretty well. I was having to be in that...in somewhat of a beginner's mindset again. Even just reading the code itself, there were just so many new things to be looking at in of the syntax. And it was a difficult but ultimately pretty rewarding experience because the way I thought about JavaScript afterwards was much more refined, I think. JOËL: Types definitely, I think, change the way you think about code; at least, that's been my experience. STEPHANIE: Yeah, absolutely. I haven't gotten the pleasure to work with types in Ruby just yet, but I've just heard different experiences. And I'm excited to see what experts have to say about it. JOËL: That's the fun of going to a conference. STEPHANIE: Absolutely. So yeah, if any listeners are also headed to RubyKaigi, yeah, look out for me. JOËL: I was recently having a conversation with someone about the fact that a lot of languages provide ways to sort of embed many languages within them. So the Lisp family of languages are really big into macros and metaprogramming. Some other languages are big into giving you the ability to build your own ASTs or have really strong parsing capabilities so that you can produce your own, again, mini-language. And Ruby does this as well. It's pretty popular among the Ruby community to build DSLs, Domain-Specific Languages using some of Ruby's built-in abilities. But it seems to be a sort of universal need or at the very least a universal desire among programmers. Have you ever found yourself as a code author wanting to embed a sort of smaller language within your application? STEPHANIE: I don't think I have, to be honest. It's a very interesting question. Because I think the motivation to build your own mini-language using Ruby would have to be you'd have to have a really good reason for it, and in my experience, I haven't quite encountered that yet. Because, yeah, it seems like a lot of upfront work, a lot of overhead to introduce something like that, especially if it's not necessarily either a really, really particular domain that others might find a use for, or it just doesn't end up seeming worthwhile if I can just write regular, old Ruby code. JOËL: I think you're not alone. I think the Ruby community has been kind of a bit of a pendulum here where several years ago, everything that could be made into a DSL was. Now the pendulum kind of has been swinging the other way. And we see DSLs, but they're not quite as frequent. For those who maybe have not experienced a DSL or aren't quite familiar with the concept, how would you describe the idea? STEPHANIE: I think I would describe domain-specific languages as a bit of a mini-language that is created for a very particular problem space in mind to make development for that domain easier. Oftentimes, I've also kind of seen people describe the benefit of DSLs as being able to read that language as if it were plain English. And so, in my head, I have kind of, at least in the Ruby world, right? We see that a lot in different gems. RSpec, for example, has its own internal DSL, and many people really enjoy it because it took the domain of testing. And the way you write it kind of is how you might read or understand it in English. And so it's a bit easier to talk about what you're expecting in your tests. JOËL: Yeah, it's so high-level and minimal and domain-specific that it almost stops feeling like it's a programming language and can almost feel like it's a high-level configuration for this very particular domain, sometimes even to the point where the idea is that a non-programmer could read it and understand what's going on. STEPHANIE: I think RSpec is actually one of the first Ruby DSLs that you might encounter when you're learning Ruby for the first time. And I've definitely seen developers who are new to Ruby, you know, they're writing code, and they're like, okay, I'm ready to write a test now. And the project uses RSpec because that's what most of us use in our Rails applications. And then they see, like you said, almost a configuration language, and they are really confused. They're not really sure what they're reading. They struggle with the syntax a lot. And it ends up being a point of frustration when they're first starting out if they're not just copying and pasting other existing RSpec tests. I'm curious if you've seen that before. JOËL: I've definitely seen that. And it's a little bit ironic because oftentimes, an argument for DSL is that it makes things simpler that you don't even have to know Ruby; you can just write it. It's simpler. It's easier to write. It's easier to understand. And to a certain extent, maybe that's true. But for someone who does know Ruby and doesn't know your particular little domain language, now they're encountering something that they don't know. And they're having to learn it, and they're having to struggle with it. And it might behave a little bit weirdly compared to how Ruby normally works. And so sometimes it doesn't make it easier for adoption. But it does look really good in a REE. STEPHANIE: That's totally fair. I think the other thing that's interesting about RSpec is that a lot of it is really just stylistic. I actually read a blog post by Jason Swett and the headline of it was "Mystified by RSpec's DSL? Some parentheses can add clarity." And he basically goes on to tell us that really RSpec is just leaning on some of Ruby's syntactic sugar of omitting parentheses for method calls. And if you just add the parentheses back in your it blocks or your describes, it can read a lot more like regular Ruby. And you might have a better time understanding what's going on when you realize that we're just ing our descriptors as arguments along with some blocks. JOËL: That's ironic given that oftentimes, the goal of these is to make it look like not Ruby. STEPHANIE: I agree; it is ironic. [laughs] MID-ROLL AD: Debugging errors can be a developer’s worst nightmare...but it doesn’t have to be. 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STEPHANIE: Yeah, that's really interesting because when a gem does have some kind of DSL, a lot of effort probably went into making that the main interface that you would work with or you would use. And when that isn't working for your use case, the design of the underlying objects may or may not be helpful for the changes that you want to make. JOËL: I think it's interesting that you mentioned the underlying objects because those are often sort of not meant for public consumption when you're building a gem that's DSL forward. I think, in many cases, my ideal gem would make those underlying objects the primary interface and then maybe offer DSL as a kind of nice-to-have layer on top for those situations that maybe aren't as complex where writing things in the domain language might actually be quite nice. But keeping those underlying objects as the interface, it's nice to use and well-documented for the majority of people. STEPHANIE: Yeah, I like that too because then you can get the best of both worlds. So speaking of trying to make a DSL work for you, have you ever experienced having to kind of work around the DSL to get the functionality you were hoping to achieve? JOËL: So I think we're talking about the idea of having both a DSL and the underlying objects. And RSpec is a great example of this with their custom matchers. RSpec itself is a DSL, but then they also offer a DSL to allow you to create custom matchers. And it's not super well documented. I always forget how to define them, and so I oftentimes don't bother. It's just kind of too much of a pain for something that doesn't always provide that much value. But if it were easy, I would probably do it more. Eventually, I realized that you could use just regular Ruby objects as custom matchers. And they just seemed to respond to certain methods, just regular old objects and polymorphism. And all of a sudden, now I'm back into all of the tools and mechanisms that I am familiar with, like the back of my hand. I can write objects all day. I can TDD them. I can apply any patterns that I want to if I'm doing something really complicated. I can extract helpers. All of that works really well with the knowledge that I already have without having to sink a lot of time into trying to learn the built-in DSL. So, for the most part, now, when I define custom matchers, I'll often jump directly to creating a regular object and making it conform to the matcher interface rather than relying on the DSL for that. So once we go back to the test, now we're back in DSL land. Now we're no longer talking in of objects so much. We'll have some nice methods and they will all kind of read like English. So to pull a recent example that I worked on, I might say something like expect this policy object method to conform to this truth table. STEPHANIE: That's a really interesting example. It actually kind of sounds like it hits the sweet spot of what you were describing earlier in the sense that it has a really nice DSL, but also, you can create your own objects, and that has an interface that you can implement. And yes, have your cake and eat it too. [laughs] But the idea that then you're kind of converting it back to the DSL because that is just what we know, and it has become so normalized. I was talking earlier about okay; when is a DSL worthwhile? When is the use case a good reason to implement it? And especially for gems that I think that are really popular that we as a Ruby community have collectively used most of the time on our projects because we have oftentimes a lot of the same problems that we're solving. It seems like this has become its own shared language, right? JOËL: Yeah, there are definitely some DSLs that we all end up learning because they're just so prominent in the Ruby community, even Rails itself ships with several built-in DSLs. STEPHANIE: Yeah, absolutely. FactoryBot is another one, too. It is a gem by thoughtbot. And actually, in preparation to talk about DSLs with you today, I scoured our blog and found a really great blog post, "Writing a Domain-Specific Language in Ruby" by Gabe Berke-Williams. And it is basically like, here's how to write something like FactoryBot and creating your own little mini Ruby DSL for something that would be very similar to what FactoryBot does for fixtures. JOËL: That's a great resource, and we'll make sure to link that in the show notes. We've been talking about some of the limitations of DSLs or some aspects of them maybe that we personally don't like. What are maybe examples of DSLs that you do enjoy working with? STEPHANIE: Yeah, I have an example for this one. I really enjoy using Capybara's DSL for acceptance testing. I did have to go down the route of writing some custom selectors for...I just had some HTML elements within kind of a complicated table and was trying to figure out how to write some selectors so that I could write the test as if it were in, you know, quote, unquote, "plain English" like, within this table, expect some value. And that was an interesting journey. But I think that it really helped me have a better understanding of accessibility of just the underlying building blocks of the page that I was working with. And, yeah, I really appreciate being able to read those tests from a perspective and kind of know exactly what they're doing when they're interacting with this virtual browser without having to run it in headful mode and see it for myself. JOËL: It's always great when a DSL can give you that experience of abstracting enough to where it makes the code delightful to work with while also not having too high a cost to learn or being too restrictive in what it allows you to do. Would you make a difference between something that's a DSL versus maybe just code that's written at a higher level of abstraction? So maybe to get back to your example with Capybara, it's really nice to have these nice custom matchers and all of these things to work with HTML pages. If I'm writing, let's say, a helper method at the bottom of a test, I don't think that feels quite like it's a DSL yet. But it's definitely a higher level than specifying CSS selectors. So would you make a difference between those two things? STEPHANIE: That's a good question. I think it's one of those you know it when you see it kind of questions because it just depends on the amount of abstraction, like you mentioned, and maybe even metaprogramming. That takes something from the core language to morph into what you could qualify as a separate language. What do you think about this? JOËL: Yeah, part of me almost wonders if this exists kind of on a continuum, and the boundary might be a little bit fuzzy. I think there might be some other qualifications that come with it as well. Even though DSLs are typically higher-level helpers, it's usually more than just that. There are also sort of slightly different semantics in the way that you would tend to use them to the point where while they may be just Ruby methods, we don't use them like Ruby methods, and even to the point that we don't think of them as Ruby methods. To go back to that article you mentioned from Jason, where just reminding people, hey, if you put params on this, all of a sudden, it helps you , oh, it's just a Ruby method instead of being like, oh, this is a language keyword or something. STEPHANIE: Yeah, I wonder if there's also something to the idea of domain specificity where it should be self-service within the domain that you're working. And then it has limitations once you are trying to do something separate from the domain. JOËL: Right, it's an element of focus to this. And I think it's probably also a language is not just one helper; it's a collection typically. So it's probably a series of high-level helpers, potentially. They might not be methods, even though that is ultimately one of the primary interfaces we use to run code in Ruby. So it's a collection of methods that are high-level, but the collection itself is focused. And oftentimes, they're meant to be used in a way where it's not just a traditional method call. STEPHANIE: Right. There's some amount of you bringing to the table your own use case in how you use those methods. JOËL: Yeah, so it might be mimicking a language keyword. It might be mimicking the idea of a configuration. We see that a little bit with ActiveRecord and some of the, let's say, the association and validation APIs. Those kind of feel like, yes, they're embedded in a class, but they feel like either keywords or even just straight-up configuration where you set key-value pairs of things to configure how a particular class is going to work. STEPHANIE: Yeah, that's true for a lot of things in Rails, too, if we're talking about routes and initializers as well. JOËL: So I've complained about some things I don't like about DSLs. I really like the routing DSL in Rails. STEPHANIE: Why is that? JOËL: I think it's very compact and readable. And that's an element that's really nice about DSLs is that it can make things feel very readable and, oftentimes, we read code more often than we write it. And routes have...I was going to say fewer edge cases, but I have seen some really gnarly route files that are pretty awful to work with, especially if you're mostly writing RESTful controllers, and I would recommend that people do. It's really nice to just be able to skim through a route file and be like, oh, these are the resources in my app and the actions I can do on each resource. And here are the ones that are nested. STEPHANIE: Yeah, it almost sounds like a DSL can provide guardrails towards the recommended way of tackling that particular domain. The routes DSL really discourages you from doing anything too complicated because they are encouraging you to follow the Rails convention. And so I think that goes back to the specificity piece of if you've written a DSL, it's because you've thought very deeply about this particular domain and how common problems show up and how you would want people to be empowered by the language rather than inhibited by it. JOËL: I think, thinking more about that, the word that comes to mind is declarative. When you read code that's written with DSLs, typically, it's very declarative. It's more just describing a thing as opposed to either procedural, a series of commands to do, or even OO, where you're composing objects and sending messages to each other. And so problems that lend themselves to being implemented through more descriptive and declarative approaches probably are really good candidates for a DSL. STEPHANIE: Yeah, I like that a lot because when we talk about domains, we're not necessarily talking about a business domain, which is kind of the other way that some folks think about that word. We're talking about a problem space. And the idea of the language being declarative to describe the problem space makes a lot of sense to me because you want it to be flexible enough for different use cases but all within the idea of testing or browser navigation or whatever. JOËL: Yeah. I feel like there's a lot of... there are probably more problems that can be converted to declarative solutions than might initially kind of strike you. Sometimes the problem isn't quite as bounded. And so when you want customizations that are not ed by your DSL, then it kind of falls apart. So I think a classic situation that might feel like something declarative is authorization. Authorization are a series of rules for who can access what, and it would seem like this is a great case for a DSL. Wouldn't it be great to have just one file you can just kind of skim, and we can just see all of the access rules? Access rules that are basically asking to be done declaratively. And we have gems like that. The original CanCan gem and then the successor CanCanCan are trying to follow that approach. Have you used either of those gems? STEPHANIE: I did use the CanCanCan gem a while ago. JOËL: What was your experience with that style of authorization? STEPHANIE: It has been a while but I do having to check that original file of like all the different authorizations kind of repeatedly coming back to it to , okay, for this rule, what should be allowed to happen here? JOËL: So I think that's definitely one of the benefits is that you have all of your rules stored in one place, and you can kind of scan through the list. My experience, though, is that in practice, it often kind of balloons up and has all of these edge cases in it. And in some earlier versions, I don't know if that's still a problem today, it could even be difficult to accomplish certain things. If you're going to say that access to this particular object depends not on properties of that object itself but on some custom or association or something like that, that could be really clunky to do or sometimes impossible depending on how esoteric it is or if there's some really complex custom logic to do. And once you're doing something like that, you don't really want to have that logic in your...in this case, it would be the abilities file but inside because that's not really something you express via the DSL anymore. Now you're dropping into OO or procedural world. STEPHANIE: Right. It seems a bit far removed from where we do actually care about the different abilities, especially for one-off cases. JOËL: That is interesting because I feel like there's a bit of a read-versus write-situation happening there as well. It's particularly nice to have, I think, everything in one abilities file for reading and for auditing. I've definitely been in code where there's like three or four ways to authorize, and they're all being used inconsistently, and that's not nice at all. On the other hand, it can be hard with DSL sometimes to customize or to go beyond the rules that are built in. In the case of authorization, you've effectively built a little mini-rules engine. And if you don't have a good way for people to add custom rules without just embedding procedural code into your abilities file, it's going to quickly get out of hand. STEPHANIE: Yeah, that makes sense. On the topic of authorization, you did mention an example earlier when you were writing a policy object. JOËL: I've generally found that that's been my go-to pattern for authorization. I enjoy the Pundit gem that provides some kind of light scaffolding around working with policy objects, but it's a general pattern, and you can absolutely write your own. You don't need a gem for that. Now we're definitely not in the DSL world. We're not doing this declaratively. We're leaning very heavily on OO and saying we're just going to create objects. They talk to each other. They can do anything that any Ruby object can do and as simple or as complex as they need to be. So you have the full power of Ruby and all the patterns that you're used to using. The downside is it is a little bit harder to read and to kind of just audit what's happening in of permission because there's no high-level overview anymore. Now you've just got to look through a bunch of classes. So maybe that's the trade-off, flexibility, extensibility versus more declarative style and easy overview. STEPHANIE: That makes a lot of sense because we were talking earlier about guardrails. And because those boundaries do exist, that might not give us the flexibility we want compared to just writing regular Ruby objects. But yeah, we do get the benefit of, like you said, auditing, and at least if we don't try to do some really gnarly, custom stuff, [laughs] something that's easier to read and comprehend. JOËL: And, again, maybe that's where in the best of both worlds situation, you say, hey, I'm creating some form of rules engine, whether it's for describing routes, or authorization, permissions, or s can build custom business rules for a product or something like that. And it's all object-based under the hood. And then, we provide a DSL to make it nice to work with these rules. If a programmer using our gem wants to write a custom rule that just really extends what the ones we shipped can do, allow them to do that via the object API. We have all the objects available to you that underlie the DSL. Add more rules yourself. And then maybe those can be plugged back into the DSL like we saw with the RSpec and custom matchers. Or maybe you have to say, okay, if I have a custom rule object, now I have to just stay in the object space. And I think both of those solutions are okay. But now you've sort of kept those two worlds separate and still allowed people to extend. STEPHANIE: I like that as contributing to the language because language is never static. It changes over time. And that's a way that people can continue to evolve a language that may have been originally written at a certain time and place. JOËL: Moving on from DSLs, we got some listener recently from James, who was listening to our episode on discrete math. And James really appreciated the episode and wanted to share a resource with us. This is the book "Discrete Math and Functional Programming" by Thomas VanDrunen. It's an introduction to discrete math as a theoretical concept taught side by side with the very practical aspect of learning to use the language standard ML, and both of those factor into each other. So you're kind of learning a little bit of theory and some practice, at the same time, getting to implement some discrete math concepts in standard ML to get a feel for them. Yeah, I've not read this book, but I love the concept of pairing a theoretical piece and a practical piece. So I'll drop a link to it in the show notes as well. Thank you, James. STEPHANIE: Yeah, thanks, James. And I guess this is just a little reminder that if our listeners have any or questions they want to write in about, you can reach us at [email protected]. JOËL: On that note. Shall we wrap up? STEPHANIE: Let's wrap up. Show notes for this episode can be found at bikeshed.fm. JOËL: This show has been produced and edited by Mandy Moore. STEPHANIE: If you enjoyed listening, one really easy way to the show is to leave us a quick rating or even a review in iTunes. It really helps other folks find the show. JOËL: If you have any for this or any of our other episodes, you can reach us @_bikeshed, or you can reach me @joelquen on Twitter. STEPHANIE: Or reach both of us at [email protected] via email. JOËL: Thanks so much for listening to The Bike Shed, and we'll see you next week. ALL: Byeeeeeee!!!!!!! ANNOUNCER: This podcast is brought to you by thoughtbot, your expert strategy, design, development, and product management partner. We bring digital products from idea to success and teach you how because we care. Learn more at thoughtbot.com. Sponsored By: Airbrake: Deploy fearlessly and fix bugs faster with Airbrake Error & Performance Monitoring. Airbrake notifiers are available for all major programming languages and frameworks, and install in minutes, with an open-source SDK-based install and near-zero technical debt. Spend less time tracking down bugs and more time developing. Visit Frictionless error monitoring and performance insight for your app stack. The Bike Shed
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381: To TDD or Not to TDD?
381: To TDD or Not to TDD?
Episodio en The Bike Shed
It's gardening season! Stephanie swaps seeds with friends and talks about her Chicago garden. Joël recently started experimenting with a dedicated bookmark manager. They discuss the aspirational (and sometimes dogmatic) sides of TDD and explore when to test: first or after. How does that affect the tests? How does that affect the code? How does that affect workflow? Are you a "better" programmer because you 100% TDD? This episode is brought to you by Airbrake. Visit Frictionless error monitoring and performance insight for your app stack. Cassidy William's Productivity tools raindrop.io Bookmark Manager Simplifying Tests by Extracting Side-Effects Transcript: JOËL: Hello and welcome to another episode of The Bike Shed, a weekly podcast from your friends at thoughtbot about developing great software. I'm Joël Quenneville. STEPHANIE: And I'm Stephanie Minn. And together, we're here to share a bit of what we've learned along the way. JOËL: So, Stephanie, what is new in your world? STEPHANIE: It's gardening season here in Chicago. So right now, it is like mid-April as we're recording this, and we are just starting to get some warm weather. And this is usually the time that I do my garden planning for the season. And the other week, I went over to a friend's place, and we did a bit of a seed share. So we just each have collected fruit and vegetable seeds and herbs and all that. And a really fun way to collect more things to grow is to share with your friends. Seeds are super cheap, but I feel like you could just have like an infinite amount for all of the things that you might want to grow. And so it's really nice to be able to, yes, spread that gardening love around and share with your friends. JOËL: I'm imagining something like people trading collectible trading cards but the plant version. STEPHANIE: Yeah, exactly. The fun thing that we did, my friend and I, because, you know, you usually get a little envelope with between 10 and 50 or more seeds, and they're super tiny. Some of them are really teeny tiny, like with broccoli, for example, it's like I can't even explain. It's less than a millimeter, I swear. It's very easy to just lose them, so you want to keep them contained. But because we are sharing, we don't have a second envelope for the other person to take home with them. And so we actually made our own little envelopes with some origami paper that she had. And we folded it and stapled it and made it very cute. And so I came home with a bunch of these very adorable handmade envelopes with all of my new seeds. JOËL: Are you mostly doing vegetables, or are these flowers? STEPHANIE: Yeah, so we mostly focus on vegetables for our garden. And we do like to sprinkle some flower seeds in our yard. But that is more just like throw some seeds out there, and whatever happens to them happens. But with the vegetables, we put a little bit more effort because we usually try to have a good yield. So in past years, that has meant starting seeds indoors because, in Chicago, we have a shorter growing season than some warmer climate places. And the late summer vegetables like tomatoes, peppers those usually take a little bit longer. So if you want to get a good yield, you might want to start them inside a little early before it's warm enough for them to go outside. JOËL: So, do you have a garden plot out in your yard, or do you have a community garden plot? How does that work? STEPHANIE: I am really grateful to have a bit of backyard space. And we have three raised beds that we built that cover...I think each one is 3 feet by 10 feet, so quite a good amount of space. Yeah, we're able to grow a lot of food. Our highlights include shishito peppers. That's one that I really like to grow myself a lot because I usually don't see them in stores as frequently. We grow really great eggplants. Tomatoes, obviously, is a pretty popular beginner-friendly vegetable plant. And we like to grow a lot because then we can process it all and can some of it so we can have nice tomato sauce that's homegrown year round. JOËL: Hmm, sounds delicious. Do you experiment with the different varieties? STEPHANIE: We do. That's also a way that the seed sharing is really helpful because maybe I'll get some varieties of certain vegetables like cucumbers or whatever, but maybe my friend has a different kind. And I think we try to do a mix of growing the varieties that we know we like and then experimenting with some ones that are new to us. JOËL: It's hard to beat fresh vegetables in the summer. STEPHANIE: Yeah. I'm very excited, especially because during the fall and winter seasons here in Chicago, our local food is a little less exciting. It still can be good, but it's been a lot of root vegetables and the like when we try to eat seasonally in the other season. So I'm really looking forward to stuff that's just juicy and fresh, and it's just one of my biggest joys during the summer. What about you, Joël, what's new in your world? JOËL: I've recently started experimenting with a dedicated bookmark manager. This is not because I have been to too many bookstores and have all the free bookmarks they give you. These are the digital bookmarks to websites, and I've been really bad at managing those. I mostly just memorize the keywords I need to Google to get access to that website, which is a terrible way of doing things. And then I've got a mix of a few different browsers, which I don't sync, and have a couple of bookmarks. I use a little bit of Pocket, which is a tool by Mozilla. It's all right, but the search capabilities are not very good. So sometimes I'll know it's in there, but I can't find it. STEPHANIE: I'm so glad you brought up this topic because I am in a similar boat where I read a lot of things on the internet and have just thrown them all into my top-level bookmarks hierarchy. And that has not really been working for me, either. So I'm really curious to find out how you've been solving this problem. JOËL: So recently, I volunteered to be a mentor for first-time speakers at the RailsConf in Atlanta. And someone was asking me about deg slides, and we were talking a little bit about when should you use maybe a bulleted list on a slide versus when there are other options available. I knew that I had read years ago a fantastic resource on slide design. But try as I could, I could not Google this and get the page that I was looking for. This was shared to me by somebody else as part of a conference preparation group years ago, and so I reached out to this person. I was like, "Hey, so do you happen to that link you shared with me five years ago?" And this person says, "I do it. I don't have the link either." STEPHANIE: I've literally been in this exact same situation where I ed that there was an article that I read, and I ed exactly who shared it with me or who I talked about it with, and when I couldn't find it, trying to reach out to them and also not being able to find it through them. JOËL: So the story ends well because I was able to to an old Slack group... STEPHANIE: Wow. JOËL: That had been created for the speakers at this conference and dig through the history. And luckily, I still had access to the group. I was still in that private channel for the speakers. And I found the link, and I was able to share it with others. So that was great. But then I started thinking; I can't keep living this way. I need something better. STEPHANIE: It's true. Even though we are expert Googlers as developers, sometimes the search just doesn't get you the thing you're looking for. JOËL: So, about this time, I'm scrolling Twitter as one does. And I saw a tweet from Cassidy Williams talking about some of the productivity tools that she's been using this year did a longer article about it. And I started reading it, and a tool that she mentioned there is Raindrop.io, which is an all-in-one bookmark manager. And I'm like, oh, that is exactly, I think, the missing piece of technology in my life right now. So I went up and signed up for it, and so far, it's been pretty good. I'm experimenting with it. But I've consolidated a lot of the links that were in my head or in some of these other places, put it in there, categorized them a little bit, tagged them. And hopefully, this becomes a better way so that when I want to reference a link for someone else either in a conversation or as a resource or even for myself, maybe when I'm writing an article, I'm like, oh, I know I read something that would act as a good resource here. I can go to Raindrop and get that article without any of these other shenanigans I had to do this time. STEPHANIE: Amazing. What is special about Raindrop as opposed to just your native browser bookmark capabilities? JOËL: It has some deeper structuring capabilities in of not everything has to be hierarchical. It has tags as well as categories. And I think most importantly, for me, it has search, which seems to be pretty good at surfacing things. It also has some somewhat smart capabilities where it will automatically figure out if the thing that you've linked is an article, or a document, or a video, something like that. So you can filter by these inferred types as well. It has the ability to sync across devices, which browsers can do if you're signed up for them. STEPHANIE: Nice. I like that it has that search functionality that you mentioned because I think I'm definitely in the boat of just scrolling through all of my untagged, unorganized bookmarks. And it's really tough to find what I'm looking for, especially if the meta title also doesn't quite tell me exactly the keywords that I'm needing to be scanning for in that moment. So I will definitely have to give it a try. JOËL: I believe you can get full-text search if you pay for the version (I'm currently trying the free version.), which in theory, could mean that it searches the contents of the article. It's not clear with that. But I do know they save a snapshot of the text of the article. STEPHANIE: That's really interesting because then it's almost like a search engine but scoped to the things that you have saved. JOËL: Yes. STEPHANIE: Nice. JOËL: I'll see how that goes, and maybe six months from now, I can talk a little bit about what the experience has been using that. STEPHANIE: Yeah, six months from now, you can tell us all about how you have no issues or qualms with how you've been managing bookmarks because everything is working perfectly well for you. [laughs] JOËL: JK, I've dropped this whole bookmark thing. STEPHANIE: That's true. That's also the flip side of trying out a new tool, [laughs], isn't it? MID-ROLL AD: Debugging errors can be a developer’s worst nightmare...but it doesn’t have to be. Airbrake is an award-winning error monitoring, performance, and deployment tracking tool created by developers for developers that can actually help cut your debugging time in half. So why do developers love Airbrake? It has all of the information that web developers need to monitor their application - including error management, performance insights, and deploy tracking! Airbrake’s debugging tool catches all of your project errors, intelligently groups them, and points you to the issue in the code so you can quickly fix the bug before customers are impacted. 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STEPHANIE: So our topic for today is something that we've had in our topic backlog for a while, and I'm excited to talk about it. It's TDD, which I think is a very well-known, potentially controversial topic of discussion in the world of software development. And specifically, we wanted to talk about when TDD is useful and when you actually might also have some value in writing tests afterwards. And in preparation for this topic today, I actually have been TDDing most of my client work this week. JOËL: What? You're telling me you don't TDD 100% of the time? Are you even a real developer? STEPHANIE: I am a real developer, and I do not TDD 100% of the time. I'm just going to say it. It's on record. JOËL: You know what? Me too. STEPHANIE: Wow, I'm glad we could clear the air on that one. [laughs] JOËL: What percent of the time would you say that you do TDD? In this case, test first as opposed to maybe testing after you've written the code or maybe not testing at all. STEPHANIE: Hmm, that's an interesting question. A part of me wants to answer it in my ideal workflow . But I think that is less interesting than reality, which is I will usually at least try to test first if I'm feeling like I am up for it. So maybe the percentage is, I don't know, I really couldn't tell you, but I'm just going to throw out 40% of the time [laughs] because that seems pretty, I don't know, reasonable. Sometimes you wake up, and you're just like, I'm not going to do it today. [laughs] And other days, you wake up, and you're like, you know? It sounds like a fun exercise to do for this particular feature. So yeah, if I TDD 40% of the time, then I think maybe I write tests after another 40% or 50%. And then [laughs] I'm hesitant to say this on the air, but sometimes you code, and you don't write tests for it and would not recommend it for the majority of your work. But I'm just going to be real here that sometimes it happens. JOËL: It's always a trade-off in of the work you put in versus the value you're getting out of it. And sometimes, you get very little value out of a test. STEPHANIE: Yeah, that's real. It totally depends on what you're doing. JOËL: I think one thing that's interesting for us, because we're consultants, so we move from one project to another, is that some projects are set up in a way that they're very test friendly. It's easy to have a testing workflow with them. And then others are just incredibly painful to test because of the way the system has been architected. And I think a TDD purist would then tell us that this is a symptom of high coupling or other architectural problems; that's probably true. But also, you don't have time to re-architect the entire system, and so then it becomes a question of trade-offs. Can I test some things easily today? Can I refactor a few things that will make this local change somewhat easier to test? And then, where is it not worth the effort to make something testable? STEPHANIE: Yeah, I've definitely struggled with that, where a part of me wanted to test something very thoroughly or even do test-driven development and then ran into some obstacles along the way and having to be realistic about that effort. The other thing I was referring to around it depending is also the actual code you're working on. So maybe if you're just writing a script or something to automate some dev workflow, it's okay for that not to be tested. And I also do think that the decision to TDD is very dependent on whether you are writing net new code, or refactoring, or having to deal with legacy code. JOËL: That definitely makes a difference. For me, when I'm refactoring in the purest sense, changing structure without changing behavior, in theory, I should not be writing tests for that because there should already be existing tests, and I'm not changing behaviors. So the test suite should prove that my changes did not change behavior. In practice, oftentimes, there is not the coverage that needs to be there. I don't know about you; I feel like I often don't trust the code enough, where I'm a little bit scared to do a refactor if there isn't test coverage. How about you? STEPHANIE: I've been running into that issue a lot on my current client project where I've been making an intentional effort to add test coverage before I make any changes because that forces me to really understand how things work because either I read a piece of code and I just can't tell at all. Or I learn later on that I thought I understood something based on the class or the method names, but it turns out that there was actually some nuance in there or side effects or what have you that belied my understanding [laughs] of what it was doing. And after a few times of that lack of trust that you talked about popping up, I was like, okay, I think, at least for me, the way that I can feel good about the work that I'm doing is to set myself up for success in that way. JOËL: Do you ever find that the code that you write in a test-driven approach tends to end up different than code that you might write with a test-after approach? STEPHANIE: Yeah, I think this can actually be answered at a few different levels but let me start with talking about how I like to practice TDD. If I'm given a story, I usually try to work outside in. So I will write a feature or acceptance test and that involves testing how the would interact with our application. At that point, I will usually go with the most naive implementation to get the test ing, and so it probably won't look pretty. In a recent case, I was adding a new parameter to a controller, and I just put everything in the controller to get the test green. [laughs] And then, at that point, is when I gave that code a second and looked for areas to extract where I could. JOËL: That refactor step and the red, green refactor cycle is really important. STEPHANIE: Yeah, absolutely. I think that is where I find TDD to be the most valuable from that higher-level perspective. And I know that there are different schools of thought on this. But that helps ensure that at least I have written the code to make the feature work the way that I was hoping. And I use TDD less for driving design decisions just because I like to have something to react to that is helpful for me rather than having a blank slate of, okay, let me write a test with an idea about how an object's interface will look. And so that's what works for me. So I do think it's kind of a mix of like from an acceptance test level; I am at least writing code that I know works, but the shape of the code for me is less determined by how I test. JOËL: So when you're looking at code that you've written six months down the line, you generally can't tell the difference whether it was test-driven or written first and tested after. STEPHANIE: That sounds right. That's just how my process works. In fact, I think recently we, to go on a quick tangent, we talked about writing conference talks, and I think I even mentioned for me the process is looking at the thing and then revising. And I think that the design driving element of TDD that a lot of people like is a bit less effective for me personally. JOËL: Hmm. Would you say that TDD does not impact the shape of the code that you end up creating in response to the tests? Or when you're talking about design, are you mostly thinking in of the interface that you would have in the test itself, like, what arguments the constructor takes or things like that? STEPHANIE: I think I was talking more about the latter, the interface, the construction arguments. When I do test afterwards, I also will notice the way the setup of my test how that is feeling. And if it is feeling a bit unwieldy or is a bit complicated, that will cue me to maybe take another at the code itself. So that's actually one way that testing after can signal to me a way that I might want to change my code. JOËL: Okay, so you're getting some of those pressures that you get from testing, but you respond to them in a like second path? STEPHANIE: Yeah, I think so. I'm curious how you TDD and whether you notice changes in how your code looks. JOËL: I think there are a couple of things that TDD does in my workflow that are really nice. One is it keeps me focused in of getting the work done because you're just following from one failure to another. It also keeps me focused in of scope. It's really easy for my engineering brain to be like, oh, we could totally do this thing and all that, and it's like, no, that's not needed to solve the problem at hand. Because in TDD, you try the smallest solution that will solve your problem, and then you will refactor it to make it maybe nicer to work with. But you try not to add new behavior that's not required in order to the test, and that can be a really helpful forcing function for me. STEPHANIE: That's interesting because I was just thinking about how sometimes, at least with the outside-in approach that I was talking about, I will find that the scope of the ticket is too big as I make changes to get the desired quality of the code that I want. Like I mentioned, the naive implementation, like, sure, maybe everything is in a controller, but as soon as I'm starting to do that second , and I want to maybe change another class and to make it work for my needs, I will notice it start to sprawl a little bit. And that is usually a signal to me that, like, oh, maybe what I need first is just refactoring the objects that I'm hoping to use to get the desired implementation. And that ends up being a separate PR that I do first to then set myself up for making the change. JOËL: The classic make the change easy before you then go and make the easy change. STEPHANIE: Right. But that does mean that that initial feature test that I wrote won't ever be green. So I do have to kind of like back out of making that change and just be like, okay, today is not the day [laughs] that I'm going to get this feature working. JOËL: There are some times where I'm in a situation like that, and I will kind of recognize, oh, there's a refactor step that's happening right now as a sort of subtask. And so, I will make that refactor change that I need to and then commit only those files that were a part of that refactor and may be included as part of the PR with the feature change or maybe push it up and make it its own PR. But depending on what the refactor is, oftentimes, I can kind of do it sort of all more or less continuously but decide once I've done that refactor step, okay, commit time but only those files for the smaller set of changes, and then keep moving with that outside-in approach. One thing I have noticed about the style of code that I tend to produce when I TDD versus when I don't is how I will tend to decouple things. And so because coupled code is really annoying to test in isolation, TDD sort of forces me to do more dependency injection, ing objects to others. It will often force me or maybe not force me, but it gives me that wholesome pressure to maybe separate HTTP requests from more of the business logic in my code, which otherwise I might completely intermix because it's just so convenient. Even certain things like class methods, I might tend to overuse them or use them more if I'm not test driving than if I were. STEPHANIE: When you talk about coupling, I'm curious, do you end up mocking a lot in the tests that you are writing to drive your development? JOËL: No, but if I'm testing after, I probably will. Mocking, I think, is a sign of coupling generally. In tests where you're just ing objects to each other, generally, you can get away with ing in a test double or something, whereas if you're hard-coding dependencies, you often have to mock. STEPHANIE: Got it. That makes a lot more sense now. I think that does require a bit of thought upfront about what kinds of objects you might need and what they would provide for you in the thing that you're testing. JOËL: Yes. There's definitely a phase where let's say; I'm testing some kind of third-party integration; I'm just kind of trying to do it all in one object that has a mix of business logic and some HTTP request stuff. It gets really annoying as we're adding...maybe the first feature is okay. I use WebMock, and I stub out a request, and it's good. And then the second one, I feel like I'm kind of duplicating that. And then the third one, I've got to deal with retries. So now I've got to go back to the first one and add some two or three WebMocks because now we've got exponential backoff code that's happening here. And this new feature broke the old tests. And it just becomes this really annoying thing to do. And then I might start thinking, okay, how do I separate these two things? I have one place where I test the HTTP logic, the exponential backoff, the what to do if I get a 404 from the API. And then, separately, I can just have the business logic and test all of those branches there without having to touch any of the HTTP stuff. I think you could get there from a few different paths. So you could get there by sort of following a lot of classic design principles, things like SOLID, because they kind of converge on that general idea as well. You could even get there if you took more of a functional programming approach where you are really good at separating side-effectful code from, I'm going to use the term loosely here, pure functions. I've heard some people make the distinction between IO versus non-IO in code and how that affects the types of tests that you write for them. And separating those two is a thing that you might do, even if you weren't writing tests at all, if that's a design principle that you know to follow. STEPHANIE: Yeah, that's a great point. I was thinking, as you were talking about your approach for handling that potential feature with talking to a third party, that I've heard that particular task or problem in software development used as an example for a lot of those different techniques or strategies that you mentioned. And I suppose TDD really is just a tool, and it doesn't replace your experience or intuition. And earlier, when we were talking about times that you don't do TDD, I will have to say that if I am doing something that I've done many times before, I feel confident enough that I don't need to lean on that red, green refactor cycle. At that point, it's more muscle memory. And maybe I do forget a step along the way, but I have the experience to know how to debug that or to see the error and know exactly what it was that I did wrong. And in that case, I am tapping into something different than using TDD. JOËL: I think definitely, for a lot of things now, there are patterns that I have learned where even if I weren't TDDing, I might do a third-party integration using this pattern because I've done it via TDD enough to know that this is a structure that I find works very well in of the coupling of things. And then maybe if I want to fill in some tests afterwards, then I'll thank my past self that I'm using a pattern that plays nicely with that. One thing that I do notice happens sometimes is that when people add tests after the fact, they will add tests that are green but that don't necessarily fail if the code breaks. Have you ever seen that? STEPHANIE: I have seen that before. In fact, I just saw it recently where we had a false positive test. And I made a change expecting the test to fail, and it didn't, which is not great because the value that tests have are when they fail, you want to be alerted when something goes wrong. Just because they're green doesn't mean that everything works. It just means that they didn't detect a problem. And in this particular case, I don't know if the developer who wrote this test had TDDed or not. But I did notice that in the test, we were mocking a method, and that ended up being the cause of the false positive. JOËL: I'm always a little bit skeptical of mocks because I feel like I've seen so many either brittle tests or tests that will succeed all the time come out of mocks. I don't know if you've ever heard the term tautological test or a test that is a tautology. STEPHANIE: No, I haven't. What does that mean? JOËL: In its sort of most basic sense, it's a test that is always green no matter what the output is. Some people think of it more in of self-referential tests, like, oh, a thing equals itself, which, yes, it does, and those tend to be always green. But it's not always self-referential. It can be some other subtle ways. Typically this happens when mocking or specifically if you mock the system under test. It's very easy to write a test that is now going to always be green, no matter how the code changes. A fun fact about the word tautology is it comes from discrete math, which is the topic of my RailsConf talk. If you write out a truth table that shows all the possible inputs and whether or not something will be true or false, depending on what the inputs are, the output column is all true in a tautology, which tells you that no matter what the inputs are, you're going to get true out of that method or function or equation. And so, if this was a Boolean expression in Ruby, you could replace that by hardcoding true and get the same result. STEPHANIE: Yeah, that's what I was imagining, a function that just returns true. [laughs] JOËL: And that's effectively what you can accidentally write when you're creating a test that is a tautological test is one where you could have just replaced the entire thing with expect true to be true, and it would have the same effect. And, like you said, tests only have value when they fail. And a test that never fails has no value. So TDD has this red, green refactor cycle. I feel like you could probably come up with a cute slogan like that for a testing-after style. So maybe I guess you'd start off you write some code, then you write a test that theoretically es for it. So you start green, but then you want to make sure you see that test fail, so you got to go red and then comment out the code or something. Then comment it back in to see that it goes back to green to make sure that not only does this test fail when the code is broken but also that bringing this test back is what makes it , which is an important distinction. So maybe it's a green, red, green, and then maybe refactor. Because one thing that I ired in the style that you were talking about earlier is that even when you test after, you include a refactor step. The test at the end is not the final step in your workflow. STEPHANIE: Yeah, that's a really good point. When you said green, red, green, I was thinking of a Christmas garland [laughs] or something like that. But yeah, I do think that stuff gets skipped sometimes. If you are testing after, you're backfilling tests for code you wrote, and at that point, you think you know how it will work, and so you're writing your tests kind of colored with that in mind. I like the injecting commenting something out or changing an input or something that you know should make the test fail, just so that you can confirm that you didn't just write a test that expects true to equal true or give you a false positive like that, then go back to green. And as you were saying that, it did make me think like, oh, well, that's like a whole extra step as opposed to TDD where we do just have red, green refactor. We don't have that extra step. But I think the effort is just like put in at a different point in time. JOËL: Agreed. It's important that you see the code fail and that you see it after the change. The order has changed a little bit, but those two kinds of core elements are present. Kind of by default, you have no choice when you're doing TDD. You have the ability to skip that if you're testing after, but ideally, you incorporate those in a robust test after workflow as well. STEPHANIE: Yeah. And I know I mentioned times when I've done something enough or used a pattern enough that maybe I'll just go ahead and implement it and then backfill with tests. And I also recognize that in those moments, I could have done something wrong, that there is some amount of wanting to check that the test failed. And I imagine there is some kind of balance to achieve there between the speed that you get by having that experience and knowing the direction you want to take things and applying a pattern that you've done a lot with being like, oh, we're all human, and sometimes we make mistakes. JOËL: In a situation where you feel like you're coding something that you've coded up 100 times before, you're very familiar with this. Do you find that a test after workflow is faster for you? STEPHANIE: Hmm, that's an interesting question. JOËL: Because I think that's often a motivation. It's like, I don't want to bother, like, I just have the idea. I know what to do. Let me just write that code and get it done. STEPHANIE: I think if I were introducing a new route or controller action or whatever, I don't need to go through the cycle of writing a test and it failing because I haven't added the action to the controller yet. It's like I know that that is the next logical step, and so maybe I might skip it there. But if I'm at the point where I'm working with business or domain logic, I think that's where is the value of test writing first because it's like, I ed the framework and ed my tools. And now, I'm working at working through the logic of the business problem itself. JOËL: So you're working in maybe slightly larger iterations of that red, green refactor cycle. STEPHANIE: Yeah, that's a good way to describe it. JOËL: I was recently working on a gem and tried to TDD it from scratch and went with micro iterations. And it was actually really fun, and there was a flow to it. And this is a greenfield side project. And it helped me stay focused. I think it did give me a decent design. I really enjoyed it. STEPHANIE: Nice. Was there something satisfying about seeing that green each time and kind of doing that bit of mechanical labor? And I can see how that can feel almost meditative. JOËL: Yes. And I think also because this was a problem that I didn't fully know how I was going to solve, TDD helped really focus me on solving sub-parts of that problem, things that I can hold in my head and solve in a minimalistic way and then iterate on. STEPHANIE: I like that a lot. You were using that technique, and that really helped for the task at hand, which was, in this case, a bit smaller in scope. I think the way you and I have been talking about TDD has been very realistic and very reasonable. And I'm curious what you think about people who kind of use it as the pinnacle of how you should write code. JOËL: I think that's really interesting because TDD is a really wonderful technique, and I wish more people used it. But it's kind of taken on a mystique of its own where if you do TDD or claim to do TDD 100% of the time, now, all of a sudden, you've put yourself on another level. And I think people even who choose for pragmatic reasons not to TDD all the time maybe feel a little bit of guilt or at least feel the need to explain themselves to other people to say, "Hey, I didn't TDD this here. Well, let me explain to you why that's okay, and I'm not a bad programmer." STEPHANIE: Yeah, I think we even alluded a little bit to that earlier in the show, and I could hear my hesitancy to be like, oh, I guess I'm going to say this and have all these people hear it. But I think that's a good point that it's okay for you not to do it 100% of the time. That doesn't make you any less of a programmer. Also, the way we've been talking about it also makes it sound like one of those things where it's like you do have to learn the rules before you can break them. And so there is value in learning it and doing it. And then you also, after having done it enough, know when you want to use it or when you don't. My advice for folks who haven't really done it before or don't quite see the value of it is just to try it and then decide for yourself. I think at the end of the day, we should all feel empowered to be able to decide how we work best. JOËL: It's also really valuable, I think, to maybe pair with someone who is really good at that and to get to see what their workflow is like. Oftentimes, there's almost a hump of getting into it where you are more productive without TDDing because you're not comfortable with the flow or with the techniques. And it takes a lot of expertise to get over that hump where maybe at the expert end of things, you are more productive with it. And on the less expert end, it just becomes a chore that takes up all of your time or ends up giving you results that aren't that great anyway. And so, how do you cross that chasm? STEPHANIE: Yeah, that's a really, really great point because, in some ways, when you first get started, it will feel slow. You are unlearning the ways that you have known to code before and trying to do it in a different way. And I really like your advice about trying to pair with someone who has expertise or has been practicing it for a long time. That was my first real introduction to it too. At this point, I had been a few years into my career and hadn't really tried it because it seemed very daunting, and seeing someone else verbalize their process and seeing their workflow was really helpful for me to get on board. JOËL: I think what I would like is for TDD to be a tool that is aspirational for a lot of people. If you're new to the technique and you've paired with somebody who's really good at it, and you see the flow that they have and be like, wow, that's really good. I would love to get that incorporated in the way that I work. Rather than a sort of measuring stick for how elite of a programmer you are. There's no sense in shaming people over the tools they use. STEPHANIE: Right. Because it should also be accessible, and if you make people feel bad about it, and then it's not accessible to folks. JOËL: On that note. Shall we wrap up? STEPHANIE: Yeah, let's wrap up. Show notes for this episode can be found at bikeshed.fm. JOËL: This show has been produced and edited by Mandy Moore. STEPHANIE: If you enjoyed listening, one really easy way to the show is to leave us a quick rating or even a review in iTunes. It really helps other folks find the show. JOËL: If you have any for this or any of our other episodes, you can reach us @_bikeshed, or you can reach me @joelquen on Twitter. STEPHANIE: Or reach both of us at [email protected] via email. JOËL: Thanks so much for listening to The Bike Shed, and we'll see you next week. ALL: Byeeeeeee!!!!!! ANNOUNCER: This podcast is brought to you by thoughtbot, your expert strategy, design, development, and product management partner. We bring digital products from idea to success and teach you how because we care. Learn more at thoughtbot.com. Sponsored By: Airbrake: Deploy fearlessly and fix bugs faster with Airbrake Error & Performance Monitoring. Airbrake notifiers are available for all major programming languages and frameworks, and install in minutes, with an open-source SDK-based install and near-zero technical debt. Spend less time tracking down bugs and more time developing. Visit Frictionless error monitoring and performance insight for your app stack. The Bike Shed
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380: Remote Work Life
380: Remote Work Life
Episodio en The Bike Shed
Joël has been working on his RailsConf talk about various aspects of discrete math useful in day-to-day work as a developer and going deep on some concepts from propositional logic and Boolean algebra, particularly DeMorgan's Laws, which explain how to negate a compound condition. Stephanie attended a meeting with a fun "Spicy Takes" topic. She gave a short talk on how frictionless technology may not be the best path forward and tried to argue in favor of more friction in our software. Together, they talk about ways they've made remote work work for them and things they'd like to try/do differently. This episode is brought to you by Airbrake. Visit Frictionless error monitoring and performance insight for your app stack. Taskmaster - Do Not Avoid Not Making the Bell Not Ring The Dark Side of Frictionless Technology Is Tech Too Easy to Use? How to Do Nothing by Jenny Odell Rubber duck Debugging Schedule Shutdown, Complete Bike Shed episode Transcript: STEPHANIE: Hello and welcome to another episode of The Bike Shed, a weekly podcast from your friends at thoughtbot about developing great software. I'm Stephanie Minn. JOËL: And I'm Joël Quenneville. And together, we're here to share a bit of what we've learned along the way. STEPHANIE: So, Joël, what's new in your world? JOËL: I've recently got accepted to speak at RailsConf. And I've been working on my talk about various aspects of discrete math that are useful in day-to-day work as a developer and going really deep on some concepts from propositional logic and Boolean algebra, particularly the DeMorgan's Laws, which explain how to negate a compound condition. So if condition one or condition two, if you want to negate that thing as a whole, you can't just negate both of the conditions individually. You will get a totally different result, and that's a really easy mistake to make. I don't always memorize exactly what to do. But I know enough in the back of my head when it comes up on a pull request to check it out and be like, oh, there's a negating of a compound condition here. Pay closer attention. There might be a bug. STEPHANIE: So are you saying that when you negate each condition individually, you get the opposite result that you want? JOËL: It's not opposite, just different. STEPHANIE: Just different, okay. JOËL: So De Morgan's Laws tell us that if you want to negate the compound condition as a whole, you negate the individual clauses but then also have to flip the sign in the middle. So if you're trying to negate condition one and condition two, it becomes not condition one or not condition two. STEPHANIE: I see. Wow, that's confusing because you'd think that there are just two outcomes, but really there are a lot more. JOËL: Yes. STEPHANIE: And that reminds me of when we've talked about on the show combinatorial explosions, which I know is a favorite topic of yours. JOËL: Combinatorics will definitely come up in the talk as well. It's sometimes hard to hold all the possibilities in your mind. And so I'm a big fan of truth tables to visualize what's happening and to be like, oh, when I make this thing negative, now all these things flipped into false when I want them to be true and vice versa. Okay, I've got a weird inverse going on here or something like that. STEPHANIE: I have a funny thing to share with you. Joël, have you ever heard of the show "Taskmaster"? JOËL: No, I'm not familiar with this. STEPHANIE: Okay, it's a British reality competition comedy show where the contestants are usually famous British actors or comedians. And they have to do just really insane, silly tasks. And usually, one of the more iconic ones is to eat as much watermelon as you can in a minute. But they're just presented with a whole watermelon without any tools or anything [chuckles] for cutting it up. And it's just very funny and very delightful. And one of the tasks that I watched recently was a situation where they had to follow these instructions, and the instructions were to do the opposite of the following statement: "You must under no circumstances not avoid not making the bell not ring." And they had a bell right in front of them. And so they had to figure out if they were supposed to ring the bell or not ring the bell based on those instructions and within a certain time limit. If they had the math skills that you were talking about, [chuckles] perhaps they would have been able to figure it out. JOËL: I would absolutely want to write that out as a more formal logic thing. Otherwise, it becomes...you just mess with your head. You get in almost a recursive space where like, wait, not not, does that cancel? Does it stay? And yeah, it gets really messy. STEPHANIE: Yeah, it was very funny to watch them try to figure that out on the spot. And I think there's a clip of it on YouTube that we can link [laughs] for our listeners. JOËL: That's amazing. What's new in your world? STEPHANIE: So last Friday...you and I are on the same team at thoughtbot called Boost, and every two weeks, we get together as a team, and we have a meeting where anyone can propose a topic. It's just a nice space for people to see each other and hang out. And one of our co-workers hosted that meeting and he chose the topic of spicy takes and asked for volunteers to sign up and give a quick couple of minutes lightning talk on the spicy take that they had. And it was so fun. We got some takes on how REST is not the best. We got some opposing opinions about Tailwind. And I ended up giving a short, little talk on how frictionless technology may not be the best path forward and was trying to argue in favor of a little more friction in our software. JOËL: What would friction look like in this scenario? STEPHANIE: I was really interested in exploring how by making our software so easy for s we eliminate some amount of attention and mindfulness into using technology. So I think for me friction would be presenting the with more autonomy and choice rather than making decisions on their behalf. I don't totally know what that looks like, but I do know that things like one-click ordering or autoplay those things have made me bristle a little bit in certain contexts and wondering what other options do we have available to us to provide the features we want to provide to our s but maybe not in a way that is so convenient and easy to use that we lose that aspect of knowing what we're doing with our technology. JOËL: I feel like knowing you, you've probably read a couple of articles and some books on this topic. And if I wanted to dig more into this idea of a little bit more mindfulness or introducing a little bit of friction into my software world, where would you recommend I go to read? STEPHANIE: Yeah, that's a great question. When I was preparing the talk, I referenced a few articles that I'll link in the show notes, one from The Atlantic and one from The New York Times. And I liked them because one of them presented what I was getting at, the more philosophical approach of like, what does it mean for our attention to be? And what does it mean for our technology to be too easy? And the other one had more practical use cases for security and technology misinformation and abuse. So I liked that those two things complemented each other equally. And then I also would plug a book called "How to Do Nothing: Resisting the Attention Economy" by Jenny Odell. I read that book last year and really enjoyed it. And she talks a lot about just the current technology landscape and what we, as consumers and s, can do to reframe our relationship with it. And I think that book is for people who use technology in general. But as developers, I think we are in a unique position to extend that train of thought right into the things that we develop. JOËL: You know, a place where I do appreciate friction is in the physical world. If there weren't any friction, my chair would not stay put on the ground. My fingers would not press on the keyboard. So we need friction to be able to do our jobs. So you work from home; I work from home because thoughtbot is now fully remote. How has that been for you setting up a work environment in your home? STEPHANIE: So I've actually been working from home since 2019. So about a year before the pandemic, I had moved to Chicago and was still working for a company in New York. And so that was when I started working from home, and then have just been doing that ever since. So I think I have now really figured out a setup that works for me. I've been doing it for four years now, which is pretty wild to me when I think about it. It's interesting because I actually really enjoyed going into an office. And there are parts of that that I really miss. But I think I have just gotten used to it and have a setup that works well for me. JOËL: Are there any things that you like to do for your environment to help get yourself into maybe the zone a little bit more easily? STEPHANIE: Yeah. So my workspace is a separate room from the rest of my apartment, which is also really just one big room. [laughs] It's kind of like a loft-style situation, so I don't really have doors. But I am in what we call the sunroom, and it's actually kind of like an enclosed porch with a big window and lots of plants. And it's in the back of the apartment. And so whenever I'm in this space, it's because I'm working. And I think having that separation of home and work is really helpful. Because when I step into this space, I'm like, okay, now I'm at work, and I don't have as many distractions as I would if I were working in a different space like a bedroom or the living room. JOËL: I have to say whenever you're on a video call, the plants around you are iconic. STEPHANIE: Oh, thank you. Yeah, it's been a nice conversation starter. When I'm meeting a new person, they usually comment on the plants, and I can give them a little show and tell. And that's been really nice. JOËL: I feel like a lot of people who work from home have put a lot of work into creating fun backgrounds for their video calls. Maybe they're setting up a cool bookcase behind them or plants. People like to put something behind them that will make things interesting on a video call in a way that maybe we didn't need to when it was just a conference room and in an office. STEPHANIE: Yeah, absolutely. I was just on a meeting with someone who had a big pile of tiny rubber ducks. So he was also a developer and, I guess, had just amassed this very delightful rubber duck collection, and it was just in the background. And we got to joke about it for a little bit, and that was really fun. JOËL: Are these rubber ducks meant to be used during debugging sessions? STEPHANIE: Yeah, exactly. JOËL: So I'm in a somewhat different situation from you in that I don't have a separate room to set up a home office. I've resisted doing anything in my bedroom. Like you said, it's good to have that separation. So I work more in my kind of living room-dining room space. And something that I found is really valuable for me has been movement. So say I work an hour in one part of the room, and then I switch to a different place. And it's going to be maybe a different posture. So I'm working in a solid chair table for a while, and then maybe I switch to more of an easy chair situation. That I think has been really helpful for me ergonomically during the day is just making sure that I'm not always in the same position constantly all the time but actually incorporating change in movement throughout my day. STEPHANIE: I like that a lot. I actually do also end up sitting at my dining room table sometimes for a change of scenery. It's funny because there was a while when...when I'm at my office desk, I have a standing desk. And so usually if I'm in a meeting, I would be at my desk and people would see me standing. And I think someone at some point mentioned like, "Wow, you seem to stand all day." And I was like, "Oh, well, when I'm not in a meeting, that's when I'm sitting on the couch or a lounge chair or something." [laughs] I'm curious, though, because you are working in your dining living space if it's been harder to separate work and home life. JOËL: I think it was definitely an adjustment, but it's a thing that I learned to do. And I still try to keep some amount of separation, which is why I don't set up an office space in my room. But I've also gotten to the point where now that I work from home, I find myself leaving home much more frequently after the workday ends. I was surprised just how much social interaction you get just by default being in an office around people all the time. When you're at home all day, even if you're on calls, it's not the same. And so I've found myself more and more to stay in a healthy emotional, mental space, leaving the home in the evening to go do things with friends or with other people. And so even though I am an introvert who prior to working from home preferred to stay at home more evenings than not, I've started living almost more of what people would assume is an extrovert lifestyle where I'm out every evening. STEPHANIE: Wow, that's so interesting because I'm the opposite; where when I was commuting and going to an office, I found it much easier to stay out. I would just go to a bar or a restaurant after work. Whereas now it's a bit harder because I'm not already out and about in the world, and also I am in my comfy pants, and I'm just like, oh, I have to go out? I don't know if I'm up for that. [laughs] Though I also really...I think the downside is that I have been really missing some of that human . And there are weeks where I'm like, dang, I really didn't talk to people in the world very much. So it's actually been a bit of a bigger obstacle for me to find the energy to see people in the evenings after work. JOËL: It helps to make plans. STEPHANIE: Yeah, that's a good idea. JOËL: Or you can have people come to you. You mentioned you were doing that soup club. STEPHANIE: I did, yeah, back when the winter was first starting. I mentioned on the show that I was having people over for soup on Friday nights, and that was really great. 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JOËL: So you mentioned that sometimes it's hard to leave the home because you're kind of in your comfy clothes, and you don't want to kind of get dressed to go out. Has working from home kind of changed the way you tend to dress? Do you ever do the thing where it's like, oh, I've got the formal top and then just sweats? STEPHANIE: Yeah. Like business on top and party in the bottom [laughter] or something like that is the phrase. My habits around getting ready in the morning have definitely changed; where I don't put as much energy or effort, or time into it as I did when I was working in an office. And that has been nice because I get that time back, and that is really valuable to me. Yeah, I'm also usually just in soft pants. [laughs] That has definitely been a very positive impact on my life. And I do try to make an effort to go out for coffee. And when I do that, I'm just like, yeah, how I go out is how I go out. I don't really mind. I'm very comfortable going out however I'm feeling that day. But I think getting the time back actually has been really important to me. JOËL: Hmm, I think for me, interestingly, that's become an interesting way to build a little bit of separation from personal life and work life. So I'm making a point to put on...I don't know how you describe it. I was going to say real pants, but it's not like sweats are not real pants. But yeah, I will put on the kind of thing that I would put on to go in the office. And for me, that's kind of a...it's a start to the day. It's a start to being more serious and transitioning to more of a work mindset. STEPHANIE: Yeah, absolutely. JOËL: As opposed to on the weekend, if I'm just hanging around in the same space, but I'm dressed differently, I don't feel like I'm in work mode. STEPHANIE: Yeah, yeah, that's fair. I've definitely noticed your fun sweaters that you wear in video calls and stuff. So I really appreciate that; yeah, you are just putting on clothes that make you feel like you're ready to dive into the work week. I'm really curious, do you find yourself being more productive working from home than you were working in an office? JOËL: I would say it's about even on average. There are probably days where more or less on one side or the other, but I would say it's similar. STEPHANIE: I think I'm actually much more focused at home. And I know that this is not true for everyone because I was chatting with a friend, and she was asking, like, "How do you stay focused at home?" She was telling me that she gets so distracted by all the things that she could be doing in her home life. And for me, because I really enjoyed the social aspect of being in an office, I found myself wandering into the kitchen not infrequently to go get some snacks, and oh, running into this person and having a little chat. And I think my presence also, I was available for other people to come to me and start a conversation or ask to go on a walk. And I think I actually really needed that external push to take breaks. Because now that I'm working from home by myself, I definitely just get into some rabbit holes, and it's tough for me to resurface. JOËL: Let me fix one more error, and then maybe the test will be green. Oh, that didn't fix it, but I'll bet one more would fix it. And keep doing that until it's like, oh, well, I'm going to push off my break for another 30 minutes, oh, another hour. And it's like, you know what? I'm just going to finish my day. STEPHANIE: That literally happens to me all the time. The lunchtime break is tough because I definitely will delay that by 15 minutes and then 30 minutes, and then oh no, it's like 2:00 p.m. Okay, let me just eat a snack, then. And then keep going until I finish whatever task, and then end up wishing that I had made a little more of an effort to take a real break. JOËL: Yeah, I was having a conversation recently with someone about how it's often easier to make space for other people than for yourself. So if somebody is like, "Hey, I want to take a break. Do you want to go take a walk?" You might be like, "Sure." Maybe I wasn't quite in a place where I wanted to take a break, but I'll make the time for you. Whereas when it's like, you know what? My body or my mind is telling me I need to take a break, but this test isn't green yet. So I'm going to almost deny myself here for the, I don't know, the good of the mission, whatever. It's not really a noble sacrifice. It ends up hurting you and the project in the longer run, but it's so much easier to do that. STEPHANIE: Wow. Okay, yeah, that really resonated with me because I find myself in situations where I don't think that I can take a break because I'm like, oh, I have all these red tests, and I need to get them in a place where I feel comfortable stepping away. But if someone asked me like, "Hey, I'm at your door. Let's go for a walk," I could just put it away and go for a walk and have a great time. And I would like to be able to do that for myself when I don't have someone prompting me. JOËL: There's something I really appreciated that someone who used to be at thoughtbot would do is this person would go for a walk every afternoon without fail and would drop a line in the Slack channel being like, "Hey, I'm stepping away for a walk." And, I mean, yeah, it's nice to know that, okay, this person's not reachable for the next 15 minutes or whatever. But that's not really, I think, the value that I got from it. It was more of seeing somebody else taking a break and it being a reminder for me too to be like, you know what? Maybe I should take a walk as well, like, it might be time for a break. STEPHANIE: Yeah, I like that a lot. I think it's kind of ironic that I have quote, unquote, "optimized" my setup so much that I don't get distracted that I miss out on the friction [laughs] (A little call back to earlier.) that I would like to, yeah, call more mindfulness to how I'm physically feeling, not even physically but also emotionally and intellectually and being prompted, like I said, externally because I am realizing now that I really need that. JOËL: And at least for us here in North America, it's now starting to be spring. And so I think sometimes winter can be its own barrier to be like, you know what? I should go and take a walk. I don't know if I want to put on all the layers and my boots and all of that and deal with the snow. Whereas now it's like, just walk out and there will be flowers and trees covered in blooms. And it's going to be amazing. STEPHANIE: Yeah, I'm really looking forward to that. I agree; I think when the weather is nice, that is definitely a bigger motivator for me because there's more to enjoy and more to look at. And I love being outside. When you do step away to take a break, what do you do in your home or outside your home? JOËL: So I'm a big fan of taking a walk. I live in a dense, walkable neighborhood, Downtown Boston. And so just walking around a few blocks is a great way to get a little bit of fresh air, just get some motion going because I've been sitting around for a long time. It's a lot of natural beauty as well. A lot of people have gardens, and there are a lot of trees planted along the roads. So it's just a really pleasant way to, in some ways, connect with a little bit of nature and be outside and reset. Do you find yourself when you're looking for a break gravitating outwards or inwards in your space? STEPHANIE: I like to make myself a snack, a cup of tea. Sometimes if I'm reading a good book, I'll get into the book for 20 minutes. And sometimes, if there's nothing to pick up, maybe I'll find myself on YouTube and watch a short little thing just to reset and have some fun. Sometimes I'll try to tackle some dishes. I think the other thing with working from home is that I now create more mess in my home. [laughs] I don't know if it's the same with you. But I, yeah, try to keep on top of that so that I don't have to do it later in the evening. JOËL: I think one of the things that's really nice about working from home is the ability to cook more because you're in that space. So I've found myself oftentimes more on my lunch break, maybe prepping some things for a stew or something that's going to braise, and then just having it sit on the stove all afternoon. And like I said, maybe a really quick break is just you get up, go check the pot on the stove, and you turn the heat down or stir it a little bit and then get back to work. STEPHANIE: Yeah, I like that a lot. I do that, too, with a pot of rice or beans or something like that. I also am definitely making my own food for lunch a lot more just because, being at home, you have your whole kitchen and fridge available to you, and I feel less pressure to get all that done the night before. JOËL: Right. I think I've been trying to incorporate a little bit more physicality to my breaks recently. And one thing that I've done for shorter breaks...if it is a longer break, it is nice to go out and take a walk. But for shorter breaks, I set up a pull-up bar, and I just try to go and do a set of pull-ups there. And I'm not great at it, so it's not like I'm there for 10 minutes doing 100 pull-ups. But it's a nice way to go from a very static mental mode to a quick break that just totally resets you into this active physical space. STEPHANIE: Yeah, I like that a lot because something like that requires your full attention and physical effort in that moment. So it's not like you can still really be thinking about work while you're in the middle of doing a pull-up, at least [laughs] that's my interpretation of [laughs] how you take those breaks. JOËL: I'm curious, are there any other kinds of lifestyle elements that you've changed or customized to help you have a better working-from-home experience? STEPHANIE: There was a past Bike Shed episode hosted by Steph Viccari and Chris Toomey, and I can't exactly what it was that they were talking about. It must have been working from home-related because Chris had mentioned a ritual that he had when he was finishing his workday where he would close his laptop and say, "Schedule shutdown complete." And I've been thinking about that a lot and trying to do a similar thing of just verbalizing, "I'm done with work now," to make it true. [chuckles] Otherwise, if I don't, I can find myself gravitating towards my laptop when I have a thought. Like, I have an idea like, oh, I just thought of a way to try to debug that test or whatever. And then I'll want to go back just really quickly to write it down on my work computer so it's there for me when I come back. But if I've said, "I am done with work today," that means I'm trying not to reopen the work laptop, and then I'll try to jot it down somewhere else. And that has been really helpful. JOËL: So, setting like an emotional boundary. STEPHANIE: Yeah, an emotional boundary that almost becomes physical in a way because when I was working in an office, I would never take my work stuff home with me, so I physically could not access it. And since I can't do that now, by verbalizing it, it's almost as if I've created a boundary in my head. JOËL: That's really powerful, the impact that you can have just by sort of verbalizing something. STEPHANIE: I will say that I also don't keep any work stuff on my personal devices and that was true even when I worked in an office, but I think it has actually been more helpful and important working remotely. It sounds like you've experimented with a lot of different ways to make remote working work for you. And I'm curious if there's anything else that you really want to change or anything that you would like to try or do differently. JOËL: I think an element that I've been experimenting with recently is actually working outside of the home, so something like going to the library or going to a coffee shop. Interestingly, I've tended to use those mostly for when I want to work on personal projects that are not work. So strangely enough, now I work in my home, and when I do things for myself that I previously would have maybe done in my home, now it's always at a coffee shop, at the library, something like that. So I still keep that separation, but it's inverted. STEPHANIE: Wow, that's really interesting. I also like to be in a more public space as well with my work. And just being surrounded by other people and busyness is very comforting for me. And it actually also helps with the rabbit hole because I think I am more present in my environment when I do have cues of people getting up around me or whatever. Though ironically, my wanting to be around other people does not really work well with meetings and collaborating and pairing with other people. [chuckles] And so when I have to do those things, even though I'm also socializing just in a different way, I usually have to be in a more quiet, private space. JOËL: Have you ever tried to maybe group your meetings on a particular day so that you have, let's say, an afternoon of uninterrupted time that you know you can just go to a coffee shop and be heads down and not have to take a call there? STEPHANIE: I haven't tried that. But I think that would be helpful because then it's kind of like the best of both worlds, right? Where I can say, "Hey, I can meet once I'm moved back into my private space," and also have that physical environment of being around other people. And I think I had previously thought just those things were mutually exclusive, but there are certainly ways that I'd love to try injecting that into my home-work setup. I'm really glad that we ended up talking about this because I think this will just be our future for a while. And it's always worth revisiting it and thinking about it and thinking if it's working for us or not. I'm really excited to try some of the new things that you mentioned. Like, we've been doing this for several years now, but there's always room for improvement and room to inject more fun and joy, and creativity in how we choose to do our work. JOËL: On that note. Shall we wrap up? STEPHANIE: Let's wrap up. Show notes for this episode can be found at bikeshed.fm. JOËL: This show has been produced and edited by Mandy Moore. STEPHANIE: If you enjoyed listening, one really easy way to the show is to leave us a quick rating or even a review in iTunes. It really helps other folks find the show. JOËL: If you have any for this or any of our other episodes, you can reach us @_bikeshed, or you can reach me @joelquen on Twitter. STEPHANIE: Or reach both of us at [email protected] via email. JOËL: Thanks so much for listening to The Bike Shed, and we'll see you next week. ALL: Byeeeeeee!!!! ANNOUNCER: This podcast is brought to you by thoughtbot, your expert strategy, design, development, and product management partner. We bring digital products from idea to success and teach you how because we care. Learn more at thoughtbot.com. Sponsored By: Airbrake: Deploy fearlessly and fix bugs faster with Airbrake Error & Performance Monitoring. Airbrake notifiers are available for all major programming languages and frameworks, and install in minutes, with an open-source SDK-based install and near-zero technical debt. Spend less time tracking down bugs and more time developing. Visit Frictionless error monitoring and performance insight for your app stack. The Bike Shed
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379: Feature Flags
379: Feature Flags
Episodio en The Bike Shed
Joël submitted a last-minute submission to RailsConf discreet math, which got picked up! 🎉 He'll be speaking at RailsConf 2023 in Atlanta at the end of April about why it's relevant to developers and all the different practical ways he uses it daily. Stephanie recommends headlamps for in-bed reading sessions and sets up the feature flags topic for today based on a project that must be released to the public in one go. This episode is brought to you by Airbrake. Visit Frictionless error monitoring and performance insight for your app stack. Joël's Railsconf talk Episode on Discrete Math Episode on the Fundamentals Strangler fig pattern Flipper gem Transcript: STEPHANIE: Hello and welcome to another episode of The Bike Shed, a weekly podcast from your friends at thoughtbot about developing great software. I'm Stephanie Minn. JOËL: And I'm Joël Quenneville. And together, we're here to share a bit of what we've learned along the way. STEPHANIE: So, Joël, what's new in your world? JOËL: So a few episodes ago, we had a guest, Sara Jackson, on and she was talking about some cool elements of discrete math and how those can be really practically useful to us as developers in our day-to-day work. I was really inspired by that conversation. And the day we recorded that, I think, was the last day that the RailsConf CFP was open. So I went and submitted a last-minute submission to RailsConf for this idea, and it got picked up. So I'm going to be speaking at RailsConf 2023 in Atlanta at the end of April about discrete math and why it's relevant to us as developers, and all the different practical ways that I use it on a daily basis. STEPHANIE: That's awesome. Congrats, Joël. I'm so excited for this talk. JOËL: Thanks. STEPHANIE: Was this an 11:59 p.m. submission? JOËL: Aaah, very close to that, yes. I don't recommend people to do this. But if inspiration hits you on the last day of the CFP, do it; go for it. I'd actually submitted two talk proposals. And I think maybe a little bit of the excitement in the energy for this last-minute one came through because that's the one that the committee picked. STEPHANIE: How did you know that you would want to turn this topic into a talk? JOËL: I think because I was excited to share about this to other people, and we'd kind of already done that on the show. But this is the sort of thing that's like, you know what? I'm kind of feeling a little bit of fire of this idea. I think more people should know about this. I think there's value in sharing this idea more broadly. What are some areas that I could do? I could maybe write a blog post. Oh, RailsConf, that's open until tonight. Let me put together a proposal because I'm excited about sharing this idea. STEPHANIE: Yeah, I think we chatted a little bit about discrete math as potentially a fundamental pillar of information or a skill set for developers back in our episode on just the fundamentals of what developers need to know. And I was just thinking as you were talking about it that that was an audio medium, but it's obviously kind of an academic topic. And so to have slides for it and almost make it kind of like a little mini-lecture but more fun [laughs] than sitting in a classroom, I think, could be a really cool application of this topic. JOËL: Yeah, I'm excited to take a very practical look at this. I've got 30 minutes to talk about it. I'm not going to give you the deep mathematical fundamentals. But if there are little bits of discrete math that I can show that are actually practically useful in a day-to-day situation, I think that would be incredibly valuable. So currently working on the talk, but the way I have it structured right now is very scenario-based. So we're going to look at some problems, look at just a tiny little bit of discrete math theory, and then see how that allows us to solve the underlying problem. STEPHANIE: Nice. I won't be attending RailsConf this year, but I really look forward to watching the video when it comes out. JOËL: Thank you. So, Stephanie, what's new in your world? STEPHANIE: So last night I was reading in bed, and I usually stay up a little bit later than my partner. And so he was going to bed, and at that point, I usually turn off the bedside table lamp and either move to the couch to keep reading or just go to bed as well. But I was really engrossed in my book, and I wanted to keep going. But I was so cozy in bed. I really didn't want to move to the couch because then you risk falling asleep on the couch, and nobody likes that. And so I was like, oh man, you know what I would really love? One of those book lights. And I got this really vivid memory of the clip-on ones I used to have as a kid that would clip onto the pages of my book and shine a light onto the page. And I was like, I feel like that technology must have gotten better [laughs] since I was a child. And I was like, okay, now I need to look up some doodad and buy a thing to help me solve this problem of reading in bed after hours. And I was scrolling through my phone for a little bit, but then I was like, well, I want to read right now, not after [chuckles] I've purchased this gadget. And it hit me that we have headlamps that we use for our camping trips and also just if we ever are stuck without electricity. And I grabbed one of those from the junk drawer, and I wore it to bed and was reading my book. And it was a pretty good experience. So I'm actually pretty happy that I didn't need to buy a new thing to solve this problem of mine. And yeah, it turns out that you can just use something that you have at home. JOËL: That's really cool. I feel like when I've used the headlamps before; normally, they're incredibly bright. Did you find that to be a problem for you? STEPHANIE: I was able to adjust the brightness on mine, so it was definitely on the lower end of the setting and, overall, just better than having the nightstand lamp on, which I think just totally brightens the room. And at least this was a more targeted area of light, and it's working so far. He didn't wake up or anything, so I would call that a success. And now I have it in my bedside drawer. And I think I look really silly, but that's okay. No one can see me anyway. [laughs] JOËL: That's kind of the whole point of it, right? STEPHANIE: Exactly. [laughs] So, aside from my bedtime routine, another thing that's new in my world is something project-related. So I wanted to bring this up to you and get your thoughts on the situation. So I want to talk about feature flags because I'm currently working on a pretty big project that has to be released to the public in one go. And so naturally, we reached for using feature flags to be able to release our work to production but not to make it accessible to s so that we could be working on this thing incrementally and not have a huge release where all of this code goes out. But as we've been building the feature, I am realizing that we are having to plug conditional code to check for this feature flag in a lot of different places. So, so far, we've been putting it in controllers. We've been putting it in a menu builder to show the where they can navigate to. And then we've even been putting it inside of methods to change behavior based on whether the flag is on. And so that was kind of, I think, getting my spider senses a little bit tingling. And then recently, one of the bigger issues that our team had a discussion about was whether to include this conditional check for the flag in queries. So we are building on top of an existing model. But once the feature flag is on and customers are using it, the application will be able to create new records for that model. But they're of a different category with a different value for one of the attributes. And we end up clearing for this model in a lot of one-off places. And so once this thing is on, all of the records that are specific to this new feature will be included whenever we query for this model. And as we've been developing, it's been less of an issue because customers can't access the flow to create these new records. But someone brought up what if we release this, and it turns out that we have an issue and we want to turn it off; we want to roll it back? And at that point, those records will still have been created in the database and will then be included in those queries and what do we do then? And so we started getting into the weeds a little bit of, like, do we want to have some conditional query situation going on? We haven't quite landed on an answer, but things are getting a little hairy. And I am curious if this works. Any thoughts for you? JOËL: That's a really interesting problem to have. You mentioned having all of these conditionals kind of sprinkled everywhere for the feature flag kind of triggered your spidey senses a little bit. Do you have a sense a little bit of maybe why that feels wrong or maybe why you're feeling uncomfortable about this code? STEPHANIE: Yeah, I was thinking about it, and, in my opinion, the ideal world for feature flags would be you have the checks at the boundaries of your code or where a customer could interact with the application. And then you are able to, I guess, branch a little earlier so that they don't go down the flow at all where the changes are being made. And this seems to be a little bit of the opposite, where we end up having to check in a million different places because we aren't keeping that separation as explicit as I think it should be. JOËL: Hmm, so almost like it's not the feature flag that's the problem. The feature flag is just a symptom of tight coupling in the wider system. STEPHANIE: Yeah, that's definitely a smell that has emerged. But I also don't think that we have the luxury necessarily to decouple all of the places in the code as we are trying to add this new feature. Have you been in a situation like this before? JOËL: I think tight coupling, in general, is a thing I've seen in a lot of projects. I can't immediately think of a moment where it was highlighted by introducing a feature flag. Sometimes I think what can be tricky is if you have a feature that has a lot of cross-cutting concerns, then it's easy for that to kind of bleed into other things. There are a variety of techniques to try to, like you said, isolate the new code such that you don't need to conditionally branch on it everywhere. I wonder if there might be maybe a few important inflection points that you could introduce some sort of wrapper or push a conditional higher up the decision tree or something like that that might get 50%-80% of the way there and at least eliminate a lot of the pain. STEPHANIE: Yeah. I like the use of inflection points because I think that right now, our strategy has been everywhere as we are making changes, just putting it in as a guard when there's probably some degree of higher level thinking about, okay, we're now changing a bunch of internals of this class, but maybe the change that we're making is its own concept. And it could be a separate class, and that is when we choose to use that class like that as an inflection point. JOËL: I have this vague mental model in my mind of building a mechanical system and wanting to know where do I want it to be rigid and where do I want some sort of ts so that it can flex? And I don't want the entire system to be made out of ts because now it's a pile of spaghetti. It's important to be rigid in a lot of places. But in some places, I do need it to flex. And it's identifying what are those right places where it needs to bend to flex to different scenarios? And to me, that's a metaphor for when do we need abstractions, the ability to choose between different paths, the ability to maybe have some polymorphism? And when do we want to force everything to say, "No, all the code is going to behave in this one way?" STEPHANIE: Yeah, that's a great point. I am also kind of stuck on what you said earlier, where the feature is very cross-cutting, and I think that is true for this project at hand. And so that has been very challenging too. There's also a lack of trust that it will just work with the other parts that it's touching because we're actually extending something that was already a bit of a unique flow or a kind of a one-off situation. And it was built very particularly to that one thing. And now here we are introducing something else for it to and having to go in and change all of those individual places where we were making those one-off exceptions to now also be able to handle this new thing we're introducing. JOËL: I think, in many cases, I appreciate when people write code in that way and that they didn't try to abstract everything on that first difference. But now that I'm the one coming in doing the second one now, it's time to think, okay, clearly, we're trying to flex here. We probably need some sort of abstraction. Unfortunately, that means it does have to come into the time budget for this feature and say, look, we already have a special case here. Now we're going to add a second special case. We need to take the time to do a little bit of refactoring or a little bit of abstracting in order to make that work properly. STEPHANIE: Yeah, absolutely. I think the logic there originally was that, oh, we already have a special case for this thing. So it should be easy [laughs] to now add this other special case that's kind of based off of the original exception. And I actually think that worked against us a little bit because I'm mentioning we're introducing this new feature flag, and I'm also seeing remnants of that old feature flag that didn't get quite cleaned up as well, so just a lot more complexity in the different ways that the flow is going. JOËL: In some ways, you kind of see earlier failures with this exact same approach that you're trying to take. So it's a bit of a warning. STEPHANIE: Yeah. I want to avoid leaving those traces for future developers. There's definitely some degree of regret that I feel for all the times that I've introduced a feature flag and never cleaned [laughs] it up. So seeing just remnants of this same approach, like you mentioned, and wanting to do something differently to make sure that we aren't creating as much trouble for the next time around. JOËL: So you'd brought up cross-cutting concerns earlier. And I think some common situations for that is like, oh, we've got some code that changed in the model where we have to put conditions. But then we also have a parallel condition in the controller and a parallel condition in the view, and maybe even in the routing file, and it quickly becomes a mess. Sometimes you're able to sort of take all of those, and kind of put them in a different part of the app. So you might have a view file that is really complex and has all these conditionals. And maybe you kind of give up trying to make it all work in one file and say, you know what? For this special case, we're going to do it all in a separate view file. And maybe there's one top-level condition that says, if this thing is true, render the second view file; otherwise, render the first one. And now you've only got one condition instead of having it kind of sprinkled all over some other piece. STEPHANIE: Yeah, that actually is the approach we ended up taking for this project. And in this case, we have React on the front end. So we're rendering a completely different React component based on the flag. And that did solve a lot of the front-end-specific complexity. And still, I think we are seeing a lot of the coupling be an issue on the back end, which is interesting. MID-ROLL AD: Debugging errors can be a developer’s worst nightmare...but it doesn’t have to be. Airbrake is an award-winning error monitoring, performance, and deployment tracking tool created by developers for developers that can actually help cut your debugging time in half. So why do developers love Airbrake? 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From testing to production, Airbrake notifiers have your back. Your time is valuable, so why waste it combing through logs, waiting for reports, or retrofitting other tools to monitor your application? You literally have nothing to lose. Head on over to airbrake.io/try/bikeshed to create your FREE developer today! JOËL: So you'd mentioned queries and how...it sounds like there's maybe an enum in the database that you're adding a new state to, but you want to exclude that new state from any existing queries. I almost wonder if this is a situation where you want to create a sort of no-op commit that could go out without the feature flag, and that would basically prevent all the existing queries from using this new enum. And maybe it introduces the new enum but behind something that blocks them from being used in the existing queries. Depending on how your queries are structured, maybe it's just in your main query; you have a where not extra line that excludes the values in that enum. If it's not nicely scoped, maybe you need some sort of default scope on the model to say, exclude anything that has this enum value. And now you can introduce that enum, and you can have all those records. And even if it's not behind a feature flag, everything will continue to work exactly as it does today, and that's your goal. And that is a fairly small scoped change. It's almost like a refactor in the classic sense of it, the make the change easy before you make the easy change. Although, in your case, it's maybe not that easy of a change. But then, after that, you can build on top of this with your work that might be behind a feature flag. STEPHANIE: Yeah, I like that approach a lot because that ensures that the existing behavior will continue to work as expected. And then that also is a good way to audit, I guess, all the places that we will need to consider when we are making the change. So we already have in mind all the places that things are touching, and it's not a surprise when we find out, oh, we missed this query, or whatever. I was also thinking about...I mentioned that we are querying one-off quite a bit with different filters. I was also thinking that maybe a query object could be a good use case here and wrapping existing business logic in a meaningful query. And then perhaps the new enum that we're introducing would have its own conceptual meaning. JOËL: When you talk about one-off queries, are these like custom queries built out directly in the view or in the controller? Or where are you seeing these one-off queries? STEPHANIE: Unfortunately, it's both the controller and in-service classes. [chuckles] JOËL: Okay. I was afraid you were going to say the view, which brings me back to my old PHP days because I definitely wrote queries in...I guess my entire app was basically the view at that time. I had just one PHP file, and HTML, SQL all went in there. The page submitted to itself. So there's a giant conditional that split the files like if POST versus if GET. STEPHANIE: Oof, that sounds pretty gnarly. And I feel like; in that case, you don't have the tools for the flexibility that you would have liked. JOËL: It turns out the frameworks are nice. It's a good thing to have. STEPHANIE: Good take. JOËL: I think going back to something we were talking earlier, we were talking about how to maybe incrementally ship parts of this, and the sort of no-op approach that I was talking about, I'm a huge fan of. I think it's similar to what's sometimes called the strangler fig pattern that allows you to sort of incrementally sometimes change over from one system to another. But I think a lot of the ideas from that pattern can apply to adding new behavior where you might want to start by introducing some sort of no-op system and then maybe conditionally branching within that and keeping things separate to then evolving to your final piece. And there was an article that I am a huge fan of by Adrianna Chang on the Shopify Engineering blog about this pattern. We'll link it in the show notes. But for those who are interested in digging into this pattern more, kind of wondering how it applies, I recommend reading this article. STEPHANIE: I'm really glad you mentioned that because the other thing I was thinking about that feels like such a trap with feature flags is that it kind of conflates two different things, at least in the way that I've seen it used on different teams where we are using it to hide work that we are incrementally shipping. And then it's also used as a deployment strategy. So maybe you might turn it on for X percent of customers, or you might just turn it on to 100% for everyone. But if something goes wrong, you can quickly turn it off. And for some reason, I'm thinking that those two things...maybe I'm not sure that one tool is the best thing for both of those concerns. JOËL: Yes. Sometimes feature flags are used to actually gate a feature. I tend to bucket the turning it on and turning it off as the same thing as turning it on for 50% of people. But sometimes, it's really used more for a kind of CI/CD process where you want everything that gets merged from a PR to immediately go out to the production server. But you might not be ready to have that particular feature get turned on just yet. But a lot of those things might get turned on pretty quickly, and then the feature flag might get removed fairly quickly as well. So they're not really features in the sense of product people are going to want to be like, okay, now we're ready to turn on this new feature for the big release day. They're very logistical. And they're really almost like another way to do version control but at the release level rather than via Git. Does that sound like a reasonable distinction to you, or is that different than what you're talking about? STEPHANIE: That's really interesting. I think you may have found a third [laughs] way that people use them because I have definitely seen that as well. I think for me, what you said about if you turn it on to 50% of people, that is essentially turning it on to 100% in the sense that if you are trying to mitigate risk and things go wrong, things are still wrong, and you have to figure out what to do then. And I'm glad you mentioned the strangler fig pattern because I think people on teams that I've been on at least have been using feature flags as a crutch for managing risk when they deploy and thinking that, oh, if something goes wrong, then at least we have this mechanism to stop the bleeding. Whereas if you were making sure that the code you are writing is in production but doesn't change the existing behavior because of the way you wrote it, that is a lot more resilient, I think, than just opening the gates and hoping for the best and having a safety net of turning it off. JOËL: I see what you're saying now. And I think you've hit on a really important thing. So when you're trying to build software incrementally, there's a bit of an anti-pattern where you go off on a long-running branch, and you build, and you build, and you build. And hopefully, you're keeping it in sync with the main branch, but maybe you're not. And at some point, there's a big merge, and it's scary and potentially dangerous. And then there's a release, and hopefully, everything goes well. And we generally agree that that style of development generally does not lead to the best outcomes. So we try to work incrementally. We try to merge back into the main branch as much as possible. But I think that many developers are kind of wired to think in that long-running branch approach. And so they kind of try to recreate it with feature flags. So it's like, oh yeah, technically, we're merging, like, we're on small branches, and we're merging back into main, but it's all gated behind this one feature flag, and then it's going to be a big bang release. And it may or may not break, and it's going to be scary. And it's going to be a lot of risk that we're trying to mitigate. But the more we're piling on behind this feature flag, the higher the risk becomes. So it ends up being kind of a long-running branch. STEPHANIE: Yeah, that's a really great connection. I think that is where some of the fear is coming from too. And we are thinking that, oh, we're relatively safe because we have this mechanism that at least we can react with very quickly rather than having to revert a change or something like that. But the way that we're using it on this project...and in general, I've seen other people do it this way. And that could be why this technique has proliferated a little bit. It is a bit concerning; I think, because it still is just okay; we're just going to release it and then hope for the best. JOËL: I think there are valid use cases for that kind of strategy, but I would like to see those come from a product perspective rather than a development perspective. So maybe as a business strategy, we decide that this series of features, we want them all to kind of show up at the same time. They're part of a larger package of changes that we want to release all at once. Now you're getting into product strategy. Oftentimes, it's better to release small things incrementally. But there are some times where you want to release a big thing that has multiple kind of sub-features all at once, and I think that's totally valid. Where I'm less comfortable with it is when it's coming from the developer side because it's more about, oh, we just want to protect all of these things and kind of release a massive change all at once. And that, I think, ideally is better managed by truly working incrementally with something like a strangler fig pattern. I think that manages to mitigate the risks while also avoiding some of the messiness that comes with the feature flag here. STEPHANIE: Yeah, I think the other way of working that I've noticed with feature flags gating larger features is having a QA team member manually going through all of the features behind the feature flag to make sure things are working as expected. But that is still different from real s using it. I think that is another form of reassurance that folks think we're getting with this strategy. But I think it's still limited in covering a production use case which is ultimately giving you the truest [laughs] reassurance that your application is working as expected for the people that are using it. JOËL: I think I'm fine with having a QA person turn a feature flag on on a staging server, try something out as part of the workflow as long as these features are generally kept small. And then we ship it, and we turn the feature flag on, and then maybe we remove it as part of the process later on. Where I get less comfortable is where you've got a team of people working for weeks behind a feature flag. And, again, I do understand that for product reasons, there are times where that's a valid thing, where there's a big set of changes that you don't want your customers to see. But if it's for developer reasons because we're concerned about coupling or we're concerned that something could break, then I get really uncomfortable with saying, okay, we're going to have a team of people working for several weeks behind a feature flag, and then we're going to need multiple QA people to test a ton of work that's all behind a feature flag. Now you're just kind of creating new risk while also trying to mitigate it and it kind of turns into a sort of weird zero-sum game. STEPHANIE: Yeah, I know what you mean. I think in those cases, too, you're only testing what you know. So you're only testing the edge cases and the different flows that you know about. And inevitably, customers are probably using the app [chuckles] in ways that are completely unexpected, and no amount of testing all the different cases that you think are comprehensive will for the way that it's used by customers. JOËL: To be fair, I think a good QA person will catch a lot of weird edge cases. They know a lot of the ways that customers will try weird things. They often are really good at not being boxed into product or development's ideas of how the product should be used rather than how it can be used. That being said, real customers are a surprising and creative bunch, and they will absolutely do the unexpected. STEPHANIE: Yeah, that's a great point. I'm glad you mentioned that. JOËL: We've talked about a few different ways where maybe you're uncertain or uncomfortable about feature flags. Are there ways of using feature flags that you are 100% in favor of or that you're excited about, like, yes, feature flags are a great use in this scenario? STEPHANIE: First of all, I think one of the most delightful times that I've had with a feature flag is when we use the Flipper gem. At a previous company, I really enjoying that one over...I've seen more hand-rolled implementations of feature flags, but I do want to give that gem a little shout-out. I think they are most effective when you do have a new page or something that has a very clear boundary, and you want to make sure that no one can go to the URL and see the new features that way, at least that's like the most clear cut use case for them. And then, ideally, you have implemented everything. You have tested behind the feature flag. And then, the day of the release, we can just turn that thing on, and all is well. I hate to be that person to say simpler is better, but sometimes I think that is true. What about you? Do you have any instances where you felt a feature flag was really effective? JOËL: I appreciate feature flags in more traditional CD, continuous deployment-style systems, particularly once the team grows a little bit and you've got a lot of PRs going out. And you want to be able to maybe undo things without necessarily having to revert and redeploy code, or if you've got things where you don't want to have Git be the thing that's gating when customers get to see features. So maybe a person implements it on a particular day, but you don't want customers to see it until next week because that's when your marketing has said, if we're going to turn it on, do you really want that to sit in a PR for a week and then hit the merge button and that's going to be what ships it out to people? Like, that gets kind of clunky. I think you can get away with it when you're a small, fast-moving team. It doesn't work once you start scaling a little bit. And so I find that at that point, starting to introduce feature flags has been really helpful on teams I've worked on. And I've been part of that transition where we're feeling a lot of pain, and then we introduce feature flags and can move to more of a continuous deployment where you get your code reviewed; you merge it; it's good. And then it goes out, and at some point, we turn the feature on, and then maybe at some point, we come back and clean up the feature flag and say this is now permanently in. I've seen good success with that style of approach. STEPHANIE: Yeah, you bring up a good point about incorporating it into the CI/CD process. And that also makes me think, ideally, we would have some information as developers about how long we want this thing to be in that feature flag state because if you know, then you can claim ownership over it and make sure that it gets cleaned up. I think right now, what I've seen is we are using it in the development process, but then we're not necessarily communicating with product about how long it's supposed to stay this way and what are we supposed to do with it afterwards. A lot of that gets lost. JOËL: It is interesting that I think some feature flags are mainly product-focused, and then others are entirely developer-focused. In fact, maybe the product team doesn't even need to know that this is internally gated by a feature flag because it's more about internally how you manage the release process and continuous deployment. The fact that maybe physically pushing the code onto the server and having a feature be available to s is not exactly the same action might be a distinction that doesn't really matter to your product team. And if that's not a thing that they care about toggling for s, then that can be something that just stays internal to the dev team. And you say, okay, we're using that to manage risk or to allow us to merge code earlier, whatever the thing is, but then we clean them up ourselves, and nobody needs to know. Whereas some things are very much product-focused, and we say, okay, the product team wants this to be a thing they can turn on and off, or they want to run an experiment, and then they very much need to be in the know. And I think you were alluding to some feature flags that might be kind of halfway in between that. They're not clear-cut product ones, but they're not entirely just mechanical deployment flags. They kind of sit in that weird zone between the two. STEPHANIE: Yeah, absolutely. I think maybe there is a case to be made about this distinction, and people can then better use this tool and apply it to the actual problem that they're having. JOËL: I think it's helped me get a better feel for them by having a bit of that distinction in my mind, thinking of flags as these are either sort of mechanical developer flags, or these are products flags. And maybe there's a richer nomenclature that can be developed. But I think at least having that distinction has helped me think about these in a more structured fashion. STEPHANIE: Yeah, and even communicating that in the name of the flag, too, I think could be really valuable for other developers who come across it in the codebase. As for cleaning them up, I was just thinking about how it can be such a pain to then unwind the logic of the feature flag [chuckles] when you're removing them to figure out, okay, now that this thing is done, how do we actually want it to work? I think sometimes that ends up being a bit of a pain point and is what leaves them hanging around. JOËL: And then it's not obvious which of the two branches in a conditional should be kept. STEPHANIE: Right. And maybe that also depends on that distinction where you're talking about between a product release flag and a more internal development tool. JOËL: Yeah, I could definitely see a more product-focused one where it's possible that you might want to keep both and say, no, this is a thing that we want to be able to toggle on. In general, for the foreseeable future, don't remove this flag. I want to control it from a dashboard. Maybe we want this to become maybe not gated by a feature flag in the traditional sense, but we want to tie it to a subscription level on a 's profile. So keep all the conditionals in place, but now just branch off the 's subscription status rather than a global flag. STEPHANIE: Yeah, it turns out that feature flags can be really complicated. It's not just kind of a binary is it on or off [laughs] situation. It almost makes me wonder if some metadata would be helpful with flags to signal more information about them in the codebase. Like, are they a part of your application domain or not? It kind of gets a little fuzzy. JOËL: Definitely. Something could be experimental; something could be like we said, mechanical; something could be deeply integrated into the vision of the product where you know that you're going to want to branch in the future here for different types of customers. I've even been on projects that were multi-tenant, where we had just standard feature flagging setup, but different tenants would have different sets of flags turned on. So they were global configuration for their instance of the app, but each instance had their own unique config of flags turned on and off. STEPHANIE: That's really interesting because, in some ways, flags are a bit of a configuration. But then, when you are combining a lot of different flags to configure something, then maybe that is better done with a different approach. JOËL: I like doing that kind of thing with flags rather than configuration because then it can be done via an dashboard rather than having to make changes to a YAML or JSON and having to commit it. And in this particular projects case, it was really nice because it meant that we could sort of, again, find those flex points and say, okay, we know that some clients want things to behave in two or three different ways in this one particular place. We'll gate that behind a flag, and then you can enable the variant that you want for each client. And now the customer service reps can manage that, and not the dev team. STEPHANIE: Got it. Yeah, that is pretty cool. JOËL: So, in a way, feature flags can be a great way to empower other departments within the business instead of kind of centralizing control within the dev team. STEPHANIE: Yeah. I suppose you just provided another use case for them. [laughs] JOËL: I feel like there are probably some really interesting elements to dig into around the interaction between product design and the actual development of things and teams that are doing either business development or customer . Or maybe just some kind of rep for a big client is sort of where a lot of the power to actually execute things is. That is not this episode today, but I think that could be a great follow-up episode to do sometime. STEPHANIE: Yeah, that's very interesting. I would love to talk about that in the future. JOËL: The short version is I'm a fan of empowering other people. STEPHANIE: There you have it, folks. [laughs] You heard it here first. Joël is a fan of empowering other people. On that note, shall we wrap up? JOËL: Let's wrap up. STEPHANIE: Show notes for this episode can be found at bikeshed.fm. JOËL: This show has been produced and edited by Mandy Moore. STEPHANIE: If you enjoyed listening, one really easy way to the show is to leave us a quick rating or even a review in iTunes. It really helps other folks find the show. JOËL: If you have any for this or any of our other episodes, you can reach us @_bikeshed, or you can reach me @joelquen on Twitter. STEPHANIE: Or reach both of us at [email protected] via email. JOËL: Thanks so much for listening to The Bike Shed, and we'll see you next week. ALL: Byeeeeeee!!!!!! ANNOUNCER: This podcast is brought to you by thoughtbot, your expert strategy, design, development, and product management partner. We bring digital products from idea to success and teach you how because we care. Learn more at thoughtbot.com. Sponsored By: Airbrake: Deploy fearlessly and fix bugs faster with Airbrake Error & Performance Monitoring. Airbrake notifiers are available for all major programming languages and frameworks, and install in minutes, with an open-source SDK-based install and near-zero technical debt. Spend less time tracking down bugs and more time developing. Visit Frictionless error monitoring and performance insight for your app stack. The Bike Shed
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378: Leadership and Impact as an Individual Contributor
378: Leadership and Impact as an Individual Contributor
Episodio en The Bike Shed
Today's episode is "Old News"! Stephanie shares her ergonomic desk setup. Joël talks about the pyramids. Another old thing is the Bike Shed episode two weeks ago about success and fulfillment. Stephanie and Joël realized off-mic that one area they didn't really talk about so much is impact, and that is something that is very fulfilling for both of them. Today, they talk about impact and leadership as individual contributors because leadership is typically associated with management. But they believe that as ICs, at any level, you can be displaying attributes of leadership and show up in that way on teams. This episode is brought to you by Airbrake. Visit Frictionless error monitoring and performance insight for your app stack. Success and Fulfillment episode Logitech MX Vertical Rose Wiegley's Lead From Where You Are Transcript: JOËL: Hello and welcome to another episode of The Bike Shed, a weekly podcast from your friends at thoughtbot about developing great software. I'm Joël Quenneville. STEPHANIE: And I'm Stephanie Minn. And together, we're here to share a bit of what we've learned along the way. JOËL: So, Stephanie, what's old in your world? STEPHANIE: I'm glad you asked that question because I don't think we get a chance to talk about things that are exactly the same as they've always been. And so today, I'd like to share my ergonomic desk setup, [laughs] which has been old for about a year or so. And back then, I was having some issues with some back pain and some wrist pain, and I made a few upgrades and since then have not had any issues. And I feel like it's one of those things that I just forgot about because when it stops being a problem, you don't really notice it. And today, I am able to reflect on my old problem of bodily pain while working. And I'm happy to say that things have been much better for a while now. JOËL: Oh, that's amazing. What's one thing you think had the most impact in your setup? STEPHANIE: Oh, I picked up one of those vertical mice for my wrist. I was having some wrist pain, like I mentioned. And I actually solicited some input from other thoughtboters for the best mouse to replace the Apple Magic Mouse that I was using, which I really wanted it to work for me because I liked the way it looked, but nevertheless, that was causing me issues. So I ended up with the Logitech MX vertical, and that has really solved my wrist pain. It is very not cute. [laughs] It kind of looks like a weird big, gray snail. But you know what? You got to do what you got to do. JOËL: That sounds like an art project waiting to happen. STEPHANIE: Yeah. I would love to see; I don't know, a way to make these vertical mice look a little more cute. Maybe I will stick some googly eyes or something on it and then just be like, this is my pet snail [laughs] that works with me every day. JOËL: Do you have a name? STEPHANIE: Not yet. Maybe I'll save it for what's new next week. [laughter] JOËL: Homework assignment. Years ago, I was also having some wrist pain. And I think one of the most impactful things I did was remapping some keys on my keyboard. So I'm a pretty heavy Vim . And I think just reaching with that pinky for the Escape key all the time was putting a lot of strain on my wrist. So I remapped Caps Lock to control. That's what I did. Yes, because it was reaching down with the pinky for the Control key and remapped escape to hitting J twice. So now I can do those two very common things, Control for some kind of common chord and then Escape because you're always dropping in and out of modes, all from the Home row. And now, both my hands feel great, and I can be happy writing Vim. STEPHANIE: That's really nice. I think when I had asked in Slack about mouse recommendations, someone had trolled me a little bit and said that if I just use my keyboard for everything, then I won't need to use [laughs] a mouse at all. [laughs] So there's also that option too for listeners out there. JOËL: It's true. You go to tmux and Vim, and on a Mac, maybe something like Alfred and a few OS shortcuts, and you can get 90% of the way to keyboard only. STEPHANIE: What about you, Joël? What's old in your world? JOËL: So you know what, something that's really old? Pyramids. STEPHANIE: Wow. [laughter] I should have known that this is where we were headed. JOËL: Long-term listeners of the show will know I'm a huge history nerd. And we think of the pyramids as being old, but they are ridiculously old. A fun fact that I have not learned recently because this is something that is old in my world, but that I learned a while back is that if we look back to Cleopatra, the last Pharaoh, she is closer to us in time than she was to the building of the Great Pyramid. STEPHANIE: No. What? Wow. Okay, yeah, that definitely just messed with my brain a little bit. And now, I have to rethink my understanding of time. JOËL: I think the way the timeline sort of works in my mind is it tends to get compressed the further back you go. So it's like, yeah, I think of modern-ish times, like, yeah, there's like a lot of stuff, and I'm thinking in of decades until maybe like the 1900s. And now I start to think in of centuries. And they're kind of more or less equivalent, you know, the Victorian Age. It fills about the same amount of space in my mind as like the '60s. And then you get to the point where it's just like millennia. STEPHANIE: Mm-hmm. When you think of Ancient Egypt, do you think Cleopatra and also pyramids, so you kind of conflate? At least I do. I conflate the two a little bit. But yeah, I guess a lot of time ed in between that. [laughs] JOËL: The pyramids are also really cool because they were one of The Seven Wonders of the ancient world, which is sort of, I want to say, like a tourist circuit created by the ancient Greeks, sort of like monuments that they thought were particularly impressive. But they're also the only ones that are still standing; all of the others have been lost to time. STEPHANIE: Wow, it's the real wonder then [laughs] for being able to stand the test of time. JOËL: It's also the oldest of the seven and has managed to survive until today, so very impressive. STEPHANIE: I love that. Just now, when you were talking about thinking about time periods kind of compressed, I definitely fall victim to thinking that the '70s or whatever was just 30 years ago, even though we are solidly in the 2020s and, in reality, it's obviously like 50. But yeah, I think that always freaks me out a little bit. JOËL: Yes, it's no longer the year 2000. STEPHANIE: Turns out. [laughs] So, in case our listeners didn't know. [laughs] JOËL: I think when we were close-ish to the turn of the millennium, it just made mental math so easy because you're at that nice zero point. And then you get to the early 2010s, and it's close enough within a rounding error. And now we just can't pretend about that anymore. STEPHANIE: No, we really can't. JOËL: We need a new anchor point to do that mental math. STEPHANIE: I love that we're talking about what's old in our world because I love a chance to just repeat something that I've said before that I still think is really cool, but I feel like that doesn't get invited as frequently. It's just like, oh, how are you doing? What's new? So yeah, highly recommend asking people what's old in their world? JOËL: Yeah. And beyond that, not just like, what are some new things you're trying? But kind of like what you were talking about earlier, what's something that's stayed stable in your life, something that you've been doing for a while that works for you? STEPHANIE: Yeah, I love it. So another thing that's old is our episode from a couple of weeks ago about success and fulfillment. And you and I realized off-mic that one area we didn't really talk about so much is impact, and that being something that is very fulfilling for both of us. And that kind of got me thinking about impact and leadership. And I especially am interested in this topic as individual contributors because I think that leadership is typically associated with management. But I really believe that as ICs, at any level, really, you can be displaying attributes of leadership and showing up in that way on teams. JOËL: Definitely. I think you can have an impact at every level of the career ladder, not just an impact on a project but an impact on other people. I the first internship I did. I was maybe two weeks in, and I had a brand new intern . It's day two, and I'm already pairing with him and being like, "Hey, I barely know anything about Rails. But if you want help with understanding instance variables, that's the one thing I know, and I can help you." STEPHANIE: Yeah, that's awesome. I mean, everyone knows something that another person doesn't. And just having that mindset of injecting leadership into things that you do at work, no matter how big or how small, I think is really important. JOËL: I think there's maybe a lie that we tell ourselves, which is that we need to wait to be an expert before we can help other people. STEPHANIE: Yeah, I've certainly fallen into that trap a little bit where I think it's held me back from sharing something because I assumed that the other person would know already or the thing I'm thinking is something I learned but not necessarily something that someone else would find interesting or new. JOËL: Right. Or even somebody's looking for help, and you feel like maybe you're not qualified to help on that problem, even though you probably are. STEPHANIE: One thing that I was really curious about is, can you a time when an IC on your team demonstrated leadership, and you were really impressed by it? Like, you thought, like, wow, that was really great leadership on their part, and I'm really glad that they did that. JOËL: Yeah. So I think one way that I really appreciate seeing leadership demonstrated is in client communication. Typically, the teams we have at thoughtbot are structured on a particular project where there's like a team lead who is in charge of the project. It's usually a couple of consultants working together as peers. Depending on the situation, one or the other might take leadership where it's necessary. But I've really appreciated situations where a colleague will just really knock it out of the park with some communication with the client or when they are maybe helping talk through a difficult situation. Or maybe even we realize that there's a risk coming down the pipeline for the project and raising it early and making sure that we de-risk that properly. Those are all things that I really appreciate seeing. STEPHANIE: Yeah. I think the way folks engage in channels of communication can have a really big impact. A few things that come to mind for me that I think is really great leadership is when more experienced or senior folks ask questions in public spaces because that kind of cultivates a space where asking questions is okay, and even people who have whatever title or whatever years of experience they still have questions and can signal to other folks in the team that this is okay to do. And the same thing goes for sharing mistakes as well. Also, just signaling that, like, yeah, we mess up, and that's totally normal and okay. And the consequences aren't so scary that people feel a lot of pressure not to make mistakes or share when they happen. JOËL: Yeah. The concept you're describing is very similar to the idea of vulnerability. STEPHANIE: Yeah, that sounds right. JOËL: So kind of modeling that from more senior people helps create a safer environment for the more junior people. STEPHANIE: I think another thing that I really love that others do for me, and something that I want to get better at doing for others, is speaking up when something is a little off because, again, with power dynamics, for people who are newer or less experienced, they might be noticing things, but they don't feel encouraged to speak up about it in a public space or even with their manager. But they might confide in another IC who is maybe a little more senior. And one thing that I really liked that happened on my client project recently is a senior engineer said in Slack, "Hey, I noticed some sentiment from our daily sync meeting that we're cutting it close to our deadline." And he asked like, "Should we shift some priorities around? Or what is more important to make sure that we focus on in the next few weeks before the end of the quarter?" And I was just really glad he said that because I certainly had been feeling it. But I don't know if I necessarily kept a pulse that other people were also feeling it. And so having someone keeping an eye on those things and being receptive to hearing that from folks and then being like, okay, I want to make sure that I bring it up to the manager because it's important. I thought that was really cool. JOËL: Yeah. Now we're almost dialing into sort of emotional awareness of what other people on the team might be feeling and also the ability to think in of risks and being proactive about managing those. STEPHANIE: I like your use of the word risks because that definitely feels like something that, in general, people are scared to bring up. But ultimately, it is the signal of someone who is experienced enough to know that it's important to make transparent and then adjust accordingly. Even beyond noticing what folks are feeling, there are also more concrete things that can be noticed as well, like if team are complaining about CI build time being really long and that being a repeating issue in getting their work done. Or any other development or tooling thing that is causing people issues, having someone notice how frequently that happens and then being like, hey, this is a problem. And here's what I think we should do about it. JOËL: So not only the awareness but also the initiative to try to enact change. STEPHANIE: Yeah, absolutely. MID-ROLL AD: Debugging errors can be a developer’s worst nightmare...but it doesn’t have to be. 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Since 2008, Airbrake has been a staple in the Ruby community and has grown to cover all major programming languages. Airbrake seamlessly integrates with your favorite apps to include modern features like single sign-on and SDK-based installation. From testing to production, Airbrake notifiers have your back. Your time is valuable, so why waste it combing through logs, waiting for reports, or retrofitting other tools to monitor your application? You literally have nothing to lose. Head on over to airbrake.io/try/bikeshed to create your FREE developer today! STEPHANIE: So you and I are actually working on the same client but on different project teams. And you've been involved with making improvements to CI to reduce kind of the problem that I was just talking about where it takes a while for us to develop. And you are working on reducing the number of days between the master branch and when you are allowed to hit the merge button to make sure that feature branches had incorporated the latest changes for master. And one thing that I really like that you did was you solicited folks' input for what that time range should be. So I think you were playing around with the idea of giving people three days to merge, or else they'd have to rebase. JOËL: I thought it was being really comprehensive here with three days because, you know what? You solicited , you got review, but maybe it's the end of the day, or maybe someone's in different time zones. So we definitely want to cover at least a 24-hour period. So three days gives you an extra day. It should be safe. Is there any common situation where you might want a PR to be open for more than three days, but you wouldn't have rebased the latest master changes? STEPHANIE: Yeah. I can see how you thought about it from a few different angles too. Like, you're thinking about time zones and folks working in other regions. And I ended up responding to you, and I was like, oh, what about the weekend? [laughs] JOËL: Oops. STEPHANIE: Because three days seems a little short if two of those days are eaten up by Saturday and Sunday. But what I liked was that you said, "Hey, I'm thinking about doing this. What do other people think?" Because you didn't claim to know what works best for everyone. And I think that's a really important skill to be honest, soliciting others for , and knowing who to ask for and who to make sure you are not negatively affecting their work by making a change or making a decision. JOËL: And in this case, it helped me realize that I had skipped over the most obvious edge case while thinking I'd covered all the really niche ones STEPHANIE: We got there in the end, [laughs] and I think made the most informed decision. JOËL: I guess that's just good product design in general. Talk to your s, get early , put a prototype out where necessary. You don't always want your s to dictate what you will do, but it's good to get their . And similarly, I think that applies when working with dev-facing things; you want from developers. If I asked everybody at the company, I would have gotten a lot of different answers. And I might not have gotten one that satisfied everybody. But having some of that helps me make a more informed decision. STEPHANIE: Yeah, and to take it to the next step, I think there's also ability for those decisions that you have to have. So if the decision that you made ends up being like a huge pain for some unforeseen reasons, I imagine you'd be on top of that as well and would want to figure out how to adjust if the experiment doesn't work as well as you would have liked. JOËL: Right. I think we often talk about failing early. In fact, we have a recent episode about dealing with failure. And we mostly talked about it from a technical perspective, catching errors or making code more resilient to failure. But there is also a human component of it, which is if you catch errors or design problems, and I'm using design here as a product design, not in visual design, at a prototype phase or maybe a interview phase, you've saved yourself a lot of maybe unnecessary work that you would have had if you went out to the product phase and shipped it to your entire customer base. I guess, in a sense, it's worth thinking about other developers, the engineering team as customers sometimes. And a lot of the internal facing parts of your project are effectively a product geared towards them. They are the s. And so, throwing in a little bit of product development and design skills into building internally-facing software can have a huge impact. So beyond just thinking of developers as a sort of internal customer base, occasionally, we work on projects where you are building internal tooling for other teams; maybe it's business development, maybe it's the marketing team, maybe it's some form of customer . And that can often have a really large level of impact. Have you ever been on a project like that? STEPHANIE: I have. One of my first jobs was for an e-commerce company. And I built tools for the customer team for dealing with customers and getting their orders correct and fixed and whatnot. So I did work on an dashboard to make their jobs easier as well as the company also had its own internal software for dealing with warehouse logistics. And so, I also built a little bit of tooling for our logistics and fulfillment team. And I really liked that work a lot because I could just go over and talk to the folks internally and be like, "Hey, what did you mean by this?" Or like, "What do you want here, and what would make your life easier?" And I felt a much more tangible impact than I did sometimes working on customer-facing features because I would deliver, and that goes out in the world. And I don't get to see how it's being used, and the loop is much longer. So I really liked working on the internal tooling. JOËL: In my experience, those teams are often really underserved when it comes to software. And so it's possible to make a huge impact on their quality of life with relatively little work. Sometimes you can just take an afternoon and eliminate a thing that's causing them to pull out their hair. STEPHANIE: Yeah, absolutely. And you get the satisfaction of knowing that you built something exactly as they wanted it. Whereas sometimes, with or customer-facing features, we are guessing or experimenting a little bit. And yeah, I think having someone who then is very grateful for, I don't know, the button that you added that makes them have to click less buttons [laughs] when they do their work in an internal dashboard can feel really good. JOËL: Having that direct access can be really nice where you get to just go over and talk to them or shadow them for a day, see how their work happens, get to hear their frustrations real-time. It's often a smaller group as well than you would have for our customers, which might be thousands of people, and so you sample a few for testing. But for an internal team, you can get them all in a Zoom call. I don't necessarily recommend doing a giant Zoom call for this kind of thing, but it's a small enough group that you could. STEPHANIE: I'd like to flip that around to you. Have you ever been on the receiving end of an improvement or someone else making your life a little easier, and if you could share what that was and how it made you feel? JOËL: I think pretty early on in my career, one of my first projects for thoughtbot, we were building a small kind of greenfield app for a startup. And another member on the team took a couple of hours one afternoon to just write a few small abstractions for the test suite that; just made it so much nicer to write tests. And we're pretty scrappy. We've got a tight deadline, and we're trying to iterate very quickly. But that quality of life difference was significant to the point I still this ten years later. I think we were rotating this developer off, and this was kind of a farewell present, so... STEPHANIE: That's really sweet. JOËL: You know what? I love that idea of saying when you rotate off a project, do a little something extra for the people you're leaving behind. STEPHANIE: Yeah, I love that too. It's your kind of like last chance to make a small impact in that world. JOËL: Especially because on your last couple days, you're probably not expected to pick up a ticket and get it halfway done. So as you're kind of ramping down, you might have a little bit of time to do some sort of refactoring task or something that needs to get done but hasn't been prioritized that will have a positive impact on the team. STEPHANIE: Yeah, or even writing a script to automate something that you have kind of developed the muscle memory for, like, oh, I run these three commands in succession. And if you could just wrap it up in a little script and hand it off to someone else, it is a very sweet parting gift as well. JOËL: Absolutely. So I'm curious, we opened the topic talking about impact, and you immediately connected that to leadership, and I want to explore that idea a little bit. Do you think impact has to be connected to leadership? Or are there ways to have impact, maybe outside of a leadership role? STEPHANIE: I think they kind of go hand in hand, don't you? Because if you are wanting to make an impact, then in some ways, you are demonstrating that you care about other people. And at least for me, that is kind of my definition of leadership is enabling other folks to do better work. And you and I talk about attending and speaking at conferences pretty frequently on the podcast. And that is a very clear way that you are making an impact on the community. But I also think that it is also a demonstration of leadership that you care enough about something that you want to share it with others and leave them with something that you've learned or something that you would like to see be done differently. JOËL: And just to be clear here, the way you're talking about leadership is not a title; it's an action that you do. You're demonstrating leadership, even if you don't have any form of leadership title. STEPHANIE: Yeah, absolutely. I think that because software development is a collaborative job, in some ways, in most things we do, there is some form of leadership component, even if you're not managing people or you don't have a particular title. JOËL: Like you said, it's about the things that you're doing to enable other people or to act as a sort of force multiplier on your team rather than how many people report to you in the org chart. STEPHANIE: Yeah, absolutely. JOËL: So if everybody aspires to enable each other and to be impactful, is it possible to have a team where every person on the team is a leader? STEPHANIE: Whoa, [laughs] asking the big questions, Joël. I mean, logically, the answer seems to be no based on our traditional understandings of leadership and being a leader or follower. But I also kind of disagree because, as developers, we have to make choices all of the time, and that can be at the level of the code that we write, the commit messages we write, what we communicate in our daily sync. And those are all opportunities, I think, to inject those skills that we're talking about. And so, yeah, everyone on the team is making decisions about their work. And inherently, to me, at least, the way you make those decisions and the impact of those decisions imply some form of leadership. What about you? What do you think about this? JOËL: It's tough because you can get into bikeshedding the definition. STEPHANIE: [laughs] JOËL: Which, hey, it's all about that, right? You know, is leadership about authority or decision-making capacity? Is it about impact? Is it about maybe even responsibility if things go wrong? Who's responsible for the consequences? It could be about position in the org tree and relative depth on that tree, to use some data structure terminology. But I liked your emphasis on the idea of impact and enabling others. So now it's a thing that you do. And so any member at any moment can be demonstrating leadership or acting in some leadership capacity, and they're contributing to the team in that way. And in the next moment, somebody else stands up and does the same thing. And it doesn't necessarily have to be in conflict. You can actually be in a beautiful harmony. STEPHANIE: Yeah, I really like the way you said that. I love a good beautiful harmony. [laughs] I think part of what has shaped my view on this is a keynote talk from RubyConf Mini back in November by Rose Wiegley. And her talk was called "Lead From Where You Are." And I think perhaps I've kind of internalized that a little bit to be like, oh yeah, everything we do, we can make a decision that can have a positive impact on others. So that has helped me at least feel like I have a lot more agency in what I do as a developer, even if I don't have the concrete responsibility of being a mentor to a particular person or having a direct report. It injects meaning into my work, and that goes back to the fulfillment piece that we were talking in, knowing that, like, okay, like, here's how I can make an impact. And that's all just wrapped up together. JOËL: So you kind of defined earlier the idea of leadership as work that has impact on others or that enables the work of others. And I think that there are some forms of that work which are kind of highly respected and will get you noticed and will be kind of called out as like, oh, you're performing leadership here. You stood up in that meeting, and you said the hard thing that needed to be said. And there are other forms of ing or enabling the team that almost get viewed as the opposite of leadership that don't get recognized and are almost like you're seen as less of a leader if you're spending a lot of your time doing that. That can be sometimes more istrative work. How does that sort of fit into this model where we're talking about leadership as something that has an impact on others? STEPHANIE: Yeah, I'm glad you mentioned that because I have a lot of gripes [laughs] and thoughts, I suppose, about what work is visible and not visible and valued more or less. And I do think some more traditional signals of leadership, like talking the most in a meeting, like, that I don't necessarily think is my definition of leadership; in fact, the opposite. A true leader, in my opinion, is someone who makes space for others and makes sure that all voices are heard. And yeah, I guess it just speaks to like what I was saying about soliciting other people for as well. It's like someone to me who demonstrates leadership is not someone who thinks that they have all the right answers but actively seeks out more information to invalidate what they think is right and find the right solution for the folks on their team. Similarly, in Rose's talk, she also mentions the idea of being a problem finder, so not just being tasked with solving a problem but looking around and being like, okay, like, what aren't we talking about and that we should be? And obviously, also contributing to making that better and not just being like, "Here's a bunch of problems, [laughs] and you have to deal with it," but that proactive work. Ideally, we are addressing those things before they become a huge problem. And I really liked that aspect of what leadership looks like as well. JOËL: Yeah, I think something that I've noticed that I do more as I've built more experience over time is that when I started off earlier in my career, it was a lot of here's a problem that needs to be solved, go and solve it. And then over time, it's what are the problems that need to be solved? You have to sort of figure out those problems before you go and solve them. And then sometimes it's even one level above that; what questions should we be asking so that we can find the problem so that we can solve them? And that will happen...it could be internally, so some of the things that I'm doing currently around improving the experience of a test suite is like, okay, we know sort of that it's slow in certain ways. How can we make that faster? We know that the experience is not great. But what are the actual problems that are happening here, the root causes? Or we're getting some complaints, but we don't really know what the underlying problem is. Let's go and search that out. STEPHANIE: Yeah, that brings to mind an issue that I think I see a lot on client projects where perhaps stakeholders or an engineering manager is seeing that we are slow to merge our PRs, and they kind of start reaching for solutions like, okay, well, people should spend more time doing code reviews or whatever, thinking that that's what the issue is. But in reality, maybe it's, I don't know, it can even be something as lower level as having to re-request reviews every single time you push a new commit because the GitHub settings are such that it requires additional approvals for every new change. And that is something that they would not know about unless someone spoke up and said, "Actually, this is what's causing us friction," and having to go back and do these manual tasks that maybe we should explore a different alternative to solve. JOËL: Yeah, instead of just jumping in with a solution of we need to throw more dev hours at this problem, it can be useful to step back and ask, okay, well, why do we have this problem in the first place? Is it a process issue that we have? Is there some sort of social element that we need to address and organizational problems? And if it's not that, then what are the questions that we're missing? What questions should we be asking here to understand this problem? STEPHANIE: Right. And even speaking up about it too and going against someone's assumption and saying, "Here's what I've been seeing, and this is what I think about it," that takes a lot of courage. And I do think it is something that is especially important for folks who are more experienced and have more responsibility or a higher-level title, but ideally is something that anyone could do. I would love to know for you, Joël, what is the most important way that you want to make an impact as a developer? JOËL: I think the human element is the most important. I want to have an impact on my colleagues, on the dev teams with my clients. I want to ship good work. But I think the most valuable thing to invest in is other people. STEPHANIE: Yeah, I agree. I think for me; it's like making a good work experience for the people that I work with. And it's also a little bit selfish because then that means I am having a good work experience, and I'm in a good culture and environment. But that is definitely an area that I spend a lot of time thinking about and wanting to start conversations about. JOËL: It's a win-win, right? You make it better for everybody else and better for you in the process. STEPHANIE: Exactly. JOËL: And it's okay for it to be somewhat selfishly motivated. Like, it doesn't have to always be every day super altruistic like; I just want to make the world a better place. STEPHANIE: [laughs] JOËL: Like, you know what? I want my corner of the world to be better, and in doing so, I'm going to make it better for everyone else. STEPHANIE: What's that phrase? The tide rising all the ships. [laughs] That is extremely not correct, but I think you know what I'm trying to say. JOËL: I think a rising tide lifts all boats. STEPHANIE: Yeah, something like that. I love a good rising tide. [laughs] On that note, shall we wrap up? JOËL: Let's wrap up. Or let's rise up. STEPHANIE: [laughs] STEPHANIE: Show notes for this episode can be found at bikeshed.fm. JOËL: This show has been produced and edited by Mandy Moore. STEPHANIE: If you enjoyed listening, one really easy way to the show is to leave us a quick rating or even a review in iTunes. It really helps other folks find the show. JOËL: If you have any for this or any of our other episodes, you can reach us @_bikeshed, or you can reach me @joelquen on Twitter. STEPHANIE: Or reach both of us at [email protected] via email. JOËL: Thanks so much for listening to The Bike Shed, and we'll see you next week. ALL: Byeeeeeee!!!!! ANNOUNCER: This podcast is brought to you by thoughtbot, your expert strategy, design, development, and product management partner. We bring digital products from idea to success and teach you how because we care. Learn more at thoughtbot.com. Sponsored By: Airbrake: Deploy fearlessly and fix bugs faster with Airbrake Error & Performance Monitoring. Airbrake notifiers are available for all major programming languages and frameworks, and install in minutes, with an open-source SDK-based install and near-zero technical debt. Spend less time tracking down bugs and more time developing. Visit Frictionless error monitoring and performance insight for your app stack. The Bike Shed
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